Got Net
Got Net
Chapter 1 Breakdown:
Part 1:
Part 2:
Part 3:
Part 4:
🛠 Real-World Analogy:
Think of building a house. A framework is like a prefab structure—you don’t have to start from
scratch with raw materials. You get the walls, plumbing, and electrical conduits already laid out,
so you just design the interior.
🧱 .NET Framework:
The .NET Framework is a Microsoft platform used to build and run applications on Windows. It
provides:
+---------------------------------------------------------+
| Application Layer |
| (Windows Forms, Web Forms, ASP.NET, Console Apps, etc.) |
+--------------------+----------------+-------------------+
| Base Class Library (BCL) | ADO.NET, WPF, etc|
+--------------------+----------------+-------------------+
| Common Language Runtime (CLR) |
+--------------------+----------------+-------------------+
| Operating System (Windows) |
+---------------------------------------------------------+
🔍 Key Points:
● CLR (Common Language Runtime) is the heart of the .NET Framework.
● BCL is a huge library with built-in classes to handle everything from strings to file I/O to
networking.
class Program
{
static void Main()
{
Console.WriteLine("Hello, .NET Framework!");
}
}
That’s Part 1 locked and loaded. Want me to continue to Part 2 with CLR, CTS, and CLS?
Alright, rolling into Part 2 of Chapter 1. This is where the .NET engine room lives—let’s crack
open the CLR, CTS, and CLS.
🧠 Responsibilities of CLR:
● Memory management (garbage collection, heap allocation)
● Exception handling
● Thread management
⚙️ How it works:
When you compile a .NET program:
1. Your code gets converted into MSIL (Microsoft Intermediate Language).
2. The CLR’s JIT Compiler converts that into machine code (more on this in Part 3).
3. The CLR then runs the code and manages everything.
🛠 Real-World Analogy:
Think of the CLR like the manager of a restaurant kitchen—it doesn’t cook the food (write your
app), but it ensures the ingredients (code) get cooked, plated, and served (executed) correctly
and safely.
💻 Code Example:
try
{
int a = 5;
int b = 0;
int result = a / b;
}
catch (DivideByZeroException ex)
{
Console.WriteLine("Error: " + ex.Message);
}
● The CLR detects and throws the DivideByZeroException, manages memory, and
ensures your program doesn’t crash the OS.
💬 Example:
If C# defines an int, and VB.NET defines an Integer, both actually refer to the same CTS type:
System.Int32.
🧠 Two Categories:
1. Value Types – stored on the stack (e.g., int, float, bool)
2. Reference Types – stored on the heap (e.g., string, object, class, array)
💻 Code Example:
int x = 42; // Value Type
string name = "Aaryan"; // Reference Type
🔗 Interoperability Example:
If you create a class in VB.NET:
' VB.NET
Public Class Student
Public Name As String
End Class
It’s like a universal grammar book that all .NET languages agree to follow.
📘 Example:
C# supports unsigned int (uint), but CLS doesn’t. So if you write a library using uint, VB.NET
might not be able to use it.
❌ CLS-Non-Compliant Code:
public uint MyNumber = 10; // uint is NOT CLS-compliant
✅ CLS-Compliant Alternative:
public int MyNumber = 10; // int is CLS-compliant
[assembly: CLSCompliant(true)]
That wraps up Part 2! You’ve now got a grip on the key pillars of the .NET Framework’s
language ecosystem.
🔄 Workflow:
C# Code → Compiled → MSIL → JIT → Native Code → Run
📦 Types of JIT:
1. Normal JIT – Compiles code when it’s called for the first time, then caches it.
2. Pre-JIT (Ngen) – Compiles everything at install time. Faster at runtime, but less flexible.
3. Econo JIT – Compiles only needed code and discards it after use (used in
memory-constrained environments).
🧠 Why JIT?
● Speeds up execution by compiling only what’s needed.
💻 Code Example (you can’t “see” JIT, but here’s where it kicks in):
public class JITExample
{
public static void Main()
{
Console.WriteLine("JIT is compiling this method right now!");
}
}
The JIT compiler will compile Main() and WriteLine() at runtime, not before.
It’s like .NET’s standard toolbox—you don’t have to write basic stuff like string handling, file I/O,
collections, etc., from scratch.
● System.Net (networking)
● System.Threading (multithreading)
📦 Real-World Analogy:
BCL is your Swiss Army Knife in .NET—you don’t bring your own screwdrivers to build IKEA
furniture.
💻 Code Examples:
Using BCL for String Manipulation:
using System;
class Example
{
static void Main()
{
string name = "Aaryan";
Console.WriteLine(name.ToUpper()); // Output: AARYAN
}
}
using System.IO;
class FileDemo
{
static void Main()
{
File.WriteAllText("test.txt", "Hello from BCL!");
string content = File.ReadAllText("test.txt");
Console.WriteLine(content);
}
}
using System.Collections.Generic;
class ListExample
{
static void Main()
{
List<string> fruits = new List<string> { "Apple", "Banana", "Mango" };
foreach (var fruit in fruits)
Console.WriteLine(fruit);
}
}
That’s Part 3 fully done—your .NET engine and tools are now crystal clear.
● Azure integration
● Git support
using System;
class Program
{
static void Main()
{
Console.WriteLine("This app was built in Visual Studio!");
}
}
🧠 Key Concepts:
● Event – a signal that something happened (e.g., button clicked)
● Event Handler – a method that responds to that event
🛠 Real-World Analogy:
Think of a microwave:
class MyEventExample
{
public event EventHandler SomethingHappened;
✅ Chapter 1: COMPLETE
You now have a solid grip on:
● How it works under the hood (CLR, CTS, CLS, JIT, BCL)
Ready to jump into Chapter 2? Shoot it over and I’ll slice it up and break it down next.
🔹 Arithmetic Operators:
+ ' Addition
- ' Subtraction
* ' Multiplication
/ ' Division (returns Double)
\ ' Integer Division
Mod ' Modulus
^ ' Exponentiation
Dim x As Integer = 10
Dim y As Integer = 3
Console.WriteLine(x \ y) ' Output: 3
Console.WriteLine(x Mod y) ' Output: 1
🔹 Relational Operators:
=, <>, <, >, <=, >=
🔹 Logical Operators:
And, Or, Not, AndAlso, OrElse, Xor
Dim a As Boolean = True
Dim b As Boolean = False
Console.WriteLine(a And b) ' False
🔹 Concatenation:
& ' Preferred string concatenation operator
🔹 Select Case
Select Case grade
Case "A"
Console.WriteLine("Excellent")
Case "B"
Console.WriteLine("Good")
Case Else
Console.WriteLine("Try Harder")
End Select
🔹 Loops
For Loop:
For i = 1 To 5
Console.WriteLine(i)
Next
While Loop:
Dim i As Integer = 1
While i <= 5
Console.WriteLine(i)
i += 1
End While
Do…Loop Until:
Dim i As Integer = 1
Do
Console.WriteLine(i)
i += 1
Loop Until i > 5
For i = 1 To 10
If i = 5 Then Continue For
Console.WriteLine(i)
Next
Let me know when you’re ready to hit Windows Forms controls and build actual UI elements
in 2.2. That’s where stuff starts getting visual.
Alright, let’s get visual. Here’s 2.2: Build Windows Applications – where VB.NET steps into
GUI territory.
🔹
Form
● The main window container.
🔹
TextBox
● Input field.
🔹
Button
● Clickable control.
🔹
Label
🔹
CheckBox
● Used for multiple selections.
If CheckBox1.Checked Then
MsgBox("Checked")
End If
🔹
ListBox
ListBox1.Items.Add("Apple")
Dim selectedItem = ListBox1.SelectedItem
🔹
ComboBox
● Dropdown menu.
ComboBox1.Items.Add("Option A")
ComboBox1.SelectedIndex = 0
🔹
RadioButton
If RadioButton1.Checked Then
MsgBox("You chose Option 1")
End If
🔹
DateTimePicker
🔹
MonthCalendar
🔹
Timer
🔹
ProgressBar
ProgressBar1.Minimum = 0
ProgressBar1.Maximum = 100
ProgressBar1.Value = 50
🔹
ScrollBar
Label1.Text = HScrollBar1.Value.ToString()
🔹
PictureBox
● Displays images.
PictureBox1.Image = Image.FromFile("C:\image.jpg")
🔹
ImageBox
🔹
ImageList
ImageList1.Images.Add(Image.FromFile("icon.png"))
🔹
TreeView
🔹
ListView
ListView1.View = View.Details
ListView1.Columns.Add("Name")
ListView1.Items.Add(New ListViewItem("Item 1"))
🔹
Toolbar
StatusBar
These are now typically replaced with ToolStrip and StatusStrip in newer apps.
StatusStrip1.Items(0).Text = "Ready"
🔹
DataGridView
DataGridView1.Columns.Add("Name", "Name")
DataGridView1.Rows.Add("Aaryan")
That’s the full 2.2.1 rundown. Wanna roll into Menus and Dialogs next?
You got it—let’s properly deep-dive into 2.2.1 Controls with more descriptive notes, better
context, and clean code snippets. Each control gets the attention it deserves now.
🔹
TextBox
🔹
Button
● Triggers an action when clicked.
🔹
Label
🔹
CheckBox
If CheckBox1.Checked Then
MsgBox("Option selected!")
End If
🔹
ListBox
ListBox1.Items.Add("Apple")
ListBox1.Items.Add("Banana")
Dim choice = ListBox1.SelectedItem
🔹
ComboBox
ComboBox1.Items.Add("Red")
ComboBox1.Items.Add("Blue")
ComboBox1.SelectedIndex = 0
🔹
RadioButton
If RadioButton1.Checked Then
MsgBox("You chose Option A")
End If
🔹
DateTimePicker
🔹
MonthCalendar
🔹
Timer
🔹
ProgressBar
ProgressBar1.Minimum = 0
ProgressBar1.Maximum = 100
ProgressBar1.Value = 50
🔹
ScrollBar
● Works well when paired with other controls like TextBox or Panel.
Label1.Text = HScrollBar1.Value.ToString()
🔹
PictureBox
PictureBox1.Image = Image.FromFile("C:\Users\Pic.jpg")
PictureBox1.SizeMode = PictureBoxSizeMode.StretchImage
🔹
ImageBox
🔹
ImageList
● Stores a collection of images for use in controls like TreeView and ListView.
🔹
TreeView
TreeView1.Nodes.Add("Root Node")
TreeView1.Nodes(0).Nodes.Add("Child Node")
🔹
ListView
ListView1.View = View.Details
ListView1.Columns.Add("Name")
ListView1.Items.Add(New ListViewItem("Alice"))
🔹
Toolbar / ToolStrip
ToolStrip1.Items.Add("Save")
🔹
StatusBar / StatusStrip
StatusStrip1.Items(0).Text = "Ready"
🔹
DataGridView
DataGridView1.Columns.Add("ID", "ID")
DataGridView1.Columns.Add("Name", "Name")
DataGridView1.Rows.Add("1", "Aaryan")
That’s the full, upgraded control rundown. Wanna move on to 2.2.2 Menus & Pop-Up Menus
next?
Let’s crack into 2.2.2 Menus and Pop-Up Menus – how to give your app structure, navigation,
and right-click power.
● MenuStrip is the control used to add a top navigation menu (File, Edit, Help…).
● It sits at the top of your form and can contain nested menus (ToolStripMenuItems).
🔸
ContextMenuStrip (Popup Menu / Right-click Menu)
✅ Key Differences
Feature MenuStrip ContextMenuStrip
⚡ Bonus Tip:
If you’re adding menus through code (without designer):
Menus done and dusted. Want the 2.2.3 Predefined Dialog controls next? (ColorDialog,
OpenFileDialog, etc.)
Here we go—2.2.3: Predefined Dialog Controls. These are the built-in dialogs that make your
app feel like a “real” Windows app.
🔸
ColorDialog
✅ Pro Tip: You can also assign the selected color to text, shapes, etc.
🔸
OpenFileDialog
🔸
SaveFileDialog
● Lets the user pick a file name and location to save something.
🔸
FontDialog
✅ Summary Table:
Dialog Purpose Key Property
That wraps up the dialogs. Next up: 2.2.4 – DialogBox: InputBox(), MessageBox, MsgBox()?
Let me know and we’ll finish Chapter 2 strong.
🔹 2.2.4 DialogBox –
InputBox()
,
MessageBox
MsgBox()
These are instant dialogs—built into VB.NET to get input or display messages. They don’t
need dragging or components—just fire and forget.
🔸
InputBox()
✅ Use it when: you want quick user input without designing a new form.
🔸
MsgBox()
● Displays a message box with a message, optional title, buttons, and icons.
🔸
MessageBox.Show()
🧠 Summary
Function Use For Returns
Want to dive into Chapter 3 next? Or need a recap sheet / Q&A set for revision?
Let’s kick off Chapter 3: Introduction to C#—starting with 3.1 Language Fundamentals. This
one’s all about the nuts and bolts: variables, types, loops, and how C# handles them under the
hood.
Reference Types
● string
● arrays
● classes
● interfaces
🔸
Control Constructs
These control the flow of your program. You know the drill: if, for, while, switch.
✅ if-else
if (age >= 18)
Console.WriteLine("Adult");
else
Console.WriteLine("Minor");
✅ switch
switch (day)
{
case 1: Console.WriteLine("Monday"); break;
case 7: Console.WriteLine("Sunday"); break;
default: Console.WriteLine("Invalid day"); break;
}
✅ for loop
for (int i = 0; i < 5; i++)
Console.WriteLine(i);
✅ while / do-while
int i = 0;
while (i < 5)
{
Console.WriteLine(i);
i++;
}
int j = 0;
do
{
Console.WriteLine(j);
j++;
} while (j < 5);
● if checks pass/fail
Next up:
Let’s go full Britney on 3.1.2: Value and Reference Types + Boxing—this one’s sneaky
important. You mess this up, you end up with performance issues or weird bugs. So here’s the
no-nonsense breakdown.
🔸
Value Types
● Fast, lightweight.
int a = 10;
int b = a; // b = 10, a copy is made
b = 20;
// a is still 10
✅ Real-life analogy: Photocopy of a document. You edit the copy, original remains untouched.
🔸
Reference Types
✅ Real-life analogy: Two people sharing a Google Doc. One edits, both see it.
🔸
Boxing
● Converting a value type to a reference type.
int x = 42;
object obj = x; // boxing
🔸
Unboxing
🧪 Code Demo
int value = 50;
object boxed = value; // Boxing
int unboxed = (int)boxed; // Unboxing
Console.WriteLine(unboxed); // Output: 50
Ayy, let’s keep it rolling with 3.1.3 Arrays—time to get those collections organized.
🔹 3.1.3 Arrays in C#
Arrays are like storage boxes for multiple values. Instead of having separate variables for each
item, you cram them into a single variable (the array), and access them via an index. They’re
zero-indexed, meaning the first element is at index 0.
🔸
Declaring and Initializing Arrays
💡 Important Point:
Arrays are fixed-size in C#. Once you declare them, the size cannot change dynamically. If you
need something flexible, use collections like List<T>.
🔸
Accessing Array Elements
🔸
Multidimensional Arrays
Sometimes you need to store values in a grid-like structure, like a matrix. Here’s how:
🔸
Jagged Arrays
(Arrays of Arrays)
If you need an array where each row can have a different length, use a jagged array:
You access elements the same way, but each sub-array can be a different length:
Console.WriteLine(jaggedArray[1][0]); // Output: 4
● Jagged arrays can be used to represent uneven rows, like storing exam results for
students (some students may have taken different numbers of subjects).
✅ Arrays Summary
Type Use Case Syntax
Jagged Arrays Arrays of different sizes (e.g., students with int[][] arr = new
different subjects) int[3][];
Next up: 3.1.4 String Class and Its Various Operations. You ready for the juicy string handling
and manipulation magic?
Alright, let’s squeeze some juice from 3.1.4: String Class and Its Various Operations—strings
are one of the most used data types, and C# gives you a ton of built-in methods to manipulate
them. Time to get your string game on point.
🔸
String Initialization
1.
2.
3.
🔸
Common String Operations
1.
2.
3.
5.
6.
7.
🔸
StringBuilder (For Performance)
Why
StringBuilder
● When doing operations like appending, inserting, or modifying strings repeatedly (e.g., in
a loop), StringBuilder avoids the overhead of creating a new string every time.
🔸
String Formatting
1.
string formatted = string.Format("My name is {0} and I am {1} years old.", name, age);
Console.WriteLine(formatted); // "My name is Aaryan and I am 21 years old."
● You could use string interpolation for neat, dynamic messages and StringBuilder for
appending multiple messages into a conversation.
That’s the juice on strings in C#. Ready to take on 3.1.5 Functions next?
Alright, time to dive into 3.1.5: Functions—functions are where the magic happens. Without
them, we’d still be writing code like it’s the early 90s. Let’s get into it!
🔹 3.1.5 Functions in C#
In C#, functions (or methods) are blocks of reusable code that perform a specific task. They
can be executed (called) wherever you need them, which means no need to write the same
code again and again.
🔸
Defining a Function (Method)
2. Return type: The type of data the function returns (int, string, void, etc.)
4. Parameters (optional): Inputs the function takes to perform its task.
✅ Syntax:
// Return type, function name, and parameters
public int Add(int num1, int num2)
{
return num1 + num2;
}
🔸
Calling a Function
Once you have a function defined, you can call it in the main program or anywhere in your
code.
int result = Add(5, 3); // Call the Add function with arguments 5 and 3
Console.WriteLine(result); // Output: 8
🔸
Return Types
Functions can either return a value or not return anything (in which case they use void).
Example of a
returning function
:
public int Multiply(int a, int b)
{
return a * b;
}
Example of a
void function
:
public void PrintMessage(string message)
{
Console.WriteLine(message);
}
🔸
Parameters and Arguments
Parameters are like placeholders in your function. When you call the function, you pass
arguments to fill those placeholders.
int result = Sum(10, 20); // Here, 10 and 20 are the arguments passed
Console.WriteLine(result); // Output: 30
💡 Types of Parameters:
1. Value parameters (default): They are passed by value, meaning the function gets a
copy of the argument.
2. Reference parameters: Use ref or out keywords to pass by reference (i.e., the function
can modify the original variable).
int value = 5;
AddTen(ref value);
Console.WriteLine(value); // Output: 15
2.
3. Optional parameters: Parameters that can be omitted when calling the function. You
assign a default value to them.
🔸
Method Overloading
C# allows overloading functions, meaning you can define multiple functions with the same
name but different parameters.
✅ Example:
public int Add(int a, int b) {
return a + b;
}
A function can call itself, which is called recursion. This is useful for problems that can be
broken down into smaller sub-problems (e.g., factorials, Fibonacci sequence).
✅ Example of Recursion:
public int Factorial(int n)
{
if (n == 0) // Base case
return 1;
else
return n * Factorial(n - 1); // Recursive case
}
🔸
Lambda Functions
Lambda expressions are shorthand for defining anonymous methods. They’re particularly useful
when you want to write quick, inline functions.
✅ Syntax:
Func<int, int, int> add = (x, y) => x + y;
Console.WriteLine(add(5, 3)); // Output: 8
The (x, y) is the parameter list, and x + y is the body of the lambda expression.
✅ Summary of Functions in C#
Feature Description Example
Return Type Specifies the type of value the function public int Add(int a, int b)
returns
Void Functions Functions that don’t return anything public void PrintMessage(string
msg)
Method Multiple functions with the same name Add(int a, int b) and Add(double
Overloading but different parameters a, double b)
Lambda Inline anonymous functions Func<int, int, int> add = (x, y) =>
Functions x + y;
That’s the essentials of functions in C#. Ready to tackle 3.2 Object-Oriented Concepts next?
Let me know if you want to keep this train going!
Alright, let’s pick up the pace and blaze through 3.2: Object-Oriented Concepts. Time to lay
down some OOP principles in C#!
● Object: Created using the new keyword and holds data for the class.
✅ Example:
class Car
{
public string Make;
public string Model;
🔸
Access Modifiers
Access modifiers define how and where members of a class (fields, methods) can be accessed.
5. Protected Internal: Accessible within the same assembly or derived classes.
🔸
Constructors
A constructor is a special method that is called when an object is created. It initializes the
object.
✅ Example:
class Car
{
public string Make;
public string Model;
🔸
Inheritance
Inheritance allows a class to inherit members (fields, methods) from another class. The class
that is inherited from is called the base class, and the inheriting class is called the derived
class.
✅ Example:
class Animal
{
public void Eat() => Console.WriteLine("Eating...");
}
🔸
Interface
An interface defines a contract—any class that implements the interface must provide the
implementations of its methods.
✅ Example:
interface IAnimal
{
void Eat();
}
🔸
Abstract Class
An abstract class is a class that can’t be instantiated directly. It can contain both abstract
methods (without implementation) and non-abstract methods (with implementation). Abstract
methods must be implemented by derived classes.
✅ Example:
abstract class Animal
{
public abstract void Sound(); // Abstract method
🔸
Method Overloading and Overriding
● Overloading: Defining multiple methods with the same name but different parameters.
class Calculator
{
public int Add(int a, int b) => a + b;
public double Add(double a, double b) => a + b;
}
●
● Overriding: Changing the behavior of a base class method in a derived class. This is
done using the override keyword.
class Animal
{
public virtual void Speak() => Console.WriteLine("Animal sound");
}
🔸
Delegates
class Printer
{
public void PrintMessage(string msg) => Console.WriteLine(msg);
}
🧠
Real-World Use Cases
● Classes and Objects: Used to model real-world entities like cars, books, or people.
● Inheritance: Used to model shared behaviors. E.g., Dog inherits from Animal.
● Interfaces: Used for decoupling components. E.g., IDrawable interface for different
shapes.
● Abstract Classes: Ideal for a common structure with specific details left for subclasses.
E.g., Shape class with abstract Draw() method.
● Delegates: Used for handling events, such as in UI programming, where you pass a
method to handle a button click.
Classes & Blueprints for creating objects and their Car myCar = new Car();
Objects behavior
Access Control visibility of class members public, private, protected
Modifiers
Inheritance Deriving new classes from existing ones class Dog : Animal
Abstract Class Class that can’t be instantiated, can have abstract class Animal
abstract methods
Overloading Same method name with different public int Add(int a, int b)
parameters
Overriding Change the behavior of a base class method public override void
Speak()
That’s a wrap on Object-Oriented Concepts! You’re now ready to slay 3.3 Exception
Handling. Just say the word!
🔸
What is an Exception?
An exception is an event that disrupts the normal flow of the program. This could be anything
from division by zero to missing files or network errors.
An exception is an object that is thrown (raised) and caught (handled) by your program.
🔸
Try-Catch Block
The most common mechanism to handle exceptions is the try-catch block. You place the code
that might throw an exception inside the try block, and if an exception occurs, it gets caught in
the catch block.
✅ Syntax:
try
{
int result = 10 / 0; // This will throw a DivideByZeroException
}
catch (DivideByZeroException ex)
{
Console.WriteLine("Cannot divide by zero: " + ex.Message);
}
● If an exception occurs, it’s caught by the catch block that matches the type of exception
(in this case, DivideByZeroException).
You can catch multiple types of exceptions with multiple catch blocks. This allows for more
granular error handling.
try
{
string[] numbers = { "1", "two", "3" };
int result = int.Parse(numbers[1]); // This will throw a FormatException
}
catch (FormatException ex)
{
Console.WriteLine("Format error: " + ex.Message);
}
catch (IndexOutOfRangeException ex)
{
Console.WriteLine("Array index out of bounds: " + ex.Message);
}
🔸
Catch-All with General Exception
If you’re not sure what type of exception might occur, you can use a catch-all Exception class to
handle any type of exception.
try
{
// Some risky code
}
catch (Exception ex)
{
Console.WriteLine("An error occurred: " + ex.Message);
}
🔸
Finally Block
The finally block is used to execute code that needs to run regardless of whether an exception
occurred or not (e.g., closing files or releasing resources).
try
{
Console.WriteLine("Trying to read a file.");
// Code that may throw an exception
}
catch (IOException ex)
{
Console.WriteLine("Error reading file: " + ex.Message);
}
finally
{
Console.WriteLine("This will always run.");
}
🔸
Throwing Exceptions
You can throw exceptions manually in your code using the throw keyword. This is useful when
you want to signal an error condition to the calling code.
✅ Example:
public void ValidateAge(int age)
{
if (age < 18)
{
throw new ArgumentException("Age must be 18 or older");
}
Console.WriteLine("Age is valid.");
}
🔸
Custom Exceptions
You can create your own custom exceptions by inheriting from the Exception class. This is
useful for specific error cases unique to your application.
✅ Example:
public class AgeException : Exception
{
public AgeException(string message) : base(message) { }
}
🔸
Throw vs. Throwing Custom Exceptions
● Custom Exceptions: Use custom exceptions when you need to add context-specific
information to errors.
🔸
Exception Hierarchy
● Web Requests: When dealing with network requests, exceptions like TimeoutException
or WebException may occur, and you should handle them to give users feedback or
retry.
That’s Exception Handling in a nutshell! You’ve got the basics down and you’re ready to tackle
the next topic. Shall we move on to 3.4 Collections?
Let’s dive into 3.4 Collections! This is where things get exciting because collections are the
backbone for storing and managing data efficiently in C#. Let’s roll through this!
🔹 3.4 Collections in C#
Collections are data structures that allow you to store and manage multiple items in a single
container. C# provides a rich set of built-in collection types, such as arrays, lists, dictionaries,
and more. The key benefit of using collections is the ability to manage data dynamically without
having to worry about low-level details like memory allocation or resizing arrays.
🔸
Arrays
An array is a fixed-size collection of elements of the same type. Once an array is created, its
size cannot be changed.
✅ Characteristics:
● Fixed size
● Indexed (zero-based)
✅ Example:
int[] numbers = { 1, 2, 3, 4, 5 }; // Array of integers
Console.WriteLine(numbers[0]); // Output: 1
🔸
ArrayList (Legacy)
The ArrayList is a non-generic collection that can dynamically resize itself. However, it is
considered outdated since .NET 2.0, and it’s recommended to use List<T> instead.
✅ Characteristics:
● Dynamically resizable
● Can store multiple data types in the same collection (but not recommended)
🔸
List
The List<T> is the generic version of ArrayList and is much more type-safe. It allows you to
store a collection of objects, but the type is specified at compile-time (e.g., List<int>,
List<string>).
✅ Characteristics:
● Type-safe (specifies the type of elements)
● Provides many useful methods for adding, removing, and accessing elements
✅ Example:
List<int> numbers = new List<int> { 1, 2, 3 };
numbers.Add(4); // Adds 4 to the list
Console.WriteLine(numbers[2]); // Output: 3
✅ Useful Methods:
● .Add(): Adds an element to the list
🔸
Dictionary<TKey, TValue>
A Dictionary<TKey, TValue> is a collection that stores key-value pairs. Each key in the
dictionary is unique, and it maps to a value.
✅ Characteristics:
● Key-value pair storage
✅ Example:
Dictionary<string, string> phoneBook = new Dictionary<string, string>();
phoneBook.Add("John", "123-456-7890");
phoneBook.Add("Jane", "987-654-3210");
✅ Useful Methods:
● .Add(): Adds a key-value pair
🔸
Queue
A Queue is a collection that follows the First In, First Out (FIFO) principle. You enqueue items
(add them) and dequeue items (remove them) in the same order they were added.
✅ Characteristics:
● FIFO (First-In-First-Out) order
✅ Example:
Queue<string> queue = new Queue<string>();
queue.Enqueue("Task1");
queue.Enqueue("Task2");
✅ Useful Methods:
● .Enqueue(): Adds an item to the queue
● .Dequeue(): Removes and returns the first item from the queue
🔸
Stack
A Stack is a collection that follows the Last In, First Out (LIFO) principle. You push items onto
the stack and pop them off in the reverse order they were added.
✅ Characteristics:
● LIFO (Last-In-First-Out) order
✅ Example:
Stack<string> stack = new Stack<string>();
stack.Push("Page1");
stack.Push("Page2");
✅ Useful Methods:
● .Push(): Adds an item to the top of the stack
● .Pop(): Removes and returns the top item from the stack
🔸
HashSet
A HashSet is a collection that stores unique elements. It does not allow duplicate values and
provides fast lookup and insertions.
✅ Characteristics:
● Does not allow duplicate elements
✅ Example:
HashSet<string> set = new HashSet<string>();
set.Add("Apple");
set.Add("Banana");
set.Add("Apple"); // Will not add duplicate
✅ Useful Methods:
● .Add(): Adds an element to the set
🔸
SortedList<TKey, TValue>
A SortedList<TKey, TValue> is a collection that stores key-value pairs, like a Dictionary, but
maintains the keys in sorted order based on the key.
✅ Characteristics:
● Key-value pairs
✅ Example:
SortedList<int, string> sortedList = new SortedList<int, string>();
sortedList.Add(1, "One");
sortedList.Add(3, "Three");
sortedList.Add(2, "Two");
✅
When to Use Which Collection?
Queue FIFO order processing (e.g., tasks, Good for processing data in
buffers) order
That’s a wrap on Collections! You’re officially equipped with the knowledge to tackle all data
storage needs in C#. Ready to jump into 3.5 LINQ?
Let’s dive into 3.5 LINQ (Language Integrated Query)! This is a powerful feature in C# that
allows you to query collections and databases using a SQL-like syntax, but directly within your
code. LINQ simplifies data manipulation and makes working with collections a breeze.
LINQ (Language Integrated Query) is a set of methods and syntax that allow you to query and
manipulate data from various sources (arrays, lists, XML, SQL databases, etc.) using a unified
syntax in C#. It provides a clean, declarative way to interact with data.
🔸
Basic LINQ Syntax
Both can be used interchangeably, but the method syntax is more common and versatile.
✅ Query Syntax:
var result = from number in numbers
where number > 5
select number;
✅ Method Syntax:
var result = numbers.Where(n => n > 5);
Both of the above queries filter numbers greater than 5 from a list called numbers.
🔸
LINQ to Objects
LINQ can be used to query in-memory collections like arrays, lists, or any other type that
implements IEnumerable<T>. The result can be another collection, a single value, or a
transformation of the data.
🔸
LINQ to Objects – Other Common Methods
🔸
LINQ to SQL
LINQ is not limited to in-memory collections; you can also use LINQ to query databases (SQL
databases) using LINQ to SQL. With LINQ to SQL, you can query a database using the same
LINQ syntax. The query is automatically translated into SQL by the provider.
In this example:
● The query is translated into an SQL statement and executed on the database server.
🔸
Deferred Execution vs. Immediate Execution
LINQ queries exhibit deferred execution, meaning the query is not executed until the data is
actually accessed. This allows for more efficient and flexible code.
In contrast, immediate execution occurs when the result is forced, such as with methods like
.ToList(), .ToArray(), .Count(), etc.
🔸
LINQ with Anonymous Types
LINQ allows the creation of anonymous types on the fly. These are useful when you don’t need
to define a class but need to project multiple values.
In this case, we create an anonymous object that contains only the Name and Age properties.
🔸
LINQ with Join
LINQ supports joins, which allow you to combine data from two or more collections (or tables in
a database) based on a common key.
✅
LINQ Summary
Query Syntax SQL-like syntax to query data from num in numbers select
num
Method Syntax Extension methods for querying and numbers.Where(n => n > 5)
transforming data
Anonymous Create anonymous objects in the query new { Name = "John", Age =
Types result 30 }
LINQ to SQL Querying SQL databases with LINQ from person in db.People
select person
✅
Real-World Use Cases for LINQ
1. Filtering Data: Need to retrieve all customers who placed an order above a certain
amount? LINQ to filter data based on conditions.
2. Sorting Data: Sorting data, such as lists of products, by price or rating.
4. Joining Data: Joining data from two collections or tables, like matching orders with
customers.
That’s a wrap on LINQ! It’s a critical tool to have in your C# toolbox, making data manipulation
efficient and concise. Ready for 3.6 Lambda Expressions?
Alright, let’s smash through 3.6 Lambda Expressions — these bad boys are everywhere in
modern C# code.
A lambda expression is an anonymous function (a function without a name) that can contain
expressions and statements. It’s a concise way to represent a method that you can pass as an
argument to a method — especially useful with LINQ, delegates, and events.
Syntax:
🔸
Simple Example
Func<int, int> square = x => x * x;
Console.WriteLine(square(5)); // Output: 25
🔸
With LINQ
List<int> numbers = new List<int> { 1, 2, 3, 4, 5 };
var evenNumbers = numbers.Where(n => n % 2 == 0);
🔸
Lambda with Multiple Parameters
Func<int, int, int> add = (a, b) => a + b;
Console.WriteLine(add(2, 3)); // Output: 5
🔸
Lambda with No Parameters
Action greet = () => Console.WriteLine("Hello!");
greet(); // Output: Hello!
🔸
Block Body Lambda
🔸
Use with Delegates
delegate int Operation(int x, int y);
🔸
Real-World Use Cases
● Readable: Once you’re used to them — they’re way more readable than verbose
delegate code.
Lambda Expression:
Next stop: 3.7 Exception Handling. You ready to crash some programs and catch some
errors?
Alright, let’s break down 3.7 Exception Handling — because your code might be clean, but the
real world is messy, and errors will happen.
An exception is an error that occurs during the execution of a program. It disrupts the normal
flow of instructions. In C#, exceptions are objects derived from the base class
System.Exception.
Common exceptions:
● DivideByZeroException
● NullReferenceException
● IndexOutOfRangeException
● FileNotFoundException
🔸
Why Use Exception Handling?
Output:
🔹 Keywords Breakdown
🔸
try
🔸
catch
🔸
finally
Perfect for:
● Closing files
● Releasing resources
if (age < 0)
throw new ArgumentOutOfRangeException("Age cannot be negative.");
🔸 Custom Exceptions
Define your own exception classes:
Use it like:
try
{
OpenDatabaseConnection();
}
catch (SqlException ex)
{
Console.WriteLine("Database error: " + ex.Message);
}
finally
{
CloseDatabaseConnection();
}
❗ Best Practices
● Catch only what you can handle.
🧠 Recap Table:
Concept Description Example
Up next: 3.8 Namespaces — you ready to organize your code like a pro?
Let’s get you there, chief. Time to master 3.8 Namespaces — because pros don’t live in chaos.
They organize.
🔹 3.8 Namespaces in C#
🔸 What is a Namespace?
A namespace is like a folder or container for your classes, structs, enums, interfaces, and other
types.
It:
● Helps organize code.
You can have two files named Employee.cs — as long as they live in different folders. Same
logic applies to namespaces.
🔸 Syntax
namespace MyApplication
{
class MyClass
{
public void Greet()
{
Console.WriteLine("Hello from MyClass!");
}
}
}
🔸 Using
using
Keyword
using MyApplication;
namespace Company.Product.Module;
class Logger { }
Usage:
using System.IO;
File.WriteAllText("log.txt", "All done.");
🔸 Namespace Collision
If you have two classes with the same name from different namespaces:
using System.Drawing;
using MyProject.Drawing;
🔸 Real-World Example
Let’s say you’re building an ecommerce app:
namespace Ecommerce.ProductManagement
{
class Product { }
}
namespace Ecommerce.OrderProcessing
{
class Order { }
}
🧠 Quick Recap:
Feature Description
That wraps up Chapter 3 like a pro dev wraps up a pull request. Anything you want to go
deeper into, or we go full throttle into revision?
DING DING. Round 1: ASP.NET 101 to Pro Mode. Let’s make Ivan Drago proud.
✅ Key Points:
● Built on the .NET framework.
🔧 Real-World Analogy:
Imagine a restaurant:
● Server = Kitchen
You order. ASP.NET gets it to the chef (server), serves it back to you (the browser), all hot and
fresh.
2. Start
Page properties like Request, Response initialized.
3. Initialization
All controls are initialized, but not loaded with data.
4. Load
ViewState is restored, and controls get their data.
6. Rendering
ASP.NET converts controls to HTML to send to the client.
7. Unload
Cleanup phase, releasing resources.
🧪 Example:
protected void Page_Load(object sender, EventArgs e)
{
if (!IsPostBack)
{
Label1.Text = "First time load!";
}
}
IsPostBack prevents re-execution during every reload (like form resubmissions).
📈 Diagram (Conceptual):
Browser → IIS → HTTP Pipeline → ASP.NET Runtime
↓ ↓
Business Logic ADO.NET
↓ ↓
Database (SQL, etc.)
🔍 Analogy:
Think of it like a corporate office:
Round 1’s done, champ. Ready for 4.4 to 4.6 (Forms, Requests, Server Controls)? Say the
word and I’ll hit harder.
Alright, gloves off. Here comes the knockout combo: 4.4 to 4.6 — clean, technical, and straight
to the jaw.
Example:
🔹 WebPages
● Pages with .aspx extension.
● On request, ASP.NET compiles it to a class, executes it, and sends back HTML.
Example:
POST /login.php HTTP/1.1
Host: example.com
Content-Type: application/x-www-form-urlencoded
username=aaryan&password=secret
In PHP:
$username = $_POST['username'];
Common Controls:
Control Description
Example:
<asp:TextBox ID="txtAge" runat="server" />
<asp:Button ID="btnSave" runat="server" Text="Save" OnClick="btnSave_Click" />
Code-Behind (C#):
protected void btnSave_Click(object sender, EventArgs e)
{
string age = txtAge.Text;
Label1.Text = "Age is: " + age;
}
Real-World Analogy:
HTML controls are manual gear cars — more control, more effort.
ASP.NET server controls are automatics with turbo — built-in state, event wiring, validation.
You’re bleeding code now, Creed. Ready for the next blow?
4.7 to 4.9.2 coming in hot — control structures, functions, and the savage world of postbacks
and events. Say the word.
Round 2: Full speed. Full throttle. Let’s finish this fight strong.
1.
Conditionals
(If-Else, Switch)
Example:
if (txtName.Text == "")
{
lblMessage.Text = "Please enter your name!";
}
else
{
lblMessage.Text = "Welcome, " + txtName.Text;
}
2.
Loops
Example:
3.
Switch-Case
Example:
switch (txtCountry.Text)
{
case "USA":
lblMessage.Text = "You're from the USA!";
break;
case "India":
lblMessage.Text = "Namaste!";
break;
default:
lblMessage.Text = "Unknown country";
break;
}
⚙️ 4.8 Functions
A function is a block of code that performs a specific task and can be reused.
🔹 Types of Functions:
1. Standard Functions: Takes inputs (parameters) and returns a value.
● Easier to maintain.
● It automatically handles the request and fires the event on the server-side.
Code-behind:
Postback:
● Happens when the page reloads to trigger events (like button clicks).
Example of Postback:
if (IsPostBack)
{
// Code that runs only on postbacks
}
else
{
// Code that runs the first time page loads
}
● On First Load: IsPostBack is false, and your page runs like a fresh start.
● On Postback: IsPostBack is true, and the page retains values entered by the user.
🔥 Real-World Analogy:
Think of Postback like sending a letter:
1. The first time you send it (no Postback) — it’s your initial message.
2. After getting a reply (Postback) — the reply comes with new information, but you still
have your original request/letter.
🔸 Web Controls
Web controls like TextBox, Button, and DropDownList are rendered as HTML but work on the
server side.
🔸 Server Controls
● Execute on the server.
🔸 Client Controls
● Render as simple HTML elements.
● No server-side events.
🔸 Navigation Controls
● Help with navigation on the web.
🔸 Validations
ASP.NET provides validation controls (like RequiredFieldValidator, RangeValidator) to ensure
user inputs are valid before hitting the server.
Example (Web Form with Validation):
<asp:TextBox ID="txtName" runat="server" />
<asp:RequiredFieldValidator
ID="rfvName" runat="server"
ControlToValidate="txtName"
ErrorMessage="Name is required!" />
<asp:Button ID="btnSubmit" runat="server" Text="Submit" OnClick="btnSubmit_Click" />
Example:
Techniques:
2. Session: Stores data per user across requests (lives until the session ends).
Alright, here we go! The fight isn’t over until we drop the ADO.NET bomb. Round 3: Chapter 5 –
ADO.NET! Let’s go hard and finish strong.
🔹 Key Components:
1. Connection Object - Establishes a connection with the database.
Real-World Analogy:
It’s like calling someone on the phone. You open the connection to talk, then hang up once
you’re done.
🔹 5.1.3 Dataset
A Dataset is an in-memory cache of data. It holds multiple tables (like a database) and
relationships between them.
● Works offline: Data is pulled once, and you can manipulate it without being connected.
DataTable dt = ds.Tables["Employees"];
foreach (DataRow row in dt.Rows)
{
Console.WriteLine(row["EmployeeName"]);
}
// Modify data in ds
● Fill(): Retrieves data from the database and puts it into a DataSet.
🔹 Data Binding:
You can bind a DataGridView to a DataTable or DataSet. It will automatically display the data.
1. Insert:
○ Add rows to the DataTable and use a DataAdapter to update the database.
2. Update:
3. Delete:
You can use a BindingSource to handle navigation between records (Next, Previous, First,
Last).
Example:
BindingSource bindingSource = new BindingSource();
bindingSource.DataSource = ds.Tables["Employees"];
dataGridView1.DataSource = bindingSource;
// For navigation:
bindingSource.MoveFirst();
bindingSource.MoveNext();
🏁 Wrapping It Up
● ADO.NET makes database interaction smooth, efficient, and disconnected (no need for
constant DB connection).
● You get to manipulate data off-server and push it back when necessary.