Computer Network
Computer Network
✅ Purpose:
• Sharing data and resources
• Communication through emails, chats, etc.
• Easy access to remote data and applications
✅ Components:
• Hosts (nodes): Devices like computers, phones, printers
• Links: Physical or wireless connections between devices
• Protocols: Set of rules for communication (e.g., TCP/IP)
🔷 3. Transmission Media
Transmission media are the physical paths through which data travels in a network.
🔷 4. Transmission Modes
Defines the direction of data flow between two devices.
➤ 1. Simplex Mode:
• One-way communication
• Example: Keyboard to CPU
➤ 2. Half Duplex:
• Two-way communication, but one at a time
• Example: Walkie-talkies
➤ 3. Full Duplex:
• Two-way communication at the same time
• Example: Telephone call
🔷 5. Line Configuration
Describes how devices are connected to each other in a network.
➤ 1. Point-to-Point:
• Direct connection between two devices
• Example: Computer to printer via cable
➤ 2. Multipoint:
• More than two devices share the same link
• Saves cable but causes data collision
🔷 6. Network Topologies
Network topology is the layout or structure of how devices (nodes) are connected.
🔹 Easy Mnemonic:
👉 All People Seem To Need Data Processing
🔷 8. TCP/IP Model
The TCP/IP model is the real-world model used in the Internet.
🔹 4 Layers:
Layer Equivalent OSI Layers Function
Application + Presentation + Provides user services like HTTP, FTP,
Application
Session DNS
Transport Transport End-to-end connection (TCP, UDP)
Internet Network IP addressing, routing
Network Access Data Link + Physical Physical transmission, hardware addressing
🔹 Key Protocols:
• TCP (Transmission Control Protocol): Reliable, ordered data delivery
• IP (Internet Protocol): Routing and addressing
• UDP (User Datagram Protocol): Fast, connectionless
🔚 Final Summary:
Topic Key Point
LAN/MAN/WAN Based on area coverage
Transmission Media Wired (fiber, coaxial) & Wireless (radio, microwave)
Transmission Modes Simplex, Half Duplex, Full Duplex
Line Configuration Point-to-point or multipoint connection
Topologies Star, Bus, Ring, Mesh, etc.
OSI Model 7-layer theoretical model
TCP/IP Model Practical 4-layer model for the internet