Message
Message
return closestPlayer
end
game:GetService("RunService").RenderStepped:Connect(function()
if isLockedOn and currentTarget then
local targetPlayer = currentTarget
if targetPlayer then
local camera = game.Workspace.CurrentCamera
local targetPosition = targetPlayer.Character.HumanoidRootPart.Position
local cameraPosition = camera.CFrame.Position
camera.CFrame = CFrame.new(cameraPosition, targetPosition)
else
isLockedOn = false
end
end
end)
game:GetService("UserInputService").InputBegan:Connect(onKeyPress)