MCQ On 2d Transformation in Computer Graphics
MCQ On 2d Transformation in Computer Graphics
Answer: a
Explanation: A translation is applied to an object by repositioning it along with straight line
path from one location to another.
Answer: d
Explanation: We can translate 2D point by adding translation distances dx and dy.
Answer: c
Explanation: The translation distances (dx, dy) from its original position is called as
translation vector or shift vector.
4. In 2D-translation, a point (x, y) can move to the new position (x’, y’) by using the equation
a) x’=x+dx and y’=y+dx
b) x’=x+dx and y’=y+dy
c) X’=x+dy and Y’=y+dx
d) X’=x-dx and y’=y-dy
View Answer
Answer: b
Explanation: By adding translation distance dx and dy to its originsl position (x, y) we can
obtain a new position (x’, y’).
Answer: a
Explanation: The 2D translation equation is P’=P+T.
Answer: c
Explanation: Translation a rigid body transformation that moves objects without deformation.
Answer: a
Explanation: A straight line segment is translated by applying the transformation equation
P’=P+T to each of line endpoints.
8. Polygons are translated by adding __________ to the coordinate position of each vertex
and the current attribute setting.
a) Straight line path
b) Translation vector
c) Differences
d) Only b
View Answer
Answer: d
Explanation: None.
Answer: b
Explanation: By translating the center coordinates and redraw the figure in new location we
can change the position of a circle or ellipse.
10.The basic geometric transformations are
a) Translation
b) Rotation
c) Scaling
d) All of the mentioned
View Answer
Answer: d
Explanation: These are the basic geometric transformations and other transformations are
reflection and shear.