Java Lec 2
Java Lec 2
range of Java topics from beginner to advanced, including the crucial Collections Framework.
Here's how I would approach teaching someone Java for interviews and internships,
leveraging this PDF:
1. Problem-Solving First: Interviews are about solving problems. Theory is the tool,
not the end goal. Every concept should quickly lead to "How can I use this to solve a
problem?"
2. Why, Not Just What: Explain why a certain feature exists (e.g., why interfaces? why
HashMap over ArrayList for certain tasks?). This shows deeper understanding.
3. Data Structures and Algorithms (DSA) is Key: While the syllabus lists collection
classes, you need to frame them as implementations of fundamental DSA.
4. Big O Notation: Introduce time and space complexity early and revisit it with every
data structure and algorithm.
5. Hands-On & Repetition: Lots of coding. Encourage them to type out examples, not
just copy-paste. The "Practice Problems" in the PDF are vital.
6. Clean Code & Best Practices: From the start, emphasize good naming conventions,
comments (where necessary), and simple, readable code.
7. Common Interview Questions: Pepper your teaching with typical questions related
to the topic at hand.
I'll break this down into phases, mapping to the PDF sections, and adding an interview-prep
layer.
PDF Sections:
o JAVA BASICS
o VARIABLES AND DATA TYPES
o INPUT AND OUTPUT IN JAVA
o OPERATORS
o FLOW CONTROL
Teaching Focus:
o Get them set up with a JDK and an IDE (VS Code with Java extensions,
IntelliJ IDEA Community, or Eclipse).
o "Hello, World!" and beyond: Focus on making them comfortable writing,
compiling, and running simple programs.
o Core Syntax: Variables, primitive types, arithmetic/logical operators, if-else,
switch.
o Input/Output: Scanner for input, System.out.println() for output.
o Why Programming Languages? Briefly touch upon this to give context.
Interview Angle:
o Basic syntax questions.
o Simple logic problems (e.g., "check if a number is even or odd," "find the
largest of three numbers" – as listed in FLOW CONTROL).
o Emphasize the difference between primitive and non-primitive types from the
start.
PDF Sections:
o LOOPS
o FUNCTIONS
o ARRAY (Introduction part)
o STRING (Basics: creation, literals vs. new, immutability, common methods
like length(), charAt(), substring(), equals())
Teaching Focus:
o Iteration: for, while, do-while, forEach. Practice pattern printing, number
problems (Factorial, GCD, LCM, Fibonacci, Prime check).
o Modularity: Writing functions (methods in Java), parameters, return types.
Explain static for main and utility methods.
o Arrays: Single-dimensional arrays – declaration, initialization, iteration.
o Strings: Introduce string immutability early.
Interview Angle:
o Many basic algorithm questions involve loops and arrays (e.g., find min/max
in array, reverse an array, sum of array elements).
o String manipulation questions are very common (palindrome, reverse string).
o "Explain static." "What is string immutability and why is it important?"
PDF Sections:
o CLASSES AND OBJECTS
o JAVA OOPS
Teaching Focus:
o The Four Pillars:
Encapsulation: Getters/setters, access modifiers (public, private,
protected, default).
Inheritance: extends, super, this. Method overriding. "IS-A"
relationship.
Polymorphism: Overriding (runtime) and Overloading (compile-
time).
Abstraction: Abstract classes and interfaces. "HAS-A" vs. "IS-A".
o Constructors (default, parameterized, overloading).
o static members vs. instance members.
o final keyword (variables, methods, classes).
Interview Angle:
o Deep dive into OOP concepts. Expect "Explain X" for all pillars.
o "Difference between abstract class and interface."
o "Can you override a static method?" (No, it's method hiding).
o "What is the final keyword used for?"
o Simple design questions (e.g., "Design a parking lot system" – focus on class
structure).
o The OOP Quiz | Part 1 & 2 will be excellent practice.
Phase 4: Essential Java Features & Error Handling
PDF Sections:
o ADVANCED (File I/O, Exception Handling, BigInteger)
o STRING (Revisit: Escape Sequences, StringBuffer and StringBuilder, Pattern
Searching - though Regex might be too much for initial, focus on basic
contains(), indexOf()).
Teaching Focus:
o Exception Handling: try-catch-finally, throw, throws. Checked vs.
Unchecked exceptions. Creating custom exceptions.
o File I/O: Basic reading from and writing to files (FileReader, FileWriter,
BufferedReader, BufferedWriter).
o StringBuffer vs. StringBuilder: When and why to use them over String.
o BigInteger: For problems involving very large numbers.
Interview Angle:
o "How do you handle exceptions in Java?"
o "Difference between throw and throws?"
o "Checked vs. Unchecked exceptions."
o "When would you use StringBuilder over String?"
o Pattern searching (e.g., KMP) can be an advanced algorithm topic. For now,
focus on built-in string methods.
Phase 5: Data Structures & The Collections Framework (CRITICAL for Interviews)
PDF Sections:
o COLLECTIONS OVERVIEW
o ARRAY LIST
o LINKED LIST
o STACK
o QUEUE
o DEQUE
o PRIORITY QUEUE
o HASHSET AND LINKEDHASHSET
o TREESET
o HASHMAP AND LINKEDHASHMAP
o TREEMAP
o COMPARATOR AND COMPARABLE
o ARRAYS CLASS (utility methods like sort(), binarySearch())
o COLLECTIONS CLASS (utility methods)
o SORTING (in context of Arrays.sort() and Collections.sort())
Teaching Focus:
o Interfaces vs. Implementations: List, Set, Map, Queue, Deque as interfaces.
o For each data structure:
Underlying mechanism (e.g., ArrayList is dynamic array, LinkedList is
nodes, HashMap is hash table).
Time complexity (Big O) of common operations (add, remove, get,
contains). THIS IS SUPER IMPORTANT.
When to use one over the other (e.g., ArrayList vs. LinkedList,
HashMap vs. TreeMap).
How to iterate.
o Comparable vs. Comparator for custom sorting.
o Generics: What they are and why they're used with collections.
Interview Angle:
o This is where most coding interview questions come from.
o "Implement a Stack using an Array/LinkedList."
o "How does HashMap work internally?" (Hashing, collisions, buckets).
o "Difference between HashSet and TreeSet?"
o "When would you use Comparable vs. Comparator?"
o LOTS of practice problems involving these data structures (e.g., two-sum,
valid parentheses, LRU cache, etc.). LeetCode/HackerRank are great resources
here. The PDF's "Practice Problems" will be invaluable.
Phase 6: Modern Java & Advanced Concepts (Good to Know, Increasingly Asked)
PDF Sections:
o JAVA LAMBDA EXPRESSIONS
o JAVA STREAMS
o ADVANCED (MultiThreading)
Teaching Focus:
o Lambda Expressions: Syntax, functional interfaces. How they simplify code
(e.g., with Comparator, event listeners).
o Streams API: map, filter, reduce, collect. Processing collections
declaratively.
o Multithreading (Basics): Creating threads (Thread class, Runnable interface),
basic synchronization (synchronized keyword, wait(), notify()). This is a vast
topic; for internships, a conceptual understanding and ability to write simple
concurrent code is often sufficient.
Interview Angle:
o "What are lambda expressions? Give an example."
o "How can you use Streams to process a list of numbers?"
o Basic questions on threads: "How do you create a thread?", "What is a race
condition?", "What does synchronized do?".
o More advanced companies might ask deeper concurrency questions.
Relate to the PDF: Constantly refer back to the syllabus sections as you cover them.
Use the "Practice Problems": Assign these after covering each topic. Go through
solutions and discuss different approaches.
Encourage Debugging: Teach them how to use an IDE's debugger. It's a crucial skill.
Code Reviews: If possible, review their code for the practice problems, offering
feedback on style, efficiency, and correctness.
Mock Interviews: Once they have a good grasp of several phases, start conducting
mini mock interviews focusing on specific topics, then broader ones.
Resourcefulness: Teach them how to look up Java documentation.
Timeline:
This depends heavily on the learner's aptitude and available time. For interview prep, an
intensive 2-3 months focusing on Phases 1-5 is common. Phase 6 can be an add-on for those
aiming for more advanced roles or wanting a deeper understanding.
By structuring your teaching this way, focusing on the "why" and consistent problem-solving,
you'll effectively prepare your student for Java interviews and internships using this excellent
GeeksforGeeks syllabus.
Okay, here are 10 basic MCQs for several key topics from the provided syllabus, designed to
test fundamental understanding.
1. Which of the following is the correct signature for the main method in Java?
a) public static void main(string[] args)
b) public static void main(String args[])
c) public void main(String[] args)
d) static public void main(String[] args)
o Answer: b) public static void main(String args[])
o Reason: The standard signature for the main method is public static void
main(String[] args) or public static void main(String args[]). Option (a) uses
lowercase string, (c) is missing static, and (d) has an unconventional order for
static and public (though it would compile, (b) is the most standard
representation).
2. Which of these is NOT a primitive data type in Java?
a) int
b) String
c) boolean
d) char
o Answer: b) String
o Reason: String in Java is an object (a class), not a primitive data type. int,
boolean, and char are among Java's 8 primitive data types.
3. To read an integer input from the console, which Scanner method is typically
used?
a) scanner.next()
b) scanner.nextLine()
c) scanner.nextInt()
d) scanner.readInt()
o Answer: c) scanner.nextInt()
o Reason: nextInt() is the method in the Scanner class specifically designed to
parse the next token of the input as an int.
4. What is the output of the following code snippet?
5. int x = 10;
6. if (x > 10) {
7. System.out.println("A");
8. } else if (x == 10) {
9. System.out.println("B");
10. } else {
11. System.out.println("C");
12. }
a) A
b) B
c) C
d) No output
o Answer: b) B
o Reason: The first condition (x > 10) is false. The else if condition (x == 10) is
true, so "B" is printed, and the final else block is skipped.
13. Which operator is used for logical AND in Java?
a) &
b) &&
c) |
d) OR
o Answer: b) &&
o Reason: && is the logical AND operator (short-circuiting). & is the bitwise
AND operator (and can also be used as a non-short-circuiting logical AND).
14. What is the role of the JVM (Java Virtual Machine)?
a) To compile Java source code into bytecode.
b) To provide a runtime environment for executing Java bytecode.
c) To manage Java libraries and dependencies.
d) To write Java code automatically.
o Answer: b) To provide a runtime environment for executing Java bytecode.
o Reason: The JVM interprets/executes Java bytecode, making Java platform-
independent. Compilation is done by the Java compiler (javac).
15. Which keyword is used to define a constant variable in Java?
a) const
b) static
c) final
d) var
o Answer: c) final
o Reason: The final keyword is used to declare a variable whose value cannot
be changed after initialization, effectively making it a constant.
16. What will be the value of result?
17. int a = 5;
18. int b = 2;
19. double result = a / b;
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a) 2.5
b) 2.0
c) 2
d) Compilation Error
o Answer: b) 2.0
o Reason: a / b is an integer division (5 / 2 = 2). This integer result 2 is then
assigned to a double variable result, so it becomes 2.0.
20. Which of the following is an escape sequence for a newline character?
a) \t
b) \r
c) \n
d) \b
o Answer: c) \n
o Reason: \n represents the newline character. \t is tab, \r is carriage return, \b is
backspace.
21. The switch statement in Java can evaluate expressions of which of these types
(pre-Java 7)?
a) int, char, String
b) int, char, byte, short
c) float, double
d) boolean
o Answer: b) int, char, byte, short
o Reason: Before Java 7, switch statements could only work with byte, short,
char, and int (and their wrapper classes, and enums). String support was added
in Java 7. float, double, and boolean are not directly supported in switch cases.
Topic 2: LOOPS
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a) 1 2 3
b) 1 3
c) 1
d) 1 2
o Answer: b) 1 3
o Reason: When i is 1, it prints "1 ". When i is 2, continue is executed, skipping
the print statement for 2. When i is 3, it prints "3 ".
13. A while loop continues to execute as long as its condition is:
a) false
b) true
c) null
d) Equal to zero
o Answer: b) true
o Reason: The while loop repeatedly executes its body as long as the specified
boolean condition evaluates to true.
14. What is a nested loop?
a) A loop that never terminates.
b) A loop inside another loop.
c) A loop that uses recursion.
d) A loop with multiple conditions.
o Answer: b) A loop inside another loop.
o Reason: A nested loop is a control flow statement where one loop structure is
contained within the body of another loop structure.
15. If you need to print a table of a number (e.g., multiplication table of 5 up to 10),
which loop structure is often most intuitive?
a) do-while
b) while with a complex condition
c) for loop
d) forEach loop (if using a pre-defined collection of multipliers)
o Answer: c) for loop
o Reason: A for loop is ideal when the number of iterations is known or can be
easily determined, like iterating from 1 to 10 for a multiplication table.
16. What happens if the condition in a while loop is initially false?
a) The loop body executes once.
b) The loop body executes infinitely.
c) The loop body does not execute at all.
d) A runtime error occurs.
o Answer: c) The loop body does not execute at all.
o Reason: A while loop checks its condition before the first execution of its
body. If the condition is false initially, the body is skipped entirely.
1. Which keyword is used to indicate that a method does not return any value?
a) null
b) void
c) empty
d) returnless
o Answer: b) void
o Reason: The void keyword specifies that a method does not have a return
value.
2. What does the static keyword mean when applied to a method?
a) The method can only be called once.
b) The method belongs to the class, rather than an instance of the class.
c) The method cannot be overridden.
d) The method's return value is constant.
o Answer: b) The method belongs to the class, rather than an instance of the
class.
o Reason: Static methods are associated with the class itself and can be called
using the class name without creating an object of the class.
3. Method overloading in Java means:
a) Two or more methods in the same class have the same name but different
implementations.
b) Two or more methods in the same class have the same name but different
parameter lists (number, type, or order of parameters).
c) A method in a subclass has the same signature as a method in its superclass.
d) A method calls itself.
o Answer: b) Two or more methods in the same class have the same name but
different parameter lists (number, type, or order of parameters).
o Reason: Method overloading allows multiple methods with the same name to
exist as long as their parameter lists differ, enabling them to perform similar
operations on different types or numbers of inputs.
4. What are parameters in a method definition?
a) Values returned by the method.
b) Variables declared inside the method body.
c) Variables listed in the method's signature that receive values when the method is
called.
d) Constant values used by the method.
o Answer: c) Variables listed in the method's signature that receive values when
the method is called.
o Reason: Parameters are placeholders for the values (arguments) that are
passed to the method when it is invoked.
5. The return statement in a method is used to:
a) Declare a variable.
b) Terminate the method's execution and optionally pass a value back to the caller.
c) Call another method.
d) Print a value to the console.
o Answer: b) Terminate the method's execution and optionally pass a value
back to the caller.
o Reason: The return statement exits the current method. If the method is not
void, return must be followed by an expression of the method's declared return
type.
6. If a method is declared as public int calculate(int a, int b), which of the following
is a valid call (assuming obj is an instance of the class)?
a) obj.calculate();
b) int result = obj.calculate(5, 10.5);
c) int result = obj.calculate(5, 10);
d) obj.calculate("5", "10");
o Answer: c) int result = obj.calculate(5, 10);
o Reason: The method expects two integer arguments. Option (a) provides no
arguments, (b) provides a double, and (d) provides strings.
7. What is the scope of a variable declared inside a method (local variable)?
a) Throughout the entire class.
b) From the point of declaration until the end of the method.
c) Only within the if block it's declared in.
d) It is accessible globally in the program.
o Answer: b) From the point of declaration until the end of the method.
o Reason: Local variables are only accessible within the block (e.g., method) in
which they are declared.
8. Can a void method contain a return; statement?
a) No, void methods cannot have any return statement.
b) Yes, but only if it returns null.
c) Yes, to exit the method early, but it cannot return a value.
d) No, this will cause a compilation error.
o Answer: c) Yes, to exit the method early, but it cannot return a value.
o Reason: A void method can use return; (without any value) to explicitly exit
the method before its end is reached, often used within conditional logic.
9. Command Line Arguments in Java are passed to the main method as:
a) An array of integers.
b) A List of Strings.
c) An array of Strings.
d) A single String separated by spaces.
o Answer: c) An array of Strings.
o Reason: The main method's signature public static void main(String[] args)
shows that command line arguments are received as an array of String objects.
10. What is the primary benefit of using functions/methods in programming?
a) To make the program run faster.
b) To reduce the number of variables used.
c) To improve code reusability, organization, and readability.
d) To allow the use of global variables.
o Answer: c) To improve code reusability, organization, and readability.
o Reason: Functions allow breaking down complex problems into smaller,
manageable, and reusable pieces of code, making the overall program easier to
understand, debug, and maintain.
Topic 4: ARRAY
Topic 5: STRING
1. Which OOPS concept describes the bundling of data (attributes) and methods
(behaviors) that operate on the data into a single unit or object?
a) Inheritance
b) Polymorphism
c) Encapsulation
d) Abstraction
o Answer: c) Encapsulation
o Reason: Encapsulation is the mechanism of wrapping data and the code acting
on the data (methods) together as a single unit. It also often involves
restricting direct access to some of an object's components (data hiding).
2. What is a constructor in Java?
a) A method used to destroy objects.
b) A special method used to initialize objects when they are created.
c) A method that must return a value.
d) A static method for class-level operations.
o Answer: b) A special method used to initialize objects when they are created.
o Reason: A constructor has the same name as the class and is invoked
automatically when an object of that class is instantiated using the new
keyword.
3. The this keyword in Java refers to:
a) The superclass of the current object.
b) A static variable of the class.
c) The current instance of the class.
d) The class itself.
o Answer: c) The current instance of the class.
o Reason: this is a reference to the current object whose method or constructor
is being called. It can be used to refer to instance variables or call other
constructors of the same class.
4. Which access modifier provides the most restrictive access level?
a) public
b) protected
c) default (no modifier)
d) private
o Answer: d) private
o Reason: private members are accessible only within the same class where
they are declared.
5. Inheritance in OOP allows a class to:
a) Hide its implementation details.
b) Acquire the properties and methods of another class.
c) Have multiple forms.
d) Contain objects of other classes.
o Answer: b) Acquire the properties and methods of another class.
o Reason: Inheritance enables a new class (subclass or derived class) to inherit
attributes and behaviors from an existing class (superclass or base class),
promoting code reuse.
6. If a class Dog extends class Animal, then:
a) Animal is the subclass, Dog is the superclass.
b) Dog is the subclass, Animal is the superclass.
c) Dog and Animal are unrelated.
d) Dog must implement all methods of Animal.
o Answer: b) Dog is the subclass, Animal is the superclass.
o Reason: The extends keyword indicates that Dog inherits from Animal. Dog
is more specialized (subclass), and Animal is more general (superclass).
7. Method overriding is an example of which OOP concept?
a) Encapsulation
b) Compile-time Polymorphism
c) Abstraction
d) Run-time Polymorphism
o Answer: d) Run-time Polymorphism
o Reason: Method overriding allows a subclass to provide a specific
implementation for a method that is already defined in its superclass. The
decision of which method version to call is made at runtime.
8. An abstract class in Java:
a) Cannot have any concrete (non-abstract) methods.
b) Must be declared final.
c) Cannot be instantiated directly.
d) Can only have private members.
o Answer: c) Cannot be instantiated directly.
o Reason: Abstract classes are meant to be subclassed. They may contain
abstract methods (methods without a body) that subclasses must implement.
You cannot create an object of an abstract class using new.
9. An interface in Java can contain:
a) Only concrete methods.
b) Instance variables and concrete methods.
c) Abstract methods, default methods, static methods, and constant variables (public
static final).
d) Only constructors.
o Answer: c) Abstract methods, default methods, static methods, and constant
variables (public static final).
o Reason: Interfaces define a contract. Traditionally, they only had abstract
methods and constants. Java 8+ allows default and static methods in interfaces
as well.
10. What is the purpose of the super keyword in inheritance?
a) To refer to the current instance of the class.
b) To call a static method of the superclass.
c) To refer to the immediate superclass object, often to call its constructor or methods.
d) To create an instance of the superclass.
o Answer: c) To refer to the immediate superclass object, often to call its
constructor or methods.
o Reason: super is used to access members (fields or methods) of the superclass
or to invoke a superclass constructor from a subclass constructor.
Topic 7: ADVANCED (Focus on Exception Handling & File I/O for basic MCQs)
1. Which of the following is the primary interface for an ordered collection (also
known as a sequence) that allows duplicate elements?
a) Set
b) Map
c) List
d) Collection
o Answer: c) List
o Reason: The List interface represents an ordered collection where elements
can be accessed by their integer index and duplicates are allowed.
2. Which collection interface does NOT allow duplicate elements?
a) List
b) Queue
c) Set
d) Map
o Answer: c) Set
o Reason: The Set interface models the mathematical set abstraction and does
not permit duplicate elements.
3. Which collection interface is used for storing key-value pairs?
a) List
b) Set
c) Collection
d) Map
o Answer: d) Map
o Reason: The Map interface represents a collection of key-value pairs, where
each key must be unique.
4. ArrayList is an implementation of which interface?
a) Set
b) Map
c) List
d) Deque
o Answer: c) List
o Reason: ArrayList is a resizable array implementation of the List interface,
providing fast random access.
5. HashSet is an implementation of which interface and primarily uses what for
storage?
a) List, an array
b) Set, a hash table
c) Map, a tree
d) Queue, a linked list
o Answer: b) Set, a hash table
o Reason: HashSet implements the Set interface and uses a hash table
(internally a HashMap) for storing its elements, which means it does not
guarantee any order.
6. What are Generics in the Java Collections Framework used for?
a) To increase the speed of collection operations.
b) To provide type safety by allowing you to specify the type of objects a collection
can hold.
c) To automatically sort elements in a collection.
d) To allow collections to store elements of any primitive type directly.
o Answer: b) To provide type safety by allowing you to specify the type of
objects a collection can hold.
o Reason: Generics enable you to create collections that are type-safe, meaning
the compiler can check if you are trying to add an incompatible type,
preventing ClassCastException at runtime.
7. Which of these is a common implementation of the Map interface that does not
guarantee any order of its entries?
a) TreeMap
b) LinkedHashMap
c) HashMap
d) Hashtable
o Answer: c) HashMap
o Reason: HashMap makes no guarantees as to the iteration order of the map; in
particular, it does not guarantee that the order will remain constant over time.
TreeMap sorts by key, and LinkedHashMap maintains insertion order.
8. If you need a List implementation that provides fast insertion and deletion
operations, especially in the middle of the list, which one is generally preferred
over ArrayList?
a) Vector
b) LinkedList
c) CopyOnWriteArrayList
d) Stack
o Answer: b) LinkedList
o Reason: LinkedList is implemented as a doubly-linked list. Insertions and
deletions are faster (O(1) if you have a reference to the node) compared to
ArrayList (O(n)) because no shifting of elements is required. However,
random access is slower (O(n)) in LinkedList.
9. To iterate over a collection, which common design pattern is used by the Java
Collections Framework?
a) Observer pattern
b) Iterator pattern
c) Singleton pattern
d) Factory pattern
o Answer: b) Iterator pattern
o Reason: The Iterator interface provides a standard way to traverse elements in
a collection sequentially without exposing its underlying representation.
10. What is the main difference between ArrayList and Vector?
a) ArrayList is synchronized, Vector is not.
b) Vector is synchronized (thread-safe), ArrayList is not.
c) ArrayList can only store Strings, Vector can store any object.
d) Vector is part of an older, legacy collection framework and generally deprecated in
favor of ArrayList.
o Answer: b) Vector is synchronized (thread-safe), ArrayList is not.
o Reason: Vector's methods are synchronized, which makes it thread-safe but
can lead to performance overhead in single-threaded environments. ArrayList
is unsynchronized and generally preferred. (d) is also true to an extent, but (b)
is the primary technical difference.
Okay, for an interview and internship focus, you need to prioritize topics based on what's
frequently asked and what demonstrates a strong foundational understanding and problem-
solving ability. Here's a breakdown of the most important topics from the syllabus, along
with why they're important and what interviewers typically probe:
Teaching Strategy:
Hands-on Coding: For every concept, especially DSA and OOP, make them write
code. The "Practice Problems" in the PDF are crucial. Supplement with LeetCode
(Easy/Medium) for DSA.
Explain the "Why": Don't just teach syntax. Explain why a feature exists, its
benefits, and its trade-offs.
Mock Interviews: Once they've covered Tier 1 and 2, conduct mock interviews
focusing on these topics. Ask them to explain concepts and solve coding problems on
a whiteboard or shared editor.
Big O Emphasis: Constantly bring up time and space complexity when discussing
algorithms and data structures.
By focusing heavily on Tiers 1 and 2, and then supplementing with Tier 3, your student will
be well-prepared for the technical aspects of Java internship interviews.