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Untitled Document
public:
double myPow(double x, int n) {
if (n == 0) {
return 1;
}
if (n < 0) {
x = 1 / x;
// Handle INT_MIN explicitly
if (n == INT_MIN) {
n = INT_MAX;
x *= x; // Compensate for one additional
multiplication
} else {
n = -n;
}
}
if (n % 2 == 0) {
return half * half;
} else {
return x * half * half;
}
}
};
/*
Explanation:
1. **Handling Edge Case for `INT_MIN`**:
- When `n` is `INT_MIN`, negating it directly causes overflow. To
handle this, the function adjusts `n` to `INT_MAX` and multiplies `x`
by itself once.
2. **Recursive Approach**:
- If `n` is 0, return 1 (base case).
- If `n` is negative, invert `x` and adjust `n`.
- Calculate `half` as `myPow(x, n / 2)`.
- If `n` is even, return `half * half`.
- If `n` is odd, return `x * half * half`.
Test Cases:
1. `myPow(2.0, 10)` => 1024.0
2. `myPow(2.0, -2)` => 0.25
3. `myPow(2.0, INT_MIN)` => Very small number (close to 0).
4. `myPow(1.0, INT_MIN)` => 1.0
*/
The code provided for the myPow function is generally correct in terms of implementation,
except for a few edge cases and issues related to handling of INT_MIN. Here's a detailed
explanation:
Issues:
3. Precision Issues: