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JavaScript Roadmap

JavaScript Roadmap 2025

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0% found this document useful (0 votes)
23 views10 pages

JavaScript Roadmap

JavaScript Roadmap 2025

Uploaded by

jose-fumero
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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BEGINNER TO ADVANCED @ Day 1: Introduction to JavaScript « JavaScript: A high-level, interpreted programming language used to add interactivity and dynamic behavior to web pages. Variables: Containers for storing data values. ¢ Data Types: Types of values that can be used in JavaScript, such as numbers, strings, booleans, objects, etc. ¢ Operators: Symbols used to perform operations on variables and values. « Functions: Blocks of code that can be defined once and executed multiple times. Day 2: Control Flow and Conditionals e Conditional Statements: if, else if, and else statements for executing different code blocks based on different conditions. « Comparison Operators: Symbols used to compare values, such as = j=, l==, <, >, <=, >=. « Logical Operators: Symbols used to combine conditional statements, such as &&, ||, !. ¢ Ternary Operator: Shorthand for writing conditional statements in a single line. @ Day 3: Loops and Iteration ¢ for Loop: Executes a block of code a specified number of times. ¢ While Loop: Executes a block of code while a specified condition is true. ¢ do...while Loop: Similar to the while loop, but the block of code is executed at least once before the condition is tested. for...in Loop: Iterates over the properties of an object. ¢ for...of Loop: Iterates over the values of an iterable object like arrays or strings. Day 4: Arrays and Objects Arrays: Ordered collections of values, accessed by numeric indices. Array Methods: Functions that can be called on arrays to manipulate their contents, such as push(), pop(), shift(), unshift(), splice(), slice(), etc. Objects: Collections of key-value pairs, where values can be accessed by keys. Object Methods: Functions that are properties of a objects. @ Day 5: Functions and Scope ¢ Function Declarations: Defining functions using the function keyword. ¢ Function Expressions: Defining functions as expressions, often assigned to variables. « Arrow Functions: A more concise syntax for writing functions. ¢ Scope: The context in which variables are declared and can be accessed. ¢ Global Scope: Variables declared outside of any function, accessible throughout the entire program. ¢ Loca! Scope: Variables declared within a function, accessible only within that function. @ Day 6: DOM Manipulation ¢ DOM (Document Object Model): A programming interface for web documents, representing the structure of an HTML document as a tree of objects. Selecting Elements: Methods like getElementByld(), getElementsByClassName(), getElementsByTagName(), querySelector(), and querySelectorAll() to select elements from the DOM. Modifying Elements: Methods like innerHTML, textContent, setAttribute(), classList, etc., to modify the content and attributes of elements. Creating and Removing Elements: Methods like createElement(), appendChild(), removeChild(), etc., to dynamically create and remove elements from the DOM. @ Day 7: Event Handling « Events: Actions that occur as a result of user interactions or other triggers. « Event Handlers: Functions that are executed when a specific event occurs. e Event Listeners: Methods like addEventListener() to attach event handlers to elements. ¢ Event Object: An object containing information about the event, passed to event handler functions as an argument. * Event Propagation: The order in which event handlers are executed, either capturing phase or bubbling phase. « Event Delegation: Technique for handling events on multiple elements with a single event handler. @ Day 8: Asynchronous JavaScript « Callbacks: Functions passed as arguments to other functions and executed later. « Promises: Objects representing the eventual completion or failure of an asynchronous operation. ¢ async/awalt: Keywords used with asynchronous functions to write asynchronous code ina synchronous style. ¢ XHR (XMLHttpRequest): Object used to interact with servers and make HTTP requests from web browsers. ¢ Fetch AP|: Modern alternative to XHR for making HTTP requests in JavaScript. e AJAX (Asynchronous JavaScript and XML): Technique for updating parts of a web page without reloading the whole page. a @ Day 9: ES6 and Modern JavaScript ES6 (ECMAScript 2015): Major update to the JavaScript language, introducing new syntax and features. Arrow Functions: A more concise syntax for writing functions. Template Literals: Strings that allow embedded expressions. Destructuring Assignment: Extracting values from arrays or objects and assigning them to variables. Spread Operator: Expands an iterable (like an array) into individual elements. Classes & Inheritance: Prototypal inheritance in JavaScript using class syntax. Modules: Encapsulating code into reusable modules using import and export statements. @ Day 10: Advanced JavaScript Concepts Closures: Functions that remember the scope in which they were created, even after that scope has closed. Prototypes and Prototypal Inheritance: The mechanism by which JavaScript objects inherit features from one another. Context (this): A reference to the object that owns the currently executing code. Execution Context and Hoisting: The context in which JavaScript code is executed and the process of moving variable and function declarations to the top of their containing scope. Event Loop: The mechanism that allows JavaScript to perform non-blocking operations. Memory Management: How JavaScript manages memory allocation and deallocation, including garbage collection. @ Day 11 & 12: Functional Programming & Advanced JS Functional Programming: A programming paradigm focused on building software by composing pure functions and avoiding shared state, mutable data, and side-effects. Pure Functions: Functions that return the same output for the same input and do not produce side effects. immutability: The principle that data should not be changed after it is created. Higher-Order Functions: Functions that take other functions as arguments or return functions. Map, Filter, & Reduce: Higher-order functions commonly used in functional programming for transforming and aggregating data. Recursion: A technique where a function calls itself in order to solve smaller instances of the same problem. Module Patterns: Techniques for encapsulating and organizing code into modules. Singleton Pattern: A design pattern that restricts the instantiation of a class to a single instance. Observer Pattern: A design pattern where an object, called the subject, maintains a list of its dependents, called observers, and notifies them of any state changes. Promises & Async/Await Patterns: Patterns for managing asynchronous code and handling asynchronous operations in JavaScript. \Memoization: A technique of storing the results of expensive function calls and returning the cached result when the same o° inputs occur again. Q

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