0% found this document useful (0 votes)
39 views2 pages

Dgcomputerscience 2paper

This document outlines the units of study for a Computer Science degree. It covers the following topics: 1. The foundational mathematics concepts like probability, algebra, and calculus. Programming concepts like binary, algorithms, and computer architecture. 2. Mathematical foundations including logic, languages, and machine models. Numerical computing methods like interpolation and solving equations. Digital design and switching theory. 3. Programming and data structures including languages like Pascal and COBOL as well as common data structures.

Uploaded by

aswinkk89
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
39 views2 pages

Dgcomputerscience 2paper

This document outlines the units of study for a Computer Science degree. It covers the following topics: 1. The foundational mathematics concepts like probability, algebra, and calculus. Programming concepts like binary, algorithms, and computer architecture. 2. Mathematical foundations including logic, languages, and machine models. Numerical computing methods like interpolation and solving equations. Digital design and switching theory. 3. Programming and data structures including languages like Pascal and COBOL as well as common data structures.

Uploaded by

aswinkk89
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

Computer Science

DEGREE STANDARD UNIT I Basic Mathematics Element of probability, matrix, algebra, integration, differentiation. UNIT II Basic Concepts Analog Vs digital, accuracy, reliability, fastness, character and number representations, decimal, binary, octal, hexadecimal numbers, floating point representation, batch processing, time sharing, multiprogramming, programming language, machine language and high level language, compiler and interpreter, study of commonly used peripherals. UNIT III Mathematical Foundation of Computer Science Prepositional logic sets, relations, functions, partial orders and lattices, regular and context free languages, finite state machines and pushdown automata. UNIT IV Numerical Computing Number representation, errors in computation, analysis procedures and error estimation, interpolation, root finding, linear systems of equations, differentiation and integration. UNIT V Switching Theory and Digital Design Logic functions, Boolean algebra, simplifications, Gates, implementation of logical functions, design of combinational and sequential circuits, flip-flops, registers, encoder, decoder, code converters, counters, design with integrated circuits including ROM, PLA and multiplexers, microprocessor architecture, programming study of 8085/8086. UNIT VI Programming and Data structures PASCAL - data types, control statements, procedures, Scope rules, arrays and records, enumerated data types, sets, pointers, recursion. COBAL - sequential, indexed files, sorting and merging report generations. Arrays, queues, linked lists, stacks, tree traversal, evaluation of expressions using postfix notation, sorting algorithms, bubble sort, quick sort, heap sort, complexity of algorithms. PAPER -II UNIT I Computer Organization Function organization, machine instructions, addressing modes, introduction to microprocessors, study of 8085/8086 communication between processor and I/O via DMA and interrupt priority, I/O processors, problems associated with bus scheduling. Micro computer memory, virtual memory, basic concepts, problems of virtual memory, page replacements algorithms, cache memory, associative memory. Fundamentals of parallel processing and its necessity pipelined processors and multiprocessors. UNIT II Systems Programming Editors, loaders, linkers, assemblers, phases of a compiler and their function, lexical analysers and parsers, parsing techniques, symbol table, code generation. UNIT III Operating Systems

Computer Science
Batch, Multi-programming and time sharing systems, processor memory, device and file management, virtual memory, process scheduling, inter process communication, I/O redirection, process synchronization and concurrency, deadlocks, prevention, avoidance, detection and recovery, auxiliary storage management, file system functions and its hierarchy. UNIT IV Data Processing Concepts File organisation techniques: indexing, relational and network data models, study of dBase III + as a relational DBMS. Data dictionary, normal forms and query languages. UNIT V Computer Networks Data communication concepts, concepts, concepts of LAN, evolution of LAN, OSI - 7 layer reference model and design issues. Physical layer-transmission media, packet and circuit switching, topologies, Data link layer, token passing, sliding window protocols, protocols specification and verification, network layer, routing, congestion control, transport layer, session and presentation layers, design issues, application layer, file transfer, electronic mail. UNIT VI Software Engineering and Applications Systems analysis, detailed analysis, feasibility study, tools for system designer, input and output design, program definition, module design and design review, structured programming and conversion, testing, training and documentation, systems life cycle, role of System Analyst. Tools for office Automation, word processing Spreadsheets, Financial and Statistical packages, payroll, inventory, picture generation and display in computers, Multimedia systems, Application of computers in Government, Defence, Agriculture, Medicine and Education.

You might also like