Computer Architecture
Computer Architecture
These are serveral polpular instruction formats desingned to prompt models to perform
specific tasks:
1. Declarative Instructions: It comes in a direct command or statement.
2. Interrogative intructions: This instruction is phrased as a question.
3. Imperative Instructions: This instruction is direct and commanding.
4. Contextual Instructions: This provides background context before the text.
5. Conditional Intructions: This is an instruction based on a condition.
6. Rde-based Instructions: This instruction gives specific roles.
7. Open-ended Instruction: This instruction allows a broad range of responses.
8. Step-by-step Instructions: These instructions request detailed guidance.
9. Coparative Instructions: These are set of instruction used to compare and
contrast two objects or things
10. Exploratory Instructions: These instructions encourage exploring multiple
angles or perspectives.
11. Elaborative Instructions: These are set of instructions requires and in-depth
exploration of a topic.
Each of these formats can be useful depending on the desired outcome and context in
which they are used.
Types of Instructions
Based on the number of addresses, instructions are classified as:
NOTE: We will use the X = (A+B)*(C+D) expression to showcase the procedure.
Zero Address Instructions
These instructions do not specify any operands or addresses. Instead, they operate on
data stored in registers or memory locations implicitly defined by the instruction. For
example, a zero-address instruction might simply add the contents of two registers
together without specifying the register names.
A stack-based computer does not use the address field in the instruction. To evaluate
an expression, it is first converted to reverse Polish Notation i.e. Postfix Notation.
Expression: X = (A+B)*(C+D)
Postfixed : X = AB+CD+*
TOP means top of stack
M[X] is any memory location
PUS
A TOP = A
H
PUS
B TOP = B
H
PUS
C TOP = C
H
PUS
D TOP = D
H
Expression: X = (A+B)*(C+D)
AC is accumulator
M[] is any memory location
M[T] is temporary location
LOAD A AC = M[A]
ADD B AC = AC + M[B]
STORE T M[T] = AC
LOAD C AC = M[C]
ADD D AC = AC + M[D]
MUL T AC = AC * M[T]
STORE X M[X] = AC
MO
R1, A R1 = M[A]
V
MO
R2, C R2 = M[C]
V
MUL R1, R2 R1 = R1 * R2
MO
X, R1 M[X] = R1
V
Expression: X = (A+B)*(C+D)
R1, R2 are registers
M[] is any memory location
One-address instructions
Intermediate Complexity: Strikes a balance between versatility and simplicity,
making it more adaptable than zero-address instructions yet simpler to implement
than multi-address instructions.
Reduced Operand Handling: Compared to multi-address instructions, operand
fetching is made simpler by just needing to handle a single explicit operand.
Implicit Accumulator: Often makes use of an implicit accumulator register, which
can expedite up some operations’ execution and simplify designs in other situations.
Code Density: Smaller code in comparison to two- and three-address instructions,
which may result in more efficient use of memory and the instruction cache.
Efficient Use of Addressing Modes: Can make use of different addressing modes
(such indexed, direct, and indirect) to improve flexibility without adding a lot of
complexity.
Two-address Instructions
Improved Efficiency: Allows for the execution of operations directly on memory or
registers, which reduces the amount of instructions required for certain activities.
Flexible Operand Use: Increases programming variety by offering more options for
operand selection and addressing modes.
Intermediate Data Storage: May directly store interim results, increasing some
algorithms’ and calculations’ efficiency.
Enhanced Code Readability: Produces code that is frequently easier to read and
comprehend than one-address instructions, which is beneficial for maintenance and
troubleshooting.
Better Performance: Better overall performance can result from these instructions
because they minimize the amount of memory accesses required for certain
processes.
Three-address instructions
Direct Representation of Expressions: Reduces the need for temporary variables
and extra instructions by enabling the direct representation of complicated
expressions.
Parallelism: Allows for the simultaneous fetching and processing of several
operands, which facilitates parallelism in CPU architecture.
Compiler Optimization: Makes it possible for more complex compiler optimizations
to be implemented, which improve execution efficiency by scheduling and reordering
instructions.
Reduced Instruction Count: May increase execution performance even with bigger
instruction sizes by perhaps lowering the overall number of instructions required for
complicated processes.
Improved Pipeline Utilization: More information in each instruction allows CPU
pipelines to be used more efficiently, increasing throughput overall.
Better Register Allocation: Permits direct manipulation of several registers inside a
single instruction, enabling more effective usage of registers.
One-address instructions
Accumulator Bottleneck: Often uses an accumulator, which can act as a
bottleneck and reduce efficiency and parallelism.
Increased Instruction Count: Multiple instructions may be needed for complex
processes, which would increase the overall number of instructions and code size.
Less Efficient Operand Access: There is just one operand that is specifically
addressed, which might result in inefficient access patterns and extra data
management instructions.
Complex Addressing Modes: The instruction set and decoding procedure get
more complicated when several addressing modes are supported.
Data Movement Overhead: Moving data between memory and the accumulator
could need more instructions, which would increase overhead.
Two-address instructions
Operand Overwriting: Usually, the result overwrites one of the source operands,
which might lead to an increase in the number of instructions needed to maintain
data.
Larger Instruction Size: Because two-address instructions are bigger than zero-
and one-address instructions, the memory footprint may be increased.
Intermediate Results Handling: It is frequently necessary to handle intermediate
outcomes carefully, which can make programming more difficult and result in
inefficiencies.
Decoding Complexity: The design and performance of the CPU may be impacted
by the greater complexity involved in decoding two addresses.
Inefficient for Some Operations: The two-address style could still be inefficient for
some tasks, needing more instructions to get the desired outcome.
Three-address instructions
Largest Instruction Size: Has the highest memory requirements per instruction,
which can put strain on the instruction cache and increase code size.
Complex Instruction Decoding: Three addresses to decode adds complexity to
the CPU architecture, which might affect power consumption and performance.
Increased Operand Fetch Time: Each instruction may execute more slowly if
obtaining three operands takes a long period.
Higher Hardware Requirements: Has the potential to raise cost and power
consumption since it requires more advanced hardware to handle the higher
operand handling and addressing capabilities.
Power Consumption: Higher power consumption is a crucial factor for devices that
run on batteries since it can be caused by more complicated instructions and
increased memory utilization.
Overall, the choice of instruction format depends on the specific requirements of
the computer architecture and the trade-offs between code size, execution time,
and flexibility.