3D Feature Tool Bar
3D Feature Tool Bar
Feature Toolbar
▪ These features can include: Extrude, Revolve, Sweep, Loft, and Boundary
boss, among others.
Cont.…
▪ The definition and some application areas are:
1. Extrude Base:
▪ A feature tool can create 3D object perpendicular to 2D plane.
▪ The extrude base tool allows to create a 3D feature by extending a 2D sketch
in a linear direction.
▪ It is commonly used to add thickness or depth to a sketch, creating solid objects.
▪ Application Areas: Creating basic solid shapes, bracket, blocks, prisms,
generating simple extruded parts.
Cont.…
4. Revolve Base:
▪ The revolve base tool allows to create a 3D feature by revolving a 2D sketch
around an axis.
▪ The sketch is rotated 360 degrees, forming a solid object with rotational symmetry.
▪ Application Areas: Creating cylindrical or symmetrical parts like cylinders, cones,
or bottles, generating features with rotational symmetry.
Cont.…
2. Loft Base:
3. Sweep Base:
▪ A feature tool can create 3D object along to its path.
▪ The sweep base tool allows to create a 3D feature by sweeping a 2D sketch
along a path.
▪ The path can be a 2D or 3D curve, and the sketch profile is extruded or
swept along that path to create the final shape.
▪ Application Areas: Designing features like threads, hoses, wires, or any
shape that follows a specific path, creating complex extrusions or cuts.
Cont.…
5. Boundary Base:
▪ The boundary base tool enables to create a 3D feature by blending or
merging between multiple boundary curves.
▪ It provides more control over the shape and allows to create complex, free-
form surfaces.
▪ Application Areas: Creating complex, organic shapes, designing free-
form surfaces, and ergonomic forms.
2. Editing 3D Features
▪ Editing 3D Features refers to the process of modifying or refining
▪ These two tool bars are essential for constructing and fine-tuning the 3D
geometry of a model within a CAD or 3D modeling software.
Cont.…
Relationship between Sketches and Features tools:
❖ Sketches are typically used to define the shape and dimensions of 2D cross-
sections within the 3D model. Features are then built upon these sketches.
❖ Features are created based on the 2D sketches and involve extruding,
revolving, or otherwise manipulating the sketch geometry to create 3D shapes.
❖ For example, you might create a sketch of a rectangle on a plane and then use
the extrude tool from the Feature Toolbar to make it a 3D block.