Code Scheduling in Compiler Design
Code Scheduling in Compiler Design
Code scheduling is a compiler optimization technique used to improve instruction-level parallelism (ILP) and
overall program execution speed by reordering instructions without changing the program's output. It aims to
minimize stalls caused by data dependencies, control dependencies, and resource conflicts.
Optimizes instruction ordering within a single basic block (a straight-line sequence of code with no
branches except at the end).
Limited scope but effective in reducing pipeline stalls.
2. Global Scheduling
Optimizes instruction scheduling across multiple basic blocks, considering control flow structures such
as loops and branches.
More complex but can achieve better performance improvements than local scheduling.
Selects a "trace" (a frequently executed path through the program) and schedules instructions optimally
along that path.
Uses speculative execution by moving instructions above branches.
Example:
c
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if (A > B) {
C = D + E;
}
F = G + H;
Before Scheduling:
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CMP A, B
JLE ELSE
ADD C, D, E // Only executes if A > B
ELSE:
ADD F, G, H
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ADD F, G, H // Moved before the branch
CMP A, B
JLE ELSE
ADD C, D, E
2. Software Pipelining
Mainly used for loops, it schedules instructions across multiple iterations to keep functional units busy.
Example:
c
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for (i = 0; i < N; i++) {
A[i] = B[i] + C[i];
}
css
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Load B[i]
Load C[i]
ADD A[i], B[i], C[i]
Store A[i]
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Load B[i] // Load next iteration’s B while computing the current one
Load C[i]
ADD A[i], B[i], C[i]
Store A[i]
3. Percolation Scheduling
Moves instructions across basic blocks, even past branches, while ensuring correctness.
Used in Very Long Instruction Word (VLIW) architectures.
Example:
If an instruction depends on a previous one but can be executed earlier, it is moved before the branch condition
evaluation.
Conclusion
Global scheduling techniques like trace scheduling, software pipelining, and percolation scheduling improve
execution efficiency by reordering instructions across multiple basic blocks. These techniques are crucial for
optimizing modern high-performance computing applications.
You said:
Parallelism in Computing
Parallelism refers to the ability to execute multiple tasks or instructions simultaneously, improving
computational speed and efficiency. It is widely used in modern computing architectures to maximize
performance.
Types of Parallelism
1. Instruction-Level Parallelism (ILP)
2. Data Parallelism
3. Task Parallelism
Different tasks (or functions) are executed simultaneously on different cores or processors.
Tasks may operate on different data or perform different functions.
Example: A web server handling multiple user requests at the same time.
Multiple threads within a program execute independently but may share data.
Common in multi-threaded applications running on multi-core CPUs.
Example: A video editing software rendering multiple effects on different cores.
5. Pipeline Parallelism
3. Data Parallelism
Distributes data across multiple processors or cores to execute the same operation in parallel.
Example: Vectorized operations in GPUs for matrix multiplication.
4. Task-Level Parallelism
Different tasks run in parallel, either on separate processors or within the same processor using multi-
threading.
Example: A web browser rendering a webpage while downloading a file in the background.
5. Distributed Parallelism
Conclusion
Parallelism is essential for modern computing, ranging from bit-level optimizations to large-scale distributed
computing. Different types and levels of parallelism are combined to maximize performance across different
hardware architectures.
You said:
Occurs when an instruction needs the result of a previous instruction before it can execute.
Example:
assembly
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A = B + C # Instruction 1
D = A * E # Instruction 2 (depends on A)
Occurs when an instruction writes to a register or memory location that a previous instruction reads from.
Example:
assembly
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A = B + C # Instruction 1 (reads B)
B = D * E # Instruction 2 (writes to B)
Here, Instruction 2 writes to B, but Instruction 1 needs to read B first. If executed out of order, it could
lead to incorrect results.
Occurs when two instructions write to the same register or memory location.
Example:
assembly
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A = B + C # Instruction 1 (writes to A)
A = D * E # Instruction 2 (writes to A)
Here, if Instruction 2 executes before Instruction 1 finishes, it overwrites the value of A, leading to
incorrect results.
4. Control Dependency
Example:
assembly
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if (X > Y) {
A = B + C; # Dependent on branch outcome
}
D = E * F;
Here, A = B + C executes only if X > Y, meaning its execution is dependent on the branch instruction.
Passes data directly between pipeline stages instead of waiting for memory writes.
Example: Forwarding the result of A = B + C directly to the next instruction instead of waiting for it to
be written and read from memory.
2. Register Renaming
3. Loop Unrolling
4. Speculative Execution
Executes instructions before knowing the final branch decision and rolls back if needed.
Example: Modern CPUs use branch prediction to guess outcomes and execute instructions ahead of
time.
Conclusion
Data dependencies impact parallel execution and pipeline performance. Techniques like forwarding, register
renaming, and speculative execution help mitigate these dependencies, improving overall efficiency.