VYM - View Your Mind: C °uwe Drechsel August 4, 2008
VYM - View Your Mind: C °uwe Drechsel August 4, 2008
Version 1.12.0
Contents
1 Introduction 1.1 1.2 1.3 1.4 1.5 What is a vym map? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Why should I use maps? Time, Space and your Brain. . . . . . . . . . . . Where could I use a map? . . . . . . . . . . . . . . . . . . . . . . . . . . . What you shouldnt do with a map... . . . . . . . . . . . . . . . . . . . . . Internet Ressources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 7 8 8 8 8 9 9
2 The Concept of the vym application 2.1 2.2 2.3 2.4 The Mainwindow and its satellites . . . . . . . . . . . . . . . . . . . . . . . Menus and Context menus . . . . . . . . . . . . . . . . . . . . . . . . . . . Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10
Start a new map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Navigate through a map . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Modify and move branches . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Colours and Images - Using the right side of your brain . . . . . . . . . . . 13 Design of map background and connecting links . . . . . . . . . . . . . . . 15 Links to other documents and webpages . . . . . . . . . . . . . . . . . . . 16 Multiple maps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 17
States . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Import and export notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Edit and print note . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 RichText: Colours, paragraphs and formatted text . . . . . . . . . . . . . . 18 Fonts and how to switch them quickly . . . . . . . . . . . . . . . . . . . . 18
Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
6 Advanced Editing 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9
22
Properties of an object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Changing the history: Undo and Redo . . . . . . . . . . . . . . . . . . . . 23 Macros . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Bookmarks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Associating images with a branch . . . . . . . . . . . . . . . . . . . . . . . 25 Modier Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Hide links of unselected objects . . . . . . . . . . . . . . . . . . . . . . . . 26 XLinks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Adding and removing branches . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . 27 27
6.10 Adding a whole map or a part of a map 7 vym on Mac OS X 7.1 7.2 7.3
A.1 Settings menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 A.2 Conguration le . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 A.3 Path to ressources . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 A.4 Command line options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 B Scripts 31
C.1 Getting help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 C.2 How to report bugs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 C.3 Compiling from the sources . . . . . . . . . . . . . . . . . . . . . . . . . . 32 C.3.1 Getting the sources . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 C.3.2 The Qt toolkit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 C.3.3 Compiling vym . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Credits
Many people have sent me their feedback and ideas, and all of that has helped a lot to make vym better. Thanks to all of you! For this manual I would like to send some special thanks to Peter Adamson for lots of feedback and proofreading of my far from perfect english The team of AClibre (Academia y Conocimiento Libre) in Colombia for their translation of the manual to spanish: Encargado Vanessa Sanchez Carolina Gutirrez e Actividad Traduccinl o Revisin y correcciones o varias Estructuracin y exporte o Revisin y correcciones o varias
Erika Tatiana Luque Melo Jerey Steve Borbn Sanabria o John Edisson Ortiz Romn a
1
1.1
Introduction
What is a vym map?
Such maps can be drawn by hand on a sheet of paper or ip chart and help to structure your thoughts. While a tree like structure like the illustration above can be drawn manually vym oers much more features to work with such maps. vym is not just another drawing software application, but a tool to store and modify information in an intuitive way. For example you can reorder parts of the map by pressing a key or add various pieces of information like a complete email by a simple mouse click. Once you have nished collecting and organising your ideas, you can easily generate a variety of outputs including for example a presentation in Open Oce based on a map. Hint: You nd the map shown above and others by clicking Help Open vym examples in the menu bar.
1.2
Space
A map can concentrate very complex content in a small space such as a piece of paper. It helps to use both sides of your brain: the logical side and also your creative side (e.g. by using pictures, colours and keywords in a map, often called anchors). It is a technique to help organize the way you think and stimulate your creativity: It can help you by developing, sorting and helping to memorise your ideas.
Time Because you just use keywords and drawings, it is much faster than good old fashioned notes. Your brain memorizes things by associating them with other things a map makes use of those connections and stimulates new asccociations. Your Brain In 1960 Prof. Roger Sperry discovered that both hemispheres of the human brain undertake dierent tasks (of course both of them basically can do the same): Left side verbal speech and writing numbers logical thinking analysing and details science linear thinking concept of time Right side body language visual thinking, dreams day
intuition and emotion overview of things creativity art, music, dancing non-linear thinking, connecting things spatial awareness
In our science oriented western society we have learned to mainly rely on our left side of the brain, the rational one. In other cultures, such as the native americans and other old cultures, the right side is much more important. Map are just one way to stimulate the other side and make use of additional resources we all have.
1.3
Here are some examples, how you can use those maps to prepare articles, papers, books, talks, . . . to sort complex data to memorize facts, peoples names, vocabulary, . . . to sort emails, les and bookmarks on your computer to moderate conferences to brainstorm solutions to problems to record the tasks when planning a project
1.4
A map drawn by somebody shows the way that the author thinks. There is no question of right or wrong in the way it is drawn, so there is no way to criticise it. It is, what it is (F. Lehmann).The tool will be of considerable use to the author and only very limited use to anyone else. However, when groups share in creating a map all of the group will benet from its use. An example of such use is when a Tutor develops a map with a group of students during instruction. Another group use is when a Project leader gathers a group of specialists to help map the tasks that will be required to deliver a project.
1.5
Internet Ressources
A good starting point to learn more about Mindmaps in general is Wikipedia: English: http://en.wikipedia.org/wiki/Mind map German: http://de.wikipedia.org/wiki/Mindmap
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2.1
vym comes with several windows, the central one being the mapeditor. More windows, each having a special purpose, can be opened and arranged around the mainwindow1 . The image below shows the mapeditor together with the often used noteeditor:
The advantage of having separate window instead of integrating them in a combined workspace is exibility in arranging the windows. For example I usually have the noteeditor behind the mapeditor. On Linux my windowmanager (KDE) allows me to enter text into a small visible corner of the noteeditor withour clicking the mouse button in it. I just push the mouse around to set the window focus, a concept which is useful also working with http://www.gimp.org.
1
Most of the time you will work in the mapeditor by just adding new branches, moving around and reordering them. The various ways to do this will be explained in 3. You can store additional information e.g. the content of a email easily in a branch: Just type or copy&paste it into the noteeditor. Working with notes is explained in 4 Here is a list of the available satellite windows: Noteeditor (see 4) Historywindow (see 6.2) Branch Property Window (see 6.1)
2.2
At the top of each window you will nd the menubar. The options provided there are similar to those you are probably used to from other applications. Note that many (and even more) options are available via context menus. Those are available if you right-click onto an object in a map (on Mac OS X Command-Click).
2.3
Toolbars
The toolbars in the mainwindows give quick access to many functions and also display the state of selected objects in the map. For example a branch may show certain ags, the corresponding ags are also set in the toolbar.
Hint:
You can reposition all toolbars by simply grabbing and dragging them with the toolbar handle to a new position. For example you can move the ags-toolbar from its original horizontal position on top of the mapeditor to a vertical position on the right side. Or just insert it again at its original position. Also hiding some of the toolbars is possible by right-clicking on the toolbar handle.
2.4
Maps
The map itself has always a mapcenter. The mapcenter has branches radiating out from the centre just like the trunk of a tree. Each branch in turn may have branches again.
We will call a branch directly connected to the mapcenter a mainbranch, because it determines the position of all its child branches. The mapcenter and the branches all have a heading. This is the text you see in the mapeditor. Usually it should just be one or a few key words, so that one can easily keep track of the whole map. In the toolbar above the mapeditor you see various symbols.
These are called ags and can be used to mark branches in the map, e.g. if something is important or questionable. There are also more ags set by vym automatically to show additional information, e.g. when a note is attached to a particular branch. By default some of these ags are set exclusively e.g. when the thumb-up ag is set, then the thumb down is reset and vice versa. You can change this default behaviour in the settings menu (see ??).
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3.1
Mapeditor
Start a new map
After vym is started two windows will open: the mapeditor and the noteditor. Usually you will work in both windows, but at the moment we will just need the mapeditor. Select the mapcenter New map in the middle of the mapeditor by left-clicking with the mouse. It will be highlighted yellow to show that is selected. There are several ways to add a new branch to the center: Using the mouse: Open the context menu by clicking with the right mouse button (CTRL-Click on Mac) onto the mapcenter and choose Add Add branch as child
Press [Ins] or [A] A new branch will appear and you will be able to type the heading of the branch. Finish adding the new branch by pressing [Enter]. Sometimes it comes in handy to be able to add a new branch above or below the current one. Use [Shift-A] to add a branch above the selected one or... [Ctrl-A] to add one below. It is also possible to add a branch in such a way, that the current selection becomes the child of the new branch, which is like inserting it before the selection. This can be done using the context menu. Hint: To delete a branch press [CTRL-X]. If enabled in the Settings menu (see ??), you can also use the [Del] key.
3.2
Select branches To select branches you can use the left button of your mouse or also the arrow keys. Depending on the orientation of a branch tap [] or [] to move nearer to the mapcenter or deeper down into the branches. Within a set of branches, lets call them a subtree, you can use [PgUp] and [PgDn] to go up and down. You can also use [Home] and [End] to select the rst and last branch. Panning the view of a map While adding more and more branches the size of the map may become larger than the mapeditor window. You can use the scrollbars on the right and the bottom of your mapeditor window to scroll the view up or down or left or right. It is easier to just scroll using the left mouse button: Click anywhere on the canvas itself. Choose an empty space somewhere between the branches. The mouse pointer will change from an arrow to a hand, now move or drag the visible map to show the desired part. If you select branches using the arrow keys, the map will scroll to ensure that the selected branch is always visible. Zooming the view of a map Working with huge maps, the zoom-function comes in handy: You can use from the menu: View Zoom in, View Zoom out, View reset Zoom. the toolbar buttons
Clicking the crossed magnifying lens icon will reset the zoomed view to its original size.
Find Function With huge maps there is the need to have a nd function. Choose Edit Find to open the Find Window:
The nd function will search for, the text you enter here, in all the branch headings and also in the associated notes. Everytime you press the Find-button it will look for the next occurence, which will then be selected automatically. If the search fails, a short message Nothing found will appear for a few seconds in the statusbar on the bottom of the mapeditor. Keep the overview scroll a part of the map A very big subtree of a map e.g. a branch with hundreds of child branches would make it very hard to keep an overview over the whole map. You can hide all the children of a branch by scrolling it this function is often called folding. Think of the whole subtree as painted onto a broadsheet newspaper. You can scroll or fold the paper to a small roll, leaving just the headline visible. To scroll or unscroll a branch and its children, press either the [Scroll Lock] key or the [S] press the middle-mouse button or choose the scroll icon from the toolbar. If you select parts of a scrolled branch e.g. using the nd function or by using the arrowkeys, it will unscroll temporary. This is shown as a scroll with a little hour glass. If the temporary unscrolled part is no longer needed, it will be hidden again automatically. It is also possible to unscroll all branches using EditUnscroll all scrolled branches. You can also hide parts of the map while exporting it e.g. to a webpage or a presentation, see 5.2 for details.
3.3
Modify the heading You can edit the heading by selecting the branch and then pressing [Enter]
pressing [F2] double-clicking with left mouse. Just type the new heading (or edit the old one) and press [Enter]. Move a branch The easiest way to move a branch is to select it with left-mouse and drag it to the destination while keeping the mouse button pressed. Depending on the branch it will be moved to the destination or linked to a new parent (mapcenter or branch) If you drag the branch over another one or over the mapcenter, you will notice that the link connecting it to the old parent will be changed to lead to the new parent which is now under your mousepointer. If you release the button now, the branch will be relinked. If you release the button in the middle of nowhere, the result will depend on the type of branch you are releasing: A mainbranch is directly connected to the mapcenter. It will stay on its new position. An ordinary branch will jump back to its original position. Thus you can easily rearrange the layout of the mainbranches to avoid overlapping of their subtrees. There is another convenient way to move branches, especially if you want to reorder a subtree: You can move a branch up or down in a subtree by pressing [] and [] selecting Edit Move branch clicking on the toolbar buttons:
There is yet another way to move branches: If you press [Shift] or [Ctrl] while moving with the mouse, the branch will be added above or below the one the mouse pointer is over. This can also be used to reorder branches in a map.
3.4
Change colour of a heading You can also use colours to add more information to a map, e.g. use red, green and more colours to prioritize tasks. Again you can use the menu and choose e.g Format Set Color
The rst button (black in the graphic above) shows the current colour. Clicking on it lets you choose another colour. You can also pick another colour by selecting a branch with the desired colour and using the pick colour button. Both of the icons showing a palette actually apply the current colour to the selected branch. While the rst one just colours the heading of the selection, the last one also colours all the children of the selected branch. A very useful function is the copy colour using the mouse: Select the branch which should get the new colour, then press [Ctrl] and simultanously click with left-mouse on another branch to copy its colour to the rst one. Here the children of the selection also will get the new colour, if you just want to colour the selection itself, additionally press [Shift]. Use ags vym provides various ags. They are usually displayed in the toolbar on top of the mapeditor window. (Note: Like all toolbars you can also move them to the left or the right side of the window or even detach them. Just grab the very left dotted part of the toolbar with your left-mouse button.)
If you have a branch selected, you can set any number of ags by clicking them in the toolbar. The toolbar buttons change their state and always reect the ags set in the selected branch. So, to remove a ag from a branch, select the branch and then click the highlighted ag on the toolbar. At present vym uses two kinds of ags: System Flags and Standard Flags. The standard ags are those shown in the toolbar. System ags are set by vym to indicate e.g. that there is additional information in a note (more on this in 4). Later versions of vym may have another kind of ags, which may be edited by the user. Images The easiest way to add an image to a branch is by dragging it e.g. from a webbrowser to the mapeditor while a branch is selected there. You can also add an image to a branch by opening the context menu of the branch. Right click the selected branch, choose Add Image. A dialog window enables you choose the image to load. 2 While an image is selected in the dialog, a preview of the image is displayed. It is also possible to select multiple images. You can position the image anywhere you want, just drag it with left mouse. To relink it to another branch, press [Shift] while moving it. To delete it, press [Del]. If you right-click onto an image, a context menu will open which lets you rst choose one of several image formats. Then a le dialog opens to save the image.
Supported image types are: PNG, BMP, XBM, XPM and PNM. It may also support JPEG, MNG and GIF, if specially congured during compilation (as done when vym is part of SUSE LINUX).
2
Hint: This is used to export the image, it will be saved anyway in the map itself! You can also cut and copy images, but it is not possible to add objects to an image3 The option Use for export controls the output of exports e.g. to HTML: If set to no, the image wont appear in the text part of the output. This is useful for large images or if images are used as a kind of frame e.g. the famous cloud symbol around a part of the map. Those shouldnt appear in the middle of the text. At the moment image support is preliminary: Images will be saved together with all the other data of a map in the .vym-le. Later versions will include more functionality like resizing the images, changing its z-value (put it into background) etc. Frames A frame can be added to a branch in the property window (see 6.1). Alternatively, you can use use images as frames. Have a look at the demo map todo.vym as an example, where the mapcenter is a cloud. You can use an external drawing program like gimp to create an image, preferable with an transparency channel, so that you can design frames which dont use a rectangular borderline, just like that cloud.
3.5
The design of the background of a map and also of the links connecting various parts of the map can be changed by Selecting Format from the menu Right clicking on the canvas, which will open a context menu Background The colour is set (and also displayed) as Set background colour. Alternatevily you can set an background image, though this is not recommended in general. Working on the map becomes slow and the image currently cannot be positioned freely. Link colour Links connecting branches can be coloured in one of two ways: use the same colour for the heading and for the branch link line. use one colour for all links and choose dierent colours for the branch headings text. The default colour for branch link lines is blue. The latter can be set with Set link colour. Check or uncheck the Use colour of heading for link option to toggle between the two designs for your map.
Images are regarded as extra feature. It would make working with the map much more complex if e.g. images could be linked to images.
3
Link style vym oers four dierent styles for the appearences of links: Line Parabel Thick Line Thick Parabel The thick styles only apply to links starting at the mapcenter, link lines for the rest of the map are always painted thin.
3.6
vym supports two kind of external links: Document, which will be opened in an external webbrowser vym map, which will be opened in vym itself In addition to the external links there also internal ones, leading from one branch in a map to another one. Those are called XLinks and are explained in section 6.8. Webbrowser Modern Webbrowsers like konqueror and Firefox are able to display various types of les, both local or on the internet. To enter the URL of any document, press [U] or rightclick onto a branch to open the contextmenu then choose ReferencesEdit URL. If you want to use a le dialog to conveniently choose a local le you can use [U]. After an URL was entered, a little globe will appear in the branch. By clicking on the globe in the toolbar or the context menu an external browser4 will be launched.
For more information on working with bookmarks and webbrowsers see section 6.4. In the context menu there is also an option to open all URLs found in the selected subtree of the map. Thats useful to simultanously open a collection of URLs in the webbrowser, especially if the browser can open them in tabs (like Konqueror). vym map To link to to another map right click on a branch and choose Edit vym link. A le dialog opens where you can choose the map. A branch with a link is marked with
Clicking this ag beside the branch heading, in the toolbar or in the context menu of a branch will open the map in another tab (see 3.7 for working with multiple maps). To delete an existing link, just right click the branch and select Delete vym link. In the context menu there is also an option to open all vymlinks found in the selected subtree of the map. Thats useful to simultanously open a collection of related maps. Technical note: Internally vym uses absolute paths, to avoid opening several tabs containing the same map. When a map is saved, this path is converted to a relative one (e.g. /home/user/vym.map might become ./vym.map. This makes it fairly easy to use multiple maps on dierent computers or export them to HTML in future.
3.7
Multiple maps
You can work on multiple maps at the same time. Each new map is opened in another tab. The available tabs are shown just above the mapeditor. You can use the normal cut/copy/paste functions to copy data from one map to another.
Noteeditor
If you want to attach more text to a branch e.g. a complete email, a cooking recipe, or the whole source code of a software project, you can use the noteeditor.
This editor displays text associated with a branch selected in the mapeditor. The noteeditor shows dierent background colours depending on whether text is associated with a selected branch.
4.1
States
Before you can type or paste text into it, you have to select a branch in the mapeditor. Note that the background colour of the noteeditor indicates its state: grey: no text entered yet white: some text has been entered
In the mapeditor itself, to signal that there is a note with more information for a particular branch, a little note ag will appear next to the heading of the branch. This is illustrated in the lower branch on the right hand side:
4.2
The note is always saved automatically within the vym map itself. Nevertheless sometimes it is nice to import a note from an external le or write it. In the Note Editor use File Import and File Export to do so.
4.3
Editing works like in any simple texteditor, including undo and redo functions. You can delete the complete note by clicking the trashcan. Only the note itself is printed by clicking the printer icon.
4.4
vym supports formatted text (QT Rich Text) in the noteeditor since version 1.4.7. Colours and text attributes (e.g. italic, bold) can be set with the buttons above the text. The text itself is divided into paragraphs. For each paragraph the format can be set (e.g. centered, right). A paragraph is ended when a [Return] is entered. If you just want to begin a new line, press [CTRL-Return].
4.5
The noteeditor is designed to be used for simple notes, not really as a full featured word processor. Because of many requests vym supports formatted text in the noteeditor5 Two default fonts are supported which can be set in the Settings menu (see ??). One is a xed width font, the other has variable width. The xed font is usually used for emails, source code etc. while the variable font is used for simple notes, where one doesnt need xed character widths. Both fonts can easily switched using the following symbol from the toolbar:
In the Settings menu both fonts can be set. The default font can also be toggled between the xed and variable font by selecting or deselecting the xed font is default menu item.
5
vym uses the QRichtText format, which is basically a subset of the formatting provided in HTML.
Additionally to the default fonts any font installed on your system can be used. Please note, that the chosen font also will be used for HTML exports, so if youy VYM mind map could ever be exported to a web or intranet page you should only use fonts which are available generally.
4.6
Find text
The noteeditor itself has no Find function, use Find in the mapeditor, which will also search all notes (see 3.2).
4.7
Often you will paste text into the editor from another application e.g. an email. Normally vym will generate a new paragraph for each new line. This usually is not what you want, so you can choose from the menu
Hello world
This section is about how vym can interact with other applications. Many applications can now read and write their data using XML, the eXtensible Markup Language. vym also uses XML to save its maps, see C.4 for a more detailed description. So if you make use of another application that understands XML, chances are good that someone could write import/export lters for vym . Volunteers are always welcome ;-)
5.1
Import
KDE Bookmarks The integrated bookmark editor in KDE (Konqueror etc.) is somewhat limited, so why not use vym to maintain the bookmark mess? To create a new map containing your current KDE bookmarks just choose File ImportKDE Bookmarks Mind Manager vym has currently a very basic import lter to convert maps created by Mind Manager6 into vym maps. Notes and pictures are not converted at the moment. You can import les with File ImportMind Manager
Mind Manager is a commercial i.e. non free, software application by Mindjet for Windows and the Mac. Both names are registered trademarks by Mindjet. For more information see their website at http://mindjet.com
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Directory structure vym can read a directory structure. This is mainly for testing vym e.g. to easily create huge maps used for benchmarks (yes, there is still room to optimize vym ;-)
5.2
Export
Often you may not want to export the whole map, but just parts of it. For example you may have additional info you want to talk about in a presentation, while those parts should not be visible to the audience. To achieve this you can hide parts of the map during exports by setting the hide in export ag.
You can toggle this ag in the toolbar or by pressing [H]. Note that there is a global option in the settings menu ( ??) to toggle the use of this ag. By default the ag is enabled. Open Oce Open Oce beginning with version 2 uses the so called Open Document Format, which can be written by vym . The options are currently limited, but it possible to export presentations which can be opened in Open Oce Impress. By selecting File ExportOpen Oce you get a le dialogue where you can choose the output le and the le type:
The le types represent various templates, which can be created with some manual work from an existing Open Oce document. The structure of vym map is then inserted into a template. There are some limitations at the moment:
vym cant take care of page lengths, so you have to check and probably reedit in Open Oce to avoid text running over the end of a page Images and ags are not used at the moment Notes are just written as plain text, without RichText The full range of templates are not available in all distributions. Some of the templates make use of sections i.e sections insert the headings of mainbranches as chapters for sections into the presentation. Image vym supports all image formats which are natively supported by the QT toolkit: BMP, JPEG, PBM, PGM, PNG, PPN, XPM, and XBM. For use in websites and for sending images by email PNG is a good recommodation regarding quality and size of the image. vym uses QTs default options for compressing the images. ASCII Exporting an image as text is somewhat experimental at the moment. Later this will probably be done using stylesheets. So the output may change in future versions of vym .
A L TEX A vym can generate an input le for L TEX. Currently this is considered as experimental, there are no options (yet). By selecting
you will be asked in a le dialog for the name of the output le. This le may then be A included in a L TEXdocument using command: \include{inputfile.tex} KDE Bookmarks vym will overwrite the KDE bookmarks le and then try to notify running Konquerors via DCOP of the changed le. vym does not create a backup! File Export KDE Bookmarks XHTML (Webpages) This is the format to use if you wish to create a webpage. To see an example visit the vym homepage: www.InSilmaril.de/vym
Some explanation on how this works: Before a map is exported as XHTML, it will be rst written as XML into a directory (see 5.2). Then the external program xsltproc7 will be called to process the XML le and generate HTML code. A dialog allows the user to set various options: Include image: If set, vym will creat an image map at the top of the HTML output. Clicking on a branch in the map will jump to the corresponding section in the output. Colored headings: If set to yes, vym will colour the headings in the text part with the same colours used in the vym map. Show Warnings: If set to yes, vym will ask before overwriting data. Show output: This is useful mainly for debugging. It will show how the processing of the XML le works by calling the external xsltproc. Additionally the paths to the CSS and XSL stylesheets can be set. SUSE Linux they will be in /usr/share/vym/styles. XML The map is written into a directory both as an image and as an XML le. The directory is set in a le dialog. If the directory is not empty, you will be warned and oered choices if you are at risk of overwriting existing contents. It is possible to export dierent maps into the same directory. Each le generated will have the maps name as prex, e.g. todo.vym becomes todo.xml, todo.png, todo-image-1.png and so on. This is useful if, for example, a website comprises several combined maps that have to be stored in the same directory. Export a part of a map Select a branch you want to export together with its children, then open the context menu and choose Save Selection. This will create a le with the sux .vyp, which is an abbreviation for vym part. By default on
6
6.1
Advanced Editing
Properties of an object
For any branch you can open a satellite window (see 2.1): the property window:
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6.2
vym keeps track of all changes done in a map. The default number of changes which can be undone is 75. The complete history can be seen in the historywindow:
A single step back be undone or redone with [CTRL-Z] or [CTRL-Y], or by using the buttons in the toolbar or the historywindow. Inside the historywindow, you can click on a line to unwind all actions done until that point in time or redo all changes by clicking on the last line. Hint: You can paste from the past: Go back in time by e.g. with [CTRL-Z], then copy to clipboard by pressing [CTRL-C]. Now do all actions again, e.g. by [CTRL-Y] or clicking on the last action in historywindow. Now paste from the past with [CTRL-V].
6.3
Macros
Macros have been added to vym in version 1.9.0. So far they have a preliminary character, maybe they are going to be replaced by full-featured scripting functionality later (though the commands will be more or less the same). Each function key [F1] to [F12] holds a macro, which is executed on the current selection if the key is pressed. The default macros change the colour of a subtree or set the frame of a branch:
Each macro is a vym script, which is executed when the associated key is pressed. The default location of the scripts can be changed in the Settings menu. More information on using scripts in vym is found in [??) appendix B.
6.4
Bookmarks
Open new tabs instead of new windows If you use konqueror as your browser, vym will remember the konqueror session which was opened rst by vym . You can also press [Ctrl] and click to open the link in a new tab. vym can also open a new tab in Mozilla or Firefox using the remote command8 of these browsers. Drag and Drop If you want to keep bookmarks in a map, select a branch where you want to add the bookmark, then simply drag the URL from your browser to the map. Also you could use an existing heading as URL: Right click onto the branch and select Use heading for URL. Directly access bookmark lists of a browser Please see the sections 5.1 and 5.2 about Import and Export lters.
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http://www.mozilla.org/unix/remote.html
Special URLs vym can turn an existing heading of a branch into an URL. Currently this works for Bugentries in the Novell Bugtracking system: Open the context menu of a branch (usually by right-clicking it) and select Create URL to Bugzilla The URL will be build from the number in the heading.
6.5
The default setting for an image is for it to oat freely. Images can be positioned anywhere on the canvas, but may end up in the same place as other parts of the map obscuring that part of the map. The solution is to insert or include them into a branch. This can be done via the property window (see 6.1): Include images horizontally Include images vertically The image is still positioned relative to its parent branch, but the heading and border of the branch frame adapt to the oating image, see below:
6.6
Modier Modes
Modiers are for example the [Shift]- the [Ctrl]- ot the [Alt]-keys. When pressed while applying mouse actions, they will cause vym to use a modied version of the action which usually would be done. Without a modier key pressed, the rst mouse click on a branch just selects it. For the behaviour of the [Ctrl] modier there are several options, which can be set from the modier toolbar:
The default mode is to copy the colour from the clicked branch to the already selected branch. The gure above shows the toolbar with the default modier selected. The second modier lets you easily copy a whole branch with a single click. The third modier lets you create links between branches called xLinks. They will be explained in the next section 6.8.
6.7
Sometimes it would be useful to position a branch freely, just like a mainbranch or an image. This is possible for all branches, you can use a mainbranch and hide its connecting link to the mapcenter or hide the link between a child branch and its parent. This can be used e.g. for legends or a collection of vymLinks pointing to other maps:
To hide the link between a branch and its parent open the 6.1 and check Hide link if object is not selected on Link tab.
6.8
XLinks
So far all the data in the vym map has been treelike. Using xLinks you can link one branch to any other, just like attaching a rope between two branches in a real tree. This is especially useful in complex maps, where you want to have crossreferences which can not be displayed on the same visible area of the mapeditor window. The following example map still ts on one screen, but shows how data can be crosslinked. In the graphics there is a link from a task (prepare a presentation) to general information:
Note that a xLink which points to a branch that is not visible (because it is scrolled), is just shown as a little horizontal arrow. In the screenshot above have a look at the Tuesday branch.
Create a xLink Choose the link mode from the modier toolbar (by clicking the toolbar icon or pressing [L]). Select the branch, where the xLink should start. Press the modier key [Ctrl] and then click on the selected branch where the link should start and drag the mouse pointer to the branch where the link is to end. (The link is drawn to follow the mouse pointer). When you release the mouse over a branch the xLink becomes permanent. Modify or delete a xLink First select a branch at either end of the xLink. Then open the context menu and select Edit xLink. A submenu contains all the xLinks of the branch (if there are any). They are named like the branches, where they end. Choose one and the xLink dialogue opens, where you can set colour, width and also delete the xLink. Follow a xLink In a complex vym map it sometimes comes in handy to be able to jump to the other end of a xLink. You can do this by opening the context menu of the branch and clicking on Goto xLinkand selecting the xLink you want to follow.
6.9
The context menu of a branch shows some more ways to add and delete data e.g. you can delete a branch while keeping its children. The children become linked to the parent of the previously removed branch. Similar branches can be inserted into existing maps. For keyboard shortcuts also have a look at the context menu.
6.10
Select a branch where you want to add a previously saved map (.vym)or a part of a map (.vyp) , then open the context menu and choose Add Add Map (Insert). For the import you can choose between Add Map (Insert) and Add Map (Replace): The imported data will be added after the selected branch.
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7.1
vym on Mac OS X
Overview
Basically there are two ways to run vym on Macs: Qt Mac Edition: vym here provides the well known Mac look and feel. vym is available as Mac OS X application package in contained in a disk image (vym.dmg. It has been compiled and tested in Mac OS 10.4. This package includes runtime libraries of Qt by Trolltech.
X11 version vym can also be run using the Linux version, but then menus and handling will also be those of the Linux version e.g. The menu bar will look dierent.
7.2
Most Macs unfortunatly just have a single mouse button. In order to show the context menu which usually would be opened with the right mouse button, you can click while pressing the [kommand]-key. Especially on Laptops some of the keys usually used on PC keyboards seem to be missing. The QT-Mac Edition of vym has its own keyboard shortcuts. To nd the shortcuts just have a look at all the menu entries, the shortcut is visible next to an entry. Toolbar buttons also may have shortcuts, just position the mouse pointer over a button and wait for the little help window to appear.
7.3
vym on Mac uses the system call /usr/bin/open to view links. Mac OS determines automatically if the link is a pdf or www page and opens the right browser.
A
A.1
The Settings menu allows to congure vym to your needs: Set application to open PDF les Choose a PDF viewer like acrobat or konqueror which is installed on your system. Set application to open external links Choose your favourite webbrowser here. Set path for macros Set the default search path for macros, which will be executed when you press one of the function keys. Each key corresponds to a le (macro-1.vys..macro12.vys) in the search path. Set number of undo levels Sets the number of undo/redo levels. The default setting is 75 levels. Autosave and autosave time Automatic saving of modied maps can be toggled on or o. The autosave time is entered in seconds. Write backup on save When saving a map called example.vym, vym will rename the existing le to example.vym~ before writing the example.vym itself. Edit branch after adding it If set, the heading of a new branch will be edited immediatly after adding the branch. Select branch after adding it If set, a new branch will be selected immediatly after adding it. When you brainstorm on a given keyword, you dont want to go deeper and deeper into details, but keep the focus on the keyword. So the default setting here is to not select the freshly added branch.
Select existing heading If set and you begin to edit the heading of a branch, the heading text in the dialog will be selected. Usefully to copy&paste to other applications. Delete key If set, the [Delete] is enabled to, well, delete objects. This can be switched o to avoid confusing with the nearby [Insert]-key on PC keyboards. Exclusive ags If set, some of the standard ags can only be used exclusively, e.g. the smileys. Use hide ags If set, every branch which also has the hide ag set (see 5.2) will be hidden in exports.
A.2
Conguration le
On startup vym will look for a conguration for user specic settings like window positions, toolbars etc. If this le does not already exist, it will be created. The le is located in the users home directory. The exact position depends on the platform: Platform Conguration le Linux /.config/InSilmaril/vym.conf Mac OS X /Users/NAME/Library/Preferences/com.insilmaril.vym.plist The le can be edited manually, or on Mac OS X with Property List Editor (installed with xtools).
A.3
Path to ressources
vym will try to nd its ressources (images, stylesheets, lters, etc.) in the following places: 1. Path given by the environment variable VYMHOME. 2. If called with the local option (see A.4 below), vym will look for its data in the current directory. 3. /usr/share/vym 4. /usr/local/share/vym
A.4
Option v l
Argument
h r q
lename
Description Show version and codename of vym Use local paths to stylesheets, translations, icons, etc. instead of system paths. Useful for testing Show help Load and run script Quit immediatly after startup. Useful for benchmarks.
You can also give several lenames at the commandline to let vym open several maps at once.
Scripts
TODO: This section of the vym manual is not complete yet, sorry.
B.1
B.1.1
Example scripts
Export a set of maps
# Simple vym script to export images of various maps simultanously exportImage (); The script above can be used to export all maps in a directory automatically. If the script is named export-image.vys, call vym with $ vym --quit --run export-image.vys *.vym
Contributing to vym
So far Id say I have written 98% of the code on my own. No surprise, that vym exactly ts my own needs. Nevertheless I would like to encourage all users of vym to contribute. Maybe not only with feature requests, but also with code, new import/export lters, translations etc. In this appendix Ill try to show how easy it is to expand the things you can do already with vym . I really look forward to hear from you!
C.1
Getting help
Frequently asked questions Please refer to the FAQ available on the vym website: http://www.InSilmaril.de/vym/faq.html
Mailinglists There are two mailinglists: vym-forum is the vym users forum to discuss various questions, while vym-devel is intended for people interested in contributing to vym . You can view the archives and subscribe at https://sourceforge.net/mail/?group id=127802 Contacting the author Especially for support questions please try the mailinglists rst. If everything else fails you can contact the author Uwe Drechsel at [email protected]
C.2
Though Sourceforge has its own bugreporting system, Id rather prefer if you contact me directly (see C.1) or even better: You can le a bugreport in Bugzilla, the bugtracking system of openSUSE: http://en.opensuse.org/Submit a bug I build vym regulary for openSUSE, so you may report it against a recent version there, even if you use another Operating System. Please dont forget to tell me what you are using: the exact steps needed to reproduce the bug the version and build date of vym (see the Help About vym ) hardware and Operating System
C.3
C.3.1
You nd the latest version of vym at the project site: https://sourceforge.net/projects/vym/ There you can check them out of the source repository (CVS):
C.3.2
The Qt toolkit
Qt is C++ toolkit for multiplatform GUI and application development. It provides singlesource portability across MS Windows, Mac OS X, Linux and all major commercial Unix variants. Qt is also available for embedded devices. Qt is a Trolltech product. For more information see www.trolltech.com/qt C.3.3 Compiling vym
Make sure you have installed your Qt environment properly, see the Qt documentation for details. You need to have the Qt command qmake in your PATH-environment, then run $ qmake $ make $ make install The last command make install needs root-permissions. Of course it may be omitted, if you just want to test vym .
C.4
vym le format
vym maps usually have the sux .vym and represent a compressed archive of data. If you want to have a closer look into the data structure map called mapname.vym, just uncompress the map manually using $ unzip mapname.vym This will create directories named images and flags in your current directory and also the map itself, usually named mapname.xml. The XML structure of vym is pretty self explaining, just have a look at mapname.xml. This XML le can be loaded directly into vym , it does not have to be compressed. If you want to compress all the data yourself, use $ zip -r mapname.vym . to compress all data in your current directory.
C.5
New features
There are lots of features which might nd their way into vym . Together with vym you should have received a directory with several example maps. You nd them by clicking Help Open vym example maps. There you will nd the map vym-projectplan.vym. It lists quite a lot of things to be done in future. If you have more ideas, contact the development team at [email protected].
C.6
In order to add a new language to vym you need the sources (see C.3.1) and an installation of Trolltechs QT. A part of QT are the development tools, from those tools especially the translation tool Linguist is needed. In some Linux distributions the development tools are in an extra package, e.g. on SUSE LINUX you should have installed: libqt4-devel.rpm libqt4-devel-doc.rpm libqt4-devel-tools.rpm If you dont have QT in your system, you can get it from http://www.trolltech.com Once you are able to compile vym yourself, you can translate the text in vym itself by performing the following steps: Lets assume now your encoding is NEW instead of for example de for german or en for english Copy the le lang/vym en.ts to lang/vym NEW.ts (The code itself contains the english version.) Add lang/vym NEW.ts to the TRANSLATIONS section of vym.pro Run Linguist on vym NEW.ts and do the translation Run lrelease to create vym NEW.qm Do a make install to install the new vym and check your translation If you feel brave, you can also translate the manual. It is written in LaTeX, you just have to change the le tex/vym.tex. (Linguist and QT are not needed, but it is useful to know how to work with LaTeX and esp. pdatex to create the PDF.) Please mail me every translation you have done. I can also give you a developer access to the project, if you want to provide translations regulary.
C.7
vym supports various kinds of lters. Data can be written directly, inserted into templates or it can be written as XML data and then processed by XSL transformations. Most of the import/export functionality is available in the classes ImportBase and ExportBase and subclasses. All of them can be found in imports.h and exports.h. Direct import/export An example for a direct export is the XML export. This method touches the implementation of nearly every object of vym , so whenever possible you should better use a XSL transformation instead. If you still want to know how it is done, start looking at MapEditor::saveToDir in mapeditor.cpp.
Templates Templates have been introduced to export to opendoc format used e.g. by Open Oce. While I read the spec (> 500 pages) about the format9 I had the feeling that I did not want to write the export from scratch. It would be too complex to adapt the styles to your own wishes, e.g. the layout. Instead I analyzed existing Open Oce documents. I found out that there are lots of redundant bits of information in a standard presentation, for example each list item is contained in its own list. In the end I came up with the default presentation style, which still could be simplied, just in case you have free time. . . The existing templates are still work in progress, before you spend too much time developing your own style, please contact me. Basically the following steps are needed to build your own style: 1. Create an example in Open Oce. Use a title, authors name, page heading etc. which you can easily grep for in the output le. 2. Unzip the Open Oce document into a directory. 3. The main le is called content.xml. All data is in one single line. You can split the XML tags using the script scripts/niceXML, which is part of the vym distribution. 4. Copy the output of niceXML to content-template.xml. 5. Looking closer you will nd lots of unused denitions, for example of styles. You can delete or simply ignore them. 6. Try to nd your title, authors name. vym will replace the following strings while exporting: <!-<!-<!-<!-INSERT INSERT INSERT INSERT TITLE --> AUTHOR--> COMMENT --> PAGES--> title of map author comment content of map
The content itself is generated in a similar way by inserting lists into page-template. Here the following substitutions are made: <!-- INSERT PAGE HEADING--> heading of a page (mainbranch or child of mainbranch, depending on the use of sections) all children of the branch above
Currently images are exported and notes just will appear as text without formatting and colours. XSL Transformation vym uses XSL transformations while exporting (e.g. XHTML) and importing data (e.g. KDE bookmarks). There is a little code needed to provide the GUI, the rest is done using the .xsl stylesheet and calling the xsltproc processor, which is part of libxslt, the XSLT C library for GNOME.
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http://www.oasis-open.org/