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The document outlines the topics covered in a C++ programming course, including developing and debugging programs, pointers and recursion, file input/output, exceptions, classes, templates, and the Standard Template Library. It discusses basic programming concepts like variables, operators, and control structures as well as more advanced techniques like inheritance, polymorphism, and generic programming. The course aims to teach students to effectively design, implement, and test C++ programs.
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0% found this document useful (0 votes)
34 views2 pages

Review

The document outlines the topics covered in a C++ programming course, including developing and debugging programs, pointers and recursion, file input/output, exceptions, classes, templates, and the Standard Template Library. It discusses basic programming concepts like variables, operators, and control structures as well as more advanced techniques like inheritance, polymorphism, and generic programming. The course aims to teach students to effectively design, implement, and test C++ programs.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Review, Overview, Basic Environment o Developing the Hello world program under Unix o Basic vi o A package of array functions:

loading, printing, searching, deleting, inserting, sorting o Some application level problem: transcript, contact management, payroll, car dispatching system Developing, Executing, Testing and Debugging o Separate Compilation implementation and interface (header) files; libraries o The Language Translation Process compilation vs linking binding: compilation, link, execution what has to be known when o The Software Development Environment software development under Unix basic shell skills program development utilities: vi, g++, make, ar o Data Representation signed/unsigned bases other than decimal ASCII/Unicode o The Runtime Model scope, lifetime, linkage external, stack, and heap based storage activation records static o Testing and Debugging unit and integration testing automatic testing <cassert> diagnostic-based debugging symbolic debuggers Intermediate and Advanced Programming Techniques o Pointers and Heap-based Programming new/delete operators pointer-based access o Recursion defining recursive functions compared to iteration o Operator Overloading o File I/O sequential access random access o Exception Handling throwing and catching exceptions

exception classes o Miscellanaeous Programming Techniques command line argument processing dynamically resized arrays data conversions: integer-to-string, string-to-integer binary search working with null-terminated (C-style) strings two-dimensional arrays Basic Class Design, Implementation, and Usage o constructors, default and copy constructors o member initialization o data members o access control o friend classes and functions o member functions; inline o static members o destructors o assignment operators o insertion operators o the canonical class form Object-Oriented Programming Techniques o inheritance vs composition o overriding, virtual functions o abstract classes Generic Programming Techniques o Function and Class Templates defining and instantiating separate compilation in the presence of templates Abstract Data Types and Collection Frameworks o Introduction to Abstract Data Types 'big' integers a better array approximating the C++ string class o Introduction to STL vectors and sets iterators maps the algorithms

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