Computer Graphics Units 1 To 3
Computer Graphics Units 1 To 3
- Definition: Computer Graphics is the field of visual computing where one utilizes computers both to generate
visual images synthetically and to integrate or alter visual and spatial information sampled from the real
world.
- Classification:
Display Devices:
- CRT, LCD, LED, OLED - all used to visually represent graphic output.
Hardcopy Devices:
- Mouse, Keyboard, Joystick, Light Pen, Touch Screen - for user input.
Display Processor:
- Bresenham's Mid-Point Circle Algorithm: Draws using 1/8th symmetry and replicates.
- Similar to circle, but divided into two regions based on the slope.
I/O Devices:
Scan Conversion:
2D Transformations:
Computer Graphics and Multimedia - Notes (Units 1 to 3)
- Reflection: Mirroring
3D Transformations:
- Rotation about arbitrary axis: Complex transformation using matrix and angles
2D Viewing:
Line Clipping:
Polygon Clipping:
3D Clipping:
Projection: