Network
Network
such as printers and smart phones. Today, almost all computers are connected to a
computer network, such as the Internet. Many computer applications have only
limited functionality unless they are connected to a computer network. Early
computers had very limited connections to other devices, but perhaps the first
example of computer networking occurred in 1940 when George Stibitz connected a
terminal at Dartmouth College in Hanover, New Hampshire to his Complex Number
Calculator at Bell Labs in New York.
The computer network can include personal computers, servers, networking hardware,
or other specialized or general-purpose hosts. They are identified by network
addresses and may have hostnames. Hostnames serve as memorable labels for the nodes
and are rarely changed after initial assignment. Network addresses serve for
locating and identifying the nodes by communication protocols such as the Internet
Protocol.
Computer networks support many applications and services, such as access to the
World Wide Web, digital video and audio, shared use of application and storage
servers, printers and fax machines, and use of email and instant messaging
applications.
History
Computer networking may be considered a branch of computer science, computer
engineering, and telecommunications, since it relies on the theoretical and
practical application of the related disciplines. Computer networking was
influenced by a wide array of technological developments and historical milestones.
Network packet
Further information: Network packet
Network Packet
Most modern computer networks use protocols based on packet-mode transmission. A
network packet is a formatted unit of data carried by a packet-switched network.
Packets consist of two types of data: control information and user data (payload).
The control information provides data the network needs to deliver the user data,
for example, source and destination network addresses, error detection codes, and
sequencing information. Typically, control information is found in packet headers
and trailers, with payload data in between.
With packets, the bandwidth of the transmission medium can be better shared among
users than if the network were circuit switched. When one user is not sending
packets, the link can be filled with packets from other users, and so the cost can
be shared, with relatively little interference, provided the link is not overused.
Often the route a packet needs to take through a network is not immediately
available. In that case, the packet is queued and waits until a link is free.
The physical link technologies of packet networks typically limit the size of
packets to a certain maximum transmission unit (MTU). A longer message may be
fragmented before it is transferred and once the packets arrive, they are
reassembled to construct the original message.
Network topology
Further information: Network topology
Common network topologies
The physical or geographic locations of network nodes and links generally have
relatively little effect on a network, but the topology of interconnections of a
network can significantly affect its throughput and reliability. With many
technologies, such as bus or star networks, a single failure can cause the network
to fail entirely. In general, the more interconnections there are, the more robust
the network is; but the more expensive it is to install. Therefore, most network
diagrams are arranged by their network topology which is the map of logical
interconnections of network hosts.
Bus network: all nodes are connected to a common medium along this medium. This was
the layout used in the original Ethernet, called 10BASE5 and 10BASE2. This is still
a common topology on the data link layer, although modern physical layer variants
use point-to-point links instead, forming a star or a tree.
Star network: all nodes are connected to a special central node. This is the
typical layout found in a small switched Ethernet LAN, where each client connects
to a central network switch, and logically in a wireless LAN, where each wireless
client associates with the central wireless access point.
Ring network: each node is connected to its left and right neighbor node, such that
all nodes are connected and that each node can reach each other node by traversing
nodes left- or rightwards. Token ring networks, and the Fiber Distributed Data
Interface (FDDI), made use of such a topology.
Mesh network: each node is connected to an arbitrary number of neighbors in such a
way that there is at least one traversal from any node to any other.
Fully connected network: each node is connected to every other node in the network.
Tree network: nodes are arranged hierarchically. This is the natural topology for a
larger Ethernet network with multiple switches and without redundant meshing.
The physical layout of the nodes in a network may not necessarily reflect the
network topology. As an example, with FDDI, the network topology is a ring, but the
physical topology is often a star, because all neighboring connections can be
routed via a central physical location. Physical layout is not completely
irrelevant, however, as common ducting and equipment locations can represent single
points of failure due to issues like fires, power failures and flooding.
Overlay network
Further information: Overlay network
Overlay networks have been used since the early days of networking, back when
computers were connected via telephone lines using modems, even before data
networks were developed.
The most striking example of an overlay network is the Internet itself. The
Internet itself was initially built as an overlay on the telephone network.[65]
Even today, each Internet node can communicate with virtually any other through an
underlying mesh of sub-networks of wildly different topologies and technologies.
Address resolution and routing are the means that allow mapping of a fully
connected IP overlay network to its underlying network.
Another example of an overlay network is a distributed hash table, which maps keys
to nodes in the network. In this case, the underlying network is an IP network, and
the overlay network is a table (actually a map) indexed by keys.
Overlay networks have also been proposed as a way to improve Internet routing, such
as through quality of service guarantees achieve higher-quality streaming media.
Previous proposals such as IntServ, DiffServ, and IP multicast have not seen wide
acceptance largely because they require modification of all routers in the network.
[citation needed] On the other hand, an overlay network can be incrementally
deployed on end-hosts running the overlay protocol software, without cooperation
from Internet service providers. The overlay network has no control over how
packets are routed in the underlying network between two overlay nodes, but it can
control, for example, the sequence of overlay nodes that a message traverses before
it reaches its destination[citation needed].
For example, Akamai Technologies manages an overlay network that provides reliable,
efficient content delivery (a kind of multicast). Academic research includes end
system multicast,[66] resilient routing and quality of service studies, among
others.
Network links
Further information: Data transmission
The transmission media (often referred to in the literature as the physical medium)
used to link devices to form a computer network include electrical cable, optical
fiber, and free space. In the OSI model, the software to handle the media is
defined at layers 1 and 2 — the physical layer and the data link layer.
A widely adopted family that uses copper and fiber media in local area network
(LAN) technology are collectively known as Ethernet. The media and protocol
standards that enable communication between networked devices over Ethernet are
defined by IEEE 802.3. Wireless LAN standards use radio waves, others use infrared
signals as a transmission medium. Power line communication uses a building's power
cabling to transmit data.
Wired
Bundle of glass threads with light emitting from the ends
Fiber-optic cables are used to transmit light from one computer/network node to
another.
The following classes of wired technologies are used in computer networking.
Coaxial cable is widely used for cable television systems, office buildings, and
other work-sites for local area networks. Transmission speed ranges from 200
million bits per second to more than 500 million bits per second.[citation needed]
ITU-T G.hn technology uses existing home wiring (coaxial cable, phone lines and
power lines) to create a high-speed local area network.
Twisted pair cabling is used for wired Ethernet and other standards. It typically
consists of 4 pairs of copper cabling that can be utilized for both voice and data
transmission. The use of two wires twisted together helps to reduce crosstalk and
electromagnetic induction. The transmission speed ranges from 2 Mbit/s to 10
Gbit/s. Twisted pair cabling comes in two forms: unshielded twisted pair (UTP) and
shielded twisted-pair (STP). Each form comes in several category ratings, designed
for use in various scenarios.
World map with red and blue lines
2007 map showing submarine optical fiber telecommunication cables around the world
An optical fiber is a glass fiber. It carries pulses of light that represent data
via lasers and optical amplifiers. Some advantages of optical fibers over metal
wires are very low transmission loss and immunity to electrical interference. Using
dense wave division multiplexing, optical fibers can simultaneously carry multiple
streams of data on different wavelengths of light, which greatly increases the rate
that data can be sent to up to trillions of bits per second. Optic fibers can be
used for long runs of cable carrying very high data rates, and are used for
undersea communications cables to interconnect continents. There are two basic
types of fiber optics, single-mode optical fiber (SMF) and multi-mode optical fiber
(MMF). Single-mode fiber has the advantage of being able to sustain a coherent
signal for dozens or even a hundred kilometers. Multimode fiber is cheaper to
terminate but is limited to a few hundred or even only a few dozens of meters,
depending on the data rate and cable grade.[67]
Wireless
Black laptop with the router in the background
Computers are very often connected to networks using wireless links.
Main article: Wireless network
Network connections can be established wirelessly using radio or other
electromagnetic means of communication.