🔰 Basic Concepts of Programming and Java
1. Introduction to Object-Oriented Programming (OOP)
o Objects, Classes, Messages
o OOP Principles: Encapsulation, Inheritance, Polymorphism
2. Introduction to Java
o History and Features of Java
o Java Class Library and Environment
o Java Applications vs. Applets
o Bytecode and Java Virtual Machine (JVM)
3. Java Fundamentals
o Comments and White Spaces
o Identifiers, Keywords, Reserved Words
o Variables and Data Types
o Operators and Expressions
o Escape Sequences
o Type Conversion and Casting
o Mathematical Functions and Constants
🔁 Control Flow and Logic Implementation
4. Control Statements
o Selection Statements: if, if-else, switch
o Looping Statements: while, do-while, for
o Nested Loops
o Control Flow: break, continue
📦 Data Structures in Java
5. Arrays
o Declaring and Initializing Arrays
o Accessing Elements, Array Length
o Multidimensional Arrays
o Character Arrays
6. Strings
o String Declaration and Initialization
o Common String Operations
� Class and Object-Oriented Programming Core
7. Classes and Objects
o General Form of a Class
o Variables and Methods
o Declaring and Using Objects
o Parameter List and Returning Values
o Constructors and Parameterized Constructors
o this Keyword
8. Method Overloading and Object Passing
o Method Overloading
o Types of Arguments
o Passing and Returning Objects
9. Static and Nested Components
o Static Variables and Methods
o Nested and Inner Classes
o finalize() Method
� Advanced OOP Concepts
10. Inheritance
o Inheritance Basics
o Member Access in Inheritance
o super Keyword
o Multilevel Inheritance
o Method Overriding
o Dynamic Method Dispatch
o Abstract Classes
11. Packages and Interfaces
o Understanding and Creating Packages
o Directory Structure and CLASSPATH
o Importing Standard Packages
o Interfaces: Declaration, Implementation, Extension
o Multiple and Anonymous Interfaces
⚠� Exception and Error Handling
12. Exception Handling
o Exception Types
o try, catch, finally
o Multiple and Nested catch Clauses
o throw and throws
o Built-in Exceptions
🔄 Multithreading and Concurrent Programming
13. Multithreading
o Thread Class and Runnable Interface
o Thread Lifecycle and Priority
o Thread Synchronization
🖼� Graphical User Interfaces (GUI)
14. Java AWT and GUI
o AWT Classes and Windows Fundamentals
o Graphics Context, Colors, Fonts
o Drawing Shapes (Lines, Rectangles, Ovals)
o GUI Components: Labels, Buttons, Text Fields, Checkboxes
o Layout Managers
o Dialog Boxes and Menu Bars
15. Event Handling in GUI
o Event Listeners and Event Handling Mechanism
🎵 Multimedia and Animation
16. Images, Sound, and Animation
o Displaying Images and Media Tracker
o Image Observers and Double Buffering
o Playing Sound Clips using Sound API
💾 Database Connectivity
17. Java Database Connectivity (JDBC)
o Basics of Database Connection
o CRUD Operations using Java and JDBC
✅ WEEK 1: Java Basics & OOP Fundamentals
Focus: Understand core Java syntax, OOP concepts, and write basic programs.
Day 1–2:
o What is Java? History, Features, JVM, Bytecode
o Java Applications vs Applets
Day 3–4:
o Introduction to OOP: Classes, Objects, Messages
o OOP Principles: Encapsulation, Inheritance, Polymorphism
Day 5–6:
o Java Syntax: Comments, White spaces, Identifiers, Keywords
o Variables, Data types, Type casting, Escape sequences
Day 7:
o Operators and Expressions
o Basic programs and console I/O
✅ WEEK 2: Control Structures & Logic Building
Focus: Learn decision-making and looping structures.
Day 1–2:
o if, if-else, switch statements with examples
Day 3–4:
o Loops: while, do-while, for, nested loops
Day 5:
o break, continue, and loop control
Day 6–7:
o Practice problems: Number patterns, prime check, factorial, etc.
✅ WEEK 3: Arrays, Strings, and Methods
Focus: Handle collections of data and modular code using methods.
Day 1–2:
o 1D and 2D Arrays: Declaration, Initialization, Access
Day 3:
o Array operations: Sum, Max/Min, Search, Sort
Day 4:
o Strings: Declaration, Common string operations
Day 5–6:
o Methods: Defining, Calling, Parameters, Return values
o Method Overloading
Day 7:
o Practice: Mini problems using arrays, strings, and methods
✅ WEEK 4: Classes, Objects & OOP Core
Focus: Core object-oriented programming in Java.
Day 1–2:
o Class structure, Creating objects, Constructors
o this keyword, Static variables and methods
Day 3:
o Nested and Inner classes, finalize method
Day 4–5:
o Inheritance: Basics, super, Multilevel Inheritance
o Method Overriding and Dynamic Dispatch
Day 6:
o Abstract classes
Day 7:
o Practice: Real-life class design and implementation
✅ WEEK 5: Advanced OOP – Interfaces, Exceptions, Packages
Focus: Interface-based design and error-handling.
Day 1–2:
o Packages: Defining, Importing, CLASSPATH
o Standard Packages (java.util, etc.)
Day 3–4:
o Interfaces: Defining, Implementing, Extending, Anonymous
Day 5:
o Exception handling: try, catch, finally, throw, throws
Day 6–7:
o Built-in Exceptions, Nested try, Multiple catch
o Practice: File validation, input checks
✅ WEEK 6: GUI, Multithreading & Multimedia
Focus: Visual interface, animation, and threading.
Day 1–2:
o Multithreading: Thread class, Runnable interface, Lifecycle
o Priority, Synchronization
Day 3–4:
o AWT: Graphics, Fonts, Colors, Layout Managers
o Basic components: Labels, Buttons, Text Fields
Day 5:
o Event handling and Menu Bars
Day 6:
o Multimedia: Images, Sound, Double buffering
Day 7:
o JDBC Introduction (if applicable), revision of complete course