0% found this document useful (0 votes)
8 views24 pages

Unit 2 Lecture 21 - IPC

The document provides an overview of Interprocess Communication (IPC) in operating systems, focusing on shared memory and message passing as two primary models. It discusses the advantages of cooperating processes, the producer-consumer problem, and the mechanisms for synchronization and communication. Additionally, it covers the implementation details of direct and indirect communication, message passing synchronization, and buffering strategies.

Uploaded by

ayesha45583
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views24 pages

Unit 2 Lecture 21 - IPC

The document provides an overview of Interprocess Communication (IPC) in operating systems, focusing on shared memory and message passing as two primary models. It discusses the advantages of cooperating processes, the producer-consumer problem, and the mechanisms for synchronization and communication. Additionally, it covers the implementation details of direct and indirect communication, message passing synchronization, and buffering strategies.

Uploaded by

ayesha45583
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 24

OPERATING SYSTEMS

UE22CS242B
IPC - Shared Memory & Message Passing

Suresh Jamadagni
Department of Computer Science
OPERATING SYSTEMS
Slides Credits for all the PPTs of this course

• The slides/diagrams in this course are an adaptation,


combination, and enhancement of material from the following
resources and persons:

1. Slides of Operating System Concepts, Abraham Silberschatz,


Peter Baer Galvin, Greg Gagne - 9th edition 2013 and some
slides from 10th edition 2018
2. Some conceptual text and diagram from Operating Systems -
Internals and Design Principles, William Stallings, 9th edition
2018
3. Some presentation transcripts from A. Frank – P. Weisberg
4. Some conceptual text from Operating Systems: Three Easy
Pieces, Remzi Arpaci-Dusseau, Andrea Arpaci Dusseau
OPERATING SYSTEMS

IPC - Shared Memory and Message Passing

Suresh Jamadagni
Department of Computer Science
OPERATING SYSTEMS
Interprocess Communication
• Processes within a system may be independent or cooperating
• Cooperating process can affect or be affected by other processes, including
sharing data
• Reasons for cooperating processes:
• Information sharing
• Computation speedup
• Modularity
• Convenience
• Cooperating processes need interprocess communication (IPC)
• Two models of IPC
• Shared memory
• Message passing
OPERATING SYSTEMS
Cooperating Processes

• Independent process cannot affect or be affected by the execution of


another process
• Cooperating process can affect or be affected by the execution of another
process
• Advantages of process cooperation
• Information sharing
• Computation speed-up
• Modularity
• Convenience
OPERATING SYSTEMS
Communication Models

• Two models of IPC


a) Message passing
b) Shared memory
OPERATING SYSTEMS
Producer-Consumer Problem

• Paradigm for cooperating processes, producer process produces information that is


consumed by a consumer process

• unbounded-buffer places no practical limit on the size of the buffer


• Consumer may have to wait for new items, but the producer can always produce new items

• bounded-buffer assumes that there is a fixed buffer size


• Consumer must wait if the buffer is empty; producer must wait if the buffer is full
OPERATING SYSTEMS
Bounded-Buffer – Producer Consumer
• Shared data
#define BUFFER_SIZE 10
typedef struct {
...
} item;

item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
• Shared buffer is implemented as a circular array with 2 logical pointers: in and out
• Buffer is empty when in == out; buffer is full when ((in + 1) % BUFFER_SIZE) == out
• Variable in points to the next free position in the buffer; out points to the first full position in
the buffer
• Solution is correct, but can only use BUFFER_SIZE-1 elements
OPERATING SYSTEMS
Bounded-Buffer – Producer

item next_produced;
while (true) {
/* produce an item in next_produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}
OPERATING SYSTEMS
Bounded-Buffer – Consumer

item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;

/* consume the item in next_consumed */


}
OPERATING SYSTEMS
Interprocess Communication – Shared Memory

• An area of memory shared among the processes that wish to communicate

• The communication is under the control of the users processes not the
operating system.

• Major issues is to provide mechanism that will allow the user processes to
synchronize their actions when they access shared memory.
OPERATING SYSTEMS
Shared Memory (Cont.)

• Shared memory allows two or more processes to share a given region of memory.

• Shared memory is the fastest form of IPC, because the data does not need to be copied between the
client and the server.

• The only trick in using shared memory is synchronizing access to a given region among multiple
processes.

• If the server is placing data into a shared memory region, the client shouldn't try to access the data until
the server is done.

• Often, semaphores are used to synchronize shared memory access. (record locking can also be used.)
(A semaphore is a value in an operating system (OS) that controls resource access. )
OPERATING SYSTEMS
Shared Memory (Cont.)
OPERATING SYSTEMS
Interprocess Communication – Message Passing

• Mechanism for processes to communicate and to synchronize their actions

• Message system – processes communicate with each other without


resorting to shared variables

• IPC facility provides two operations:

• send(message)

• receive(message)

• The message size is either fixed or variable


OPERATING SYSTEMS
Message Passing (Cont.)

• If processes P and Q wish to communicate, they need to:

• Establish a communication link between them

• Exchange messages via send/receive

• Implementation issues:

• How are links established?

• Can a link be associated with more than two processes?

• How many links can there be between every pair of communicating processes?

• What is the capacity of a link?

• Is the size of a message that the link can accommodate fixed or variable?

• Is a link unidirectional or bi-directional?


OPERATING SYSTEMS
Message Passing (Cont.)

• Implementation of communication link


• Physical:
• Shared memory
• Hardware bus
• Network
• Logical:
• Direct or indirect
• Synchronous or asynchronous
• Automatic or explicit buffering
OPERATING SYSTEMS
Direct Communication

• Processes must name each other explicitly:


• send (P, message) – send a message to process P
• receive(Q, message) – receive a message from process Q
• Properties of communication link
• Links are established automatically
• A link is associated with exactly one pair of communicating processes
• Between each pair there exists exactly one link
• The link may be unidirectional, but is usually bi-directional
OPERATING SYSTEMS
Indirect Communication

• Messages are directed and received from mailboxes (also referred to as ports)
• Each mailbox has a unique id
• Processes can communicate only if they share a mailbox
• Properties of communication link
• Link established only if processes share a common mailbox
• A link may be associated with many processes
• Each pair of processes may share several communication links
• Link may be unidirectional or bi-directional
OPERATING SYSTEMS
Indirect Communication (Cont.)

• Operations
• create a new mailbox (port)
• send and receive messages through mailbox
• destroy a mailbox
• Primitives are defined as:
• send(A, message) – send a message to mailbox A
• receive(A, message) – receive a message from mailbox A
OPERATING SYSTEMS
Indirect Communication (Cont.)

• Mailbox sharing
• P1, P2, and P3 share mailbox A
• P1 sends; P2 and P3 receive
• Who gets the message?
• Solutions
• Allow a link to be associated with at most two processes
• Allow only one process at a time to execute a receive operation
• Allow the system to select arbitrarily the receiver. Sender is notified who the
receiver was.
OPERATING SYSTEMS
Message Passing - Synchronization

• Message passing may be either blocking or non-blocking


• Blocking is considered synchronous
• Blocking send -- the sender is blocked until the message is received
• Blocking receive -- the receiver is blocked until a message is available
• Non-blocking is considered asynchronous
• Non-blocking send -- the sender sends the message and continue
• Non-blocking receive -- the receiver receives:
• A valid message, or
• Null message
• Different combinations possible
• If both send and receive are blocking, we have a rendezvous between the sender and the receiver
OPERATING SYSTEMS
Message Passing - Synchronization (Cont.)

• Producer-consumer becomes trivial

message next_produced;
while (true) {
/* produce an item in next_produced */
send(next_produced);
}

message next_consumed;
while (true) {
receive(next_consumed);

/* consume the item in next_consumed */


}
OPERATING SYSTEMS
Buffering

• Queue of messages attached to the link (direct or indirect); messages reside in a temporary queue.

• Queues can be implemented in one of three ways

1. Zero capacity – no messages are queued on a link.


Sender must wait for receiver (rendezvous)

2. Bounded capacity – finite length of n messages


Sender must wait if link full

3. Unbounded capacity – infinite length


Sender never waits
• Zero-capacity case is sometimes referred to as a message system with no buffering; other cases are
referred to as systems with automatic buffering
THANK YOU

Suresh Jamadagni
Department of Computer Science Engineering
[email protected]

You might also like