The document contains a list of internal static uint variables with their corresponding memory addresses and brief descriptions. These variables appear to be related to a game, likely for managing player states, camera settings, and weapon information. The structure suggests a focus on game development or reverse engineering of game mechanics.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
1 views2 pages
Message 3
The document contains a list of internal static uint variables with their corresponding memory addresses and brief descriptions. These variables appear to be related to a game, likely for managing player states, camera settings, and weapon information. The structure suggests a focus on game development or reverse engineering of game mechanics.