# **Computer Concepts and Applications: Comprehensive Guide**
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## **Chapter 6: Application Software**
### **Key Learning Objectives**
✔ Identify business productivity software
✔ Explore home & educational programs
✔ Understand media & graphic software
✔ Learn about cloud computing
✔ Compare software acquisition methods
✔ Respect software licenses
✔ Use business communication tools
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### **1. Business Productivity Software**
#### **What is Application Software?**
- **Software**: Instructions that tell a computer what to do.
- **Application Software**: Programs for specific tasks (e.g., word processing,
spreadsheets).
- **Productivity Programs**: Tools for personal/business documents.
#### **Popular Office Suites**
| Software Suite | Examples |
|---------------|---------|
| **Microsoft Office** | Word, Excel, PowerPoint |
| **Apple Productivity Apps** | Pages, Numbers, Keynote |
| **Google G Suite** | Docs, Sheets, Slides |
| **Apache OpenOffice** | Free alternative |
#### **Types of Productivity Software**
| Type | Purpose | Example |
|------|---------|---------|
| **Word Processor** | Text documents | Microsoft Word |
| **Spreadsheet** | Data in rows/columns | Excel, Google Sheets |
| **Presentation** | Slide decks | PowerPoint |
| **Database** | Organized data storage | Access |
| **PIM (Personal Info Manager)** | Email, calendar, tasks | Outlook |
| **Accounting Software** | Financial tracking | QuickBooks |
| **Document Management (DMS)** | File organization | SharePoint |
| **Project Management** | Task tracking | Trello, Asana |
---
### **2. Home & Educational Software**
- **Personal Finance** (e.g., budgeting tools)
- **Travel & Genealogy** (family tree software)
- **Home Improvement & Hobbies** (e.g., gardening apps)
- **Games & Simulations** (educational/puzzle games)
---
### **3. Media & Graphic Software**
#### **Types of Media Software**
| Category | Examples |
|----------|---------|
| **Desktop Publishing** | Microsoft Publisher (templates available) |
| **Image Editing** | Adobe Photoshop, Paint |
| **Audio Formats** | MP3, WMA, MIDI |
| **Video Formats** | MPEG, AVI, QuickTime |
| **Media Organizers** | Groove (for music files) |
---
### **4. Cloud Computing**
- **IaaS (Infrastructure-as-a-Service)**: Virtual servers (e.g., AWS)
- **SaaS (Software-as-a-Service)**: Web apps (e.g., Gmail, Slack)
- **PaaS (Platform-as-a-Service)**: Developer tools (e.g., Heroku)
- **LMS (Learning Management Systems)**: Online education (e.g., Moodle)
---
### **5. Obtaining Software**
| Method | Description |
|--------|-------------|
| **Retail Software** | One-time purchase (e.g., Microsoft Office) |
| **Subscription** | Monthly/yearly fee (e.g., Adobe Creative Cloud) |
| **Freeware** | Free forever (e.g., OpenOffice) |
| **Shareware** | Free trial, then pay (e.g., WinRAR) |
| **Donationware** | Free, but donations welcome |
| **Freemium** | Free with paid upgrades (e.g., mobile games) |
**Example**: Google Play Store (Figure 6.22) offers thousands of apps.
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### **6. Software Licenses & Agreements**
- Must agree to terms before use (Figure 6.23).
- Protects developers & users.
---
### **7. Business Communication Tools**
- **Text messaging** (e.g., alerts for offers – Figure 6.24)
- **Email, VoIP, Collaboration Apps**
---
## **Chapter 7: The Internet**
### **Key Learning Objectives**
✔ Understand Internet history & importance
✔ Compare connection types
✔ Learn web navigation
✔ Compare communication methods (sync/async)
✔ Explore social media’s role
---
### **1. Internet Basics**
- **Origins**: ARPANET (1969, 4 nodes – Figure 7.2)
- **Key Milestones**:
- **1991**: Hypertext (links between web pages)
- **1993**: First web browser
- **2016**: 2.46 billion users
#### **What Makes Up the Internet?**
- World Wide Web
- Email
- Instant Messaging (IM)
- P2P File Sharing
- VoIP (Voice over IP, e.g., Skype)
---
### **2. Internet Connection Types**
| Type | Speed | Best For |
|------|-------|---------|
| **Cable** | Fast | Home/Office |
| **DSL** | Moderate | Rural Areas |
| **Fiber (FTTH)** | Very Fast | High-demand users |
| **Satellite** | Slow | Remote locations |
| **Mobile** | Varies | Phones/Tablets |
---
### **3. Web Navigation**
- **Browsers**: Chrome, Edge (Figure 7.7), Firefox
- **How URLs Work**:
- Example: `https://www.goseries.com` (Figure 7.14)
- **DNS System**: Converts URLs → IP addresses (Figure 7.15)
---
### **4. Online Communication**
#### **Synchronous (Real-Time)**
- Chat & Instant Messaging (IM)
- Google Hangouts, Facebook Messenger
- VoIP (Skype, FaceTime)
#### **Asynchronous (Delayed)**
- **Email** (Gmail – Figures 7.18, 7.19)
- **Forums** (Reddit, discussion boards)
---
### **5. Social Media’s Role**
#### **Types of Social Media**
| Category | Examples |
|----------|---------|
| **Professional** | LinkedIn (Figure 7.22) |
| **Virtual Worlds** | Second Life (avatars – Figure 7.23) |
| **Video Sharing** | YouTube |
| **Blogging** | WordPress (Figure 7.26) |
| **Microblogging** | Twitter (280 chars – Figure 7.27) |
| **Podcasts** | NOAA (Figure 7.28) |
| **Wikis** | wikiHow (Figure 7.29) |
---
## **Chapter 8: Digital Ethics & Awareness**
### **Key Learning Objectives**
✔ Find & evaluate online information
✔ Manage your digital footprint
✔ Understand e-commerce
✔ Use collaboration tools
✔ Explore app culture
---
### **1. Finding Reliable Information**
**Trusted Sources**: Government sites (e.g., [usa.gov](https://www.usa.gov) –
Figure 8.5)
**Avoid Plagiarism**: Use **Fair Use** & **Creative Commons** licenses.
---
### **2. Managing Your Online Presence**
#### **Netiquette Rules**
✔ Keep messages short & clear
✔ Avoid ALL CAPS (seen as shouting)
✔ Proofread before sending
✔ Never send a **flame** (angry message)
#### **Digital Footprint**
- Everything you post online stays forever.
- Employers check social media!
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### **3. E-Commerce Types**
- **B2C (Business-to-Consumer)**: Amazon
- **C2C (Consumer-to-Consumer)**: eBay (Figure 8.10)
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### **4. Business Collaboration Tools**
| Tool | Use Case |
|------|---------|
| **SharePoint** | Team document sharing (Figure 8.12) |
| **Slack** | Workplace messaging (Figure 8.13) |
| **Skype** | Video calls & screen sharing (Figure 8.14) |
---
### **5. App Culture**
#### **Types of Apps**
- **Desktop** (Photoshop)
- **Mobile** (Instagram)
- **Web Apps** (Google Docs)
#### **How Apps Make Money**
Pay-per-download
Subscriptions
In-app purchases
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## **Chapter 9: Cloud Computing (Deep Dive)**
### **Key Learning Objectives**
✔ Use Google Chrome & Gmail
✔ Chat via Hangouts
✔ Manage Google Calendar
✔ Store files on OneDrive
✔ Communicate via Skype
✔ Create LinkedIn & Twitter profiles
---
### **1. Google Workspace**
- **Gmail Tips**:
- Write clear subject lines
- Avoid all caps
- Attach files properly
- **Google Hangouts**: Free chat tool
- **Google Calendar**: Schedule meetings
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### **2. Microsoft Cloud Tools**
- **OneDrive**: Free cloud storage
- **Skype**: Video calls worldwide
- **OneNote**: Digital notebook
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### **3. Professional Networking**
- **LinkedIn**: Job profiles (Figures in chapter)
- **Twitter**: Quick updates (280 characters)
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### **Final Summary**
**Productivity Software** → Word, Excel, G Suite
**Internet Basics** → Browsers, URLs, Social Media
**Digital Ethics** → Netiquette, Reliable Sources
**Cloud Computing** → Google, Microsoft, SaaS
**Need More?** Check the full slides for visuals & examples!