Module 1 Introduction
Module 1 Introduction
Programming
Course Objectives
To understand game
⮚ Logic
⮚ Design
⮚ Development
⮚ Processes
⮚ Mechanics
Demographics
⮚ Age
⮚ Gender
⮚ Culture
Play Style
⮚ Core gamers
⮚ Casual games
GAME PLATFORM
Education
Training
Health Care
Larger Industry
-- Web Development
-- Mobile application
-- Judicial s/w dev
Game Technology
Start
Graphics Sounds
Operating System
Hardware
Structure of a game team
• Concept Artists
• 3D modelers
• Build software • Texture artists
• • Lighting artists
Engineers The game and tools works Artists • Animators
• Lead by a senior engineer
• Runtime programmers • Motion Capture
• Tools programmers • Sound Design
• Voice Actors.