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M 1 ICT Lesson 4

The Scratch program is an educational tool designed to teach basic programming concepts through a visual interface using blocks, allowing for creativity and problem-solving. It is free to download and encourages collaboration among students while providing a foundation for more advanced programming languages. The document outlines how to get started with Scratch, including downloading the program, exploring its interface, and implementing projects.

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0% found this document useful (0 votes)
16 views6 pages

M 1 ICT Lesson 4

The Scratch program is an educational tool designed to teach basic programming concepts through a visual interface using blocks, allowing for creativity and problem-solving. It is free to download and encourages collaboration among students while providing a foundation for more advanced programming languages. The document outlines how to get started with Scratch, including downloading the program, exploring its interface, and implementing projects.

Uploaded by

zeintarek49
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Date / / .

Fourth Lesson
Scratch

Scratch Program

Scratch program provides a very wide range of ideas that can be programmed, including
games, animations, comics, music, simulations, and interactive games for artificial
intelligence for the student to learn the principles of programming.
Scratch program allows students to be creative while learning, to feel as if they are
playing a fun game while learning, as it is a fun and easy-to-use educational tool.
Scratch allows learning the basics of programming in a visual and enjoyable way without
the need to write a lot of complex codes.

Scratch Program features

Simple interface: Scratch uses a visual interface based on blocks (bricks or


commands), which are placed on top of each other in a specific system and order to
form programs.
Educational program: Scratch is specially designed to teach basic programming
concepts in a fun and exciting way.
Free program: Scratch can be downloaded from its official website and used for free.
Developing creative thinking: Scratch helps learners develop their skills in creative
thinking and problem-solving.
Enhancing problem-solving skills: By trying mistakes and learning from them, students
learn how to solve problems in a logical way.
Developing Collaboration Skills: Students can work together on Scratch projects,
which enhances teamwork skills.
An exciting start to the world of programming: Scratch provides a strong foundation
for moving on to more difficult programming languages in the future.
Sharing the project: Projects can be shared with others.

1
Getting started with scratch

Download: Scratch can be downloaded for free from its official website, it can be
obtained from the Internet through the link https://scratch.mit.edu.
Explore: Explore the interface and learn how the different blocks and commands work.
Create a project: Start by creating a simple project, such as animating a character or
creating a short story.
Save the project.

Download the program

Through the following website https://scratch.mit.edu/download, the Scratch program


is downloaded

Getting to know the program interface

1. Menu Bar. 5 6
4
2. Command Blocks Area.
3. Script Area (it collects programming sections "composing a group of graphical
commands called blocks in a specific order").
4. Stage Area (it shows the result of the work or project).
5. Sprite object.
6. Sprites Area (it contains the objects used in the project).

2
Changing the language of the program
interface

Implement the project

To be able to move the sprite (cat) on the stage, follow these steps: -

1. From the command blocks area do the following


A- Select the Motion group,
B- Click and drag the Move command and drop it in the programming area Script
Area as shown below.
C- To make the object's movement steps 30 steps, double-click on the value 10
on the (command) block and write the value 30.
2. To display the phrase "Hello":
A- Select the Looks group.
B- Then select the command.
C- Then click and drag on the command and drop it into the platform below the
previous command.
3. To view the implementation of the project steps
A- Click on Events Blocks.
B- Click on the command and drag it to the platform.
C- To be installed at the beginning of the programming section.
4. To control the speed of the movement.
A- Click on Control Blocks.
B- Use the Wait command
C- Click and drag a command and drop it into the Script Area.
5. To execute the project, click on the icon.
6. To stop the execution of the project, click on the icon.

3
1

Discover the coordinates of the platform

To save your project, do the following:

1. From the File menu, choose Save to your computer.


2. Select a location to save the file on one of the storage media.
3. Type the file name "Project 1

Note that: -
The file name is "Sb3 Project 1"
Scratch file
The file extension is Sb3.
extension is Sb3.

4
Questions
Put ( √ ) or ( X )

1. The Scratch program provides a very wide range of ideas that can be programmed. ( )

2. The Scratch program helps the student learn the principles of programming.( )

3. The Scratch program is considered a difficult educational tool to use. ( )

4. The student in the Scratch program needs to write a lot of complex codes. ( )

5. Scratch uses a visual interface based on blocks. ( )

6. The Scratch program is paid. ( )

7. In the Scratch program, students face difficulty in sharing projects with others. ( )

8. In the Scratch program, the Stage area shows the programming sections. ( )

9. In the Scratch program, the result of the work or project appears in the Area Blocks

area. ( )

10. To implement the project, click on the symbol. ( )

11. In scratch program, the stage area displays the code blocks.( )

5
Fourth Lesson
Scratch

Ministry Evaluation (Week 4)

Homework
Choose the appropriate answer to complete the following statements:

1. To execute the project, click on the icon....................


A-

B-

C-

D-

2. In the Scratch program, the result of the work or project appears in the..........
A- Script area.
B- Stage area.
C- Area Blocks.
D- Sprites area

Class Evaluation

Write the steps to move the Sprite (the cat) on the stage 40 steps.

………………………………………………………………………………………………………………………………………………………
………………………………………………………………………………………………………………………………………………………
…………………………………………………………………………………………………………………………………………………….

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