Widgets Tree in Flutter
Widgets Tree in Flutter
Flutter framework uses the widgets tree in Flutter to render the app’s UI on the screen.
The framework iterates through the widget tree, calling the build() method on each widget.
The build() method returns a RenderObject, which is a representation of the widget on the
screen.
The root of the widget tree is the runApp() widget, which is the entry point for all
Flutter apps. The runApp() widget takes a single widget as its argument, which becomes the
For example, a Scaffold widget can have a Row widget as its child, and the Row widget can
have a Text widget as its child.The Flutter framework then uses the RenderObjects to create
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o The widget tree is a recursive structure. This means that a widget can have children,
o The widget tree is dynamic. Run-time modifications can be made to the tree in
the runApp() function and contains all the widgets that make up the app’s UI.
3. The render object tree is a representation of the widget tree. The widget tree,
which serves as the foundation for the app’s user interface, is used to construct the
The render object tree, which is a flat structure, contains the underlying graphics
objects that are used to generate the user interface on the screen. The Flutter framework
Understanding the three different types of widget trees is crucial to comprehending how
Flutter apps operate. The element tree manages the widget tree’s state, the render object tree
1Widget Tree
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StatelessWidgetandElementTrees
Each Stateless Widget has a corresponding stateless element. The Flutter framework makes a
request from the widget using the createElement method and then mounts the element to the
Every child widget produces its own element and mounts it to the element tree once the
element initiates the widget’s build function and checks for children widgets.
StatefulWidgetandElementTrees
Each stateful widget has an analogous stateful element. This widget is stateful, thus the
stateful element asks that it construct a state object by invoking the createState function of the
location in the element tree. To check for children widgets, the stateful element calls the build
method of the state object widget. Each child widget then produces a new element and