The document is a reviewer for an Information Technology course at UM Diggs College, containing multiple-choice questions related to Human-Computer Interaction (HCI), user interface (UI) design principles, and usability testing. It covers topics such as interaction design, user experience (UX), and accessibility considerations. The questions are aimed at assessing knowledge of design processes and principles in technology.
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IT7L Midterm Reviewer
The document is a reviewer for an Information Technology course at UM Diggs College, containing multiple-choice questions related to Human-Computer Interaction (HCI), user interface (UI) design principles, and usability testing. It covers topics such as interaction design, user experience (UX), and accessibility considerations. The questions are aimed at assessing knowledge of design processes and principles in technology.
We take content rights seriously. If you suspect this is your content, claim it here.
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UM DIGOS COLLEGE
Department of Technical Program
Information Technology Reviewer IT7/L
Name: ______________________________________ 9. Which of the following is NOT a characteristic of a
Permit no. ___________________________________ good user interface? Direction: Each item is followed by several possible a. Intuitiveness answers. Read the questions carefully and choose the b. Complexity letter that will corresponds to the answer that c. Efficiency specifies pertains to you. d. Learnability 10. What does the acronym GUI stand for? 1. What does HCI stand for? a. Graphical User Integration a. Human-Centric Interaction b. General User Interaction b. Human-Computer Interaction c. Graphical User Interface c. High-Contrast Interface d. General Understanding of Interaction d. Human-Cognitive Integration 11. Which design principle focuses on making 2. Which of the following best defines interaction interfaces adaptable to different user needs and design? preferences? a. Designing interfaces for humans only a. Feedback b. Designing interactions between humans b. Consistency and computers c. Discoverability c. Designing interactions between users and d. Flexibility products 12. What is the purpose of wireframing in interaction d. Designing interactions between computers design? only a. To create a visual representation of the final 3. Which design principle focuses on making product interactions predictable for users? b. To test the usability of the product a. Feedback c. To outline the structure and layout of the b. Consistency interface c. Discoverability d. To write code for the interface d. Flexibility 13. Which design principle emphasizes the 4. What is the primary goal of usability testing in importance of making interfaces easy to learn for interaction design? new users? a. To ensure the product looks aesthetically a. Feedback pleasing b. Consistency b. To identify and address usability issues c. Discoverability c. To increase the complexity of the interface d. Learnability d. To reduce user engagement 14. What does the term "affordance" refer to in 5. Which of the following is NOT a stage in the interaction design? iterative design process? a. The physical characteristics of an object that a. Prototyping suggest how it can be used b. Evaluation b. The emotional response of users to an c. Implementation interface d. Finalization c. The speed of interaction with the interface 6. Which design principle focuses on providing clear d. The visual appeal of the interface guidance to users on how to use a product? 15. Which of the following is NOT a consideration a. Feedback when designing for accessibility in interaction b. Consistency design? c. Discoverability a. Color blindness d. Flexibility b. Motor impairments 7. Which of the following is NOT a common c. Internet speed technique for gathering user requirements in d. Visual impairments interaction design? 16. Which design principle emphasizes making a. Surveys interfaces visually appealing and engaging? b. Brainstorming a. Feedback c. Focus groups b. Consistency d. Source code analysis c. Aesthetics 8. Which design principle emphasizes the d. Flexibility importance of providing users with clear 17. What is the initial step in the design process? indications of system status? a. Implementation a. Feedback b. Ideation b. Consistency c. Evaluation c. Discoverability d. Prototyping d. Flexibility UM DIGOS COLLEGE Department of Technical Program Information Technology Reviewer IT7/L
18. What is the purpose of the ideation phase in the d. Implementation
design process? 28. What is the purpose of conducting usability a. To finalize the design testing in the design process? b. To generate ideas and concepts a. To generate design ideas c. To implement the solution b. To gather user requirements d. To gather user feedback c. To test the usability of the product 19. Which stage of the design process involves d. To implement design solutions creating a low-fidelity representation of the 29. Which design process stage involves product? brainstorming and generating ideas? a. Prototyping a. Analysis b. Implementation b. Prototyping c. Evaluation c. Ideation d. Analysis d. Evaluation 20. What is the primary goal of the evaluation phase 30. What is the primary goal of the analysis phase in in the design process? the design process? a. To gather user requirements a. To gather user feedback b. To generate design ideas b. To finalize the design c. To test the usability of the product c. To understand user needs and requirements d. To implement design solutions d. To implement design solutions 21. Which stage of the design process involves 31. Which stage of the design process involves refining the product based on user feedback? creating design specifications? a. Analysis a. Implementation b. Ideation b. Analysis c. Evaluation c. Evaluation d. Implementation d. Prototyping 22. What does the acronym UX stand for in the 32. What is a user interface (UI)? context of the design process? a. The internal logic of a software system a. User Experience b. The way users interact with a system b. User Expertise c. The hardware components of a computer c. User Expectation d. The network protocol used for d. User Exploration communication 23. Which design process stage involves 33. Which UI element typically allows users to understanding user needs and requirements? navigate through different screens or pages? a. Ideation a. Button b. Prototyping b. Dropdown menu c. Analysis c. Scrollbar d. Implementation d. Tab bar 24. What is the primary goal of the implementation 34. What is the purpose of a tooltip in a user phase in the design process? interface? a. To gather user feedback a. To provide additional information when b. To refine the product based on evaluation hovering over an element results b. To display error messages c. To finalize the design c. To navigate between different sections d. To bring the design to life d. To close the application 25. Which design process stage involves gathering 35. Which UI component is used to select one or data about user behavior and preferences? more options from a list? a. Analysis a. Checkbox b. Ideation b. Radio button c. Evaluation c. Dropdown menu d. Implementation d. Text input field 26. What does the acronym UI stand for in the 36. Which UI design principle emphasizes arranging context of the design process? elements in a visually appealing and organized a. User Interaction manner? b. User Interface a. Consistency c. User Implementation b. Proximity d. User Interpretation c. Contrast 27. Which stage of the design process involves d. Alignment testing the product with real users? 37. What does the term "responsive design" refer to a. Analysis in the context of user interfaces? b. Ideation a. Designing interfaces that respond quickly to c. Evaluation user input UM DIGOS COLLEGE Department of Technical Program Information Technology Reviewer IT7/L
b. Designing interfaces that adapt to different b. Rapid prototyping
screen sizes and devices c. A/B testing c. Designing interfaces with visually appealing d. Ethnographic study graphics 47. Which design principle focuses on making d. Designing interfaces with high accessibility interfaces predictable and familiar to users? 38. What is the purpose of a progress bar in a user a. Learnability interface? b. Consistency a. To display the current date and time c. Feedback b. To indicate the progress of a task or process d. Flexibility c. To navigate between different sections 48. Which term refers to the process of arranging d. To close the application elements on a page to optimize usability and 39. What is the purpose of user interface accessibility? prototyping? a. Visual hierarchy a. To create the final version of the user b. Information architecture interface c. Wireframing b. To gather feedback from users d. Prototype testing c. To test the usability of the interface 49. Which of the following is NOT a factor to consider d. To write code for the interface when designing for accessibility? 40. What does the term "usability" refer to in the a. Color blindness context of user interfaces? b. Motor impairments a. The visual appeal of the interface c. Internet connection speed b. The speed of interaction with the interface d. Visual impairments c. The ease of use and learnability of the 50. What is the purpose of conducting usability interface testing in UX design? d. The complexity of the interface a. To ensure the product meets business goals 41. What does UX stand for? b. To identify and address usability issues a. User Experience c. To increase the complexity of the interface b. User Exploration d. To reduce user engagement c. User Expertise 51. Which design principle emphasizes the d. User Experimentation importance of providing users with clear guidance 42. Which of the following best defines user on how to use a product? experience? a. Learnability a. The visual design of a product b. Consistency b. The overall emotional and practical c. Discoverability perception of using a product d. Feedback c. The technical performance of a product 52. Which design principle focuses on making d. The marketing strategy of a product products easy to use for first-time users? 43. Which term refers to the process of a. Learnability understanding user behavior and needs through b. Consistency observation and analysis? c. Feedback a. Usability testing d. Flexibility b. User research c. Interaction design d. A/B testing 44. What is the primary goal of user-centered design? a. To prioritize business goals over user needs b. To create products based on designer preferences c. To involve users in every stage of the design process d. To focus solely on aesthetics 45. What does the term "usability" refer to in the context of UX design? a. The visual appeal of a product b. The emotional response of users to a product c. The ease of use and learnability of a product d. The speed of interaction with a product 46. Which term refers to the practice of continuously improving a product based on user feedback? a. Iterative design