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CH 7 - 8051 in C Programming - Coteng

This document provides a comprehensive guide on programming the 8051 microcontroller using C, covering data types, I/O operations, time delays, and bit manipulation. It includes various example programs demonstrating how to implement these concepts, such as sending data to ports, toggling bits, and using delays. The document emphasizes the advantages of using C over Assembly language for ease of coding and modification while being mindful of the limited code space available on the microcontroller.

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jay061007
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0% found this document useful (0 votes)
0 views26 pages

CH 7 - 8051 in C Programming - Coteng

This document provides a comprehensive guide on programming the 8051 microcontroller using C, covering data types, I/O operations, time delays, and bit manipulation. It includes various example programs demonstrating how to implement these concepts, such as sending data to ports, toggling bits, and using delays. The document emphasizes the advantages of using C over Assembly language for ease of coding and modification while being mindful of the limited code space available on the microcontroller.

Uploaded by

jay061007
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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8051 IN C

PROGRAMMING
NMJ32404 Embedded System Design
Objectives
• Upon completion of this chapter, you will be able to:
• Examine the C data type for the 8051.
• Code 8051 C programs for time delay and I/O operations.
• Code 8051 C programs for I/O bit manipulation.
• Code 8051 C programs for logic and arithmetic operations.
• Code 8051 C programs for ASCII and BCD data conversion.
• Code 8051 C programs for binary (hex) to decimal conversion.
• Code 8051 C programs to use the 8051 code space.
• Code 8051 C programs for data serialization
❑ Compilers produce hex files that is
WHY
WHY
PROGRAM
downloaded to ROM of microcontroller
PROGRAM ➢ The size of hex file is the main concern
8051 IN C
8051 IN C ▪ Microcontrollers have limited on-chip ROM
▪ Code space for 8051 is limited to 64K bytes
❑ C programming is less time consuming,
but has larger hex file size
❑ The reasons for writing programs in C
➢ It is easier and less time consuming to
write in C than Assembly
➢ C is easier to modify and update
➢ You can use code available in function
libraries
➢ C code is portable to other microcontroller
with little of no modification
DATA TYPES ❑ A good understanding of C data types
DATA TYPES
for 8051 can help programmers to
create smaller hex files
➢ Unsigned char
➢ Signed char
➢ Unsigned int
➢ Signed int
➢ Sbit (single bit)
➢ Bit and sfr
❑ The character data type is the most
DATA TYPES
TYPES
DATA natural choice
Unsigned char
char ➢ 8051 is an 8-bit microcontroller
Unsigned
❑ Unsigned char is an 8-bit data type in
the range of 0 – 255 (00 – FFH)
➢ One of the most widely used data types
for the 8051
▪ Counter value
▪ ASCII characters
❑ C compilers use the signed char as the
default if we do not put the keyword
unsigned
Write an 8051 C program to send values 00 – FF to port P1.
Solution: 1. Pay careful attention to
DATA TYPES #include <reg51.h> the size of the data
void main(void) 2. Try to use unsigned char
{ instead of int if possible
Unsigned char unsigned char z;
(cont’) for (z=0;z<=255;z++)
P1=z;
}

Write an 8051 C program to send hex values for ASCII characters of


0, 1, 2, 3, 4, 5, A, B, C, and D to port P1.
Solution:
#include <reg51.h>
void main(void)
{
unsigned char mynum[]=“012345ABCD”;
unsigned char z;
for (z=0;z<=10;z++)
P1=mynum[z];
}
DATA TYPES Write an 8051 C program to toggle all the bits of P1 continuously.
Solution:
Unsigned char //Toggle P1 forever
(cont’) #include <reg51.h>
void main(void)
{
for (;;)
{
P1=0x55;
P1=0xAA;
}
}

P1=0x55; //define by default


p1=0x55; //error if not define
❑ The signed char is an 8-bit data type
DATA TYPES ➢ Use the MSB D7 to represent – or +
➢ Give us values from –128 to +127
Signed char ❑ We should stick with the unsigned char
unless the data needs to be
represented as signed numbers
➢ temperature
Write an 8051 C program to send values of –4 to +4 to port P1.
Solution:
//Singed numbers
#include <reg51.h>
void main(void)
{
char mynum[]={+1,-1,+2,-2,+3,-3,+4,-4};
unsigned char z;
for (z=0;z<=8;z++)
P1=mynum[z];
}
❑ The unsigned int is a 16-bit data type
DATA TYPES
➢ Takes a value in the range of 0 to 65535
Unsigned and (0000 – FFFFH)
Signed int ➢ Define 16-bit variables such as memory
addresses
➢ Set counter values of more than 256
➢ Since registers and memory accesses are
in 8-bit chunks, the misuse of int variables
will result in a larger hex file
❑ Signed int is a 16-bit data type
➢ Use the MSB D15 to represent – or +
➢ We have 15 bits for the magnitude of the
number from –32768 to +32767
DATA TYPES Write an 8051 C program to toggle bit D0 of the port P1 (P1.0)
50,000 times.
Single Bit Solution:
sbit keyword allows access to the
(cont’) #include <reg51.h> single bits of the SFR registers
sbit MYBIT=P1^0;

void main(void)
{
unsigned int z;
for (z=0;z<=50000;z++)
{
MYBIT=0;
MYBIT=1;
}
}
❑ The bit data type allows access to
DATA TYPES
single bits of bit-addressable memory
Bit and sfr spaces 20 – 2FH
❑ To access the byte-size SFR registers,
we use the sfr data type
Data Type Size in Bits Data Range/Usage
unsigned char 8-bit 0 to 255
(signed) char 8-bit -128 to +127
unsigned int 16-bit 0 to 65535
(signed) int 16-bit -32768 to +32767
sbit 1-bit SFR bit-addressable only
bit 1-bit RAM bit-addressable only
sfr 8-bit RAM addresses 80 – FFH only
❑ There are two ways to create a time
TIME DELAY delay in 8051 C
➢ Using the 8051 timer (Chap. 9)
➢ Using a simple for loop
be mindful of three factors that can affect
the accuracy of the delay
▪ The 8051 design
– The number of machine cycle
– The number of clock periods per machine
cycle
▪ The crystal frequency connected to the X1 – X2
input pins
▪ Compiler choice
– C compiler converts the C statements and
functions to Assembly language instructions
– Different compilers produce different code
TIME DELAY Write an 8051 C program to toggle bits of P1 continuously forever
(cont’) with some delay.
Solution:
//Toggle P1 forever with some delay in between
//“on” and “off”
#include <reg51.h> We must use the oscilloscope to
void main(void) measure the exact duration
{
unsigned int x;
for (;;) //repeat forever
{
P1=0x55;
for (x=0;x<40000;x++); //delay size
//unknown
P1=0xAA;
for (x=0;x<40000;x++);
}
}
Write an 8051 C program to toggle bits of P1 ports continuously with
a 250 ms.
TIME DELAY
(cont’) Solution:
#include <reg51.h>
void MSDelay(unsigned int);
void main(void)
{
while (1) //repeat forever
{
p1=0x55;
MSDelay(250);
p1=0xAA;
MSDelay(250);
}
}
void MSDelay(unsigned int itime)
{
unsigned int i,j;
for (i=0;i<itime;i++)
for (j=0;j<1275;j++);
}
I/O LEDs are connected to bits P1 and P2. Write an 8051 C program that
PROGRAMMING shows the count from 0 to FFH (0000 0000 to 1111 1111 in binary)
on the LEDs.

Byte Size I/O Solution:


#include <reg51.h> Ports P0 – P3 are byte-accessable
#defind LED P2; and we use the P0 – P3 labels as
defined in the 8051/52 header file.
void main(void)
{
P1=00; //clear P1
LED=0; //clear P2
for (;;) //repeat forever
{
P1++; //increment P1
LED++; //increment P2
}
}
I/O Write an 8051 C program to get a byte of data form P1, wait 1/2
PROGRAMMING second, and then send it to P2.
Solution:
Byte Size I/O #include <reg51.h>
void MSDelay(unsigned int);
(cont’)
void main(void)
{
unsigned char mybyte;
P1=0xFF; //make P1 input port
while (1)
{
mybyte=P1; //get a byte from P1
MSDelay(500);
P2=mybyte; //send it to P2
}
}
I/O Write an 8051 C program to get a byte of data form P0. If it is less
PROGRAMMING than 100, send it to P1; otherwise, send it to P2.
Solution:
Byte Size I/O #include <reg51.h>
(cont’)
void main(void)
{
unsigned char mybyte;
P0=0xFF; //make P0 input port
while (1)
{
mybyte=P0; //get a byte from P0
if (mybyte<100)
P1=mybyte; //send it to P1
else
P2=mybyte; //send it to P2
}
}
I/O Write an 8051 C program to toggle only bit P2.4 continuously without
PROGRAMMING disturbing the rest of the bits of P2.
Ports P0 – P3 are bit-
Solution:
addressable and we use
Bit-addressable //Toggling an individual bit sbit data type to access
#include <reg51.h>
I/O sbit mybit=P2^4;
a single bit of P0 - P3

void main(void) Use the Px^y format, where


{ x is the port 0, 1, 2, or 3 and
while (1) y is the bit 0 – 7 of that port
{
mybit=1; //turn on P2.4
mybit=0; //turn off P2.4
}
}
I/O Write an 8051 C program to monitor bit P1.5. If it is high, send 55H
PROGRAMMING to P0; otherwise, send AAH to P2.
Solution:
Bit-addressable #include <reg51.h>
sbit mybit=P1^5;
I/O
(cont’) void main(void)
{
mybit=1; //make mybit an input
while (1)
{
if (mybit==1)
P0=0x55;
else
P2=0xAA;
}
}
A door sensor is connected to the P1.1 pin, and a buzzer is connected
to P1.7. Write an 8051 C program to monitor the door sensor, and
when it opens, sound the buzzer. You can sound the buzzer by
I/O sending a square wave of a few hundred Hz.
PROGRAMMING Solution:
#include <reg51.h>
Bit-addressable void MSDelay(unsigned int);
sbit Dsensor=P1^1;
I/O sbit Buzzer=P1^7;
(cont’) void main(void)
{
Dsensor=1; //make P1.1 an input
while (1)
{
while (Dsensor==1)//while it opens
{
Buzzer=0;
MSDelay(200);
Buzzer=1;
MSDelay(200);
}
}
}
The data pins of an LCD are connected to P1. The information is
latched into the LCD whenever its Enable pin goes from high to low.
Write an 8051 C program to send “The Earth is but One Country” to
I/O this LCD.
PROGRAMMING
Solution:
#include <reg51.h>
Bit-addressable #define LCDData P1 //LCDData declaration
I/O sbit En=P2^0; //the enable pin
(cont’) void main(void)
{
unsigned char message[]
=“The Earth is but One Country”;
unsigned char z;
for (z=0;z<28;z++) //send 28 characters
{
LCDData=message[z];
En=1; //a high-
En=0; //-to-low pulse to latch data
}
}
Write an 8051 C program to toggle all the bits of P0, P1, and P2
continuously with a 250 ms delay. Use the sfr keyword to declare the
port addresses. Another way to access the SFR RAM
I/O Solution: space 80 – FFH is to use the sfr data type
PROGRAMMING //Accessing Ports as SFRs using sfr data type
sfr P0=0x80; sfr P0=0x80;
sfr P1=0x90; sfr P1=0x90;
sfr P2=0xA0;
Accessing SFR void MSDelay(unsigned int);
sfr P2=0xA0;
Addresses 80 void main(void) These already
- FFH { define in header
while (1)
{ file, so no need
P0=0x55; to do again. That
P1=0x55; mean you can
P2=0x55; directly use P0,
MSDelay(250);
P0=0xAA; P1, P2, P3.
P1=0xAA;
P2=0xAA;
MSDelay(250);
}
}
I/O Write an 8051 C program to turn bit P1.5 on and off 50,000 times.
PROGRAMMING Solution: We can access a single bit of any
sbit MYBIT=0x95; SFR if we specify the bit address
Accessing SFR
void main(void)
Addresses {
80 - FFH unsigned int z;
for (z=0;z<50000;z++)
{
MYBIT=1;
MYBIT=0;
}
}

Notice that there is no #include <reg51.h>.


This allows us to access any byte of the SFR RAM
space 80 – FFH. This is widely used for the new
generation of 8051 microcontrollers.
I/O Write an 8051 C program to get the status of bit P1.0, save it, and
PROGRAMMING send it to P2.7 continuously.
Solution:
Using bit Data #include <reg51.h>
Type for sbit inbit=P1^0;
sbit outbit=P2^7;
Bit-addressable bit membit; //use bit to declare
RAM //bit- addressable memory

void main(void) We use bit data type to access


{ data in a bit-addressable section
while (1) of the data RAM space 20 – 2FH
{
membit=inbit; //get a bit from P1.0
outbit=membit; //send it to P2.7
}
}
❑ Logical operators
LOGIC
OPERATIONS ➢ AND (&&), OR (||), and NOT (!)
❑ Bit-wise operators
Bit-wise ➢ AND (&), OR (|), EX-OR (^), Inverter (~),
Operators in C Shift Right (>>), and Shift Left (<<)
▪ These operators are widely used in software
engineering for embedded systems and control

Bit-wise Logic Operators for C


AND OR EX-OR Inverter
A B A&B A|B A^B ~B
0 0 0 0 0 1
0 1 0 1 1 0
1 0 0 1 1
1 1 1 1 0
LOGIC Run the following program on your simulator and examine the results.
OPERATIONS Solution:
#include <reg51.h>
Shifting is not
Bit-wise Rotate !
void main(void)
Operators in C {
(cont’) P0=0x35 & 0x0F; //ANDing
P1=0x04 | 0x68; //ORing
P2=0x54 ^ 0x78; //XORing
P0=~0x55; //inversing
P1=0x9A >> 3; //shifting right 3
P2=0x77 >> 4; //shifting right 4
P0=0x6 << 4; //shifting left 4
}

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