0% found this document useful (0 votes)
26 views3 pages

Be Information Technology Engineering Semester 4 2018 November Computer Graphics CG Pattern 2015

The document is an examination paper for the S.E. (Information Technology) II Semester, focusing on Computer Graphics, with a total of 8 questions. It covers various topics such as raster and random scan differentiation, Bresenham’s algorithm, polygon types, 3D transformations, and graphics memory pipeline. The exam is set for a duration of two hours with a maximum score of 50 marks.

Uploaded by

Ajinkya D
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
26 views3 pages

Be Information Technology Engineering Semester 4 2018 November Computer Graphics CG Pattern 2015

The document is an examination paper for the S.E. (Information Technology) II Semester, focusing on Computer Graphics, with a total of 8 questions. It covers various topics such as raster and random scan differentiation, Bresenham’s algorithm, polygon types, 3D transformations, and graphics memory pipeline. The exam is set for a duration of two hours with a maximum score of 50 marks.

Uploaded by

Ajinkya D
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

2

Total No. of Questions—8] [Total No. of Printed Pages—3

3:5
9:3
Seat
[5459]-206

80
1/2 1
No.

9
01
8 1 130
S.E. (Information Technology) (II Semester) EXAMINATION, 2018

9/1
16 P0
COMPUTER GRAPHICS
8.2 G
.23
(2015 PATTERN)
.24 CE

Time : Two Hours Maximum Marks : 50

2
N.B. :— (i) Neat diagram must be drawn wherever necessary.

3:5
49

9:3
(ii) Figures to the right indicate full marks.

80
(iii)
91
Assume suitable data, if necessary.
01
30
1/2
01
9/1

1. (a) Differentiate between Raster scan and Random scan. [6]


GP
81

(b) Interpret Bresenham’s algorithm to find which are pixels are


.23
CE
16

turned on for the line segment (1, 2) to (7, 6). [6]


8.2
.24

:52
49

:33
Or
09
91

2. (a) What are different types of polygon ? How can we test whether
18
30
/20

the given point is inside the polygon ? [6]


/11
01

(b) Find the transformation of a square ABCD whose center is


19
8.2 G
P
38

at (2, 2) is reduced to half of its size with center still remaining


CE
6.2

at (2, 2). The square ABCD’s coordinates are (0, 0), (4, 0),
1

(4, 4), (0, 4). Find the new coordinates. [6]


.24
49

P.T.O.
3. (a) Explain 3D transformation rotation about arbitrary axis. [6]

2
3:5
(b) In 2D clipping how are line grouped into visible, invisible and

9:3
80
1/2 1
partially visible categories ? [6]

9
01
8 1 130
9/1
16 P0 Or
8.2 G

4. (a) Explain the ways of projecting 3D object onto 2d Screen in


.23
.24 CE

detail. [6]

(b) Let ABCD be the rectangle window with A(10, 20), B(100, 20),

2
3:5
C(100, 90), D(10, 90). Find the region codes for endpoints and
49

9:3
use Cohen Sutherland algorithm to clip the lines P1-P2 with

80
91
01
P1(5, 30) and P2(70, 110) and Q1-Q2 with Q1(50, 70) and
30
1/2
01

Q2(80, 30). [6]


9/1
GP
81
.23
CE

5. (a) Explain block diagram of i860. [6]


16
8.2

(b) Write a note on openGL. [7]


.24

:52
49

:33
Or
09
91
18

6. (a) Explain pseudo C Algorithm for Gourand Shading. [6]


30
/20

(b) Explain in detail Graphics memory pipeline. [7]


/11
01
19
8.2 G
P
38

7. (a) What is interpolation ? Explain the process of curves


CE
6.2

Approximation. [6]
1

(b) Explain features of any graphics tool you have used. [7]
.24
49

[5459]-206 2
2
Or

3:5
8. (a) Explain algorithm for fractal lines with the example of generation

9:3
80
1/2 1
of coastlines. [7]

9
01
8 1 130
(b) Write short notes on : [6]

9/1
(i) Fractals and topological dimensions
16 P0
8.2 G

(ii) Koch curve.


.23
.24 CE

2
3:5
49

9:3
80
91
01
30
1/2
01
9/1
GP
81
.23
CE
16
8.2
.24

:52
49

:33
09
91
18
30
/20
/11
01
19
8.2 G
P
38
CE
1 6.2
.24
49

[5459]-206 3 P.T.O.

You might also like