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Software Process Models Quick Notes

The document outlines various software process models including Waterfall, RAD, Spiral, V-Model, Incremental, Agile, Scrum, XP, Iterative, Big Bang, Prototype, and Evolutionary models. Each model is defined with its phases, when to use it, advantages, disadvantages, and relevant keywords. The information serves as quick revision notes for understanding the characteristics and applications of different software development methodologies.

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0% found this document useful (0 votes)
16 views7 pages

Software Process Models Quick Notes

The document outlines various software process models including Waterfall, RAD, Spiral, V-Model, Incremental, Agile, Scrum, XP, Iterative, Big Bang, Prototype, and Evolutionary models. Each model is defined with its phases, when to use it, advantages, disadvantages, and relevant keywords. The information serves as quick revision notes for understanding the characteristics and applications of different software development methodologies.

Uploaded by

Abirami N
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Software Process Models – Quick

Revision Notes
Waterfall Model
Mnemonic: "Really Dumb Ideas Take Off" (Requirements, Design, Implementation, Testing,
Operation & Maintenance)
Definition:
The Waterfall model is a linear and sequential software process model where each phase
must be completed before the next begins. Once done, no going back.
Phases:
1. Requirements Analysis & Specification – SRS document created
2. Design – Architecture defined in SDD
3. Implementation & Unit Testing – Modules coded and tested
4. Integration & System Testing – Full system tested together
5. Operation & Maintenance – Deployed and maintained
When to Use:
- Fixed, stable requirements
- Short projects
- Known tech/tools
- Resources are ready
Advantages:
+ Simple, easy to manage
+ Well-documented
+ Predictable time & cost
Disadvantages:
- Not flexible
- Late testing
- Not good for large/complex
Keywords: Linear, Sequential, SRS, Rigid, Fixed Requirements

RAD Model
Mnemonic: "Big Dogs Play Around Trees" (Business, Data, Process, Application, Testing)
Definition:
RAD is a rapid development model using component reuse, workshops, and automation
tools. Suitable when requirements are known and timelines are short.
Phases:
1. Business Modeling – Understand data flow in business
2. Data Modeling – Define entities and attributes
3. Process Modeling – Define data transformations
4. Application Generation – Automated tool-based coding
5. Testing & Turnover – Emphasis on reuse, test new modules
When to Use:
- Short (2–3 months) projects
- Well-known requirements
- Low technical risk
Advantages:
+ Fast development
+ Encourages reuse
+ Flexible to change
Disadvantages:
- Needs skilled designers
- Not for high-risk or big projects
Keywords: Component reuse, Automated tools, User feedback, Workshops

Spiral Model
Mnemonic: "Only Risky Developers Plan" (Objective Setting, Risk Assessment, Development,
Planning)
Definition:
Spiral Model combines prototyping with waterfall phases, emphasizing risk management
and repeated loops.
Phases per Spiral Loop:
1. Objective Setting – Set goals & alternatives
2. Risk Assessment – Analyze & reduce risk
3. Development & Validation – Build and test
4. Planning – Plan next phase
When to Use:
- High-risk, large projects
- Evolving requirements
- Complex systems
Advantages:
+ Strong risk handling
+ Flexible and iterative
+ Early prototypes
Disadvantages:
- Expensive
- Needs expert analysts
Keywords: Risk-driven, Iterative, Boehm, Prototyping, Large systems

V-Model
Mnemonic: "Big Smart Apps Matter" (Business Req, System Design, Architecture, Module ↔
Acceptance, System, Integration, Unit Test)
Definition:
An extension of waterfall, aligning development and testing stages in a “V” shape.
Verification Phases:
- Business Requirements ↔ Acceptance Testing
- System Design ↔ System Testing
- Architecture Design ↔ Integration Testing
- Module Design ↔ Unit Testing
When to Use:
- Clear requirements
- Medium projects
Advantages:
+ Early test planning
+ Easy tracking
Disadvantages:
- Rigid
- No prototypes
- Poor for big projects
Keywords: V-shape, Parallel Testing, Verification = Validation, Structured

Incremental Model
Mnemonic: "Really Dumb Tigers Iterate" (Requirements, Design, Testing, Implementation)
Definition:
System is built and delivered in parts (increments). Each adds functionality to previous
ones.
Phases:
1. Requirement Analysis – Break into modules
2. Design & Development – Each increment is developed
3. Testing – Individual + integrated testing
4. Implementation – Deliver each increment
When to Use:
- Large, long projects
- Need partial delivery
Advantages:
+ Early functionality
+ Flexible to change
Disadvantages:
- Needs planning
- Cost can rise
Keywords: Modular, Partial Delivery, Integration, Feedback-driven

Agile Model
Mnemonic: "Red Dogs Chase Tiny Daring Foxes" (Requirements, Design, Construction,
Testing, Deployment, Feedback)
Definition:
Agile is an iterative model focused on flexibility, customer collaboration, and fast delivery.
Phases:
1. Requirement Gathering
2. Design (UML/User Flow)
3. Construction (Iteration)
4. Testing
5. Deployment
6. Feedback
When to Use:
- Small/medium projects
- Frequent changes
- Skilled team
Advantages:
+ Adaptive
+ Frequent feedback
+ Fast delivery
Disadvantages:
- Needs constant communication
- Less documentation
Keywords: Iterative, Continuous delivery, Feedback, Scrum, XP

Scrum (Agile)
Mnemonic: "PSS – People Sprint Successfully" (Product Owner, Scrum Master, Scrum Team)
Definition:
Scrum divides work into 1–4 week sprints with defined roles and ceremonies.
Roles:
- Product Owner – Backlog management
- Scrum Master – Facilitator
- Scrum Team – Developers
Ceremonies:
- Sprint Planning
- Daily Standups
- Sprint Review & Retrospective
Keywords: Sprint, Backlog, Roles, Agile Method

XP (eXtreme Programming)
Mnemonic: "Please Don’t Code Terribly Carelessly" (Planning, Designing, Coding, Testing,
Closure)
Definition:
XP is a customer-focused agile method with test-first coding and short iterations.
Practices:
- User Stories
- Pair Programming
- Continuous Integration
- Test-Driven Development
Keywords: Agile, Short Cycles, Test-first, Pair Programming, Kent Beck

Iterative Model
Mnemonic: "Really Dumb Ideas Take Days Repeating" (Req, Design, Implementation,
Testing, Deployment, Review)
Definition:
Builds software in repeated cycles. Each iteration refines and improves based on feedback.
Phases:
1. Requirement Analysis
2. Design
3. Implementation
4. Testing
5. Deployment
6. Review
7. Maintenance
Keywords: Loop, Evolving Requirements, Parallel Dev, White-box/Black-box Testing
Big Bang Model
Mnemonic: "BIG = Begin In Guesswork" (Begin coding, Ignore planning, Gamble outcome)
Definition:
No planning, just development. Requirements may not even exist.
Use When:
- Very small, academic projects
Advantages:
+ Simple
+ Few resources
Disadvantages:
- High risk
- Not scalable
Keywords: No structure, Trial-and-error, Small projects

Prototype Model
Mnemonic: "Real Quick Build Ensures Rapid Finalization" (Requirement, Quick Design,
Build Prototype, Evaluation, Refinement, Final Product)
Definition:
Builds an early model (prototype) to understand customer needs before real development.
Phases:
1. Requirement Gathering
2. Quick Design
3. Build Prototype
4. Evaluate
5. Refine
6. Final Product
Keywords: Feedback-first, Trial build, Early validation, Risk reduction

Evolutionary Process Model


Mnemonic: "EPO = Evolve Product Overtime" (Enhance in Cycles, Plan for Evolving Needs,
Ongoing Improvements)
Definition:
Similar to Iterative model but focuses on building features by category (not functionality).
Example:
Cycle 1 – GUI, Cycle 2 – File Handling, Cycle 3 – Queries, etc.
Advantages:
+ Risk reduction
+ User feedback at every step
Disadvantages:
- Final product only after all cycles
- Requires strong version management
Keywords: Cyclical, Category-based, Evolution, Feedback

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