Index: Back End Tool: Oracle 10g Express Edition

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INDEX
S.NO.
2. 3.

TOPIC ABOUT THE PROJECT INTRODUCTION TO THE PROGRAMMING ENVIRONMENT

PAGE NO.
2 3-8

Back end tool: Oracle 10g express edition


SQL (STRUCTURED QUERY LANGUAGE)

9-10

10

6.

Java Database Connectivity (JDBC)


OBJECTIVE OF THE PROJECT DESCRIPTION OF PROJECT

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7.

12

8.

13-24

9.

25

E-R DIAGRAM
11.

Testing
RESULTS

25-30

12.

30

13.

CONCLUSION

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14.

32

FUTURE SCOPE OF THE PROJECT:


15.

REFERENCES

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ABOUT THE PROJECT


The project named MAT, a company information system is a window based application created in Java. The project has been developed on the basis of Material Allocation being presently used in Companies for storing and retrieving the information of goudown, factory and showroom. The System maintains a large database of goods wherein all the information of goods including the goods present in goudown sold goods and type of goods. The software retrieves this data and displays as per the user requirement.

OBJECTIVE:
The MAT was developed as an attempt to take a record of good manufactured, sold or present in showroom and goudown. The System provides the facility of viewing the raw present in goudown or the price of raw etc. The GUI used for the project provide instruction and the various actions performed on button clicks or on selection of items, guide the user through a series of pages as in the Project.

TOOLS USED:
The tools used for the development purpose are: 1. Java Development Kit1.6.0- Several distinct features of Java are used which enhance usability of the project. 2. Oracle 10g Express Edition as the Database 3. Net Beans 7.0 as a GUI for java language.

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INTRODUCTION TO THE PROGRAMMING ENVIRONMENT


The project is developed using Java and SQL. Java is a programming language originally developed by Sun Microsystems and released in 1995. James Gosling, Patrick Naughton, Chris Warth, Ed Frank and Mike Sheridan developed Java at Sun Microsystems, Inc. in 1991. This Language was initially called Oak but was renamed Java in 1995. The language derives much of its syntax from C and C++ but has a simpler object model and fewer lowlevel facilities. From C, Java derives its syntax. Many of Javas object oriented features were influenced by C++. The major feature of Java is that it is platform independent. Java applications are typically compiled to byte code that can run on any Java virtual machine (JVM) regardless of computer architecture.

Java Features: 1. Platform Independent: The Write-Once-Run-Anywhere ideal has not been achieved
(tuning for different platforms usually required), but closer than with other languages.

2. Object Oriented: Java is pure object oriented throughout i.e. there is no coding
outside of class definitions, including main(). There is an extensive class library available in the core language packages.

3. Compiler/Interpreter Combo: Code is compiled to byte codes that are interpreted


by a Java virtual machines (JVM). This provides portability to any machine for which a virtual machine has been written. The two steps of compilation and interpretation allow for extensive code checking and improved security.

4. Robust: Exception handling built-in, strong type checking (that is, all data must be
declared an explicit type), local variables must be initialized.

5. Several Dangerous Features of C and C++ Eliminated: No memory pointers


are used. No preprocessors defined. Array index limit checking.

6. Security:
No memory pointers. Programs run inside the virtual machine sandbox. Array index limit checking

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7. Dynamic Binding: The linking of data and methods to where they are located is done
at run-time. New classes can be loaded while a program is running. Linking is done on the fly. Even if libraries are recompiled, there is no need to recompile code that uses classes in those libraries. This differs from C++, which uses static binding. This can result in fragile classes for cases where linked code is changed and memory pointers then point to the wrong addresses.

8. Good Performance: Interpretation of byte codes slowed performance in early


versions, but advanced virtual machines with adaptive and just-in-time compilation and other techniques now typically provide performance up to 50% to 100% the speed of C++ programs.

9. Threading: Lightweight processes, called threads, can easily be spun off to perform
multiprocessing. We can take advantage of multiprocessors where available. Great for multimedia displays.

10. Built-in Networking: Java was designed with networking in mind and comes with
many classes to develop sophisticated Internet communications. Features such as eliminating memory pointers and by checking array limits greatly help to remove program bugs. These and the other features can lead to a big speedup in program development compared to C/C++ programming.

Java Platform:
A platform is the hardware or software environment in which a program runs. Most platforms can be described as a combination of the operating system and hardware. The Java platform differs from most other platforms in that it's a software-only platform that runs on top of other hardware-based platforms. The Java platform has two components: The Java Virtual Machine (Java VM) The Java Application Programming Interface (Java API) Java Virtual Machine is standardized hypothetical computer, which is emulated inside our computer by a program. It is base of Java platform and is ported onto various hardware-based platforms. The Java API is a large collection of ready-made software components that provide many useful capabilities, such as graphical user interface (GUI) widgets. The Java API is grouped into libraries of related classes and interfaces; these libraries are known as packages.

Java Environment:
Java environment includes large number of development tools and hundreds of classes and methods. The development tools are part of the system known as Java Development Kit (JDK) and the classes and methods are part of the Java Standard Library (JSL), also known as the Application Programming Interface (API). Some of the basic concepts of Core Java are:

main() method
* in Java, the main() method and the class in which it is defined should be declared public because the Java runtime environment has to access the main() method to execute a program. * The main () method should be declared static because it has to exist before any object of the class is created.

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* The command line parameter is a String type variable main (String args[]). The number of arguments is determined by the String class object. Access specifiers used by java are public, private and protected. Variables, methods and blocks can be declared as static. The concept behind static is that only one copy of it exists. There is no concept of static classes.

Execution of program
* Save the file with file_name.java * Go on command prompt. * javac file_name.java. <Enter> * java filename <Enter>

Interfaces
* Are set of abstract methods. * They are used to provide the concept of multiple inheritance. * They are used for implementing inheritance relationship between non related classes. * Keyword used for inheriting interfaces is implements. * Hybrid inheritance is possible through interfaces. * A class can extend only single class but can implement many interfaces. Syntax: class class_name implements interface_name

Packages
* Java uses packages to organize related classes. * Different packages can have classes with same name. * They have hierarchical structure. * Java uses import statement to use packages in a program. Syntax: import<package_name>.*; import<package_name>.<class_name>;

Inbuilt packages
* java.awt Abstract Window Toolkit. Contain all graphics related classes. * javax.swing - Extension of awt. (javax is java extended). Provides component classes like JLabel, JTextField, JButton and JComboBox. * java.awt.event Sub-package of awt. Used for event handling(like action on buttonclicking). * java.sql Contains database handling related classes. * java.util Contains all the collection related classes. * java.lang It is by default imported in each and every class.

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Exception handling
An exception is an abnormal condition that arises in a code sequence at run time. In other words, an exception is a run-time error. In computer languages that do not support exception handling, errors must be checked and handled manuallytypically through the use of error codes, and so on. This approach is as cumbersome as it is troublesome. Javas exception handling avoids these problems and, in the process, brings run-time error management into the object-oriented world. Java has Exception class which is root class to all the exception classes. Some of the exceptions are: * ArithmeticException * ArrayIndexOutOfBoundException * NullPointerException When the object contains null reference and even then we are calling some member using it.

Exception handling techniques


* try-catch block try block contains suspected statements that can generate exceptions. * throw - if we know there can be an exception, we can throw it. Syntax: throw new ArithmeticException(); * throws this can be used only with methods. This is applied when user do not want to handle checked exceptions( exceptions which if not handled will give compilation errors) Syntax: public static void main(String args[]) throws exception * user defined exceptions - They are created by extending the Exception class. The throw and throws keywords are used while implementing user-defined exceptions.

Multi-threading
* The java.lang.Thread class is used to construct and access the individual threads in a multithreaded application. * A process having more than one thread is said to be multithreaded. The multiple threads in the process run at the same time, perform different tasks, and interact with each other. * 2 ways to create threads: # by extending the Thread class:-Syntax: public class <class_name> extends Thread # by Runnable Interface:- The Runnable interface consists of a single method run(), which is executed when the thread is activated.

Java awt class hierarchy:


The Java AWT (Abstract Windowing Toolkit) contains the fundamental classes used for constructing GUIs. The abstract Component class is the base class for the AWT. Many other AWT classes are derived from it. Button, Canvas, and Container are some AWT classes derived from Component. The JComponent class is derived from Container and is one of the base classes of Swing. The JFrame class is derived from the AWT Frame class. It is usually the main container for a GUI application. The JApplet class (derived from the AWT Applet class) is sometimes used for Web programming, but the Applet class is more frequently used.

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Java swings class hierarchy:


Swing is a set of classes that provides more powerful and flexible components than are possible with the AWT. In addition to the familiar components, such as buttons, check boxes, and labels, Swing supplies several exciting additions, including tabbed panes, scroll panes, trees, and tables. Even familiar components such as buttons have more capabilities in Swing.For example, a button may have both an image and a text string associated with it. Unlike AWT components, Swing components are not implemented by platform-specific code. Instead, they are written entirely in Java and, therefore, are platform independent. javax.swing. Some of the classes used are JApplet, JLabel, JButton, JScrollPane, JTextArea, JTextField, JMenuBar, JMenu, JFrame. JApplet and JFrame provides a method getContentPane() which returns a reference to their associated content pane. So to get a reference to the JApplets container where user will add their GUI objects. A brief description of the components of swing class is as follows: JPanel is Swing's version of the AWT class Panel and uses the same default layout, FlowLayout. JPanel is descended directly from JComponent. JFrame is Swing's version of Frame and is descended directly from that class. The components added to the frame are referred to as its contents; these are managed by the contentPane. To add a component to a JFrame, we must use its contentPane instead. JDialog contains a rootPane hierarchy including a contentPane, and it allows layered and glass panes. All dialogs are modal, which means the current thread is blocked until user interaction with it has been completed. JDialog class is intended as the basis for creating custom dialogs; however, some of the most common dialogs are provided through static methods in the class JOptionPane. JLabel, descended from JComponent, is used to create text labels. JTextField allows editing of a single line of text. New features include the ability to justify the text left, right, or center, and to set the text's font. JPasswordField (a direct subclass of JTextField) you can suppress the display of input. Each character entered can be replaced by an echo character. This allows confidential input for passwords, for example. By default, the echo character is the asterisk, *. JTextArea allows editing of multiple lines of text. JTextArea can be used in conjunction with class JScrollPane to achieve scrolling. The underlying JScrollPane can be forced to always or never have either the vertical or horizontal scrollbar; JButton is a component the user clicks to trigger a specific action. JRadioButton is similar to JCheckbox, except for the default icon for each class. A set of radio buttons can be associated as a group in which only one button at a time can be selected. JCheckBox is not a member of a checkbox group. A checkbox can be selected and deselected, and it also displays its current state.

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JComboBox is like a drop down box. You can click a drop-down arrow and select an option from a list. For example, when the component has focus, pressing a key that corresponds to the first character in some entry's name selects that entry. A vertical scrollbar is used for longer lists. JList provides a scrollable set of items from which one or more may be selected. FlowLayout when used arranges swing components from left to right until there's no more space available. Then it begins a new row below it and moves from left to right again. Each component in a FlowLayout gets as much space as it needs and no more. BorderLayout places swing components in the North, South, East, West and center of a container. You can add horizontal and vertical gaps between the areas. GridLayout is a layout manager that lays out a container's components in a rectangular grid. The container is divided into equal-sized rectangles, and one component is placed in each rectangle.

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Back end tool: Oracle 10g express edition:


The Oracle Database (commonly referred to as Oracle RDBMS or simply as Oracle) is an object-relational database management system (ORDBMS) produced and marketed by Oracle Corporation. The Oracle DBMS can store and execute stored procedures and functions within itself. PL/SQL (Oracle Corporation's proprietary procedural extension to SQL), or the object-oriented language Java can invoke such code objects and/or provide the programming structures for writing them. In oracle 10g g stands for grid computing which includes DBMS and application server. 10g is said to have 149 new features like shared memory and automatic shared memory management. It is open source. In version 10g, grid computing introduced shared resources where an instance can use CPU resources from another node (computer) in the grid. The Oracle RDBMS stores data logically in the form of tablespaces and physically in the form of data files ("datafiles").Tablespaces can contain various types of memory segments, such as Data Segments, Index Segments, etc. Segments in turn comprise one or more extents. Extents comprise groups of contiguous data blocks. Data blocks form the basic units of data storage. There is also a partitioning feature available on newer versions of the database, which allows tables to be partitioned based on different set of keys. Specific partitions can then be easily added or dropped to help manage large data sets. Oracle database management tracks its computer data storage with the help of information stored in the SYSTEM tablespace. The SYSTEM tablespace contains the data dictionary and often indexes and clusters. A data dictionary consists of a special collection of tables that contains information about all user-objects in the database. Since version 8i, the Oracle RDBMS also supports "locally managed" tablespaces which can store space management information in bitmaps in their own headers rather than in the SYSTEM tablespace (as happens with the default "dictionary-managed" tablespaces). Version 10g and later introduced the SYSAUX tablespace which contains some of the tables formerly in the SYSTEM tablespace. Oracle Database Express Edition 10g (Oracle Database XE) is an entry-level, small-footprint database based on the Oracle Database 10g code base. It's free to develop, deploy, and distribute; fast to download; and simple to administer.

Oracle Database XE is a great starter database for:


Developers working on PHP, Java, .NET, XML, and Open Source applications DBAs who need a free, starter database for training and deployment Independent Software Vendors (ISVs) and hardware vendors who want a starter database to distribute free of charge Educational institutions and students who need a free database for their curriculum

With Oracle Database XE, you can now develop and deploy applications with a powerful, proven, industry-leading infrastructure, and then upgrade when necessary without costly and complex migrations.

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Oracle Database XE can be installed on any size host machine with any number of CPUs (one database per machine), but XE will store up to 11GB of user data, use up to 1GB of memory, and use one CPU on the host machine. Oracle Database XE provides an organized mechanism for storing, managing, and retrieving information. Tables are the basic storage structure for holding business data. In this module, you learn how to create tables and work with them. You may want to modify data entered in tables. You may also want to maintain integrity with the data. Sometimes, you may want to remove tables that are no longer useful.

SQL (STRUCTURED QUERY LANGUAGE):


SQL (Structured Query Language, is a database computer language designed for the retrieval and management of data in relational database management systems (RDBMS), database schema creation and modification, and database object access control management. The SQL language is sub-divided into several language elements, including: Statements which may have a persistent effect on schemas and data, or which may control transactions, program flow, connections, sessions, or diagnostics. Queries which retrieve data based on specific criteria. Expressions which can produce either scalar values or tables consisting of columns and rows of data. Predicates which specify conditions that can be evaluated to SQL three-valued logic (3VL) Boolean truth values and which are used to limit the effects of statements and queries, or to change program flow. Clauses, which are in some cases optional, constituent components of statements and queries. Whitespace is generally ignored in SQL statements and queries, making it easier to format SQL code for readability. SQL statements also include the semicolon (";") statement terminator. Though not required on every platform, it is defined as a standard part of the SQL grammar.

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Java Database Connectivity (JDBC) Java Database Connectivity, commonly referred to as JDBC, is an API for
the Java programming language that defines how a client may access a database. It provides methods for querying and updating data in a database. JDBC is oriented towards relational databases. A JDBC-to-ODBC bridge enables connections to any ODBC-accessible data source in the JVM host environment. JDBC allows multiple implementations to exist and be used by the same application. The API provides a mechanism for dynamically loading the correct Java packages and registering them with the JDBC Driver Manager. The Driver Manager is used as a connection factory for creating JDBC connections. JDBC connections support creating and executing statements. These may be update statements such as SQL's CREATE, INSERT, UPDATE and DELETE, or they may be query statements such as SELECT. Additionally, stored procedures may be invoked through a JDBC connection. JDBC represents statements using one of the following classes:

StatementThe statement is sent to the database server each and every time. Prepared StatementThe statement is cached and then the execution path is predetermined on the database server allowing it to be executed multiple times in an efficient manner.

Callable StatementUsed for executing stored procedures on the database

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OBJECTIVE OF THE PROJECT :


The MAT was developed as an attempt to take a record of goods manufactured,sold or present in showroom and godown. The System provides the facility of viewing the raw present in godown or the price of raw etc. The GUI used for the project provide instruction and the various actions performed on button clicks or on selection of items, guide the user through a series of pages as in the Project.

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DESCRIPTION OF PROJECT
This section consists of the snapshots of the project GUIs along with their description.

1. This is the loading window of this project. It takes several seconds to load the project properly. There is a progress bar in it which describes the percentage of the loaded project.

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2. After loading this window will be opened when we run this project very first time. It is to create new users who will be able to login and use this project.

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3. After creating user this login window will be opened. From here a user will login into its account.

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4. After logging in this main window will be opened. There is a menu bar in this window. In this menu bar three menus are available for user- Master, Transactions and reports. In Master menu four menu items are there-unit, car group, add user and item. In Transactions menu three menu items are there- purchase, sale, production/stock Transfer. In reports menu three menu items are there-purchase register, sale register and stock register.

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5. On clicking unit menu item of master menu this window will be opened. User can add new unit like Kilogram in our database.

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6. On clicking car group menu item of master menu this window will be opened. User can add new group of items in our database.

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7.After clicking on item menu item of master menu this window will be opened. Here user can save re-order level, price and opening stock of any item. For example if user want to save all these three parameters for tata nano car, he can do this easily by just clicking on save button.

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8. After clicking on purchase menu item of transactions menu, this window will be opened. Here user fill all entries about the purchasing raw materials from a party for car inventory.

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9.After clicking on production/stock register menu item of transactions menu this window will be opened. Here user can enter data about total item which has been produced in the factory.

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10. After clicking on stock register menu item of reports menu this window will be opened. Here user can see the stock of all items. He can see purchase quantity, sale quantity and closing stock any time from here.

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11. This is purchase register. From here user can see the item which has been purchased and also from which party and total amount of purchased item.

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12. This is sale register. Here user can see which item is sold to which party and how many amount of it has been sold.

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E-R DIAGRAM:

Testing: Introduction: Software testing


is an investigation conducted to provide stakeholders with information about the quality of the product or service under test. Software testing also provides an objective, independent view of the software to allow the business to appreciate and understand the risks at implementation of the software. Test techniques include, but are not limited to, the process of executing a program or application with the intent of finding software bugs. Software testing can also be stated as the process of validating and verifying that a software program/application/product: meets the business and technical requirements that guided its design and development; works as expected; and can be implemented with the same characteristics.

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Software testing, depending on the testing method employed, can be implemented at any time in the development process. However, most of the test effort occurs after the requirements have been defined and the coding process has been completed. As such, the methodology of the test is governed by the software development methodology adopted. Different software development models will focus the test effort at different points in the development process. Newer development models, such as Agile, often employ test driven development and place an increased portion of the testing in the hands of the developer, before it reaches a formal team of testers. In a more traditional model, most of the test execution occurs after the requirements have been defined and the coding process has been completed. 15.2 Types of Testing: a) White box testing White box testing is when the tester has access to the internal data structures and algorithms including the code that implement these.

Types of white box testing


The following types of white box testing exist: API testing (application programming interface) - testing of the application using public and private APIs Code coverage - creating tests to satisfy some criteria of code coverage (e.g., the test designer can create tests to cause all statements in the program to be executed at least once) Fault injection methods - improving the coverage of a test by introducing faults to test code paths Mutation testing methods Static testing - White box testing includes all static testing

Test coverage
White box testing methods can also be used to evaluate the completeness of a test suite that was created with black box testing methods. This allows the software team to examine parts of a system that are rarely tested and ensures that the most important function points have been tested. Two common forms of code coverage are: Function coverage, which reports on functions executed Statement coverage, which reports on the number of lines executed to complete the test They both return a code coverage metric, measured as a percentage.

b) Black box testing


Black box testing treats the software as a "black box"without any knowledge of internal implementation. Black box testing methods include: equivalence partitioning,

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boundary value analysis, all-pairs testing, fuzz testing, model-based testing, traceability matrix, exploratory testing and specification-based testing. Specification-based testing: Specification-based testing aims to test the functionality of software according to the applicable requirements. Thus, the tester inputs data into, and only sees the output from, the test object. This level of testing usually requires thorough test cases to be provided to the tester, who then can simply verify that for a given input, the output value (or behavior), either "is" or "is not" the same as the expected value specified in the test case. Specification-based testing is necessary, but it is insufficient to guard against certain risks. Advantages and disadvantages: The black box tester has no "bonds" with the code, and a tester's perception is very simple: a code must have bugs. Using the principle, "Ask and you shall receive," black box testers find bugs where programmers do not. But, on the other hand, black box testing has been said to be "like a walk in a dark labyrinth without a flashlight," because the tester doesn't know how the software being tested was actually constructed. As a result, there are situations when (1) a tester writes many test cases to check something that could have been tested by only one test case, and/or (2) some parts of the back-end are not tested at all. Therefore, black box testing has the advantage of "an unaffiliated opinion," on the one hand, and the disadvantage of "blind exploring," on the other.

c) Grey box testing


Grey box testing (American spelling: gray box testing) involves having knowledge of internal data structures and algorithms for purposes of designing the test cases, but testing at the user, or black-box level. Manipulating input data and formatting output do not qualify as grey box, because the input and output are clearly outside of the "blackbox" that we are calling the system under test. This distinction is particularly important when conducting integration testing between two modules of code written by two different developers, where only the interfaces are exposed for test. However, modifying a data repository does qualify as grey box, as the user would not normally be able to change the data outside of the system under test. Grey box testing may also include reverse engineering to determine, for instance, boundary values or error messages.

d)Unit testing
Unit testing refers to tests that verify the functionality of a specific section of code, usually at the function level. In an object-oriented environment, this is usually at the class level, and the minimal unit tests include the constructors and destructors. These type of tests are usually written by developers as they work on code (white-box style), to ensure that the specific function is working as expected. One function might have multiple tests, to catch corner cases or other branches in the code. Unit testing alone cannot verify the functionality of a piece of software, but rather is used to assure that the building blocks the software uses work independently of each other. Unit testing is also called component testing.

e) Integration testing
Integration testing is any type of software testing that seeks to verify the interfaces between components against a software design. Software components may be integrated in an iterative way or all together ("big bang"). Normally the former is

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considered a better practice since it allows interface issues to be localised more quickly and fixed. Integration testing works to expose defects in the interfaces and interaction between integrated components (modules). Progressively larger groups of tested software components corresponding to elements of the architectural design are integrated and tested until the software works as a system.

f) System testing
System testing tests a completely integrated system to verify that it meets its requirements.

g) System integration testing


System integration testing verifies that a system is integrated to any external or third party systems defined in the system requirements.

h) Regression testing
Regression testing focuses on finding defects after a major code change has occurred. Specifically, it seeks to uncover software regressions, or old bugs that have come back. Such regressions occur whenever software functionality that was previously working correctly stops working as intended. Typically, regressions occur as an unintended consequence of program changes, when the newly developed part of the software collides with the previously existing code. Common methods of regression testing include re-running previously run tests and checking whether previously fixed faults have re-emerged. The depth of testing depends on the phase in the release process and the risk of the added features. They can either be complete, for changes added late in the release or deemed to be risky, to very shallow, consisting of positive tests on each feature, if the changes are early in the release or deemed to be of low risk.

i) Acceptance testing
Acceptance testing can mean one of two things: A smoke test is used as an acceptance test prior to introducing a new build to the main testing process, i.e. before integration or regression. Acceptance testing performed by the customer, often in their lab environment on their own hardware, is known as user acceptance testing (UAT). Acceptance testing may be performed as part of the hand-off process between any two phases of development.

j) Alpha testing
Alpha testing is simulated or actual operational testing by potential users/customers or an independent test team at the developers' site. Alpha testing is often employed for offthe-shelf software as a form of internal acceptance testing, before the software goes to beta testing. van Veenendaal, Erik. "Standard glossary of terms used in Software Testing". Retrieved 17 June 2010.

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k) Beta testing
Beta testing comes after alpha testing. Versions of the software, known as beta versions, are released to a limited audience outside of the programming team. The software is released to groups of people so that further testing can ensure the product has few faults or bugs. Sometimes, beta versions are made available to the open public to increase the feedback field to a maximal number of future users.

l) Non-functional testing
Special methods exist to test non-functional aspects of software. In contrast to functional testing, which establishes the correct operation of the software (correct in that it matches the expected behavior defined in the design requirements), nonfunctional testing verifies that the software functions properly even when it receives invalid or unexpected inputs. Software fault injection, in the form of fussing, is an example of non-functional testing. Non-functional testing, especially for software, is designed to establish whether the device under test can tolerate invalid or unexpected inputs, thereby establishing the robustness of input validation routines as well as errorhandling routines. Various commercial non-functional testing tools are linked from the software fault injection page; there are also numerous open-source and free software tools available that perform non-functional testing.

m) Software performance testing and load testing


Performance testing is executed to determine how fast a system or sub-system performs under a particular workload. It can also serve to validate and verify other quality attributes of the system, such as scalability, reliability and resource usage. Load testing is primarily concerned with testing that can continue to operate under a specific load, whether that be large quantities of data or a large number of users. This is generally referred to as software scalability. The related load testing activity of when performed as a non-functional activity is often referred to as endurance testing. Volume testing is a way to test functionality. Stress testing is a way to test reliability. Load testing is a way to test performance. There is little agreement on what the specific goals of load testing are. The terms load testing, performance testing, reliability testing, and volume testing, are often used interchangeably.

n) Stability testing
Stability testing checks to see if the software can continuously function well in or above an acceptable period. This activity of non-functional software testing is often referred to as load (or endurance) testing.

o) Usability testing
Usability testing is needed to check if the user interface is easy to use and understand.

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p) Security testing
Security testing is essential for software that processes confidential data to prevent system intrusion by hackers.

q) Internationalization and localization


Internationalization and localization is needed to test these aspects of software, for which a pseudo localization method can be used. It will verify that the application still works, even after it has been translated into a new language or adapted for a new culture (such as different currencies or time zones).

r) Destructive testing
Destructive testing attempts to cause the software or a sub-system to fail, in order to test its robustness

RESULTS
The system has been developed for the given condition and is found working effectively. The developed system is flexible and changes could be done whenever required. Using the facilities and functionalities of Java, the software has been developed in a neat and simple manner, thereby reducing the operators work. The speed and accuracy are maintained in proper way. The user friendly nature of this software developed in Java is very easy to work with both for the higher management as well as other employees with little knowledge of computer. The results obtained were fully satisfactory from the user point of view. The system was verified with valid as well as invalid data in each manner.

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CONCLUSION
Car Inventory System has been used in the inventory related to cars. Although the project is just a small part of the whole system, but an effort has been made to improve upon the existing GUI (Graphical User Interface) and to make it more attractive and user friendly and has been appreciated by the users who tested it. The Project is user friendly in the sense that there are buttons for navigation to each page and it has benefitted the developer in the sense that various concepts of Advance Java could be implemented as well as newer concepts of Oracle 10g Database and Netbeans could be learnt while working on the project.

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FUTURE SCOPE OF THE PROJECT:


The project is easily extensible and can be improved by further incremental releases of the same. It can be extended for other vehicles. Can be extended as internet application. Real-time inventory control systems may use wireless, mobile terminals to record inventory transactions at the moment they occur. A wireless LAN transmits the transaction information to a central database.

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REFERENCES:
URL:
www.java .sun.com www.java2s.comSQL introduction- Wikipedia, the free encyclopedia www.stackoverflow.com

PDF:
The Complete Reference Java2 by Herbert Schildt Class Notes RDBMS by Korth.

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