Executor Text
Executor Text
local ui_toggle_fly
local flying = false
local flyspeed = 65
local aimbot = false
local aimbottarget
--[[
--
-- Character
--
--]]
do
function UpdateCharacter ()
char = plr.Character
human = char:WaitForChild("Humanoid")
torso = human.Torso
end
repeat wait() until plr.Character
UpdateCharacter()
plr.CharacterAdded:Connect(UpdateCharacter)
plr.CharacterRemoving:Connect(function()
ui_toggle_fly:Set(false)
end)
end
--[[
--
-- Properties
--
--]]
local SetProperty
local RestoreProperty
do
--
-- Instance
--
local InstanceHasProperty
local GetCustomInstanceProperty
local SetCustomInstanceProperty
do
local customprops = {}
--
-- Properties
--
local GetCached
local SetCached
do
function CachedProperty (prop)
return 'epic_cached_' .. prop
end
GetCached = function(obj, prop) return Get(obj,
CachedProperty(prop)) end
SetCached = function(obj, prop, value) Set(obj,
CachedProperty(prop), value) end
end
--[[
--
-- Aimbot
--
--]]
game:GetService("RunService").RenderStepped:Connect(function()
if aimbot then
local cam = game:GetService("Workspace").CurrentCamera
if not aimbottarget then
local closest
local mpos = Vector2.new(mouse.X, mouse.Y)
for _,p in pairs(game:GetService("Players"):GetChildren()) do
if p ~= plr and p.Character then
local t = p.Character.Head
local scrpos, onscr = cam:WorldToViewportPoint(t.Position)
scrpos = Vector2.new(scrpos.X, scrpos.Y)
if onscr and (closest==nil or (scrpos-mpos).Magnitude <
(closest-mpos).Magnitude) then
closest = scrpos
aimbottarget = t
end
end
end
end
if aimbottarget then
cam.CFrame = CFrame.new(cam.CFrame.Position, aimbottarget.Position)
end
else
aimbottarget = nil
end
end)
--[[
--
-- UI
--
--]]
--[[
--
-- EPIC
--
--]]
do
local epic = general:CreateSection({ Name="Epic" })
--[[
--
-- FLY
--
--]]
do
local useplatformstand = true
local left, right, up, down, frwd, back, x2, x4
function Fly ()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
local bv = Instance.new("BodyVelocity", torso)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
while flying do
local camframe = game.Workspace.CurrentCamera.CoordinateFrame
bg.cframe = camframe
bv.velocity = Vector3.zero
local markiplier = (input:IsKeyDown(x4:Get()) and 4) or
(input:IsKeyDown(x2:Get()) and 2) or 1
if input:IsKeyDown(frwd:Get()) then bv.velocity += flyspeed *
markiplier * camframe.LookVector end
if input:IsKeyDown(left:Get()) then bv.velocity += flyspeed *
markiplier * camframe.RightVector * -1 end
if input:IsKeyDown(back:Get()) then bv.velocity += flyspeed *
markiplier * camframe.LookVector * -1 end
if input:IsKeyDown(right:Get()) then bv.velocity += flyspeed *
markiplier * camframe.RightVector end
if input:IsKeyDown(up:Get()) then bv.velocity += flyspeed *
markiplier * Vector3.new(0,1,0) end
if input:IsKeyDown(down:Get()) then bv.velocity += flyspeed *
markiplier * Vector3.new(0,-1,0) end
wait()
end
bg:Destroy()
bv:Destroy()
if useplatformstand then human.PlatformStand = false end
end
--[[
--
-- JAILBREAK
--
--]]
do
local jb = pepsi:CreateTab({ Name="JailBreak" })
local g = jb:CreateSection({ Name="General" })