Create Your Own Google Logo - Lesson Plan
Create Your Own Google Logo - Lesson Plan
Own Google
Logo
Overview
In each of the “Create your own Google logo” lessons, students code and design their own versions of the
Google logo. These lessons introduce students to computer science using Scratch for CS First. These
lessons are most appropriate for students ages 9-14 and take 15-60 minutes to run.
Original Logo Lesson: In this lesson, you will program and design your own
Google logo. Google often creates special logos, called Google Doodles, to
celebrate holidays and important people, places, and events. In this lesson,
you will be the artist and programmer for your own special logo. You might
celebrate a real or imagined holiday or even highlight your favorite hobbies
and interests, like a sport or activity. Example project
Valentine’s Day: In this lesson, you will program and design your own Google
logo for Valentine’s Day. Valentine’s Day is celebrated on February 14th, and is a
great opportunity to show your appreciation for things and people you care
about. In this lesson, you will be the artist and programmer for your own special
Valentine’s Day logo. You could make a project about something you care about.
It could be about your favorite place, a thank you card, or story about a pair of
best buds. Example project
Scratch is a block-based coding tool developed by the Scratch Foundation in collaboration with the Lifelong
Kindergarten group at the MIT Media Lab. Learn more about Scratch at scratch.mit.edu. It's ideal for beginners to
learn coding. Students "snap" together blocks of commands that the computer can carry out.
Transition to computers
Direct students to log in to their accounts at g.co/csfirst/go. Instruct them to select the lesson for your class
(Create Your Own Google Logo, Valentine’s Day or Earth Day) and watch the first video.
1. Students watch videos and create a “Logo" project in Scratch for CS First.
2. When there are five minutes left in class, instruct students to find the Wrap Up page and complete
the short survey.
3. Instruct students to show their project to a neighbor/classmate.
4. Discuss the lesson and facilitate a brief discussion about what students learned and experienced.
• Tell me about the program you made today.
• What was your favorite part of this lesson?
• What did you learn about computer science and coding?
• What was the most challenging part of this lesson?
CS First is aligned to the CSTA K-12 CS Standards, the K-12 CS Framework and the ISTE Standards for Students.
For more information visit, g.co/csfirst/standards.
Add-ons: All add-ons except Add-ons: All add-ons except Add-ons: Bouncing Sprites, Say
Change Background and Edit, Change Background and Edit, Something, Switch Costume,
Draw, or Add Letters Draw, or Add Letters Disappearing Sprites
CS First projects are coded using Scratch, a block-based coding tool developed by the Scratch Foundation in collaboration with the Lifelong
Kindergarten group at the MIT Media Lab. Learn more about Scratch at scratch.mit.edu.
CS First lesson plans are licensed under a Creative Commons Attribution - ShareAlike 4.0 International License.
Scratch is developed by the Lifelong Kindergarten Group at the MIT Media Lab. See http://scratch.mit.edu