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Module1_Lecture2

The document discusses well-posed learning problems, defining them as scenarios where a computer program improves its performance on a task through experience. It outlines the necessary traits of such problems: a defined task, a performance measure, and experience. Examples include email spam filtering, checkers, handwriting recognition, robot driving, fruit prediction, face recognition, and automatic translation.

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0% found this document useful (0 votes)
4 views2 pages

Module1_Lecture2

The document discusses well-posed learning problems, defining them as scenarios where a computer program improves its performance on a task through experience. It outlines the necessary traits of such problems: a defined task, a performance measure, and experience. Examples include email spam filtering, checkers, handwriting recognition, robot driving, fruit prediction, face recognition, and automatic translation.

Uploaded by

chilukasoonu
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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LEARNING PROBLEMS AND SCENARIOS

Well Pose learning problem


A computer program is said to learn from experience E in context to some task T and some
performance measure P, if its performance on T, as was measured by P, upgrades with
experience E.
That means,
Leaning=Improving with Experience at some Task
-Improve over task T
-With respect to performance measure, P
-Based on Experience, E
Any problem can be segregated as well-posed learning problem if it has three traits –
-Task
-Performance Measure
-Experience
Well Pose learning problem Examples
 To better filter emails as spam or not
 A checkers learning problem
 Handwriting Recognition Problem
 A Robot Driving Problem
 Fruit Prediction Problem
 Face Recognition Problem
 Automatic Translation of documents
Well Pose learning problem – Scenarios
Problem Statement Task (T) Performance (P) Experience (E)
1.To better filter Classifying emails as The fraction of Observing you label
emails as spam or spam or not emails accurately emails as spam or
not classified as spam or
not spam
not spam
2.Playing checkers Playing against Make perfect moves It plays itself to
learning opponents to win to win games improve
game
3. Handwriting Acknowledging percent of words a directory of
Recognition handwritten words accurately classified handwritten words
Problem within portrayal with given
classifications
4. A Robot Driving Drive the car in a 4- Source to destination order of images and
Problem lane highway the average distance steering instructions
travelled noted down while
observing a human
driver
5. Fruit Prediction forecasting different able to predict training machine
Problem fruits for recognition maximum variety of with the largest
fruits datasets of fruits
images
6. Face Recognition predicting different able to predict training machine
Problem types of faces maximum types of with maximum
faces number of datasets
of different face
images
7. Automatic translating one type able to convert one training machine
Translation of of language used in a language to other with a large dataset
documents document to other efficiently of different types of
language languages

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