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AI OS Ch02

This chapter discusses the structures and services of operating systems, including user interfaces, system calls, and types of system calls. It outlines the various functions provided by operating systems to users and programs, such as program execution, file management, and resource allocation. Additionally, it covers the design and implementation of operating systems, highlighting different structural approaches like simple, layered, and microkernel designs.

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0% found this document useful (0 votes)
5 views44 pages

AI OS Ch02

This chapter discusses the structures and services of operating systems, including user interfaces, system calls, and types of system calls. It outlines the various functions provided by operating systems to users and programs, such as program execution, file management, and resource allocation. Additionally, it covers the design and implementation of operating systems, highlighting different structural approaches like simple, layered, and microkernel designs.

Uploaded by

abdoalsenaweabdo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 44

Operating Systems

Chapter 2: Operating-System
Structures

Dr. Marwa Elseddik


Lecturer, Department of Robotics and
Intelligent Machines - College of Artificial
Intelligence, Kafrelsheikh University
Operating Systems 1
2025
Ch. 2: Operating-System Structures

• Operating System Services


• User Operating System Interface
• System Calls
• Types of System Calls
• System Programs
• Operating System Design and Implementation
• Operating System Structure

Operating Systems 2
Operating System Services (1/4)

• Operating systems provide an environment for execution


of programs and services to programs and users.

Operating Systems 3
Operating System Services (2/4)

• One set of operating-system services provides functions


that are helpful to the user: (1/3)
➢ User interface - Almost all operating systems have a user
interface (UI).
• Varies between Command-Line (CLI), Graphics User
Interface (GUI), Batch.

➢ Program execution - The system must be able to load a


program into memory and to run that program, end execution,
either normally or abnormally (indicating error).
➢ I/O operations - A running program may require I/O, which
may involve a file or an I/O device.
Operating Systems 4
Operating System Services (2/4)

• One set of operating-system services provides functions


that are helpful to the user: (2/3)
➢ File-system manipulation – The file system is of particular
interest. Programs need to read and write files and directories,
create and delete them, search them, list file Information,
permission management.
➢ Communications – Processes may exchange information, on
the same computer or between computers over a network.
• Communications may be via shared memory or through
message passing (packets moved by the OS).

Operating Systems 5
Operating System Services (2/4)

• One set of operating-system services provides functions


that are helpful to the user: (3/3)
➢ Error detection – OS needs to be constantly aware of possible
errors.
• May occur in the CPU and memory hardware, in I/O
devices, in user program.
• For each type of error, OS should take the appropriate
action to ensure correct and consistent computing.
• Debugging facilities can greatly enhance the user’s and
programmer’s abilities to efficiently use the system.

Operating Systems 6
Operating System Services (3/4)

• Another set of OS functions exists for ensuring the


efficient operation of the system itself via resource
sharing: (1/2)
➢ Resource allocation - When multiple users or multiple jobs
running concurrently, resources must be allocated to each of
them.
• Many types of resources - CPU cycles, main memory, file
storage, I/O devices.
➢ Accounting - To keep track of which users use how much and
what kinds of computer resources.

Operating Systems 7
Operating System Services (3/4)

• Another set of OS functions exists for ensuring the


efficient operation of the system itself via resource
sharing: (2/2)
➢ Protection and security - The owners of information stored in
a multiuser or networked computer system may want to
control use of that information, concurrent processes should
not interfere with each other.
• Protection involves ensuring that all access to system resources
is controlled.

• Security of the system from outsiders requires user


authentication, extends to defending external I/O devices from
invalid access attempts.
Operating Systems 8
Operating System Services (4/4)

Operating Systems 9
User Operating System Interface (1/5)

• CLI or command interpreter allows direct command


entry.
➢ Sometimes implemented in kernel, sometimes by systems
program.
➢ Sometimes multiple flavors implemented – shells
➢ Primarily fetches a command from user and executes it.
➢ Sometimes commands built-in, sometimes just names of
programs.

Operating Systems 10
User Operating System Interface (2/5)

• Bourne Shell Command Interpreter

Operating Systems 11
User Operating System Interface (3/5)

• Graphics User Interface (GUI)


• User-friendly desktop metaphor interface
➢ Usually mouse, keyboard, and monitor.
➢ Icons represent files, programs, actions, etc.
➢ Various mouse buttons over objects in the interface cause various
actions (provide information, options, execute function, open
directory (known as a folder).

• Many systems now include both CLI and GUI interfaces.

Operating Systems 12
User Operating System Interface (4/5)

• Touchscreen Interfaces
• Touchscreen devices require new interfaces.
➢ Mouse not possible or not desired.
➢ Actions and selection based on gestures.
➢ Virtual keyboard for text entry.

• Voice commands.

Operating Systems 13
User Operating System Interface (5/5)

• The Mac OS X GUI

Operating Systems 14
System Calls (1/6)

• Programming interface to the services provided by the


OS.
• Typically written in a high-level language (C or C++).
• Mostly accessed by programs via a high-level
Application Programming Interface (API) rather than
direct system call use.
• Three most common APIs are Win32 API for Windows,
POSIX API for POSIX-based systems (including
virtually all versions of UNIX, Linux, and Mac OS X),
and Java API for the Java virtual machine (JVM).
Operating Systems 15
System Calls (2/6)

• Example: System call sequence to copy the contents of


one file to another file.

Operating Systems 16
System Calls (3/6)

Operating Systems 17
System Calls (4/6)

Operating Systems 18
System Calls (5/6)

Operating Systems 19
System Calls (6/6)

• C program invoking printf() library call, which calls


write() system call

Operating Systems 20
Types of System Calls (1/6)

1. Process control
➢ create process, terminate process
➢ end, abort
➢ load, execute
➢ get process attributes, set process attributes
➢ wait for time
➢ wait event, signal event
➢ allocate and free memory
➢ Debugger for determining bugs, single step execution
➢ Locks for managing access to shared data between processes

Operating Systems 21
Types of System Calls (2/6)

2. File management
➢ create file, delete file
➢ open, close file
➢ read, write, reposition
➢ get and set file attributes

Operating Systems 22
Types of System Calls (3/6)

3. Device management
➢ request device, release device
➢ read, write, reposition
➢ get device attributes, set device attributes
➢ logically attach or detach devices

Operating Systems 23
Types of System Calls (4/6)

4. Information maintenance
➢ get time or date, set time or date
➢ get system data, set system data
➢ get and set process, file, or device attributes

Operating Systems 24
Types of System Calls (5/6)

5. Communications
➢ create, delete communication connection
➢ send, receive messages if message passing model to host name
or process name
➢ From client to server
➢ Shared-memory model create and gain access to memory
regions
➢ transfer status information
➢ attach and detach remote devices

Operating Systems 25
Types of System Calls (6/6)

6. Protection
➢ Control access to resources
➢ Get and set permissions
➢ Allow and deny user access

Operating Systems 26
System Programs (1/5)

• System programs provide a convenient environment for


program development and execution.
• They can be divided into:
➢ File manipulation
➢ Status information sometimes stored in a File modification
➢ Programming language support
➢ Program loading and execution
➢ Communications
➢ Background services
➢ Application programs
Operating Systems 27
System Programs (2/5)

• File management - Create, delete, copy, rename, print,


dump, list, and generally manipulate files and
directories.
• Status information
➢ Some ask the system for info - date, time, amount of available
memory, disk space, number of users.
➢ Others provide detailed performance, logging, and debugging
information.
➢ Typically, these programs format and print the output to the
terminal or other output devices.

Operating Systems 28
System Programs (3/5)

• File modification
➢ Text editors to create and modify files.
➢ Special commands to search contents of files or perform
transformations of the text.

• Programming-language support - Compilers,


assemblers, debuggers and interpreters sometimes
provided.

Operating Systems 29
System Programs (4/5)

• Communications - Provide the mechanism for creating


virtual connections among processes, users, and
computer systems.
➢ Allow users to send messages to one another’s screens,
browse web pages, send electronic-mail messages, log in
remotely, transfer files from one machine to another.

Operating Systems 30
System Programs (5/5)

• Background Services
➢ Launch at boot time.
• Some for system startup, then terminate.
• Some from system boot to shutdown.
➢ Provide facilities like disk checking, process scheduling, error
logging, printing.

• Application programs
➢ Don’t pertain to system.
➢ Run by users.
➢ Not typically considered part of OS.

Operating Systems 31
OS Design and Implementation (1/3)

• Design and Implementation of OS not “solvable”, but


some approaches have proven successful.
• Internal structure of different Operating Systems can
vary widely.
• Start the design by defining goals and specifications.
• Affected by choice of hardware, type of system.

Operating Systems 32
OS Design and Implementation (2/3)

• User goals and System goals


➢ User goals – operating system should be convenient to use,
easy to learn, reliable, safe, and fast.
➢ System goals – operating system should be easy to design,
implement, and maintain, as well as flexible, reliable, error-
free, and efficient.

• Specifying and designing an OS is highly creative task of


software engineering.

Operating Systems 33
OS Design and Implementation (3/3)

• Much variation
➢ Early OSes in assembly language.
➢ Then system programming languages like Algol, PL/1
➢ Now C, C++

• Actually usually a mix of languages


➢ Lowest levels in assembly
➢ Main body in C
➢ Systems programs in C, C++, scripting languages like PERL,
Python, shell scripts.
Operating Systems 34
Operating System Structure (1/8)

Operating Systems 35
Operating System Structure (2/8)

• General-purpose OS is very large program.


• Various ways to structure ones:
➢ Simple structure – MS-DOS
➢ More complex – UNIX
➢ Layered
➢ Microkernel – Mach

Operating Systems 36
Operating System Structure (3/8)

Simple structure – MS-DOS

Operating Systems 37
Operating System Structure (4/8)

The UNIX OS consists of two separable parts:


• Systems programs
• The kernel
➢ Consists of everything below the system-call interface and
above the physical hardware.
➢ Provides the file system, CPU scheduling, memory
management, and other operating-system functions; a large
number of functions for one level.

Operating Systems 38
Operating System Structure (5/8)

Traditional UNIX System Structure

Operating Systems 39
Operating System Structure (6/8)

Layered Approach

Operating Systems 40
Operating System Structure (7/8)

Microkernel System Structure


• Moves as much from the kernel into user space
• Mach example of microkernel
• Mac OS X kernel (Darwin) partly based on Mach

Operating Systems 41
Operating System Structure (7/8)

Microkernel System Structure

Operating Systems 42
Operating System Structure (8/8)

Microkernel System Structure

Application File Device user


Program System Driver mode

messages messages

Interprocess memory CPU kernel


Communication managment scheduling mode

microkernel

hardware

Operating Systems 43
Dr. Marwa Elseddik

Operating Systems 44

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