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Engineering Drawings Notes

The document outlines guidelines for technical drawing and dimensioning, including projection methods, dimensioning standards, and the representation of 3D objects in 2D views. It emphasizes the importance of accurate measurements, clear labeling, and the use of specific symbols for diameters and radii. Additionally, it covers techniques for creating auxiliary views and understanding the true shape and angles of objects in various projection planes.
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0% found this document useful (0 votes)
11 views23 pages

Engineering Drawings Notes

The document outlines guidelines for technical drawing and dimensioning, including projection methods, dimensioning standards, and the representation of 3D objects in 2D views. It emphasizes the importance of accurate measurements, clear labeling, and the use of specific symbols for diameters and radii. Additionally, it covers techniques for creating auxiliary views and understanding the true shape and angles of objects in various projection planes.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Lace

when
points to
left out
are
> whats
see

Points in 3D
on VP
d =
2 front view HP shows Y on
<
plane is intersection
> shows xL
a
y top view
=

SP on
d" x side view shows
y2
= <

view
Y top
V
SP
VP
T
t

F
t y-axis

28
·

-A
a
· X

-a
-

10 10
·

Z
I
-

0 f M

view
-
.

t
-

y eX15
- # T from
side p
view

LH side view = O1X1 on right side of page = + on right 2-AXIS


RH side view = O1X1 on left side of page = - on left
O is origin
2 is measured from where OX intersects OX1 centre of 4 quadrants

1 is measured from 8
A(10 20 % ,
,
OX is as
long as needed
·
intersection of UP & HP
used as reference from which to measure

#
quadrant I quadrant
VP
VP VP folds down Carray from HP)
HP
UP folds down Con to HP)
I

I
HP

VP

v
d I
al
E

D O X

HP a

HP

How to:
only VP moves

HP doesn't move
-

always anticlockwise

#
quadrant #V quadrant

VP folds up Con to HP)


HP
VP folds
up (away from HP)
-

- HP

VP VP
HP

%
"
·

8 X

c
·

VP
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

Projection Symbol
cone front view
12
Lit side view
6
<
PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT


A4

12 12

16

A3
Ø8

16 16

PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT


First Angle Projection

Third Angle Projection On

1
8 X

X1
GUIDELINES FOR DIMENSIONING

1. Projection lines (B6) I


1equalspacia
n
• 0,3mm lines.
• Should not touch the view. (2mm gap)
• Should project 2mm past dimension arrow.
• Long projection lines and crossing projection lines should be avoided.
2. Dimension lines (B1)
• 0,3mm lines.
• Equal spacing between dimension lines for multiple dimensions.
3. Arrowheads see next page

• Drawn with 3: 1 length to breadth ratio.


• Always filled in.
• Typical length is 3 to 5mm.
4. Dimensioning text
• 0,7mm lines, 3,5mm high, (in practice more like 0,5mm).
• Always placed outside the views.
• Legible from the bottom right hand corner of the page.
• Always 2mm above the dimension line (not on it).
above to the left of line
always or

• Approximately in the middle of dimension line, unless pulled out for


space reasons.
5. Diameters
• Always indicated by Ø (Phi) e.g. Ø100, except for pitch circles.
• Pitch circle diameters are indicated by PCD (e.g. PCD 100).
• Use Ø rather than R wherever the diameter can be measured.
• Only two crossing dimensions on a specific circular view.
6. Radii
• Always indicated by R (e.g. R10).
• Give only one R dimension for many arcs with the same radius. (Use
TYP)
• Do not dimension the centre point of a radius.
• The leader line aims at or passes through the centre of the arc.

7. Centre lines (E1)


• Never used as projection lines.
• Always form part of the drawing view; are included in all views, three
per hole where three would be visible, (e.g. isometric views).
• Give dimension to centres to show position of holes only where holes
are visible.
8. Planning
• Leave enough room between views for dimensions.
• Views do not need to be equal distances apart. (Different from
technical drawing taught at school.)
• Complete all views before adding dimensions.
• Show each dimension only once on a drawing; where really
necessary, duplicate dimensions are strictly REFERENCE or AUXILIARY
dimensions, (in brackets, never with tolerances).
9. Hidden detail (D)
• Never dimension to hidden detail.
• Do not dimension to the centre point of a hole when the hole cannot
be seen.
• Use partial sections to reveal detail, and then add dimensions.
10. General
• Use symmetry to reduce the number of dimensions.
• Use reference faces to prevent tolerance build-up.
• Show dimensions that are functionally important and easy to
measure.
• For the sake of clarity, use e.g. ‘3 HOLES Ø15’ instead of ‘3xØ15’.
• Use only one language.
11. Tolerances
• All functional dimensions have tolerances applied to them.
(Reference dimensions are shown in brackets and without tolerance)
• A tolerance table is always shown on detail manufacturing drawings.
(Learn the ‘Stellenbosch’ one verbatim)
• Dimensions needing closer tolerances to those on the table are
shown in greater detail, i.e. limits.
• Both limits are shown above the dimension line; the upper limit on
top. (Single diameter symbol)
6 5 4 3 2 1

0,05 30,05
D 30,02 20 +- 0,05 30,00 D
30,01 25
)
(34°
+ 0,02
30 + 0,01

70
40

25
C 10 C

R10
40

20,05
19,95
RED:
CORRECT IN THEORY, BUT
NOT THE 'STELLENBOSCH' METHOD

BLUE:
CORRECT IN THEORY, AND TO

70
THE 'STELLENBOSCH METHOD
B B

Tolerances
0,05
30 +- 0,00

UNLESS OTHERWISE STATED


TOLERANCES 0,1 1 OBJECT 1 ALUMINIUM 6061
A ANGLES 1 ITEM DESCRIPTION Qty. MATERIAL / SPECIFICATIONS
A
SCALE ON A 4=1:2
STELLENBOSCH UNIVERSITY UNITS IN mm
TITLE: OBJECT
STUDENT Nr. DRAWN BY CHECKED DATE SHEET Nr. OF SHEETS Nr.

6 5 4 3 2 1
Isometric Drawings & Isometric Projections

#sometric
Scale Ratio
length
true
isometric length
=
cosgo O =
0. 8165

addconstructing a
side

Isometric Drawings
~
use actual sizes given in views

than seen irl


=>
objects appear artificially bigger
~
radius of sphere (convex/concave) must be scaled up

>
automatically includes scaling up 2D footprint

Isometric Projections
~
scale down sizes given in views

=
objects appear as seen irl
~
radius of sphere (convex/concave) is not scaled

>
automatically includes not
changing 2B footprint
Interpenetration Curve
Method 1: Sections

Method 2: Generator Lines


Auxiliary View
shows the true size & shape of other plane surfaces

Projection Method
construction lines
1. Braw projection lines I to angled surface from all points (& edges for circles

. Select a
2 point to work from (centre of is gen .
good
3 Measure distances
. on view not projecting from & draw onto aux. view relative to point
distances that lie on projection lines on aux. view

.
4 Connect dots on aux view where necessary

add
line of sight
& asses
line
two length
O1X1 Line Method
1. Braw projection lines I to angled surface from all points (ledges for circles
2
. Construct OX, line relative to view not projecting from
3
. Construct O2X2 line 1 to projector lines (11 to angled face)
.
4 Measure distances from 01X1 to points on view & draw onto aux. view relative to O2X
. Connect dots
5 on aux view where necessary

Must erase OX1 & O2X2 lines


New Projection Plane any point plotted along
y-value gets prime
OT ryy
NPP ⊥ to HP
HP is the mother plane -Y-
=

·.
a

a
O & S X

F 1

d
·
a


L + y

O ·
X
a
·

·
a

&

NPP ⊥ to VP
VP is the motherplane
N

M
2-
alo
& X

&
2t
~

Mu
-y
a
·

On z

&
Me

·
M
2-

& X

·
2t
~

Mu
u
- 1
+
Theta Triangle Phi Triangle

AB AB< true length


Ya'b' Zab

L of intersection L of intersection
- between NPP & HP - between NPP & VP

O ①
all
ab

v L
Line of Intersection
Between 2 Triangles

1. Draw the front & top view of LABCO ODEf that intersect .

. Choose
2 a
cutting plane & project the points where it cuts on to theOther view
.
in this case as is
cutting plane
> cuts deam & of en

> Label where min' cuts aibi, , pt g


. Choose
3 a cutting plane (that intersects the same2 lines) & repeat step
new 2 (labd h).
.
4 Connect g'h'O project onto top view GH is line of intersection
:
.
Shortest Distance
Between 2 Lines

Given front & top views of lines AB & CD


1. Draw a new projection plane 11 to one of the views of either line
i n this case top view of AB
>

2
.
Project the lines over O, X1 to get true length of one of the lines (line 11 to 0x1)
> in this case AB

. Draw
3 a new projection plane (O2Xz) that is I to the true length line
> in this case all by

- m .
4
Project the lines over O2X2. The true length line will appear as a pt.
note cada is not the true length

.
5
Project a 1 from a 2, b2 (p+ n2) on to C2d2 (p+ m2) .

n2m2 is shortest distance be 1 to both lines

.
6 Project N & M back on to other views
V
F
> note nime' is I to
:
allbe

F
&

/AB/
True Shape
Of a Triangle
1.Draw the top & front views of the triangle ·

2 On the front view draw a line 11 to OX in order to get its true length
. , ,

in top view (creates pt D (show Don top view


. .

. Insert a new projection plane I to ad Project the


3 over OX so that it appears as a
.
, line
.

~ ald' is a pt

.
4 Insert another projection plane ,
11 to allbic'. Project over O2X2 to see true shape of
Note :

planes are infinite


=>
oblique plane has

Line of Intersection TL in >1


quadrant

Between 2 Planes

line ofintersection
one

>
plane
1s plane 2
>
-

7
L

>
-
line of intersection
in top view
Angles in an
Oblique Plane

lique plane

ob
AB is a line on plane

& is the true between HPTL & VPTL


line on plane

& is the true <between AB & HP (1TOHPTL


&

&

Determine True Angle


between Trace Lines

Th are given
1. Choose pt on VPTL (al <further from K =
more accurate

> pt on VPTL be want on HPTL

2. Drop 1 go from a to OX (a)

. Connect
3 a to HPTL w/l Gompil line & extend

.
4 Put compass on k & a' and make arc

that connects wi line from 3

~ intersection point

connect & pt from 5 to find&

use compass to find 3rd pt of o

lengths of My & /ABI


>

↓ to HPTL =

finding O

↓ to UPTL =

finding O
Oblique Plane
Determine a View of
a Point in a Plane TLs & p given; told P lies on oblique plane
1. Draw line 11 HPTL through p to OX
to ,

. Draw
2 a line 1 Gooxs from pt in 1 up to UPTL
. Draw
3 a line from pt G
in 11 to OX until in line wh p
< pl
~
gray lines

given Tls & p.


< can find
· p
P ~
dotted lines

Determine a Trace Line of a Plane


where Intersection Point is Determinable

given ; told P lies oblique plane


, p' & HPTL
P on

1. Draw line II to OX
a
, through p'
. Draw line 11 to HPTL
2
, through p to OX
. Draw
3 a line 1 Gooxs from pt in 2 up to line from 1
pl
·
4
. Connect intersection pt w/k < VPTL

~
gray lines

given p p' & UPTL


,
·
D
< can find HPTL
~
dotted lines
Determine a Trace Line of a Plane
where Intersection Point is not Determinable
~ be its are close to 11
Di
·
given HPTL & p' & told inters .
pt not on
pg
1. Drop 1(oox) line from p' to HPTL (e)

2
. Connect to OX Choose) (H) & connect H to p
. Construct line 1 to OX (d & A)
3

.
4 Draw line 11 to He from d to OX (B)
. Draw
5 line11 to Hp' from B until intersects
w/line from 3 (c)

. Connect p&
6 c's VPTL
Construction of NPPTL
Case 1:
UPTL HPTL &
given
VPTL in +y & HPTL in +z
, a
anywhere on

1. Draw a 1 Hox line from UPTL


→ plane & point in quadrant 1 to OX

2
. Draw OnX1 line 1 to HPTL intersects on
,

through above intersection pt .

3
. Draw a 1 Gas line from above

S
M intersection pt

. Use
4
compass to draw arc
from LOUPTL (1) to 1 to DeXe (3)
>M

. Connect
5 M & N to find NPPTL
6
. Draw 1(a) line from NPPT
ato
. Measure distance from 01X1
7
-

to a & use to plot a

↓ to HPTL means 2 value given (a)


2 ·
a

↓ to VPTL means
y value given (a) N

-yt

Case 1:
where O1X1 in opposite direction

steps are same as above

- 2
Case 2:
VPTL in +y & HPTL in -z
→ plane & point in quadrant 2

d
same as case 1

·
S

Case 3:
VPTL in -y & HPTL in -z
→ plane & point in E
quadrant 3
a
·

same as case 1 S

S
Case 4:
VPTL in -y & HPTL in +z
→ plane & point in quadrant 4

&
a
·

same as case 1
m
e
Characteristics of Trace Lines
1. TLs of plane will intersect 2. If plane is || to a projection plane,
unless TLs are || won’t have TL on that plane

3. If plane is || to OX line, 4. If a line is located on a plane,


it’s TLs will be || to OX line it’s TP will be on TL of plane

5. Horizontal lines on plane 6. Any line || to VP & on oblique


are || to HPTL => top view plane is || to VPTL => front view
of line is || to HPTL of line is || to VPTL

7. All TLs (& planes that create 8. When plane is ⊥ to PP, the
them) are infinitely long and projection of any pt on plane will
can be extended both ways be on trace line of that PP

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