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Cambridge Primary Digital Literacy & Computing Curriculum Framework

The document outlines the curriculum framework for Digital Literacy and Computing at Grand International School in Luanda, Angola, covering various stages from primary to advanced levels. It details course outlines for each term, including topics such as computer basics, software applications, digital safety, and programming concepts. The curriculum is designed to enhance students' understanding of technology and its applications in everyday life.
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0% found this document useful (0 votes)
26 views9 pages

Cambridge Primary Digital Literacy & Computing Curriculum Framework

The document outlines the curriculum framework for Digital Literacy and Computing at Grand International School in Luanda, Angola, covering various stages from primary to advanced levels. It details course outlines for each term, including topics such as computer basics, software applications, digital safety, and programming concepts. The curriculum is designed to enhance students' understanding of technology and its applications in everyday life.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Centre AO101

GRAND INTERNATIONAL SCHOOL


LUANDA, ANGOLA

Curriculum Framework
Cambridge Primary
Digital Literacy & Computing 0072/0059

September 2022 – June 2023

Cambridge
Version 2.0 Pathway

1
STAGE 1 DIGITAL LITERACY COURSE OUTLINE (0072)
TERM 1 TERM 2 TERM 3
Unit 1: Know your computer Unit 4: The Computer mouse Unit 6: Introduction to MS Paint

o Machines. o Mouse pointer. o How to start Paint.


o A computer as a smart machine. o Mouse pad. o Ribbon.
o The uses of a computer. o How to hold the mouse. o Drawing area.
o The functions of the mouse. o How to save a picture.
Unit 2: Parts of a Computer

o CPU. Unit 5: Starting and shutting down the


computer
o Monitor.
o How to start a computer.
o Keyboard.
o How to shut down a computer. Unit 7: Safe and secure (SOW)
o Mouse.
o Do(s) and don´t(s) for using computer o What is a password?
o Printer.
safely. o Importance of passwords.
o Speakers.
o Using passwords to log into a
Unit 3: Keys and Keyboard computer.

o Keyboard. o How to report unsafe digital content.

o Keyboard keys.

2
STAGE 2 DIGITAL LITERACY COURSE OUTLINE (0072)
TERM 1 TERM 2 TERM 3
Unit 1: Know Your Computer Unit 4: The Keyboard and the Mouse Unit 7: Animation (SOW)

o Input devices. o The keys on a keyboard. o Recording digitalized media


o Processing device. o The computer mouse and its function. (photography, video and audio).
o Output devices. o
o Storage devices. o Find, open, save and delete
documents within a folder structure.
Unit 2: Working with Windows Unit 5: Fun with paint
o Recognise onscreen navigation
o Starting a computer. o How to start paint. symbols, including. ←, →.
o Operating system. o Components of the Paint window. o Begin to use menus to find and use
o Desktop. o Using the tools in Paint. the cut, copy and paste functions,
o Opening an application using the o Shapes. and to open dropdowns.
start menu. o How to Open a new Window.
o Opening an application by selecting o How to save a picture. Unit 8: The digital World (SOW)
an icon on the desktop. o How to open a saved picture. o Hardware and software.
o Shutting down a computer. o How to close paint. o Network and internet
o World Wide Web
Unit 3: Applications of a Computer Unit 6: Introduction to Microsoft Word Hyper links
2010

3
o Digital recording devices
o Differences between humans and o How to open Microsoft Word 2010.
(photography, audio,
computers. o Components of Microsoft Word 2010.
o Video).
o Types of computers o How to create a new document.
o Digital arts (paintings).
o Uses of computers. o How to save a document.
o Find, open, save and delete
o How to open a saved document.
documents in a folder.
o How to close a document. o Onscreen navigation symbols,
including ←, →.
o Use cut, copy, paste functions, and
open dropdowns.

STAGE 3 DIGITAL LITERACY & COMPUTING COURSE OUTLINE (0072/0059)

TERM 1 TERM 2 TERM 3


Unit 1: Know your computer Unit 9: MS Word 2007 Interface Unit 11: Secret Codes (SOW-COMP)

o Definition of a computer o Opening and saving an MS Word o Codes


o Hardware and software. document. o Types of codes
o Operating system. o Typing and selecting text. o Ciphers.
o The History of computers (Ref: Unit 3.4: o Copying and cutting and pasting text.
Schemes of Work). o Using Find and Replace options. Unit 10: Computational Thinking
o Redo and Undo options. (SOW-COMP)
o Using/checking spelling & Grammar.
o Changing case, font – style, colour, size, o Definition of Algorithm.
bold, italic, underline. o The importance of algorithm
o Bullets and numbering, shading.
o Inserting images, tables and shapes.
Unit 2: Using Windows Unit 8: Introduction to Logo Unit 12: Data Café (SOW-COMP)
o Desktop o Starting MSWLogo o Definition of data.
o Taskbar o MSWLogo windows and screen o Types of data.
o Icons o How to record different types of data.
Unit 9: Logo-Basic commands

4
o Shutting down the computer. o Commands and abbreviations
o Gadgets and accessories o Using MSWLogo commands
Unit 4: Formatting Text in Paint o Drawing with repeat command
o Text tool and text tab.
Unit 6: Further coding (SOW-COMP)
o Parts of the Text tab.
o How to write simple programs.
Unit 6: Introduction to Tux Paint Unit 10: Safe digital research (SOW-DL)
o Algorithms.
o Tux Paint. o Websites and web browsers. o Debugs.
o Familiarization with Tux Paint window. o Search engines and Keywords.
o Learning to use some common tools in Tux o Digital footprints and online content.
Paint o Research Project: Making a leaflet using
text
o Processing software about your local
area.

STAGE 4 DIGITAL LITERACY & COMPUTING COURSE OUTLINE (0072/0059)


TERM 1 TERM 2 TERM 3
Unit 6: MSW Logo – using pen colour and pen
Unit 1: Know your computer Unit 9: Online communities (SOW-DL)
sizes
o Input Devices. o SETPENSIZE command, o Online ethics.
o Output devices (Ref: Unit 4.1: input, process, SETPENCOLOUR command. o Safety and well-being when using digital
output technology
Unit 7: MSW Logo – text commands and
Computing Schemes of Work). o Digital/Online and offline communication and
arithmetic operations
o Central Processing Unit. communities.
o Computer memory. o MAKE command. o Benefits and risks of online anonymity.
o Specific applications of computers. o SHOW command. o Online Sharing (images, videos, information,
o Limitations of computers. o PRINT command. opinion).
o Data type and their sizes o LABEL command. Unit 10: Programming Loops (SOW-COMP)
o Primary and secondary memory. o Arithmetic operations in MSW logo.
Unit 2: Using Windows o Definition of loops.
o Desktop background. o Codes.
Unit 8: Introduction to MS PowerPoint

5
o Screen saver. o Algorithm.
o Starting MS PowerPoint 2010.
o Setting the date and time. o How to create programs using loops.
o Components of the MS PowerPoint 2010
o Files and folders. Unit 11: Network and Communication (SOW-
windows.
o Windows media player. o Creating a new presentation. COMP)
o Accessories. Saving a presentation.
o o Introduction.
Unit 3 MS Word 2010 – Formatting Text o Worked example. o Definition of Network.
o Font. o MS PowerPoint 2010 views. o Internet.
o Highlighting text. o Running a slide show. o Advantages and disadvantages of internet.
o Borders and shading. o Opening an existing presentation. Unit 12: Data Handling (SOW-COMP)
o Text alignment. o Printing a presentation.
o Data vs information.
Unit 5: MSW Logo - Drawing polygons and o Choosing and exiting MS PowerPoint 2010.
o Identifying data record and field in excel.
circles
o Physical vs digital database.
o Drawing two lines with an angle.
o Drawing a square.
o Drawing a triangle.
o PENUP (PU) command.
o PENDOWN (PD) command.
o PENNORMAL (PN) command.
o HIDETURTLE (HT) command.
o SHOWTURTLE (ST) command.
o REPEAT command.
o How to draw a circle.
o How to draw an arc.
o How to save MSW logo picture – BMP or
GIF.

STAGE 5 DIGITAL LITERACY & COMPUTING COURSE OUTLINE (0072/0059)


TERM 1 TERM 2 TERM 3
Unit 5: MS PowerPoint 2010 – Editing & formatting
Unit 1: Know your computer Unit 7: The Internet
slides
o History of internet.
o Input – Process – Output (IPO cycle). o How to edit a slide. o Who governs the internet.
o Computer networks. o How to format a slide. o Services provided by internet.
o Types of networks. o Text alignment. o Basic internet terms.
o Bullets and numbering. o How to start internet.
Unit 2: Using windows

6
o Operating System.
o Search options. o Internet explorer.
o Run options. o Netiquettes.
o How to change the slide theme.
o On-screen keyboard. Unit Viruses.
o 8: Learning algorithms
o How to change the background style.
o Control panel.
o How to add graphics to presentation. o Algorithms.
o Inserting video and audio files. o Flow charts.
Unit 3: MS Office at a glance Unit 6: Introduction to MS Excel 2010
o Pseudocodes.
o Application of Microsoft office. o Starting MS Excel 2010. o Types of programming statements.
o Components of MS office 2010 Windows. o Key terms. o Cyber bullying.
o Microsoft Word. o How to insert text, numbers and formulae. Unit 9: Introduction to Scratch
o Microsoft PowerPoint. o Cell alignment.
o Why Scratch.
o Microsoft Excel. o Inserting rows and columns.
o How to start scratch.
Unit 4: MS Word 2010 – Inserting objects and o Inserting worksheets.
o Components of Scratch windows.
drawings o Inserting cells.
o Adding new sprite.
o Inserting pictures. o Resizing row height and column width.
o Steps to start a new project.
o Inserting ClipArt. o Deleting worksheets, rows, columns and cells.
o Moving a sprite.
o Inserting Word Art. o Alignment of data in Excel.
o Adding sound to a project.
o Inserting page number. o Autofill options.
o Saving a project.
o Drawing shapes. o Editing data.
o Opening an existing project.
o Saving an MS Excel 2010 file.
o How to exit from scratch.
o Opening an already saved MS Excel 2010 file.
o Opening a blank workbook. Unit 10: Coding with numbers
o Printing an MS 2010 file. o Variables.
o Exiting MS Excel 2010. o Developing programs with ‘equal to’ comparison
operators.
o Develop programs with simple conditional
statements.
o Plan instructions for objects within a program
o Understand and use arithmetic (+, -) operators in
algorithms.
o Develop programs with a variable modified using
arithmetic operators.
o Understand and use selection in algorithms,
limited to IF, THEN, ELSE.

STAGE 6 DIGITAL LITERACY & COMPUTING COURSE OUTLINE (0072/0059)


TERM 1 TERM 2 TERM 3

7
Unit 5: MS Word 2007 – Advanced
Unit 1: Know your computer Unit 9: More about MS Excel
Features
o Early calculating devices o Headers and footers.
o Entering data
o Evolution of computers o Footnotes and Endnotes
o Formatting numbers.
o Classification of computers o Drop cap and Tab Stop
o Modifying and formatting data.
o Functional components of a computers o Using Show/Hide tool
o Creating custom lists.
o Categorisation of software o Format Painter and Columns
o Formulas, functions and graphs (bar, line
o Primary & secondary memory o Increase or decrease indentation
graphs, charts).
o Thesaraus.
Unit 2: Operating System o Borders and Shading Unit 10: My digital presence (DL FWR)
o Page Setup and Margins o Instant messaging.
o Operating System.
o Applying built-in styles o Data security and privacy.
o Booting.
o Online communication and
o Functions of an operating system.
Unit 6: Coding with numbers Unit 5.2 (New) consequences.
o Types of Operating System.
o Definition of Variables o Digital footprint.
o Operating System Interface.
o How to use numbers for coding o Cyber bullying.
o Importance of ‘Shut down’.
o Comparison and Selection Unit 11: Networking Unit 5.4 (New)
Unit 3: Binary decision make Unit 5.1 (New) o Conditional statement o Problem caused by failing network
o Bug and debug o The role of servers and clients in network
o Definition of Binary o The world wide web vs internet
Unit 7: Our changing digital world (DL FWR) o The wi-fi vs Ethernet
o Representing data in binary
o Comparing two algorithms o Digital mapping software o Decoding with Caesar and the Pigpen
o Identify bits and bytes o Use search functions to find information. Cipher
o Identifying kilobytes and megabytes o Use devices to create digital artefacts, Unit 12: Introduction to Email
(sound, video, text, other multimedia) o Uniform Remote Locator.
Unit 4: Advanced PowerPoint 2007 o Edit images by changing colour, size and o Email, advantages/Limitations.
cropping. o Creating and opening an email account.
o Creating a presentation using a template o Benefits of computer use to society. o Composing an email.
o Creating a presentation using themes o Project Presentation: Impact of technology o Signing out from an email account
o Photo Album on a country Unit 13: Internet of smart things Unit 5.5
o Custom Animation (New)
Unit 8: Data Collections and Analysis Unit o Identify devices connected to internet
o Inserting charts and tables
5.3 (New)

8
o Data o Issues caused by failing internet
o How to analyses a data o How AI software simulates human
o Types of data intelligence

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