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Lesson 3 - What Is Generative AI For Imagine Cup Junior

Lesson Three of Imagine Cup Junior focuses on understanding generative AI and its differences from traditional AI. Students will engage in activities such as rapid reflections, sprints, and challenge check-ins to explore these concepts and apply their knowledge to real-world examples. The lesson concludes with a judging rubric to guide students in developing their AI concepts for submission.

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0% found this document useful (0 votes)
3 views4 pages

Lesson 3 - What Is Generative AI For Imagine Cup Junior

Lesson Three of Imagine Cup Junior focuses on understanding generative AI and its differences from traditional AI. Students will engage in activities such as rapid reflections, sprints, and challenge check-ins to explore these concepts and apply their knowledge to real-world examples. The lesson concludes with a judging rubric to guide students in developing their AI concepts for submission.

Uploaded by

randomperson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Imagine Cup Junior

Lesson Three - What is generative AI?


Introduction

Welcome to Lesson Three of Imagine Cup Junior for Beginners! The goals of this
lesson are for your students to:
 Understand what generative AI is and how it is different than
traditional or rule-based AI
 Distinguish between traditional or rule-based AI and generative AI in
real-world examples based on their characteristics and functions.
In this educator overview of Lesson Three, we will again talk through how this
lesson works, the PowerPoint slides that you can use, and some extra activities
your students can go deeper with if they are curious to learn more. Remember,
you can run all six lessons in one day, in the form of a sprint hackathon, or you can
schedule them across several weeks or months.

We have a few different types of activities in each lesson. These include:


Rapid Reflection: A chance for your students to reflect on key questions to help
guide their learning.
Sprints: These are short periods where your students need to work to the timer
and try to achieve the goals listed on the slide.
Challenge Check-ins: This is a chance for your students to recap what they
have done and think about anything they may want to get done before the
next lesson.
Submission Tips: We often include tips to help your students maximize their points
through their submissions.
Bonus Activities: If you would like to explore the concepts of this lesson further
with your students, we also include bonus activities.
Let’s get started!

Lesson Notes
Slide 1: This is a title slide that you can have up at the beginning of Lesson Three
of Imagine Cup Junior.

Slide 2: Challenge Check-in. This slide is a check-in to recap what the students
have learned so far and what is coming next!

Slide 3: This slide is a visual overview for the students of what they will be doing
in Imagine Cup Junior. This is to show them that there are three more lessons after
this one, but that the focus of today’s lesson is to learn about Generative Artificial
Intelligence (aka Generative AI or genAI).

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At this point, you should be around 5:00 minutes into your 45:00-minute lesson.

Slide 4: Submission tips – This is a quick reminder to tell your students this
challenge is all about using AI in powerful ways. Students must ensure their
concept is actually AI and leverages APIs. They must also explain what kind of AI
their concept is- either traditional or generative.

Slide 5: Rapid Reflection – To engage your students with this lesson, ask them to
work together in their teams or as a whole class to come up with 3 to 5 things they
remember from the last lesson about AI. Some guiding questions to help are
provided on the slide.

Slide 6-8: Recap from Lesson 2- Here you will provide the definition of Artificial
Intelligence, the cognitive services and APIs that sit under each, and review the
three steps of how AI works.

At this point, you should be around 10:00 minutes into your 45:00-minute lesson.

Slide 9: Types of AI- This is when students are introduced to the idea of General AI
and Specific AI.
 General AI – doesn’t exist yet but would be capable of performing any task
that a human could do and would have similar cognitive abilities. It would be
able to reason, solve problems, learn from experiences, understand natural
language, and adapt to situations and contexts.
 Specific AI (aka Narrow AI)- is designed and trained for a particular kind
of task or a limited range of tasks. It excels in performing predefined tasks
but does not have human-like abilities beyond it’s intended scope. For
example, a chatbot responds like a human in the language it generates, but
only because it has been trained to do so, not because it is “thinking” on its
own and has cognitive abilities. Within this type of AI exists two different
kinds we’re focusing on in ICJ: traditional or rule-based AI and generative AI.
Slides 10-11: Traditional Rule-Based AI and Generative AI- This slide walks
through the difference between the two kinds of AI. Both are a “specific/narrow” AI
but are different in many ways such as their training, flexibility, and creativity.
Examples are provided for each and it will be important to walk through each
example and explanation to prepare them for their first sprint coming up next.

Slide 12: Sprint One – In the first ten-minute sprint of Lesson Three your students
can work in their teams to go online to research and identify one example of each
type of AI (traditional AI and generative AI) and explain how they could tell the kind
of AI used in each concept.

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Slide 13: Rapid Reflection - this is a chance for your class to debrief the sprint
with a brief reflection on what was difficult and what was helpful when they were
determining the type of AI in examples they found.

At this point, you should be around 30:00 minutes into your 45:00-minute lesson.

Slide 14: Submission tips – this reminds teams that they must explain the type of
AI used in their concept as part of their submission.

Slide 15: Sprint Two - In the previous lesson, teams tried to build an AI concept to
improve the lives of elderly people. Now, teams will revisit that concept to practice
their ability to explain the APIs under Microsoft Cognitive Services that might be
leveraged and explain the type of AI that is used in their concept based on their
new understanding of traditional rule-based AI and generative AI.

Slide 16: Challenge Check-in. This slide is a check-in to recap what the students
have learned so far and what is coming next!

Slide 17: Bonus Activity - If you want to learn more about generative AI, check out
Future Tools where you can explore different AI tools for things like music and art
generation.

Slide 18: Judging Rubric - This is the rubric used by the judges to assess your
student’s submissions. You can share this with your class and use it to guide their
AI concepts as they fill out their PowerPoint Submission Template.

Conclusion
Lesson Three done! As you can see, this PowerPoint slide deck is set up to step
your students through Imagine Cup Junior in a really simple way, and to help them
learn about AI and invent a great idea to submit. This lesson provided a deeper
dive into the types and kinds of AI and prepared them to use their understanding
to further explain their own concept.
Great work running Lesson Three and have fun preparing for Lesson Four where
your students will invent their AI concept!

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