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IT7L Midterm Reviewer

The document is a reviewer for an Information Technology course at UM Diggs College, containing multiple-choice questions related to Human-Computer Interaction (HCI), user interface (UI) design principles, and usability testing. It covers topics such as interaction design, user experience (UX), and accessibility considerations. The questions are aimed at assessing knowledge of design processes and principles in technology.

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Jaw Once
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0% found this document useful (0 votes)
6 views3 pages

IT7L Midterm Reviewer

The document is a reviewer for an Information Technology course at UM Diggs College, containing multiple-choice questions related to Human-Computer Interaction (HCI), user interface (UI) design principles, and usability testing. It covers topics such as interaction design, user experience (UX), and accessibility considerations. The questions are aimed at assessing knowledge of design processes and principles in technology.

Uploaded by

Jaw Once
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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UM DIGOS COLLEGE

Department of Technical Program


Information Technology
Reviewer
IT7/L

Name: ______________________________________ 9. Which of the following is NOT a characteristic of a


Permit no. ___________________________________ good user interface?
Direction: Each item is followed by several possible a. Intuitiveness
answers. Read the questions carefully and choose the b. Complexity
letter that will corresponds to the answer that c. Efficiency
specifies pertains to you. d. Learnability
10. What does the acronym GUI stand for?
1. What does HCI stand for? a. Graphical User Integration
a. Human-Centric Interaction b. General User Interaction
b. Human-Computer Interaction c. Graphical User Interface
c. High-Contrast Interface d. General Understanding of Interaction
d. Human-Cognitive Integration 11. Which design principle focuses on making
2. Which of the following best defines interaction interfaces adaptable to different user needs and
design? preferences?
a. Designing interfaces for humans only a. Feedback
b. Designing interactions between humans b. Consistency
and computers c. Discoverability
c. Designing interactions between users and d. Flexibility
products 12. What is the purpose of wireframing in interaction
d. Designing interactions between computers design?
only a. To create a visual representation of the final
3. Which design principle focuses on making product
interactions predictable for users? b. To test the usability of the product
a. Feedback c. To outline the structure and layout of the
b. Consistency interface
c. Discoverability d. To write code for the interface
d. Flexibility 13. Which design principle emphasizes the
4. What is the primary goal of usability testing in importance of making interfaces easy to learn for
interaction design? new users?
a. To ensure the product looks aesthetically a. Feedback
pleasing b. Consistency
b. To identify and address usability issues c. Discoverability
c. To increase the complexity of the interface d. Learnability
d. To reduce user engagement 14. What does the term "affordance" refer to in
5. Which of the following is NOT a stage in the interaction design?
iterative design process? a. The physical characteristics of an object that
a. Prototyping suggest how it can be used
b. Evaluation b. The emotional response of users to an
c. Implementation interface
d. Finalization c. The speed of interaction with the interface
6. Which design principle focuses on providing clear d. The visual appeal of the interface
guidance to users on how to use a product? 15. Which of the following is NOT a consideration
a. Feedback when designing for accessibility in interaction
b. Consistency design?
c. Discoverability a. Color blindness
d. Flexibility b. Motor impairments
7. Which of the following is NOT a common c. Internet speed
technique for gathering user requirements in d. Visual impairments
interaction design? 16. Which design principle emphasizes making
a. Surveys interfaces visually appealing and engaging?
b. Brainstorming a. Feedback
c. Focus groups b. Consistency
d. Source code analysis c. Aesthetics
8. Which design principle emphasizes the d. Flexibility
importance of providing users with clear 17. What is the initial step in the design process?
indications of system status? a. Implementation
a. Feedback b. Ideation
b. Consistency c. Evaluation
c. Discoverability d. Prototyping
d. Flexibility
UM DIGOS COLLEGE
Department of Technical Program
Information Technology
Reviewer
IT7/L

18. What is the purpose of the ideation phase in the d. Implementation


design process? 28. What is the purpose of conducting usability
a. To finalize the design testing in the design process?
b. To generate ideas and concepts a. To generate design ideas
c. To implement the solution b. To gather user requirements
d. To gather user feedback c. To test the usability of the product
19. Which stage of the design process involves d. To implement design solutions
creating a low-fidelity representation of the 29. Which design process stage involves
product? brainstorming and generating ideas?
a. Prototyping a. Analysis
b. Implementation b. Prototyping
c. Evaluation c. Ideation
d. Analysis d. Evaluation
20. What is the primary goal of the evaluation phase 30. What is the primary goal of the analysis phase in
in the design process? the design process?
a. To gather user requirements a. To gather user feedback
b. To generate design ideas b. To finalize the design
c. To test the usability of the product c. To understand user needs and requirements
d. To implement design solutions d. To implement design solutions
21. Which stage of the design process involves 31. Which stage of the design process involves
refining the product based on user feedback? creating design specifications?
a. Analysis a. Implementation
b. Ideation b. Analysis
c. Evaluation c. Evaluation
d. Implementation d. Prototyping
22. What does the acronym UX stand for in the 32. What is a user interface (UI)?
context of the design process? a. The internal logic of a software system
a. User Experience b. The way users interact with a system
b. User Expertise c. The hardware components of a computer
c. User Expectation d. The network protocol used for
d. User Exploration communication
23. Which design process stage involves 33. Which UI element typically allows users to
understanding user needs and requirements? navigate through different screens or pages?
a. Ideation a. Button
b. Prototyping b. Dropdown menu
c. Analysis c. Scrollbar
d. Implementation d. Tab bar
24. What is the primary goal of the implementation 34. What is the purpose of a tooltip in a user
phase in the design process? interface?
a. To gather user feedback a. To provide additional information when
b. To refine the product based on evaluation hovering over an element
results b. To display error messages
c. To finalize the design c. To navigate between different sections
d. To bring the design to life d. To close the application
25. Which design process stage involves gathering 35. Which UI component is used to select one or
data about user behavior and preferences? more options from a list?
a. Analysis a. Checkbox
b. Ideation b. Radio button
c. Evaluation c. Dropdown menu
d. Implementation d. Text input field
26. What does the acronym UI stand for in the 36. Which UI design principle emphasizes arranging
context of the design process? elements in a visually appealing and organized
a. User Interaction manner?
b. User Interface a. Consistency
c. User Implementation b. Proximity
d. User Interpretation c. Contrast
27. Which stage of the design process involves d. Alignment
testing the product with real users? 37. What does the term "responsive design" refer to
a. Analysis in the context of user interfaces?
b. Ideation a. Designing interfaces that respond quickly to
c. Evaluation user input
UM DIGOS COLLEGE
Department of Technical Program
Information Technology
Reviewer
IT7/L

b. Designing interfaces that adapt to different b. Rapid prototyping


screen sizes and devices c. A/B testing
c. Designing interfaces with visually appealing d. Ethnographic study
graphics 47. Which design principle focuses on making
d. Designing interfaces with high accessibility interfaces predictable and familiar to users?
38. What is the purpose of a progress bar in a user a. Learnability
interface? b. Consistency
a. To display the current date and time c. Feedback
b. To indicate the progress of a task or process d. Flexibility
c. To navigate between different sections 48. Which term refers to the process of arranging
d. To close the application elements on a page to optimize usability and
39. What is the purpose of user interface accessibility?
prototyping? a. Visual hierarchy
a. To create the final version of the user b. Information architecture
interface c. Wireframing
b. To gather feedback from users d. Prototype testing
c. To test the usability of the interface 49. Which of the following is NOT a factor to consider
d. To write code for the interface when designing for accessibility?
40. What does the term "usability" refer to in the a. Color blindness
context of user interfaces? b. Motor impairments
a. The visual appeal of the interface c. Internet connection speed
b. The speed of interaction with the interface d. Visual impairments
c. The ease of use and learnability of the 50. What is the purpose of conducting usability
interface testing in UX design?
d. The complexity of the interface a. To ensure the product meets business goals
41. What does UX stand for? b. To identify and address usability issues
a. User Experience c. To increase the complexity of the interface
b. User Exploration d. To reduce user engagement
c. User Expertise 51. Which design principle emphasizes the
d. User Experimentation importance of providing users with clear guidance
42. Which of the following best defines user on how to use a product?
experience? a. Learnability
a. The visual design of a product b. Consistency
b. The overall emotional and practical c. Discoverability
perception of using a product d. Feedback
c. The technical performance of a product 52. Which design principle focuses on making
d. The marketing strategy of a product products easy to use for first-time users?
43. Which term refers to the process of a. Learnability
understanding user behavior and needs through b. Consistency
observation and analysis? c. Feedback
a. Usability testing d. Flexibility
b. User research
c. Interaction design
d. A/B testing
44. What is the primary goal of user-centered design?
a. To prioritize business goals over user needs
b. To create products based on designer
preferences
c. To involve users in every stage of the design
process
d. To focus solely on aesthetics
45. What does the term "usability" refer to in the
context of UX design?
a. The visual appeal of a product
b. The emotional response of users to a
product
c. The ease of use and learnability of a product
d. The speed of interaction with a product
46. Which term refers to the practice of continuously
improving a product based on user feedback?
a. Iterative design

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