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Code 6294.lua

This script creates a GUI for a Roblox game, featuring various functions such as combat actions, movement enhancements, server manipulation, and utility tools. It includes sound playback, a skybox setup, and a persistent Discord bar for community engagement. The script allows players to execute actions like killing other players, teleporting, and modifying game physics, enhancing gameplay experience.
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0% found this document useful (0 votes)
21 views10 pages

Code 6294.lua

This script creates a GUI for a Roblox game, featuring various functions such as combat actions, movement enhancements, server manipulation, and utility tools. It includes sound playback, a skybox setup, and a persistent Discord bar for community engagement. The script allows players to execute actions like killing other players, teleporting, and modifying game physics, enhancing gameplay experience.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--[[

Bu script V0C0N1337 tarafindan yapilmistir methdolar harkinian ve arian black


kardeslerimden alinmistir iyi kullanimlar xd turkiyede bende baska iyi fe bypassser
mi var be kardesim :p
--]]

local player = game.Players.LocalPlayer


local gui = Instance.new("ScreenGui")
gui.Name = "tatrolvehilexx"
gui.ResetOnSpawn = false
gui.IgnoreGuiInset = true
gui.Parent = player:WaitForChild("PlayerGui")

local function playSound(id, parent, vol, looped)


local s = Instance.new("Sound", parent)
s.SoundId = "rbxassetid://"..tostring(id)
s.Volume = vol or 1
s.Looped = looped or false
s:Play()
game.Debris:AddItem(s, 10)
return s
end

-- Skybox Setup
pcall(function()
local asset = "rbxthumb://type=Asset&id=99904850377589&w=150&h=150"
local sky = Instance.new("Sky")
sky.Name = "tatrolvehilexxSky"
sky.SkyboxBk = asset
sky.SkyboxDn = asset
sky.SkyboxFt = asset
sky.SkyboxLf = asset
sky.SkyboxRt = asset
sky.SkyboxUp = asset
sky.Parent = game.Lighting
end)

-- Discord Bar (always visible, now with icon)


local discordBar = Instance.new("Frame", gui)
discordBar.Size = UDim2.new(1, 0, 0, 36)
discordBar.Position = UDim2.new(0, 0, 0, 0)
discordBar.BackgroundColor3 = Color3.fromRGB(0, 255, 64)
discordBar.BorderSizePixel = 0

local discordIcon = Instance.new("ImageLabel", discordBar)


discordIcon.Size = UDim2.new(0, 32, 0, 32)
discordIcon.Position = UDim2.new(0, 2, 0, 2)
discordIcon.Image = "rbxthumb://type=Asset&id=99904850377589&w=150&h=150"
discordIcon.BackgroundTransparency = 1

local discordTxt = Instance.new("TextLabel", discordBar)


discordTxt.Size = UDim2.new(1, -38, 1, 0)
discordTxt.Position = UDim2.new(0, 38, 0, 0)
discordTxt.BackgroundTransparency = 1
discordTxt.Text = " V0C0NHERZAMANHERYERDE: https://discord.gg/tatrollvehilexx"
discordTxt.TextColor3 = Color3.fromRGB(0,0,0)
discordTxt.Font = Enum.Font.GothamBold
discordTxt.TextScaled = true
-- Main Mobile Frame (added shadow, improved drag)
local main = Instance.new("Frame", gui)
main.Size = UDim2.new(0, 340, 0, 440)
main.Position = UDim2.new(0.5, -170, 0.53, -215)
main.BackgroundColor3 = Color3.fromRGB(15,15,15)
main.BorderColor3 = Color3.fromRGB(0,255,64)
main.BorderSizePixel = 4
main.Active = true
main.Draggable = true
local mainCorner = Instance.new("UICorner", main)
mainCorner.CornerRadius = UDim.new(0, 34)

-- Drop shadow
local shadow = Instance.new("ImageLabel", main)
shadow.BackgroundTransparency = 1
shadow.Image = "rbxassetid://1316045217"
shadow.Size = UDim2.new(1,40,1,40)
shadow.Position = UDim2.new(0,-20,0,-20)
shadow.ZIndex = 0

-- Icon
local icon = Instance.new("ImageLabel", main)
icon.Size = UDim2.new(0, 48, 0, 48)
icon.Position = UDim2.new(0, 12, 0, 10)
icon.BackgroundTransparency = 1
icon.Image = "rbxthumb://type=Asset&id=99904850377589&w=150&h=150"

-- Title
local title = Instance.new("TextLabel", main)
title.Size = UDim2.new(1, -60, 0, 36)
title.Position = UDim2.new(0, 65, 0, 12)
title.BackgroundTransparency = 1
title.Text = "tatrolvehilexx GUI"
title.TextColor3 = Color3.fromRGB(0,255,64)
title.TextSize = 22
title.Font = Enum.Font.GothamBold

-- Page System
local categories = {"Combat", "Movement", "Server", "Utility", "Secret"}
local currentPage = 1
local buttons = {}

local pageLabel = Instance.new("TextLabel", main)


pageLabel.Size = UDim2.new(1, 0, 0, 30)
pageLabel.Position = UDim2.new(0,0,0,60)
pageLabel.BackgroundColor3 = Color3.fromRGB(20,20,20)
pageLabel.TextColor3 = Color3.fromRGB(0,255,64)
pageLabel.TextSize = 17
pageLabel.Font = Enum.Font.GothamSemibold

local nextBtn = Instance.new("TextButton", main)


nextBtn.Size = UDim2.new(0, 44, 0, 36)
nextBtn.Position = UDim2.new(1, -50, 1, -42)
nextBtn.Text = ">"
nextBtn.TextColor3 = Color3.fromRGB(0,255,64)
nextBtn.BackgroundColor3 = Color3.fromRGB(12,12,12)
nextBtn.Font = Enum.Font.GothamBlack
local nextCorner = Instance.new("UICorner", nextBtn)
nextCorner.CornerRadius = UDim.new(0, 10)

local prevBtn = Instance.new("TextButton", main)


prevBtn.Size = UDim2.new(0, 44, 0, 36)
prevBtn.Position = UDim2.new(0, 6, 1, -42)
prevBtn.Text = "<"
prevBtn.TextColor3 = Color3.fromRGB(0,255,64)
prevBtn.BackgroundColor3 = Color3.fromRGB(12,12,12)
prevBtn.Font = Enum.Font.GothamBlack
local prevCorner = Instance.new("UICorner", prevBtn)
prevCorner.CornerRadius = UDim.new(0, 10)

-- Button System
local function clearButtons()
for _, b in ipairs(buttons) do
b:Destroy()
end
table.clear(buttons)
end

local actions = {
Combat = {
{"Kill All", function()
playSound(3824308862, gui, 1)
for _, p in ipairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and
p.Character:FindFirstChild("Humanoid") then
p.Character.Humanoid.Health = 0
end
end
end},
{"Explode All", function()
playSound(3824308862, gui, 1)
for _, p in ipairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and
p.Character:FindFirstChild("HumanoidRootPart") then
Instance.new("Explosion", workspace).Position =
p.Character.HumanoidRootPart.Position
end
end
end},
{"Fling All", function()
playSound(3824308862, gui, 1)
for _, p in ipairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and
p.Character:FindFirstChild("HumanoidRootPart") then
p.Character.HumanoidRootPart.Velocity =
Vector3.new(1e7,1e7,1e7)
end
end
end},
{"Nuke Fist", function()
playSound(3824308862, gui, 1)
if player.Character and
player.Character:FindFirstChild("HumanoidRootPart") then
local pos = player.Character.HumanoidRootPart.Position
for i=1,7 do
local e = Instance.new("Explosion", workspace)
e.BlastRadius = 40
e.Position = pos + Vector3.new(math.random(-
20,20),0,math.random(-20,20))
end
end
end},
{"Ban Hammer (visual)", function()
playSound(3824308862, gui, 1)
if player.Character then
local h = Instance.new("Part", workspace)
h.Size = Vector3.new(6,34,6)
h.Position = player.Character.HumanoidRootPart.Position +
Vector3.new(9,17,0)
h.BrickColor = BrickColor.new("Bright green")
h.Anchored = false
h.Touched:Connect(function(hit) hit:Destroy() end)
game.Debris:AddItem(h, 4)
end
end},
{"Laser Eyes", function()
playSound(3824308862, gui, 1)
local char = player.Character
if char and char:FindFirstChild("Head") then
for i=1,8 do
local beam = Instance.new("Part", workspace)
beam.Anchored = true
beam.CanCollide = false
beam.Size = Vector3.new(1,1,60)
beam.BrickColor = BrickColor.new("Lime green")
beam.CFrame = char.Head.CFrame * CFrame.new(0,0,-30)
game.Debris:AddItem(beam, 0.3)
end
end
end},
},
Movement = {
{"Infinite Jump", function()
playSound(3824308862, gui, 0.5)
if not _G.infj then
_G.infj = true
game:GetService("UserInputService").JumpRequest:Connect(function()
if player.Character and
player.Character:FindFirstChildOfClass("Humanoid") then

player.Character:FindFirstChildOfClass("Humanoid"):ChangeState("Jumping")
end
end)
end
end},
{"Fly Mode", function()
playSound(3824308862, gui, 0.5)
local torso = player.Character and
player.Character:FindFirstChild("HumanoidRootPart")
if torso and not _G.flying then
_G.flying = true
local bv = Instance.new("BodyVelocity", torso)
bv.MaxForce = Vector3.new(1e9,1e9,1e9)
bv.Velocity = Vector3.new(0,0,0)
local UIS = game:GetService("UserInputService")
UIS.InputBegan:Connect(function(i,g)
if g then return end
if i.KeyCode == Enum.KeyCode.W then bv.Velocity =
Vector3.new(0,80,0) end
if i.KeyCode == Enum.KeyCode.S then bv.Velocity =
Vector3.new(0,-80,0) end
if i.KeyCode == Enum.KeyCode.Space then bv.Velocity =
Vector3.new(0,0,80) end
end)
UIS.InputEnded:Connect(function() bv.Velocity = Vector3.new(0,0,0)
end)
game.Debris:AddItem(bv, 40)
end
end},
{"Speed x7", function()
playSound(3824308862, gui, 0.5)
if player.Character and
player.Character:FindFirstChildOfClass("Humanoid") then
player.Character:FindFirstChildOfClass("Humanoid").WalkSpeed = 110
end
end},
{"Teleport Forward", function()
playSound(3824308862, gui, 0.5)
if player.Character and player.Character.PrimaryPart then

player.Character:SetPrimaryPartCFrame(player.Character.PrimaryPart.CFrame *
CFrame.new(0,0,-70))
end
end},
{"Invisible", function()
playSound(3824308862, gui, 0.5)
for _, p in ipairs(player.Character:GetDescendants()) do
if p:IsA("BasePart") and p.Name~="HumanoidRootPart" then
p.Transparency=1 end
end
end},
{"Teleport To Player", function()
playSound(3824308862, gui, 0.5)
local others = {}
for _,p in ipairs(game.Players:GetPlayers()) do if p ~= player then
table.insert(others,p) end end
if #others > 0 then
local t = others[math.random(1,#others)]
if t.Character and t.Character.PrimaryPart and player.Character and
player.Character.PrimaryPart then

player.Character:SetPrimaryPartCFrame(t.Character.PrimaryPart.CFrame *
CFrame.new(0,0,5))
end
end
end},
},
Server = {
{"Lag Server (LOOP!)", function()
playSound(3824308862, gui, 1)
while true do
workspace:Clone()
wait(0.07)
end
end},
{"Delete All Parts", function()
playSound(3824308862, gui, 1)
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then v:Destroy() end
end
end},
{"Gravity OFF", function()
playSound(3824308862, gui, 1)
workspace.Gravity = 0
end},
{"Rain Parts", function()
playSound(3824308862, gui, 1)
for i=1,45 do
local p = Instance.new("Part",workspace)
p.Size = Vector3.new(3,3,3)
p.Position = Vector3.new(math.random(-120,120),220,math.random(-
120,120))
p.BrickColor = BrickColor.Random()
p.Anchored = false
p.CanCollide = true
game.Debris:AddItem(p, 15)
wait(0.03)
end
end},
{"Explode Map", function()
playSound(3824308862, gui, 1)
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
local e = Instance.new("Explosion",workspace)
e.Position = v.Position
end
end
end},
{"Spin Map", function()
playSound(3824308862, gui, 1)
for _,p in ipairs(workspace:GetChildren()) do
if p:IsA("BasePart") then
p.RotVelocity = Vector3.new(0,17,0)
end
end
end},
},
Utility = {
{"God Mode", function()
playSound(3824308862, gui, 1)
local h = player.Character:FindFirstChildOfClass("Humanoid")
h.MaxHealth = 1e12
h.Health = 1e12
end},
{"ESP", function()
playSound(3824308862, gui, 1)
for _,p in ipairs(game.Players:GetPlayers()) do
if p ~= player and p.Character and
p.Character:FindFirstChild("Head") then
local box = Instance.new("SelectionBox", p.Character.Head)
box.Adornee = p.Character.Head
box.Color3 = Color3.fromRGB(0,255,0)
game.Debris:AddItem(box,15)
end
end
end},
{"TP Tool", function()
playSound(3824308862, gui, 1)
local tool = Instance.new("Tool",player.Backpack)
tool.RequiresHandle = false
tool.Name = "TP TOOL"
tool.Activated:Connect(function()
local mouse = player:GetMouse()
if mouse then
player.Character:SetPrimaryPartCFrame(CFrame.new(mouse.Hit.p +
Vector3.new(0,4,0)))
end
end)
end},
{"Clone Yourself", function()
playSound(3824308862, gui, 1)
if player.Character then
local c = player.Character:Clone()
c.Parent = workspace
c:MoveTo(player.Character.PrimaryPart.Position +
Vector3.new(9,0,0))
game.Debris:AddItem(c, 25)
end
end},
{"Part Spawner", function()
playSound(3824308862, gui, 1)
for i=1,11 do
local p = Instance.new("Part",workspace)
p.Size =
Vector3.new(math.random(3,8),math.random(3,8),math.random(3,8))
p.Position = player.Character.PrimaryPart.Position +
Vector3.new(math.random(-22,22),24,math.random(-22,22))
p.BrickColor = BrickColor.Random()
p.Anchored = false
game.Debris:AddItem(p, 13)
end
end},
{"Click Destroy (Tool)", function()
playSound(3824308862, gui, 1)
local tool = Instance.new("Tool",player.Backpack)
tool.RequiresHandle = false
tool.Name = "Destroyer"
tool.Activated:Connect(function()
local mouse = player:GetMouse()
if mouse and mouse.Target then mouse.Target:Destroy() end
end)
end},
{"Change Name", function()
playSound(3824308862, gui, 1)
player.DisplayName = "tatrolvehilexx"
end},
},
Secret = {
{"tatrolvehilexx Rises", function()
playSound(3824308862, gui, 1)
local msg = Instance.new("Message",workspace)
msg.Text = "V0C0NHERZAMANHERYERDE"
game.Debris:AddItem(msg,4)
for i=1,11 do
local c = player.Character:Clone()
c.Parent = workspace
c:MoveTo(player.Character.PrimaryPart.Position +
Vector3.new(math.random(-18,18),0,math.random(-18,18)))
game.Debris:AddItem(c, 19)
end
end},
{"Clone Army x150", function()
playSound(3824308862, gui, 1)
for i=1,150 do
local c = player.Character:Clone()
c.Parent = workspace
c:MoveTo(player.Character.PrimaryPart.Position +
Vector3.new(math.random(-120,120),0,math.random(-120,120)))
game.Debris:AddItem(c, 18)
wait(0.01)
end
end},
{"Rainbow World", function()
playSound(3824308862, gui, 1)
for _,v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
coroutine.wrap(function()
for i=1,60 do
v.BrickColor = BrickColor.Random()
wait(0.05)
end
end)()
end
end
end},
{"Glitch Camera", function()
playSound(3824308862, gui, 1)
local cam = workspace.CurrentCamera
for i=1,40 do
cam.CFrame = cam.CFrame * CFrame.Angles(math.rad(math.random(-
10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10)))
wait(0.07)
end
end},
{"Jumpscare", function()
playSound(3824308862, gui, 1.5)
local sc = Instance.new("ScreenGui", player.PlayerGui)
local img = Instance.new("ImageLabel", sc)
img.Size = UDim2.new(1,0,1,0)
img.Image = "rbxthumb://type=Asset&id=134977781897109w=150&h=150"
img.BackgroundTransparency = 1
game.Debris:AddItem(sc,1.5)
end},
}
}

local function createButton(name, pos, action)


local btn = Instance.new("TextButton", main)
btn.Size = UDim2.new(0.95, 0, 0, 38)
btn.Position = pos
btn.BackgroundColor3 = Color3.fromRGB(19,19,19)
btn.Text = name
btn.TextColor3 = Color3.fromRGB(0,255,64)
btn.TextSize = 18
btn.Font = Enum.Font.GothamSemibold
local btnCorner = Instance.new("UICorner", btn)
btnCorner.CornerRadius = UDim.new(0, 10)
table.insert(buttons, btn)
btn.MouseButton1Click:Connect(action)
end

local function updatePage()


clearButtons()
local category = categories[currentPage]
pageLabel.Text = "["..category.."] - Page "..currentPage
local acts = actions[category]
for i, v in ipairs(acts) do
createButton(v[1], UDim2.new(0.025, 0, 0, 100+(i-1)*45), v[2])
end
end

nextBtn.MouseButton1Click:Connect(function()
if currentPage < #categories then
currentPage = currentPage + 1
updatePage()
playSound(3824308862, gui, 0.15)
end
end)
prevBtn.MouseButton1Click:Connect(function()
if currentPage > 1 then
currentPage = currentPage - 1
updatePage()
playSound(3824308862, gui, 0.15)
end
end)
updatePage()

-- Secret God Mode Popup (bottom right, mobile-friendly, NEW SOUND)


local secretBtn = Instance.new("TextButton", gui)
secretBtn.Size = UDim2.new(0, 92, 0, 44)
secretBtn.Position = UDim2.new(1, -108, 1, -56)
secretBtn.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
secretBtn.BorderColor3 = Color3.fromRGB(0,255,64)
secretBtn.BorderSizePixel = 2
secretBtn.Text = "DO NOT PRESS"
secretBtn.TextColor3 = Color3.fromRGB(0,255,64)
secretBtn.Font = Enum.Font.GothamBlack
local secretCorner = Instance.new("UICorner", secretBtn)
secretCorner.CornerRadius = UDim.new(0, 14)

local godFrame = Instance.new("Frame", gui)


godFrame.Size = UDim2.new(0, 340, 0, 150)
godFrame.Position = UDim2.new(0.5, -170, 0.89, 0)
godFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
godFrame.BorderColor3 = Color3.fromRGB(0,255,64)
godFrame.BorderSizePixel = 4
godFrame.Visible = false
local godCorner = Instance.new("UICorner", godFrame)
godCorner.CornerRadius = UDim.new(0, 14)

local msgHolder = Instance.new("ScrollingFrame", godFrame)


msgHolder.Size = UDim2.new(1, -12, 1, -16)
msgHolder.Position = UDim2.new(0, 6, 0, 8)
msgHolder.BackgroundTransparency = 1
msgHolder.CanvasSize = UDim2.new(0,0,6,0)
msgHolder.ScrollBarImageColor3 = Color3.fromRGB(0,255,64)
msgHolder.BorderSizePixel = 0

local function addGodMsg(txt)


local l = Instance.new("TextLabel", msgHolder)
l.Size = UDim2.new(1, 0, 0, 22)
l.BackgroundTransparency = 1
l.Text = txt
l.TextColor3 = Color3.fromRGB(0,255,64)
l.TextScaled = true
l.Font = Enum.Font.GothamBlack
msgHolder.CanvasSize = UDim2.new(0,0,0,#msgHolder:GetChildren()*22)
end

secretBtn.MouseButton1Click:Connect(function()
godFrame.Visible = true
playSound(3824308862, gui, 1, true)
coroutine.wrap(function()
while godFrame.Visible do
addGodMsg("TATROLVEHILEXX AMINI DELER")
wait(0.24)
end
end)()
end)

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