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Java GUI Learning Basic To Advanced

The document provides a comprehensive guide to mastering Java GUI programming, covering topics from basic concepts to advanced techniques. It includes detailed sections on AWT, Swing, JavaFX, event handling, custom painting, and file handling, along with mini projects for practical application. Best practices and common mistakes are also highlighted to enhance the learning experience.

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Abhay Singh
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0% found this document useful (0 votes)
2 views3 pages

Java GUI Learning Basic To Advanced

The document provides a comprehensive guide to mastering Java GUI programming, covering topics from basic concepts to advanced techniques. It includes detailed sections on AWT, Swing, JavaFX, event handling, custom painting, and file handling, along with mini projects for practical application. Best practices and common mistakes are also highlighted to enhance the learning experience.

Uploaded by

Abhay Singh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Mastering Java GUI: From Basics to Advanced

1. Introduction to Java GUI

- What is GUI programming?

- AWT vs Swing vs JavaFX

- Overview of Java's GUI libraries

2. Java AWT (Abstract Window Toolkit) Basics

- AWT Components: Frame, Button, Label, TextField, Checkbox, Choice

- AWT Layout Managers: FlowLayout, BorderLayout, GridLayout

- Event Handling in AWT

- AWT example programs with output

3. Java Swing Basics

- Introduction to Swing and MVC architecture

- JFrame, JPanel, JLabel, JButton, JTextField, JCheckBox, JRadioButton, JComboBox

- Layout Managers in Swing

- FlowLayout, BorderLayout, GridLayout, BoxLayout

- Event Handling with Listeners: ActionListener, ItemListener, KeyListener, etc.

4. Intermediate Swing Components

- JTextArea, JPasswordField, JSlider, JSpinner, JTabbedPane, JSplitPane

- Menus: JMenu, JMenuItem, JMenuBar

- Dialogs: JOptionPane, JDialog

- Tooltips and Accelerators

5. Tables and Trees

- JTable - Creating and customizing tables

- JTree - Displaying hierarchical data


- Rendering and editing cells

6. Graphics and Custom Painting

- Drawing shapes using paint() and paintComponent()

- Drawing lines, rectangles, ovals, polygons

- Colors, fonts, and images

- Mouse and keyboard event handling in graphics

7. Advanced GUI Concepts

- Multithreading in GUI (SwingWorker)

- Timer and animations

- Model-View-Controller (MVC) design pattern

- Custom components

- Pluggable Look and Feel

8. File Handling and GUI Integration

- Open/Save file dialogs using JFileChooser

- Reading and writing files with GUI

- Displaying file content in JTextArea

9. JavaFX Introduction (Optional Advanced)

- JavaFX vs Swing

- Basic JavaFX components: Stage, Scene, Button, TextField

- JavaFX Layouts: VBox, HBox, BorderPane, GridPane

- CSS styling in JavaFX

10. Mini Projects with GUI

- Calculator App

- Student Form with File Save


- Todo List Manager

- Login Form with Password validation

- Drawing App with Mouse

11. Summary & Best Practices

- Thread-safety in Swing

- Reusability of GUI components

- Common mistakes to avoid

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