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Scratch Course

The document outlines a two-month curriculum for teaching children the fundamentals of Scratch programming. It includes weekly topics such as sprite movement, animation basics, game design, and interactive storytelling, culminating in a final project where kids create and present their own work. The teaching methodology emphasizes live demonstrations, interactive practice, and fun challenges to enhance learning and confidence in coding.

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0% found this document useful (0 votes)
20 views2 pages

Scratch Course

The document outlines a two-month curriculum for teaching children the fundamentals of Scratch programming. It includes weekly topics such as sprite movement, animation basics, game design, and interactive storytelling, culminating in a final project where kids create and present their own work. The teaching methodology emphasizes live demonstrations, interactive practice, and fun challenges to enhance learning and confidence in coding.

Uploaded by

tashanpereratsg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Month 1: Fundamentals of Scratch

Week 1: Introduction to Scratch

• What is Scratch?
• Getting to know the Scratch interface
• Sprites and the stage
• Moving your first sprite (basic motion blocks)

Week 2: Animation Basics

• Creating your own sprite


• Making sprites move and talk
• Using sound effects
• Intro to Looks and Sounds blocks

Week 3: Events and Sequencing

• Using the “when green flag clicked” block


• Creating simple stories
• Sequence of actions
• Using Backdrops

Week 4: Simple Games

• Building a basic chase game


• Understanding X and Y positions
• Introduction to controls (if blocks, key presses)

Month 2: Creative Coding and Projects


Week 5: Using Loops and Conditions

• Repeat and forever loops


• If-then statements
• Making characters respond to events

Week 6: Score and Variables

• Introduction to variables (e.g., score, lives)


• Adding timers and counters
• Designing scoreboard games

Week 7: Interactive Stories & Quizzes

• Creating a question and answer game


• Using sensing blocks
• Building an animated story with multiple sprites

Week 8: Final Project Week

• Kids choose their own project:


o A story, animation, or game
• Plan, design, and build with instructor guidance
• Presentation of projects
• Feedback and final certificate award

Teaching Methodology:

• Step-by-step live demonstrations


• Interactive practice sessions
• Fun challenges and mini-projects every week
• Worksheets and workbook exercises

Final Outcome:
Kids will gain confidence in using Scratch to design creative stories, interactive quizzes, and
basic games. They will complete and present a final project to receive their certificate.

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