4th Year
4th Year
COLLEGE OF ENGINEERING
Academic Year
2024-25
500
BETA TEST
SCHEME
SYLLABUS
13-23
6 Syllabus of Seventh Semester B.E
21CSE71 Full Stack Technologies 14
21CS72 Prompt Engineering 17
21CSE73 Project Work 19
21CSK74 Scientific Foundations of Health 21
7 Syllabus of Eight Semester B.E 24-52
21CSE81X Professional Elective Course-III 25-39
21CSE82 Technical Seminar 40
21CSE83 Research Internship/ Industry Internship /Rural 41
Internship
21NSS84 National Service Scheme (NSS) 44
21PES84 Physical Education (PE) (Sports and Athletics) 46
21YOG84 Yoga 51
8 Appendix 53-57
*****
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NEW HORIZON COLLEGE OF ENGINEERING
VISION
To emerge as an institute of eminence in the fields of engineering, technology and
management in serving the industry and the nation by empowering students with a
high degree of technical, managerial and practical competence.
MISSION
To strengthen the theoretical, practical and ethical dimensions of the learning
process by fostering a culture of research and innovation among faculty members
and students
To encourage long-term interaction between the academia and industry through
their involvement in the design of curriculum and its hands-on implementation
To strengthen and mould students in professional, ethical, social and
environmental dimensions by encouraging participation in co-curricular and
extracurricular activities
QUALITY POLICY
To provide services of the highest quality both curricular and co-curricular so that our
students can integrate their skills and serve the industry and society equally well at the
global level
VALUES
Academic Freedom Innovation
Integrity Professionalism
Inclusiveness Social Responsibility
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DEPARTMENT OF COMPUTER SCIENCE AND
ENGINEERING
VISION
To emerge as a department of eminence in Computer Science and Engineering in serving the
Information Technology Industry and the nation by empowering students with a high degree
of technical and practical competence.
MISSION
To strengthen the theoretical and practical aspects of the learning process by
strongly encouraging a culture of research, innovation and hands-on learning in
Computer Science and Engineering
PE01: Develop proficiency as computer scientists with an ability to solve a wide range of
computational problems in industry, government, or other work environments.
PE02: Attain the ability to adapt quickly to new environments and technologies,
assimilate new information, and work in multi-disciplinary areas with a strong focus on
innovation and entrepreneurship.
PE03: Possess the ability to think logically and the capacity to understand technical
problems with computational systems.
PE04: Possess the ability to collaborate as team members and team leaders to facilitate
cutting- edge technical solutions for computing systems and thereby providing improved
functionality.
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PEO TO MISSION STATEMENT MAPPING
Mission Statements PEO1 PEO2 PEO3 PEO4
To strengthen the theoretical and practical aspects of
the learning process by strongly encouraging a
3 3 3 2
culture of research, innovation and hands-on learning
in Computer Science and Engineering
To encourage long-term interaction between the
department and the IT industry, through the
3 3 3 2
involvement of the IT industry in the design of the
curriculum and its hands-on implementation
To widen the awareness of students in professional,
ethical, social and environmental dimensions by
2 2 2 3
encouraging their participation in co-curricular and
extracurricular activities
Correlation: 3 – High, 2 – Medium, 1 – Low
PO2: Problem Analysis: Identify, formulate, review research literature and analyze complex
engineering problems in Computer Science and Engineering reaching substantiated
conclusions using first principles of mathematics, natural sciences and engineering sciences.
PO3: Design / Development of Solutions: Design solutions for complex engineering problems
and design system components or processes of Computer Science and Engineering that meet
the specified needs with appropriate consideration for public health and safety, cultural,
societal and environmental considerations.
PO5: Modern tool usage: Create, select and apply appropriate techniques, resources, and
modern engineering and IT tools including prediction and modeling to complex engineering
activities related to Computer Science and Engineering with an understanding of the
limitations.
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PO6: The engineer and society: Apply reasoning informed by the contextual knowledge to
assess societal, health, safety, legal and cultural issues and the consequent responsibilities
relevant to the professional engineering practice in Computer Science and Engineering.
PO7: Environment and sustainability: Understand the impact of the professional engineering
solutions of Computer Science and Engineering in societal and environmental contexts, and
demonstrate the knowledge of, and need for sustainable development.
PO8: Ethics: Apply ethical principles and commit to professional ethics and responsibilities
and norms of the engineering practice.
PO9: Individual and Team Work: Function effectively as an individual and as a member or
leader to diverse teams, and in multidisciplinary settings.
PO11: Project Management and Finance: Demonstrate knowledge and understanding of the
engineering and management principles and apply these to one’s own work, as a member and
leader in a team, to manage projects and in multidisciplinary environments.
PO12: Life-Long Learning: Recognize the need for, and have the preparation and ability to
engage in independent and life-long learning in the broadest context of technological change.
PSO1: Ability to design, develop, implement computer programs and use knowledge in various
domains to identify research gaps and hence to provide solution to new ideas and innovations.
PSO2: Work with and communicate effectively with professionals in various fields and pursue
lifelong professional development in computing.
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MAPPING OF PEOs to POs & PSOs
PO’s PSO’s
1 2 3 4 5 6 7 8 9 10 11 12 1 2
PEO1 3 3 2 2 2 1 1 1 1 1 1 1 1 1
PEO2 3 3 3 3 3 2 2 2 2 2 2 2 3 2
PEO3 3 3 3 3 3 3 3 2 2 2 2 2 3 3
PEO4 1 1 1 1 1 2 2 3 3 3 3 3 1 1
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NEW HORIZON COLLEGE OF ENGINEERING
B. E. in Computer Science and Engineering
Scheme of Teaching and Examinations for 2021- 2025 BATCH (2021 Scheme)
VII Semester
S. Credit Distribution Overall Contact Marks
No. Course and Course Code Course Title BoS
L T P S Credits Hours CIE SEE Total
1 IPCC 21CSE71 Full Stack Technologies CS 2 0 1 0 3 4 50 50 100
2 PCC 21CSE72 Prompt Engineering CS 3 0 0 0 3 3 50 50 100
3 PROJ 21CSE73 Project Work CS 0 0 12 0 12 0 100 100 200
Scientific Foundations
4 AEC 21CSK74 CS 1 0 0 0 1 1 50 50 100
of Health
Industrial Open Offering
5 OEC 23NHOP7XX Elective Course-II Dept. 3 0 0 0 3 3 50 50 100
Total 22 11 300 300 600
PCC: Professional Core Course, IPCC: Integrated Professional Core Course, PCCL: Professional Core Course laboratory, PEC: Professional Elective Course,
OEC: Open Elective Course, PROJ: Project work, L: Lecture, T: Tutorial, P: Practical S: SDA: Self Study for Skill Development, CIE: Continuous Internal
Evaluation, SEE: Semester End Evaluation.
NSS All students have to register for any one of the courses namely National
21NSS84 National Service Scheme (NSS)
coordinator Service Scheme, Physical Education (PE) (Sports and Athletics) and Yoga
Physical with the concerned coordinator of the course during the first week of V
Physical Education (PE) (Sports and
21PES84 Education semester. The activities shall be carried out from (for 4 semesters)
Athletics)
Director between V semester to VIII semester.
SEE in the above courses shall be conducted during VIII semester
NCMC examinations and the accumulated CIE marks shall be added to the SEE
marks.
Yoga Successful completion of the registered course is mandatory for the award
21YOG84 Yoga of the degree.
Teacher
The events shall to be reflected in the calendar prepared for the NSS, PEand
Yoga activities.
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Industrial Open Elective Course (OEC): Credit for OEC is 03 (L: T: P: S) can be considered as (3: 0: 0: 0). The teaching and learning of these
Courses will be based on hands-on. The Course Assessment will be based on CIE and SEE in practical mode. This Courses will be offered by
Centre of Excellence to students of all the branches. Registration to Industrial open electives shall be documented and monitored on college
level.
Project Work:
The objective of the Project work is
(i) To encourage independent learning and the innovative attitude of the students.
(ii) To develop interactive attitude, communication skills, organization, time management, and presentation skills.
(iii) To impart flexibility and adaptability.
(iv) To inspire team working.
(v) To expand intellectual capacity, credibility, judgment and intuition.
(vi) To adhere to punctuality, setting and meeting deadlines.
(vii)To install responsibilities to oneself and others.
(viii)To train students to present the topic of project work in a seminar without any fear, face the audience confidently, enhance
communication skills, involve in group discussion to present and exchange ideas.
CIE procedure for Project Work:
(1) Single discipline: The CIE marks shall be awarded by a committee consisting of the Head of the concerned Department and two senior
faculty members of the Department, one of whom shall be the Guide.
The CIE marks awarded for the project work, shall be based on the evaluation of the project work Report, project presentation skill, and
question and answer session in the percentage ratio of 50:25:25. The marks awarded for the project report shall be the same for all the batch
mates.
(2) Interdisciplinary: Continuous Internal Evaluation shall be group-wise at the college level with the participation of all guides of the college.
Participation of external guide/s, if any, is desirable. The CIE marks awarded for the project work, shall be based on the evaluation of
project work Report, project presentation skill, and question and answer session in the percentage ratio of 50:25:25. The marks awarded
for the project report shall be the same for all the batch mates.
SEE procedure for Project Work: The SEE marks awarded for the project work shall be based on the evaluation of project work Report, project
presentation skill, and question and answer session in the percentage ratio of 50:25:25.
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NEW HORIZON COLLEGE OF ENGINEERING
B. E. in Computer Science and Engineering
Scheme of Teaching and Examinations for 2021- 2025 BATCH (2021 Scheme)
VIII Semester
S. Course and Course Credit Distribution Overall Contact
Course Title BoS CIE SEE Total
No. Code L T P S Credits Hours
1 PEC 21CSE81X Professional Elective Course-III CS 3 0 0 0 3 3 50 50 100
2 SEM 21CSE82 Technical Seminar CS 0 0 1 0 1 0 50 - 50
Research Internship/ Industry CS 100
3 INT 21CSE83 Internship /Rural Internship 0 0 12 0 12 0 100 200
NSS
21NSS84 National Service Scheme (NSS)
coordinator
Physical
NCMC Physical Education (PE) (Sports
4 21PES84 Education 0 0 0 0 0 0 50 50 100
and Athletics) Director
Yoga Teacher
21YOG84 Yoga
NCMC: Non-Credit Mandatory Course, AEC: Ability Enhancement Course, SEM: Seminar, INT: Industry Internship / Research Internship / Rural
Internship, L: Lecture, T: Tutorial, P: Practical S: SDA: Self Study for Skill Development, , CIE: Continuous Internal Evaluation, SEE: Semester End
Evaluation.
Elucidation:
Research/Industry Internship shall be carried out at an Industry, NGO, MSME, Innovation center, Incubation center, Start-up, center of Excellence
(CoE), Study Centre established in the parent institute and /or at reputed research organizations/institutes.
The mandatory Research internship /Industry internship / Rural Internship is for 24 weeks. The internship shall be considered as a head of
passing and shall be considered for the award of a degree. Those, who do not take up/complete the internship shall be declared to fail and shall
have to complete it during the subsequent SEE examination after satisfying the internship requirements.
Research internship: A research internship is intended to offer the flavor of current research going on in the research field. It helps students
10 | P a g e
get familiarized with the field and imparts the skill required for carrying out research.
Industry internship: Is an extended period of work experience undertaken by students to supplement their degree for professional development.
It also helps them learn to overcome unexpected obstacles and successfully navigate organizations, perspectives, and cultures. Dealing with
contingencies helps students recognize, appreciate, and adapt to organizational realities by tempering their knowledge with practical constraints.
The faculty coordinator or mentor has to monitor the student’s internship progress and interact with them to guide for the successful completion
of the internship.
The students are permitted to carry out the internship anywhere in India or abroad. University shall not bear any expenses incurred in respect
of the internship.
With the consent of the internal guide and Principal of the Institution, students shall be allowed to carry out the internship at their hometown
(within or outside the state or abroad), provided favorable facilities are available for the internship and the student remains regularly in
contact with the internal guide.
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TECHNICAL SEMINAR (21CSE82): The objective of the seminar is to inculcate self-learning, present the seminar topic confidently, enhance
communication skill, involve in group discussion for exchange of ideas. Each student, under the guidance of a Faculty, shall choose, preferably,
a recent topic of his/her interest relevant to the program of specialization.
(i) Carry out literature survey, systematically organize the content.
(ii) Prepare the report with own sentences, avoiding a cut and paste act.
(iii)Type the matter to acquaint with the use of Micro-soft equation and drawing tools or any such facilities.
(iv) Present the seminar topic through PowerPoint slides.
(v) Answer the queries and involve in debate/discussion.
(vi) Submit a typed report with a list of references.
The participants shall take part in the discussion to foster a friendly and stimulating environment in which the students are motivated to reach
high standards and become self-confident.
Evaluation Procedure:
The CIE marks for the seminar shall be awarded (based on the relevance of the topic, presentation skill, participation in the question-and-
answer session, and quality of report) by the committee constituted for the purpose by the Head of the Department. The committee shall consist
of three teachers from the department with the senior-most acting as the Chairman.
Marks distribution for CIE of the course:
Seminar Report: 25 marks Presentation
skill: 10 marks
Technical Paper Publication: 15 marks.
Credit Definition: 1-hour Lecture (L) per week=1Credit2- 03-Credits courses are to be designed for 40 hours in Teaching-
hoursTutorial(T) per week=1Credit LearningSession
2-hours Practical / Drawing (P) per week=1Credit 02- Credits courses are to be designed for 25 hours of Teaching-
2-hous Self Study for Skill Development (SDA) per week = 1 Credit LearningSession
01-Credit courses are to be designed for 15 hours of
Teaching-
Learning Sessions
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Seventh Semester Syllabus
13 | Page
FULL STACK TECHNOLOGIES
Course Code 21CSE71 CIE Marks 50
L:T:P:S 2:0:1:0 SEE Marks 50
Hrs / Week 2+2 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE71.1 Understand the basic Full Stack principles and their practical application.
21CSE71.2 Illustrate the architecture of Node JS in the context of dynamic web-based applications.
21CSE71.3 Apply the principles of MongoDB to facilitate effective client/ server communication.
21CSE71.4 Analyse the concepts of connecting Node.js with MongoDB for efficient client/ server
communication.
21CSE71.5 Identify the fundamentals of Express in NodeJS.
21CSE71.6 Evaluate the role of React in constructing enterprise software solutions.
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE71.1 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE71.2 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE71.3 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE71.4 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE71.5 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE71.6 3 3 3 3 2 - - - 1 1 - 2 2 2
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Laboratory Component: 3 Hours
1. Develop a Project for Product Catalog Management.
2. Developing a Content Management System.
3. Develop a portfolio website for yourself which gives details about yourself for a potential recruiterwith both
front-end & back-end.
Text Book Text Book 1: 12.1, 12.2, 12.3, 12.5, 13.2.
MODULE-4 Express and Angular 21CSE71.5 5 Hours
Implementing Express in Node.js, Configuring routes, Using Request and Response objects, Angular,Typescript,
Angular Components, Expressions, Data binding.
Laboratory Component: 3 Hours
1. Write a program to design a calculator Application using Typescript.
2. Perform CRUD operations using Express JS and MongoDB.
3. Develop a micro blogging application (like twitter) that allows people to post their content which can be
viewed by people who follow them.
Text Book Text Book 1: 18.1, 18.2, 18.3, 18.4, 20.1, 22.1, 23.1, 24.1.
MODULE-5 React 21CSE71.6 5 Hours
MERN Stack, Setup and deploy MERN, Basic React applications, React Components, React State, ExpressREST APIs,
Modularization and Webpack, Version control, Container and components of React.
Laboratory Component: 3 Hours
1. Build a REST API with Node, Express, and MongoDB.
2. Write a program to design a voting application using React JS.
3. Develop an user login component using React JS.
Text Book Text Book 2: 3.1, 4.1, 5.1, 5.2, 8.1.
CIE Assessment Pattern (50 Marks – Theory and Lab)
Marks Distribution
Qualitative
RBT Levels Test (s) Lab
Assessment
25 05 20
L1 Remember 5 - -
L2 Understand 5 - -
L3 Apply 5 - 5
L4 Analyze 5 5 10
L5 Evaluate 5 - 5
L6 Create - - -
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Reference Books:
1) Chris Northwood, ‘The Full Stack Developer: Your Essential Guide to the Everyday Skills Expected of a
Modern Full Stack Web Developer’, Apress; 1st edition, 2018.
2) Kirupa Chinnathambi, ‘Learning React: A Hands-On Guide to Building Web Applications Using React and
Redux’, Addison-Wesley Professional, 2nd edition, 2018.
Web links and Video Lectures (e-Resources):
https://www.tutorialspoint.com/the_full_stack_web_development/index.asp
https://www.udemy.com/course/the-full-stack-web-development
https://www.coursera.org/specializations/full-stack-react
https://www.fullstackpathway.com/
https://www.w3schools.com/go/index.php
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PROMPT ENGINEERING
Course Code 21CSE72 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 03 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE72.1 Understand the importance and benefits of prompt engineering
21CSE72.2 Apply the techniques involved and monitor the prompt for Generative AI
21CSE72.3 Compute the functions and feedback for ChatGPT prompt
21CSE72.4 Identify the framework to find out the Quality prompt
21CSE72.5 Analyze the effective output for the quality prompt
21CSE72.6 Evaluate the various advanced prompt engineering techniques
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO 2
21CSE72.1 3 3 - - - - - - - - - - - -
21CSE72.2 3 3 3 3 - - - - - - - - 2 -
21CSE72.3 3 3 3 3 - - - - - - - 3 2 -
21CSE72.4 3 3 3 3 - - - - - - - 3 2 -
21CSE72.5 3 3 3 3 - - - - - - 3 - 2 -
21CSE72.6 3 3 3 3 - - - - - - 3 - - 2
Generative language models- NLP and ML foundations, common NLP task , Optimizing prompt-based models,
Tuning and optimization techniques , Pre-training and transfer learning – Designing effective prompts –
prompt generation strategies – Monitoring prompt effectiveness.
Textbook Textbook 1 : Chapter 4,5
MODULE-3 ChatGPT 21CSE72.3 8 Hours
Reinforcement Learning from Human Feedback- The Process of Building a Model- Moving from Instruct GPT
to ChatGPT- Instruct GPT- ChatGPT- The Changing API- Chat Completion API- Moving Away from Chat-
Moving Beyond Chat to Functions- Prompt Engineering as Play Writing.
Textbook Textbook 1 : Chapter 6,7
MODULE-4 A Framework for Effective AI Communication 21CSE72.4, 8 Hours
21CSE72.5
The CLEAR Framework - Concise and Logical Prompt Crafting - Explicit Prompt Crafting - Adaptive Prompt
Crafting - Reflective Prompt Crafting - The Relationship Between Prompts And Outputs - Quality Prompts - A
Systematic Approach.
Textbook Textbook 1 : Chapter 8,9
MODULE-5 Advanced Prompt Engineering 21CSE72.6 8 Hours
Chain-of-Thought (CoT) Prompting, Tree-of-Thoughts (ToT) Prompting, Active prompting, Reason and Act
(ReAct), Expert Prompting, Automatic Prompt Engineering (APE).
Text Book Textbook 1 : Chapter 11
17 | Page
CIE Assessment Pattern (50 Marks – Theory)
Marks Distribution
Qualitative
RBT Levels Test (s) Assessment (s) MCQ’s
25 15 10
L1 Remember 5 - 5
L2 Understand 5 - 5
L3 Apply 5 7.5 -
L4 Analyze 5 7.5 -
L5 Evaluate 5 - -
L6 Create - - -
18 | Page
PROJECT WORK
Course Code 21CSE73 CIE Marks 100
L:T:P:S 0:0:12:0 SEE Marks 100
Hrs / Week - Total Marks 200
Credits 12 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE73.1 Recall societal problems under sustainable development goals and classify them under
different domains of computer science and engineering with interdisciplinary perspective.
21CSE73.2 Demonstrate the ability to conduct comprehensive literature reviews using
appropriate research databases, search strategies, and citation management tools to
identify relevant sources of information.
21CSE73.3 Apply knowledge of relevant programming languages, software and hardware
development methodologies, tools, and technologies to address project
requirements effectively.
21CSE73.4 Experiment with the models for the proposed system.
21CSE73.5 Interpret their communication skills effectively with the technical presentation
21CSE73.6 Create the article logically, following a structured format with well-defined sections such as
Introduction, background, methodology, results, discussion, and conclusion.
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE73.1 3 2 1 - - 3 2 - 3 2 2 2 - 2
21CSE73.2 3 3 2 - - 2 2 3 3 1 - 2 - 2
21CSE73.3 3 3 3 3 3 2 1 2 3 3 2 3 2 2
21CSE73.4 3 3 3 2 2 - - - 3 3 - 2 2 2
21CSE73.5 3 3 3 2 2 - - - 3 3 2 2 2 2
21CSE73.6 3 3 2 - - 2 - 3 3 1 2 2 - 2
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RBT Levels Periodical Reviews & Evaluation
100
L1 Remember 10
L2 Understand 10
L3 Apply 20
L4 Analyze 20
L5 Evaluate 20
L6 Create 20
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SCIENTIFIC FOUNDATIONS OF HEALTH
Course Code 21CSK74 CIE Marks 50
L:T:P:S 1:0:0:0 SEE Marks 50
Hrs / Week 1 Total Marks 100
Credits 1 Exam Hours 2
Course outcomes:
At the end of the course, the student will be able to:
21CSK74.1 Understand the concepts of Health and wellness and the importance of achieving balanced
good health
21CSK74.2 Implement healthy lifestyle habits effectively to enhance overall well-being
21CSK74.3 Adopt the innovative & positive methods to avoid risks from harmful habits in their campus &
outside the campus
21CSK74.4 Create the formulate strategies to fight against harmful diseases for good health through
positive mindset
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
21CSK74.1 PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12
21CSK74.2 - - - - - 1 - - - - - -
21CSK74.3 - - - - - 2 - - - - - -
21CSK74.4 - - - - - 3 - - - - - -
Good Health and It’s Balance For Positive
MODULE-1 21CSK74.1 3 Hours
Mindset
Health -Importance of Health, Influencing factors of Health, Health beliefs, Advantages of good health, Health &
Behavior, Health & Society, Health & family, Health & Personality, Psychological disorders-Methods to improve
good psychological health, Changing health habits for good health.
Case Study Factors Affecting Health and Mindset
Text Book Text Book 1: Ch. 1
MODULE-2 Building of Healthy Lifestyles for Better Future 21CSK74.2 3 Hours
Developing healthy diet for good health, Food & health, Nutritional guidelines for good health, Obesity &
overweight disorders and its management, Eating disorders, Fitness components for health, Wellness andphysical
function, How to avoid exercise injuries.
Self-study Benefits of mindfulness practices for stress reduction and mental clarity.
Text Book Text Book 1: Ch. 2, Text Book 3: Ch. 7
21CSK74.1,
MODULE-3 Creation of Healthy and Caring Relationships 3 Hours
21CSK74.2
Building communication skills (Listening and speaking), Friends and friendship - education, the value of
relationships and communication, Relationships for Better or worsening of life, understanding of basic instincts
of life (more than a biology), Changing health behavior through social engineering
Case Study Guidance and support to colleagues facing challenges or seeking career advancement.
Text Book Text Book 1: Ch. 3
MODULE-4 Avoiding Risks and Harmful Habits 21CSK74.3 3 Hours
Characteristics of health compromising behaviors, Recognizing and avoiding of addictions, How addiction
develops and addictive behaviors, Types of addictions, influencing factors for addictions, Differences between
addictive people and non-addictive people and their behavior with society, Effects and health hazards from
addictions, how to recovery from addictions
Self-study Study the impact of excessive sugar, salt, and saturated fats on cardiovascular health, obesity,
and chronic diseases.
Text Book Text Book 1: Ch. 4, Text Book 3: Ch. 5,6
21 | Page
Process of infections and reasons for it, Management of chronic illness for Quality of life, Health and Wellness
of youth , Measuring of health & wealth status.
Self-study Explore diagnostic tests and their role in detecting health conditions before symptoms
appear.
Text Book Text Book 1: Ch. 5, Text Book 2: Ch. 5
CIE Assessment Pattern (50 Marks – Theory)
Marks Distribution
Test Qualitative
RBT Levels Quiz
(s) Assessment (s)
25 15 10
L1 Remember 5 5 5
L2 Understand 5 5 5
L3 Apply 15 5 -
L4 Analyze - - -
L5 Evaluate - - -
L6 Create - - -
SEE Assessment Pattern (50 Marks – Theory)
Exam Marks
RBT Levels Distribution
(50)
L1 Remember 10
L2 Understand 30
L3 Apply 10
L4 Analyze -
L5 Evaluate -
L6 Create -
22 | Page
Web links and Video Lectures (e-Resources):
https://rcet.org.in/uploads/academics/rohini_20313798233.pdf
https://www.javatpoint.com/daa-rabin-karp-algorithm
https://www.javatpoint.com/daa-knuth-morris-pratt-algorithm
https://www.javatpoint.com/greedy-algorithms
https://www.javatpoint.com/dynamic-programming
https://www.javatpoint.com/backtracking-introduction
Activity-Based Learning (Suggested Activities in Class)/Practical-Based learning:
Algorithmic Problem Solving Sessions: Attend regular problem-solving sessions where students
work in groups to solve algorithmic problems. Use set of algorithmic challenges, ranging from basic
to advance to devise solutions collaboratively. This hands-on approach helps to apply algorithmic
concepts in practical scenarios, fostering a deeper understanding of algorithm design and analysis.
Algorithm Visualization and Simulation: Practice interactive algorithm visualization and
simulation tools to visually observe how algorithms work in real-time. Modify algorithms by
changing the input parameters, and analyze the effects on algorithm performance. This approach
promotes active engagement and allows to gain insights into algorithm behavior through
experimentation.
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Eighth Semester Syllabus
24 | Page
HIGH PERFORMANCE COMPUTING
Course code 21CSE811 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 3 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes: At the end of the course, the student will be able to:
21CSE811.1 Understand the trends in parallel computing.
21CSE811.3 Use the basic ideas of multiprocessing and parallel operations with case studies.
21CSE811.5 Identify the key factors affecting performance of the parallel applications.
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE811.1 3 3 2 2 2 - - - - - - 3 2 2
21CSE811.2 3 3 3 3 3 - - - - - - 3 2 2
21CSE811.3 3 3 3 3 3 - - - - - - 3 2 2
21CSE811.4 3 3 3 3 3 - - - - - - 3 2 2
21CSE811.5 3 3 3 3 3 - - - - - - 3 2 2
21CSE811.6 3 3 3 3 3 - - - - - - 3 2 2
Theory of Parallelism: Parallel Computer Models, The State of Computing, Multiprocessors and Multicomputer ,Multi
vector and SIMD Computers ,PRAM and VLSI Models, Program and Network Properties ,Conditions of Parallelism,
Program Partitioning and Scheduling, Program Flow Mechanisms, System Interconnect Architectures.
Self-study / Case study: Parallel computing on Google's Infrastructure.
Case S t u d y .
/ Applications
Self-study /
Case Study Case study : Parallel computing on Telephone
/ Applications
25 | Page
Text Book Text Book 1 : 2.1, 2.3, 2.4,2.5,2.6,2.7
MODULE-3 Instruction-Level Parallelism 21CSE811.3, 8 Hours
and Its Exploitation 21CSE811.4
Concepts and Challenges – Basic Compiler Techniques for Exposing ILP – Reducing Branch Costs with Prediction –
Overcoming Data Hazards with Dynamic Scheduling – Dynamic Scheduling: Algorithm and Examples – Hardware-
Based Speculation – Exploiting ILP Using Multiple Issue and Static Scheduling – Exploiting ILP Using Dynamic
Scheduling, Limitations on ILP for Realizable Processors –Using ILP Support to Exploit Thread-Level Parallelism.
Parallel Architectures: Multiprocessors and Multicomputers, Multiprocessor System Interconnects, Cache Coherence
and Synchronization Mechanisms, Three Generations of Multicomputers, Message-Passing Mechanisms, Multivector
and SIMD Computers, Vector Processing Principles, Multivector Multiprocessors, Compound Vector Processing , SIMD
Computer Organizations
Marks Distribution
26 | Page
SEE Assessment Pattern (50 Marks – Theory)
Exam Marks Distribution
RBT Levels (50)
L1 Remember --
L2 Understand 10
L3 Apply 10
L4 Analyze 20
L5 Evaluate 10
L6 Create --
Suggested Learning Resources:
Text Books:
1. David.A.Patterson, John L.Hennessy, "Computer Architecture: A Quantitative approach", Elsevier, 6th Edition
2019.
Reference Books:
1. Parallel Programming with Open ACC, Rob Farber, 1st Edition, 2016, Morgan Kaufmann (MK)
Publication, ISBN :9780124103979.
2. Grama, A. G Introduction to Parallel Computing, Ananth Grama, Anshul Gupta, George Karypis, Vipin Kumar,
2nd Edition, 2013, Pearson Education, ISBN 13: 9788131708071.
3. CUDA Programming: A Developers Guide to Parallel Computing with GPUs, Shane Cook, 1 st Edition, 2013,
Morgan Kaufmann, ISBN:9780124159334
4. Introduction to Parallel Computing, Ananth Grama, Anshul Gupta, George Karypis, and Vipin Kumar, 2nd edition,
Addison-Welsey, 2003
● https://www.youtube.com/watch?v=WKw_e8j3Bu8
● https://www.youtube.com/watch?v=ZGUP5nUdIyc
● https://www.youtube.com/watch?v=q7sgzDH1cR8
● https://www.youtube.com/watch?v=-nSO3yuM6ss&list=PLiKFau7eKJlqoHxgx_hjLN-xFup7a13Va
● https://www.youtube.com/watch?v=vNzz2tV13Y4
27 | Page
GREEN IT AND SUSTAINABILITY
Course Code 21CSE812 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 3 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE812.1 Understand the Green IT and environmental impact of traditional IT practices.
21CSE812.2 Apply the concepts of green hardware and software methodologies.
21CSE812.3 Illustrate the dimensions of sustainability development
21CSE812.4 Analyze the strategies for implementing Green IT and sustainability initiatives
21CSE812.5 Identify sustainable computing technologies and practices.
21CSE812.6 Examine the keys to sustainability and green IT trends through case studies
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE812.1 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE812.2 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE812.3 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE812.4 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE812.5 3 3 3 3 2 - - - 1 1 - 2 2 2
21CSE812.6 3 3 3 3 2 - - - 1 1 - 2 2 2
Self-study / Case Study / Investigate the Challenges of Green IT, Compare with traditional areas of
Applications science and engineering.
Textbook Text Book 1 : 1.2, 1.3, 1.4, 1.13, 1.15, 1.16 ; Text Book 2 : 1.1 to 1.5
MODULE-2 Green Hardware and Software Development 21CSE812.2 8 Hours
Green Devices and Hardware with Green Software : Green Devices and Hardware: Introduction, Life Cycle of a
device or hardware, Reuse, Recycle and Dispose. Green Software: Introduction, Energy-saving software
techniques, Evaluating and Measuring software Impact to platform power.
Self-study / Case Investigate and explore concepts of green software applications.
Study /
Applications
Textbook Textbook 1: 2.2, 2.3, 2.4 to 2.15
MODULE-3 Introduction To Sustainable Development 21CSE812.3, 8 Hours
21CSE812.4
Understand the Sustainable Development, three principal dimensions: the ecological, the
economic and the social dimension, including intergenerational justice; use a systems perspective, to describe
sustainability challenges and possibilities for major technical systems and for their transformation to meet
sustainability requirements
Self-study / Explore the sustainable development.
Case Study /
Applications
28 | Page
Text Book Text Book 1: 3.1, 3.3, 3.5, 3.7 to 3.10
MODULE-4 Sustainable Software Development 21CSE812.5 8 Hours
Practices
Promote the adoption of sustainable software development practices, such as modular design, energy- efficient
algorithms, and minimal resource usage, to reduce the environmental impact of software systems throughout
their lifecycle
Green Data Centers – Develop strategies and technologies for improving the energy efficiency of data centers and
Precision Agriculture: Implement Green computing using the concept of computer vision and IoT
(Internet of Things) devices to monitor soil conditions enabling farmers to optimize resource allocation and
minimize environmental impact.
Self-study / Survey on green and sustainable development and case studies of the same.
Case Study /
Applications
Text Book Text Book 1 : 12.1 to 12.10
CIE Assessment Pattern (50 Marks – Theory)
Marks Distribution
RBT Levels Test (s) Assignment MCQ’s
25 15 10
L1 Remember 5 - -
L2 Understand 5 - -
L3 Apply 5 7.5 5
L4 Analyze 5 7.5 5
L5 Evaluate 5 -
L6 Create - - -
SEE Assessment Pattern (50 Marks – Theory)
Exam Marks
RBT Levels Distribution (50)
L1 Remember 10
L2 Understand 10
L3 Apply 10
L4 Analyze 10
L5 Evaluate 10
L6 Create
Suggested Learning Resources:
Text Books:
1) Greening through IT: Information Technology for Environmental Sustainability" by Bill Tomlinson
2019, ISBN-10 : 366257683X, ISBN-13 : 978-3662576830
2) San Murugesan, G.R. Gangadharan, “Harnessing Green IT Principles and Practices”, Wiley Publication, 2012.
ISBN:9788126539680
Reference Books:
1) John Lamb, “The Greening of IT”, Pearson Education, 2009, ISBN 10: 0137150830
2) Jason Harris, “Green Computing and Green IT- Best Practices on regulations & industry”,Lulu.com, 2008,
ISBN: 1558604898.
3) Bud E. Smith, “Green Computing Tools and Techniques for Saving Energy, Money and Resources”, CRC Press,
2014, 978146650340
3) Woody Leonhard, Katherrine Murray, “Green Home computing for dummies”, August2009, ISBN: 978-0-470-
46745-9 3. Alvin Galea, Michael Schaefer, Mike Ebbers, “Green Data Center: steps for the Journey”, Shoff/IBM
rebook, 2011. ISBN: 10: 1-933742-05-4; 13: 978-1-933742-05-2
29 | Page
web links and Video Lectures (e-Resources):
1. https://sustainablecomputing.umich.edu/it-professionals/
2. https://www.ibm.com/resources/guides/business-operations/embrace-green-it
3. https://virtuslab.com/blog/business-insights/what-is-green-it/
4. https://atrust.com/resources/green-it/greening-your-it-infrastructure
30 | Page
MATHEMATICAL FOUNDATION FOR DATA SCIENCE
Course Code 21CSE813 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 3 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
Understand fundamental concepts of data science, mathematical foundations required for
21CSE813.1
data science such as scalars, vector, matrices
21CSE813.2 Apply the Calculus, functions Geometrical concepts on various problems
Examine basic probability and statistical analysis on data to derive insights from Bayesian
21CSE813.3 model for predicting futuristic data results
21CSE813.4 Interpret the data using inferential statistical models to draw insights for the society.
Evaluate different mathematical models and identify the suitable model for a given
21CSE813.5
application.
21CSE813.6 Formulate data using visualization techniques to perceive information
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE813.1 3 3 3 3 2 - - - 2 3 - 2 2 1
21CSE813.2 3 3 3 3 2 - - - 2 3 - 2 2 1
21CSE813.3 3 3 3 3 2 - - - 2 3 - 2 2 1
21CSE813.4 3 3 3 3 2 - - - 2 3 - 2 2 1
21CSE813.5 3 3 3 3 2 - - - 2 3 - 2 2 1
21CSE813.6 3 3 3 3 2 - - - 2 3 - 2 2 1
Probability: Sample space, events and axioms; conditional probability; Bayes theorem; Random variables;
Standard discrete and continuous probability distributions; Covariance and correlation; Central limit theorem,
Point estimates, sampling distributions, confidence interval, hypothesis tests, Analysis of variance,
ANOVA, One way and two-way classifications
Self-study / Case Study: Analyzing Employee Attrition: You work for a human resources department in
Case Study / a large company. The company has been experiencing high employee attrition rates, leading
Applications to increased recruitment costs and productivity losses. Your task is to analyze the
31 | P a g e
factors contributing to employee attrition and develop strategies to reduce it.
Textbook Text Book 1: 4.1, 4.2, 4.3, 4.4,4.5 4.6 4.7, 4.10
32 | P a g e
Suggested Learning Resources:
Text Books:
1. Joel Grus, “Data Science from Scratch”, 2ndEdition, O’Reilly Publications/Shroff Publishers and
Distributors Pvt. Ltd., 2020. ISBN-13: 978-9352138326.
2. Learning Microsoft Power BI by Jeremey Arnold Released September 2022 Publisher(s): O'Reilly Media,
Inc. ISBN: 9781098112844
Reference Books:
1. François Chollet, “Deep Learning with Python”, 1st Edition, Manning Publications, 2017. ISBN-13: 978-
1617294433
2. Jeremy Howard and Sylvain Gugger, “Deep Learning for Coders with fastai and PyTorch”, 1st Edition,
O'Reilly Publications/Shroff Publishers and Distributors Pvt. Ltd., 2020. ISBN-13: 978-1492045526
3. Sebastian Raschka and Vahid Mirjalili, “Python Machine Learning: Machine Learning and Deep Learning
with Python, scikit-learn, and TensorFlow 2”, 3rd Edition, Packt Publishing Limited, 2019.ISBN-13: 978-
1789955750
4. Emily Robinson and Jacqueline Nolis, “Build a Career in Data Science”, 1st Edition, Manning
Publications, 2020. ISBN: 978-1617296246.
5. AurélienGéron, “Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow: Concepts, Tools,
and Techniques to Build Intelligent Systems”, 2nd Edition, O'Reilly Publications/Shroff Publishers and
Distributors Pvt. Ltd., 2019. ISBN-13: 978-1492032649.
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BLOCKCHAIN TECHNOLOGY
Course Code 21CSE814 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 03 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE814.1 Understand the fundamentals of Blockchain Technology in different domains
21CSE814.2 Apply the cryptographic mechanisms and network protocols used in Blockchain
21CSE814.3 Illustrate smart contracts using solidity
21CSE814.4 Analyzing Decentralized applications using Blockchain
21CSE814.5 Identify the Industry Applications using Regulatory Considerations
21CSE814.6 Examine the projects which are Ethical and contain Social Implications
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE814.1 3 - - - 3 - - - - - - 2 - -
21CSE814.2 3 3 - - 3 - - - - - - 2 2 -
21CSE814.3 3 3 3 - 3 - - - 3 - - - 2 -
21CSE814.4 3 3 3 - 3 - - - 3 - - - 2 -
21CSE814.5 3 3 3 - 3 - - - 3 - - - 2 -
21CSE814.6 3 3 - - 3 - - - 3 - - - 2 -
34 | Page
Solidity: Introduction, Need and features, Types, Structures, Control Flow and Smartcontract structure.
Decentralized Applications: Introduction to DApps and their characteristics, Building DApps using blockchain
platforms, Usability and scalability challenges of DApps.
Case Study:
1. Writing smart contract programs using Solidity
2. Developing a decentralized application using Truffle (Ethereum) or Substrate (Polkadot)
3. Debugging and testing blockchain applications
Text Book Text Book 1 : Chapter 10
MODULE-4 Industry Use cases And Legal Considerations 21CSE814.5 8 Hours
Use Cases and Industry Applications : Finance and cryptocurrencies, Supply chain management and
traceability, Healthcare and identity management, Voting and governance systems
Legal and Regulatory Considerations : Blockchain and data privacy, Intellectual property issues inblockchain
applications, Regulatory challenges and compliance
Case Study 1. Exploring real-world blockchain use cases using Corda or Hyperledger Fabric
Marks Distribution
Qualitative
RBT Levels Test (s) MCQ’s
Assessment
25 15 10
L1 Remember - - -
L2 Understand 5 - -
L3 Apply 10 7.5 5
L4 Analyze 5 7.5 5
L5 Evaluate 5 - -
L6 Create - - -
35 | Page
SEE Assessment Pattern (50 Marks – Theory)
Exam Marks
RBT Levels
Distribution (50)
L1 Remember -
L2 Understand 10
L3 Apply 20
L4 Analyze 10
L5 Evaluate 10
L6 Create --
Reference Books:
1) Daniel Drescher, Blockchain Basics, A press, 2017.
Web links and Video Lectures (e-Resources):
https://www.youtube.com/watch?v=SSo_EIwHSd4
https://www.youtube.com/watch?v=_J6G5g-
nKg0&pp=ygUjYmxvY2tjaGFpbiBzb2xpZGl0eSBzbWFydCBjb250cmFjdHM%3D
https://www.youtube.com/watch?v=yubzJw0uiE4
https://www.youtube.com/watch?v=ZE2HxTmxfrI
Activity-Based Learning (Suggested Activities in Class)/ Practical Based learning
● Visit to any IT company which uses Blockchain Technology
● Demonstration of sample projects done using Blockchain
● Video demonstration of latest trends in Blockchain Technology
● Contents related activities (Activity-based discussions)
⮚ For active participation of students, instruct the students to prepare Flowcharts and algorithms
⮚ Organizing Group wise discussions
36 | Page
METAVERSE
Course Code 21CSE815 CIE Marks 50
L:T:P:S 3:0:0:0 SEE Marks 50
Hrs / Week 3 Total Marks 100
Credits 03 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE815.1 Understand the concepts of the metaverse.
21CSE815.2 Recognize the essential hardware and software components required for metaverse platforms.
21CSE815.3 Apply the fundamental design principles and theories to virtual environments.
21CSE815.4 Analyze case studies and examples of successful applications and use cases of the metaverse.
21CSE815.5 Identify the intellectual property issues in the metaverse.
21CSE815.6 Evaluate key industries and sectors where virtual environments are being utilized.
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE732.1 3 - - - - 2 1 1 - 1 - 2 1 2
21CSE732.2 3 3 - - 3 1 1 2 - - - 2 1 2
21CSE732.3 3 3 - - 3 1 - 1 3 3 2 2 1 2
21CSE732.4 3 - - - - 1 3 3 3 3 2 2 1 2
21CSE732.5 3 3 3 - 2 1 2 2 3 3 1 2 1 2
21CSE732.6 3 - - - 2 2 3 2 1 2 1 2 1 2
37 | Page
User Experience Design: Examine principles of UX/UI design as they apply to immersive virtual environments;
World building: Discuss techniques for creating compelling virtual worlds, including storytelling, environment
design, and interactive elements; Avatars and Identity: Explore the role of avatars in the metaverse and the
implications for self-expression and identity. Mixed Reality: Principles of user experience (UX) in MR, Designing
intuitive and immersive interfaces, Applications on Mixed Reality in the modern world.
Self-study / Dive into the principles of user experience (UX) design and how they apply to virtual
Case Study / environments. Learn about user research, personas, user flows, wire framing, and prototyping
Applications techniques specific to designing for VR and AR.
Text Book Text Book 2:Chapter 1, chapter 2
MODULE-4 Applications of Metaverse 21CSE815.4 , 8 Hours
21CSE815.6
Entertainment and Gaming: Examine the role of the metaverse in gaming, entertainment, and immersive
storytelling. Education and Training: Discuss how virtual environments can be used for education, training,
and skill development. Work and Collaboration: Explore remote work, virtual meetings, and collaborative
tools in the context of the metaverse.
Self-study / Participate in virtual events, webinars, and conferences focused on the metaverse and related
Case Study / topics. Attend talks, panel discussions, and workshops to gain diverse perspectives and
Applications network with professionals in the field.
Text Book Text Book 1:Chapter 3
MODULE-5 Social and Economic Aspects 21CSE815.5, 8 Hours
21CSE815.6
Community Building: Analyze the role of communities and social interactions in virtual spaces, including virtual
events, social VR platforms, and virtual economies, Business Opportunities: Explore the potential economic
impact of the metaverse, including opportunities for entrepreneurship, virtual commerce, and digital asset
ownership, Ethical and Legal Considerations: Discuss issues such as privacy, security, digital rights manage
ment, and intellectual property in the context of the metaverse.
Self-study / Join online forums, communities, and social media groups dedicated to discussing the social
Case Study / and economic aspects of the metaverse. Engage in discussions, share insights, and learn from
Applications peers and experts in the field.
Text Book Text Book 1:Chapter 4. Chapter 5
CIE Assessment Pattern (50 Marks – Theory)
Marks Distribution
Qualitative
RBT Levels Test (s) MCQ’s
Assessment (s)
25 15 10
L1 Remember 5 - 5
L2 Understand 5 5 -
L3 Apply 5 - 5
L4 Analyze 5 5 -
L5 Evaluate 5 5 -
L6 Create - - -
38 | Page
SEE Assessment Pattern (50 Marks – Theory)
Exam Marks
RBT Levels
Distribution (50)
L1 Remember 10
L2 Understand 10
L3 Apply 10
L4 Analyze 10
L5 Evaluate 10
L6 Create --
Suggested Learning Resources:
Text Books:
1. Design User Experience and usability Theory, Methods, Tools and Practice
2. Alan B Craig, William R Sherman and Jeffrey D Will, “Developing Virtual Reality Applications: Foundations
of Effective Design”, Morgan Kaufmann.
39 | Page
TECHNICAL SEMINAR
Course Code 21CSE82 CIE Marks 50
L:T:P:S 0:0:1:0 SEE Marks -
Hrs / Week - Total Marks 50
Credits 01 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE82.1 Summarize the recent developments in specific program and in multidisciplinary fields.
21CSE82.2 Apply the recent technologies
21CSE82.3 Identify the skills for literature survey.
21CSE82.4 Organize good presentation skills
21CSE82.5 Determine the good Technical Report writing skills.
21CSE82.6 Adapt Group discussion and Team work
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE82.1 2 2 1 1 2 1 1 2 2 3 1 3 3 3
21CSE82.2 2 2 1 1 2 - - 2 - 3 - 3 3 3
21CSE82.3 1 1 - - - - - - - 3 - 3 3 3
21CSE82.4 1 1 - - - - - - - 3 - 3 3 3
21CSE82.5 1 1 - - - - - - 2 3 - 3 3 3
21CSE82.6 2 2 1 1 2 - - 2 - 3 - 3 3 3
Course objectives: The objective of the seminar is to inculcate self-learning, face audience confidently,
enhance communication skill, involve in group discussion and present and exchange ideas.
Each student, under the guidance of a Faculty, shall choose, preferably, a recent topic of his/herinterest
relevant to the Course of Specialization.
Carryout literature survey, organize the seminar content in a systematic manner.
Prepare the report with own sentences, avoiding cut and paste act.
Type the matter to acquaint with the use of Micro-soft equation and drawing tools or any such
facilities.
Present the seminar topic orally and/or through power point slides.
Answer the queries and involve in debate/discussion.
Submit typed report with a list of references .
The participants shall take part in discussion to foster friendly and stimulating environmentin
which the students are motivated to reach high standards and become self-confident.
Evaluation Procedure:
The marks for the seminar shall be awarded (based on the relevance of the topic, presentation skill,
participation in the question and answer session and quality of report) by the committee constituted for
the purpose by the Head of the Department. The committee shall consist of three teachers from the
department with the senior most acting as the Chairman.
40 | Page
RESEARCH INTERNSHIP/ INDUSTRY INTERNSHIP /RURAL INTERNSHIP
Course Code 21CSE83 CIE Marks 100
L:T:P:S 0:0:12:0 SEE Marks 100
Hrs / Week - Total Marks 200
Credits 12 Exam Hours 03
Course outcomes:
At the end of the course, the student will be able to:
21CSE83.1 Classify appropriate workplace behaviors in a professional setting.
21CSE83.2 Demonstrate content knowledge appropriate to job assignment.
21CSE83.3 Interpret evidence of increased content knowledge gained through practical experience.
21CSE83.4 Analyze the nature and function of the organization in which the internship experience takes
place.
21CSE83.5 Evaluate how the internship placement site fits into their broader career field.
21CSE83.6 Compile the internship experience in terms of their personal, educational and career needs.
Mapping of Course Outcomes to Program Outcomes and Program Specific Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12 PSO1 PSO2
21CSE83.1 3 3 3 3 3 - - - 3 - - 3 3 3
21CSE83.2 3 3 3 3 3 - - - 3 - - 3 3 3
21CSE83.3 3 3 3 3 3 - - - 3 - - 3 3 3
21CSE83.4 3 3 3 3 3 - - - 3 - - 3 3 3
21CSE83.5 3 3 3 3 3 - - - 3 - - 3 3 3
21CSE83.6 3 3 3 3 3 - - - 3 - - 3 3 3
Research internship Outcomes
Generating technical paper/s and publishing in refereed journal/s.
Possibility of acquiring intellectual ownership and patent.
Build a prototype for an idea on which the research was carried out.
File patent/s.
Add academic knowledge to the field.
Enhanced ability in arranging meetings, presentations, seminars, trainings, etc.
Improved conscientiousness and ethics
Industrial Internships Outcomes
To bridge a gap between the theoretical knowledge obtained in the classrooms and the practical skills
required in the actual workplace.
Understanding of the analytical concepts and tools, hone their skills in the real-life situations and build
confidence in applying the skills learned.
Have ample opportunities to attend seminars, symposiums, workshops, etc. This in turn provides an
opportunity to establish rapports with professionals and pioneers in their respective fields for further
growth.
Have wide scope to publish paper/s in journals and also helps to acquire team spirit, motivated acts,
techniques to resolve conflicts, develop a lot of leadership skills etc.
Increases the prospect of placement in the same concern, provided the intern has exhibited a clear
understanding of basics and successfully completed the internship.
Fosters to substantiate the issues with facts and figures.
Rural Internships Outcomes
Enhanced Understanding: Deeper understanding of rural issues and Insight into socio-economic
dynamics of rural communities.
41 | Page
Skill Enhancement: Improved communication, leadership, and project management skills and Practical
knowledge in agriculture, education, and healthcare.
Community Impact: Positive contributions to community development projects and increased
awareness and participation in community initiatives among rural populations.
Personal Growth: Greater empathy and cultural sensitivity and enhanced problem-solving abilities and
resilience.
Guidelines:
Research/Industry Internship/ Rural Internship shall be carried out at an Industry, NGO, MSME, Innovation center,
Incubation center, Start-up, center of Excellence (CoE), Study Centre established in the parent institute and/or at
reputed research organizations/institutes.
The mandatory Research internship /Industry internship / Rural Internship is for 24 weeks. The internship shall be
considered as a head of passing and shall be considered for the award of a degree. Those, who do not take
up/complete the internship shall be declared to fail and shall have to complete it during the subsequent SEE
examination after satisfying the internship requirements.
Research internship: A research internship is intended to offer the flavor of current research going on in the research
field. It helps students get familiarized with the field and imparts the skill required for carrying out research.
Industry internship: Is an extended period of work experience undertaken by students to supplement their degree for
professional development. It also helps them learn to overcome unexpected obstacles and successfully navigate
organizations, perspectives, and cultures. Dealing with contingencies helps students recognize, appreciate, and adapt
to organizational realities by tempering their knowledge with practical constraints.
Rural internships offer students a unique opportunity to engage with rural communities, understand their challenges,
and contribute meaningfully to their development. These internships are designed to provide hands-on experience in
various sectors such as education, healthcare, agriculture, and social development.
The faculty coordinator or mentor has to monitor the student’s internship progress and interact with them to guide
for the successful completion of the internship.
The students are permitted to carry out the internship anywhere in India or abroad. University shall not bear any
expenses incurred in respect of the internship.
With the consent of the internal guide and Principal of the Institution, students shall be allowed to carry out the
internship at their hometown (within or outside the state or abroad), provided favorable facilities are available for
the internship and the student remains regularly in contact with the internal guide.
Evaluation Procedure:
Assessment of CIE marks
(i) Single discipline: The CIE marks shall be awarded by a committee consisting of the Head of the concerned
Department and two faculty members of the Department, one of whom shall be the Guide.
The CIE marks awarded for the internship, shall be based on the evaluation of the diary, report, presentation skill
and question and answer session in the ratio 50:25:25. The marks awarded for the internship report shall be the same
for all the batch mates.
(ii) Interdisciplinary: The CIE marks awarded for the internship, shall be group- wise size at the institution level
with the participation of all guides of the internship. Participation of external guide/s, if any, is desirable.
42 | Page
The CIE marks awarded for the internship, shall be based on the evaluation of the diary, report, presentation
skill and question and answer session in the ratio 50:25:25.
Marks shall be awarded based on the evaluation of the diary, report, presentation skill and question and
answer session in the ratio 50:25:25.
Interdisciplinary: Contribution to the internship and the performance of each group member shall be assessed
individually in semester end examination (SEE) conducted separately at the departments to which the
student/s belong to.
Marks shall be awarded based on the evaluation of the diary, report, presentation skill and question and
answer session in the ratio 50:25:25.
CIE Assessment Pattern (100 Marks)
Exam Marks
RBT Levels
Distribution (100)
L1 Remember -
L2 Understand 20
L3 Apply 20
L4 Analyze 20
L5 Evaluate 20
L6 Create 20
43 | Page
NATIONAL SERVICE SCHEME (NSS)
Course Code 21NSS84 CIE Marks 50
L:T:P:S 0:0:0:0 SEE Marks 50
Hrs / Week 2 Total Marks 100
Credits 00 Exam Hours 02
Course outcomes:
At the end of the course, the student will be able to:
21NSS84.1 Understand the importance of his / her responsibilities towards society
21NSS84.2 Analyze the environmental and societal problems/issues and will be able to design solutions
for the same.
21NSS84.3 Evaluate the existing system and to propose practical solutions for the same for sustainable
development.
21NSS84.4 Implement government or self-driven projects effectively in the field.
Mapping of Course Outcomes to Program Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12
21NSS84.1 - - - - - 3 - - - - - 1
21NSS84.2 - - - - - 3 - - - - - 1
21NSS84.3 - - - - - 3 - - - - - 1
21NSS84.4 - - - - - 3 - - - - - 1
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PHYSICAL EDUCATION (PE) (SPORTS AND ATHLETICS)
Course Code 21PES84 CIE Marks 50
L:T:P:S 0:0:0:0 SEE Marks 50
Hrs / Week 2 Total Marks 100
Credits 00 Exam Hours 02
Course outcomes:
At the end of the course, the student will be able to:
21PES84.1 Demonstrate the starting and finishing positions of different track and jump events.
21PES84.2 Demonstrate the holding and releasing stances in various throwing events, and takeoff and
landing position in various jumping events of Athletics.
21PES84.3 Demonstrate the specific skills and techniques of the selected game/event.
21PES84.4 Demonstrate and describe the rules and regulations of specific games.
Mapping of Course Outcomes to Program Outcomes:
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PO9 PO10 PO11 PO12
21PES84.1 - - - - - 3 - - - - - 1
21PES84.2 - - - - - 3 - - - - - 1
21PES84.3 - - - - - 3 - - - - - 1
21PES84.4 - - - - - 3 - - - - - 1
Kho-Kho:
A Fundamental skills
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1. Skills in Chasing: Sit on the box (Parallel &Bullet toe method),Getup from the
box(Proximal & Distal foot method),Give Kho(Simple,Early, Late&
Judgment),Pole Turn, Pole Dive, Tapping, Hammering, Rectification of foul.
2. Skills in running: Chain Play, Ring play and Chain & Ring mixed play.
3. Game practice with application of Rules and Regulations.
Throw Ball:
A. Fundamental skills:
6th Over hand service, Side arm service, two hand catching, one hand over head
return, side arm return.
B. Rules and their interpretations and duties of officials
Football OR Hockey
Football:
A. Fundamental Skills
1. Kicking: Kicking the ball with inside of the foot, Kicking the ball with Full
Instep of the foot, Kicking the ball with Inner Instep of the foot, Kicking the ball
with Outer Instep of the foot and Lofted Kick.
2. Trapping: Trapping- the Rolling ball, and the Bouncing ball with sole of the
foot.
3. Dribbling: Dribbling the ball with Instep of the foot, Dribbling the ball with
Inner and Outer Instep of the foot.
4. Heading: In standing, running and jumping condition.
5. Throw-in: Standing throw-in and Running throw-in.
6. Feinting: With the lower limb and upper part of the body.
7. Tackling: Simple Tackling, Slide Tackling.
8. Goal Keeping: Collection of Ball, Ball clearance-kicking, throwing and
deflecting.
9. Game practice with application of Rules and Regulations.
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Hockey:
A. Fundamental Skills
1. Passing: Short pass, Longpass, pushpass, hit
2. Trapping.
3. Dribbling and Dozing
4. Penalty stroke practice.
5. Penalty corner practice.
6. Tackling: Simple Tackling, Slide Tackling.
7. Goal Keeping, Ball clearance- kicking, and deflecting.
8. Game practice with application of Rules and Regulations.
B. Rules and their interpretation and duties of officials.
Athletics:
1. Track -Relay Race:
Starting, Baton Holding/Carrying, Baton Exchange in between zone,
and Finishing
Crouch start (its variations) use of Starting Block.
Approach to First Hurdles, In Between Hurdles, Last Hurdles to
Finishing.
2. Jumps- Triple Jump: Approach Run, Take-off, Flight in the Hop, Step, Jump
and Landing
3. Throws- Javelin Throw: Grip, Carry, and Recovery (3/5 Impulse stride).
Release
Cricket OR Baseball
Cricket:
A. Fundamental skills
1. Batting- Forward Defense Stroke, Backward Defense Stroke, OffDrive, On
Drive, Straight Drive, Cover Drive, Square Cut.
2. Bowling-Out-swing, In-swing Off Break, Leg Break and Googly.
3. Fielding: Catching - The High Catch, The Skim Catch, The Close Catch and
throwing at the stumps from different angles. Long Barrier and Throw, Short
Throw, Long Throw, Throwing on the Turn.
4. Wicket Keeping
B. Rules and their interpretation and duties of officials.
7th
Baseball:
A. Fundamental skills:
1. Player Stances – walking, extending walking, L stance, cat stance Grip –
standard grip, choke grip
2. Batting – swing and bunt.
3. Pitching
4. Baseball: slider, fast pitch, curve ball, drop ball, rise ball, change up, knuckle
ball, screw ball
B. Rules and their interpretations and duties of officials
Netball:
A. Fundamental Skills
1. Catching: one handed, two handed, with feet grounded and in flight.
2. Throwing (Different passes and their uses): One hand passes (shoulder,
high shoulder, underarm, bounce, lob), two hand passes (Push, overhead
and bounce).
3. Footwork: Landing on one foot, landing on two feet, Pivot, Running pass.
4. Shooting: One hand, forward step shot, and backward step shot.
5. Techniques of free dodge and sprint, sudden sprint, sprint and stop,
sprinting with change at speed.
6. Defending: Marking the player, marking the ball, blocking, inside the circle,
outside the circle. Defending the circle edge against the passing.
7. Intercepting: Pass and shot.
8. Game practice with application of Rules and Regulations.
B. Rules and their interpretation and duties of officials.
Athletics:
A. Track -Combined Events:
a. Heptathlon all the 7 events
b. Decathlon: All 10 Events
B. Jumps- Pole Vault: Approach Run, Planting the Pole, Take-off, Bar Clearance and
Landing.
C. Throws- Hammer Throw: Holding the Hammer, Initial Stance Primary Swing,
Turn, Release and Recovery (Rotation in the circle).
Shuttle Badminton OR Table Tennis
Shuttle Badminton:
A. Fundamental skills
D. Basic Knowledge: Various parts of the Racket and Grip.
E. Service: Short service, Long service, Long-high service.
F. Shots: Over head shot, Defensive clear shot, Attacking clear shot, Drop shot,
Net shot, Smash.
G. Game practice with application of Rules and Regulations.
B. Rules and their interpretation and duties of officials.
Table Tennis:
A. Fundamental skills:
8th
1. Basic Knowledge: Various parts of the Racket and Grip(Shake Hand &
PenHold Grip).
2. Stance: Alternate & Parallel.
3. Push and Service: Backhand &Forehand.
4. Chop: Backhand & Forehand.
5. Receive: Push and Chop with both Backhand & Forehand.
6. Game practice with application of Rules and Regulations.
B. Rules and their interpretations and duties of officials
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Ball badminton:
A. Fundamental Skills
1. Basic Knowledge: Various parts of the Racket and Grip.
2. Service: Short service, Long service, Long-high service.
3. Shots: Overhead shot, Defensive clearshot, Attacking clearshot,
Dropshot, Netshot, Smash.
4. Game practice with application of Rules and Regulations.
B. Rules and their interpretation and duties of officials.
SEE Marks
Athletics 20
Kabaddi OR Kho-Kho 05
Volleyball / Throw ball 05
Football/Hockey 05
Netball/Basketball 05
Shuttle Badminton / Table Tennis 05
Handball/ Badminton 05
Total 50
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YOGA
Course Code 21YOG84 CIE Marks 50
L:T:P:S 0:0:0:0 SEE Marks 50
Hrs / Week 2 Total Marks 100
Credits 00 Exam Hours 02
Course outcomes:
At the end of the course, the student will be able to:
21YOG84.1 Use Yogasana practices in an effective manner
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Appendix A: List of Assessment Patterns
1 Assignments
2 Group Discussions
7 Class Presentations
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APPENDIX B: Outcome Based Education
Outcome-based education (OBE) is an educational theory that bases each part of an educational
system around goals (outcomes). By the end of the educational experience each student should have
achieved the goal. There is no specified style of teaching or assessment in OBE; instead classes,
opportunities, and assessments should all help students achieve the specified outcomes.
There are three educational Outcomes as defined by the National Board of Accreditation:
Program Outcomes: What the student would demonstrate upon graduation. Graduate attributes
are separately listed in Appendix C
Course Outcome: The specific outcome/s of each course/subject that is a part of the program
curriculum. Each subject/course is expected to have a set of Course Outcomes
Mapping of Outcomes
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APPENDIX C: The Graduate Attributes of NBA
Problem analysis: Identify, formulate, research literature, and analyze complex engineering
problems reaching substantiated conclusions using first principles of mathematics, natural sciences,
and engineering sciences.
Design/development of solutions: Design solutions for complex engineering problems and design
system components or processes that meet the specified needs with appropriate consideration for
the public health and safety, and the cultural, societal, and environmental considerations.
Modern tool usage: Create, select, and apply appropriate techniques, resources, and modern
engineering and IT tools including prediction and modelling to complex engineering activities with
an understanding of the limitations.
The engineer and society: Apply reasoning informed by the contextual knowledge to assess
societal, health, safety, legal, and cultural issues and the consequent responsibilities relevant to the
professional engineering practice.
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Environment and sustainability: Understand the impact of the professional engineering solutions
in societal and environmental contexts, and demonstrate the knowledge of, and need for sustainable
development.
Ethics: Apply ethical principles and commit to professional ethics and responsibilities and norms of
the engineering practice.
Individual and team work: Function effectively as an individual, and as a member or leader in
diverse teams, and in multidisciplinary settings.
Project management and finance: Demonstrate knowledge and understanding of the engineering
and management principles and apply these to one’s own work, as a member and leader in a team,
to manage projects and in multidisciplinary environments.
Life-long learning: Recognize the need for, and have the preparation and ability to engage in
independent and life-long learning in the broadest context of technological change.
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APPENDIX D: BLOOM’S TAXONOMY
Bloom’s taxonomy is a classification system used to define and distinguish different levels of human
cognition—i.e., thinking, learning, and understanding. Educators have typically used Bloom’s
taxonomy to inform or guide the development of assessments (tests and other evaluations of student
learning), curriculum (units, lessons, projects, and other learning activities), and instructional
methods such as questioning strategies.
*****
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