0% found this document useful (0 votes)
6 views7 pages

Oops

Object-Oriented Programming (OOP) is a programming style that organizes code using objects and classes to enhance understanding, maintenance, and reusability. Key concepts include classes, objects, constructors, and principles such as encapsulation, inheritance, polymorphism, and abstraction. Examples provided illustrate the implementation of OOP through various classes like Dog, Student, Car, Calculator, Book, and Employee.

Uploaded by

SHAHIDHA
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views7 pages

Oops

Object-Oriented Programming (OOP) is a programming style that organizes code using objects and classes to enhance understanding, maintenance, and reusability. Key concepts include classes, objects, constructors, and principles such as encapsulation, inheritance, polymorphism, and abstraction. Examples provided illustrate the implementation of OOP through various classes like Dog, Student, Car, Calculator, Book, and Employee.

Uploaded by

SHAHIDHA
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 7

OOPS

OOP stands for Object-Oriented Programming.

It is a programming style where we organize code using objects and classes to make it:

 Easier to understand
 Easier to maintain
 Easier to reuse

OOPS Concepts:

1. Class – Blueprint for creating objects.


2. Object – Instance of a class.
3. Constructor (__init__) – Method to initialize object data.
4. Self – Refers to the current object.
5. Method – Function defined inside a class.
6. Encapsulation, Inheritance, Polymorphism, Abstraction – OOP principles

Feature Meaning Useful


Modularity Code is divided into small parts Easier to manage
(classes)
Reusability Use the same class again and again Save time

Encapsulation Hides internal details Keeps data safe

Inheritance Child class can use parent class code Avoid code duplication

Polymorphism Same function can behave differently More flexibility


Example:

1. DOG
class Dog:
def __init__(self, name):
self.name = name

def speak(self):
print(self.name + " says Woof!")

dog1 = Dog("Tommy")
dog1.speak() # Output: Tommy says Woof!
2.Student
class Student:
def __init__(self, name, grade):
self.name = name
self.grade = grade

def display(self):
print(f"{self.name} is in grade {self.grade}")

s1 = Student("Ravi", 10)
s1.display()
3.Car
class Car:
def __init__(self, brand, color):
self.brand = brand
self.color = color

def show(self):
print(f"This is a {self.color} {self.brand}")

c1 = Car("Toyota", "Red")
c1.show()
4.Calculator
class Calculator:
def __init__(self, a, b):
self.a = a
self.b = b

def add(self):
print("Sum:", self.a + self.b)

calc = Calculator(5, 3)
calc.add()
5. Book
class Book:
def __init__(self, title, author):
self.title = title
self.author = author

def details(self):
print(f"'{self.title}' by {self.author}")

b1 = Book("Wings of Fire", "A.P.J. Abdul Kalam")


b1.details()
6. Employee
class Employee:
def __init__(self, name, salary):
self.name = name
self.salary = salary

def show_salary(self):
print(f"{self.name}'s salary is ₹{self.salary}")

e1 = Employee("Anita", 50000)
e1.show_salary()

You might also like