OS IT-1 Answer Key
OS IT-1 Answer Key
• Each process gets its own virtual machine, simulating a complete OS.
• Virtualization separates the OS from physical hardware.
• Multiple virtual OS instances can run on the same machine.
• Examples: Java Virtual Machine (JVM), VMware, Hyper-V.
• Advantages:
o Complete isolation of virtual machines.
o No memory conflicts between processes.
• Disadvantages:
o Performance overhead due to hardware abstraction.
4. Conclusion
Operating system structures define how an OS is designed and how it manages system resources.
Different structures, such as monolithic, layered, microkernel, and virtual machine architectures, offer
trade-offs between performance, security, and maintainability. Operating system operations ensure
efficient execution of processes, memory management, file handling, and I/O management.
Multiprocessor Systems
A multiprocessor system is a computing system with more than one processor that shares resources such
as memory, clock, and peripheral devices. It is also known as a parallel system or tightly coupled system
and is designed to improve performance, reliability, and efficiency.
Features of Multiprocessor Systems
1. Efficient Context Switching – Processors support fast switching between tasks.
2. Large Memory Address Space – Supports larger physical and virtual memory for better
performance.
3. Fault Tolerance – If one processor fails, others can continue the execution.
4. Inter-Process Communication (IPC) – Hardware-based IPC enhances efficiency.
Types of Multiprocessing Models
1. Single-Instruction, Single-Data (SISD) – Traditional single-processor execution.
2. Multiple-Instruction, Multiple-Data (MIMD) – Multiple processors execute different instructions on
different data.
3. Single-Instruction, Multiple-Data (SIMD) – A single instruction operates on multiple data points
(vector processing).
4. Multiple-Instruction, Single-Data (MISD) – Multiple processors execute different instructions on the
same data (used in fail-safe systems).
Advantages of Multiprocessor Systems
1. Increased Throughput – More processors handle more tasks simultaneously.
2. Cost-Effective – Cheaper than multiple single-processor systems.
3. Reliability – A failure in one processor does not stop the entire system.
4. Reduced Response Time – Faster execution due to multiple processors.
Disadvantages of Multiprocessor Systems
1. Complexity – Hardware and software management is complicated.
2. Reduced Per-CPU Efficiency – Extra CPU cycles are needed for managing multiple processors.
Types of Multiprocessing Systems
1. Symmetric Multiprocessing (SMP)
• All processors are equal and work independently.
• Each processor executes its own tasks while sharing memory and I/O.
• No master-slave relationship; all processors run the OS equally.
• Examples: Windows NT 4.0, Novell NetWare 2.1.
2. Asymmetric Multiprocessing (ASMP)
• There is one master processor that controls other slave processors.
• Slaves execute only predefined tasks assigned by the master.
• Each processor may have its own memory address space.
• More complex but useful for specialized tasks.
Conclusion
Multiprocessor systems enhance computing power and efficiency but require complex software and
hardware management. The choice between SMP and ASMP depends on the application needs, whether
general-purpose processing (SMP) or controlled execution (ASMP).
Difference Between Peer-to-Peer and Master-Slave Relationship
Feature Peer-to-Peer Relationship Master-Slave Relationship
Hierarchy No hierarchy; all entities are equal. One master controls multiple slaves.
Control Each processor works independently. Master assigns tasks to slaves.
Resource Shared resources with equal access. Master manages resource
Sharing allocation.
Fault More fault-tolerant; failure of one peer does not Failure of the master affects the
Tolerance affect others. entire system.
Evolution of Operating Systems (8 Marks)
Operating systems have evolved significantly over time to improve efficiency, user interaction, and resource
management. The evolution can be divided into the following phases:
1. Early Systems / Serial Processing (Mid-1940s to Mid-1950s)
• No operating system; programs were loaded and executed manually.
• Instructions were processed one after another in a sequential manner.
• Slow execution due to manual setup and lack of automation.
2. Simple Batch Systems (1960s)
• Jobs were grouped into batches and processed sequentially.
• A batch monitor (kernel) was introduced to automate job execution.
• Reduced CPU idle time but had long turnaround times.
3. Multi-Programmed Batch Systems (1970s)
• Multiple jobs were loaded into memory at once to maximize CPU utilization.
• Used job scheduling to execute processes efficiently.
• Improved resource management but required memory management and CPU scheduling.
4. Time-Sharing and Real-Time Systems (1970s)
• Time-sharing OS: Allowed multiple users to interact with the system by allocating time slices.
• Real-time OS: Designed for time-sensitive applications like industrial control and embedded
systems.
• Enabled user interaction and efficient CPU scheduling.
5. Multiprocessor Systems (1980s)
• Used multiple processors to enhance performance and reliability.
• Included Symmetric Multiprocessing (SMP) and Asymmetric Multiprocessing (ASMP).
• Increased throughput and fault tolerance.
6. Networked/Distributed Systems (1980s - Present)
• Allowed multiple computers to communicate and share resources.
• Distributed OS: Provided a seamless environment across multiple systems.
• Enabled cloud computing, virtualization, and modern multi-user systems.
Conclusion
The evolution of operating systems has led to improved efficiency, security, multitasking, and resource
management. Modern OS like Windows, Linux, and macOS are based on these advancements, providing
better user experience and system performance.
System Programs (8 Marks)
Modern operating systems consist of system programs that provide an interface between the user,
applications, and hardware. These programs help in managing resources and performing essential
functions. They can be categorized into the following types:
1. File Management
• Used for creating, deleting, copying, renaming, and organizing files and directories.
• Examples: mkdir, rm, cp, mv in Linux; File Explorer in Windows.
2. Status Information
• Provides system details like date, time, available memory, CPU usage, and disk space.
• Examples: top, df, free in Linux; Task Manager in Windows.
3. File Modification
• Text editors allow users to create and modify files.
• Examples: Notepad, Vim, Nano, Visual Studio Code.
4. Programming Language Support
• Includes compilers, assemblers, and interpreters for programming languages such as C, C++, Java,
and Python.
• Examples: GCC, Java Compiler (javac), Python Interpreter.
5. Program Loading and Execution
• Loads programs into memory and executes them using system loaders and linkers.
• Examples: Loader, Linker, Task Scheduler.
6. Communications
• Manages communication between users, processes, and I/O devices.
• Examples: Remote login (SSH), file transfer (FTP), email, web browsing.
Conclusion
System programs enhance the functionality of the operating system by simplifying file management,
programming support, execution, debugging, and communication. They play a crucial role in ensuring an
efficient and user-friendly computing environment.
System Boot in Operating System and Its Types
Introduction
System booting is the process of starting a computer and loading the operating system into the main
memory (RAM) so that the user can interact with it. The boot process is crucial as it initializes hardware
components, checks system integrity, and prepares the operating system for execution.
Conclusion
Booting is a critical process in the operating system that ensures smooth system startup. Cold booting is
used when starting the computer from a completely powered-off state, while warm booting is used for
quick restarts. Understanding these processes helps in troubleshooting system issues and optimizing
performance.
Given Data:
Process Arrival Time Burst Time
P1 0 10
P2 1 29
P3 2 3
P4 3 7
P5 4 12
(ii) Calculations for Average Turnaround Time and Average Waiting Time
1. Turnaround Time (TAT)
TAT=CompletionTime−ArrivalTimeTAT = Completion Time - Arrival TimeTAT=CompletionTime−ArrivalTime
2. Waiting Time (WT)
WT=TAT−BurstTimeWT = TAT - Burst TimeWT=TAT−BurstTime
FCFS Calculations
Process Arrival Burst Completion Turnaround (TAT) Waiting (WT)
P1 0 10 10 10 0
P2 1 29 39 38 9
P3 2 3 42 40 37
P4 3 7 49 46 39
P5 4 12 61 57 45
Average TAT=10+38+40+46+575=38.2\text{Average TAT} = \frac{10 + 38 + 40 + 46 + 57}{5} =
38.2Average TAT=510+38+40+46+57=38.2 Average WT=0+9+37+39+455=26\text{Average WT} = \frac{0 + 9
+ 37 + 39 + 45}{5} = 26Average WT=50+9+37+39+45=26
SJF Calculations
Process Arrival Burst Completion Turnaround (TAT) Waiting (WT)
P1 0 10 10 10 0
P3 2 3 13 11 8
P4 3 7 20 17 10
P5 4 12 32 28 16
P2 1 29 61 60 31
Average TAT=10+11+17+28+605=25.2\text{Average TAT} = \frac{10 + 11 + 17 + 28 + 60}{5} =
25.2Average TAT=510+11+17+28+60=25.2 Average WT=0+8+10+16+315=13\text{Average WT} = \frac{0 + 8
+ 10 + 16 + 31}{5} = 13Average WT=50+8+10+16+31=13