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Multiple View Geometry in Computer Vision in SearchWorks Catalog

The document is about the book 'Multiple View Geometry in Computer Vision' by Richard Hartley and Andrew Zisserman, which explores the geometric principles and algebraic representations used in computer vision to reconstruct scenes from multiple images. It covers topics such as projective geometry, camera models, and estimation algorithms, providing comprehensive background material for readers. The second edition includes updated examples, appendices, and significant new results since the first edition.

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Shoaib Lari
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0% found this document useful (0 votes)
11 views

Multiple View Geometry in Computer Vision in SearchWorks Catalog

The document is about the book 'Multiple View Geometry in Computer Vision' by Richard Hartley and Andrew Zisserman, which explores the geometric principles and algebraic representations used in computer vision to reconstruct scenes from multiple images. It covers topics such as projective geometry, camera models, and estimation algorithms, providing comprehensive background material for readers. The second edition includes updated examples, appendices, and significant new results since the first edition.

Uploaded by

Shoaib Lari
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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10/30/2020 Multiple view geometry in computer vision in SearchWorks catalog

 Menu
 Multiple view geometry in computer vision
Responsibility
Richard Hartley, Andrew Zisserman.
Edition
2nd ed.
Imprint
Cambridge, U.K. ; New York : Cambridge University Press, 2003.
Physical description
655 p. : ill. (some col.) ; 25 cm.

Online Description
 Creators/Contributors
Available online
Author/Creator
Hartley, Richard.
EBSCO University Press
Contributor
Zisserman, Andrew.

At the library  Contents/Summary


Bibliography
Engineering Library (Terman) Includes bibliographical references (p. 634-645) and index.
Closed today
Contents
1. Introduction - a tour of multiple view geometry--
Stacks Part 0. The Background: Projective Geometry, Transformations and Estimation:
2. Projective geometry and transformations of 2D--
TA1634 .H38 2003  Available
3. Projective geometry and transformations of 3D--
4. Estimation - 2D projective transforms--
5. Algorithm evaluation and error analysis-- Part I. Camera Geometry and Single View
Geometry:
More options 6. Camera models--
7. Computation of the camera matrix--
8. More single view geometry-- Part II. Two-View Geometry:
Find it at other libraries via 9. Epipolar geometry and the fundamental matrix--
WorldCat 10. 3D reconstruction of cameras and structure--
11. Computation of the fundamental matrix F--
12. Structure computation--
13. Scene planes and homographies--
14. A ine epipolar geometry-- Part III. Three-View Geometry:
15. The trifocal tensor--
16. Computation of the trifocal tensor T-- Part IV. N -View Geometry:
17. N-linearities and multiple view tensors--
18. N-view computational methods--
19. Auto-calibration--
20. Duality--
21. Chirality--
22. Degenerate configurations-- Part V. Appendices:
Appendix 1. Tensor notation--
Appendix 2. Gaussian (normal) and chi-squared distributions--
Appendix 3. Parameter estimation.
Appendix 4. Matrix properties and decompositions--
Appendix 5. Least-squares minimization--

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10/30/2020 Multiple view geometry in computer vision in SearchWorks catalog
Appendix 6. Iterative Estimation Methods--
Appendix 7. Some special plane projective transformations-- Bibliography-- Index.
(source: Nielsen Book Data)

Summary
A basic problem in computer vision is to understand the structure of a real world scene
given several images of it. Techniques for solving this problem are taken from projective
geometry and photogrammetry. Here, the authors cover the geometric principles and
their algebraic representation in terms of camera projection matrices, the fundamental
matrix and the trifocal tensor. The theory and methods of computation of these entities
are discussed with real examples, as is their use in the reconstruction of scenes from
multiple images. The new edition features an extended introduction covering the key
ideas in the book (which itself has been updated with additional examples and
appendices) and significant new results which have appeared since the first edition.
Comprehensive background material is provided, so readers familiar with linear algebra
and basic numerical methods can understand the projective geometry and estimation
algorithms presented, and implement the algorithms directly from the book.
(source: Nielsen Book Data)

 Subjects
Subject
Computer vision.
Geometry, Projective.

 Bibliographic information
Publication date
2003
ISBN
0521540518
9780521540513

| Catkey: 5628700

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