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Widgets Tree in Flutter

The document explains the concept of the widget tree in Flutter, which is essential for rendering the app's UI. It describes the recursive, immutable, and dynamic nature of the widget tree, as well as the three types of trees: widget tree, element tree, and render object tree. Additionally, it details how Stateless and Stateful widgets relate to their corresponding elements within these trees.

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Surya Dharshini
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0% found this document useful (0 votes)
3 views

Widgets Tree in Flutter

The document explains the concept of the widget tree in Flutter, which is essential for rendering the app's UI. It describes the recursive, immutable, and dynamic nature of the widget tree, as well as the three types of trees: widget tree, element tree, and render object tree. Additionally, it details how Stateless and Stateful widgets relate to their corresponding elements within these trees.

Uploaded by

Surya Dharshini
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Widgets Tree in Flutter

Flutter framework uses the widgets tree in Flutter to render the app’s UI on the screen.

The framework iterates through the widget tree, calling the build() method on each widget.

The build() method returns a RenderObject, which is a representation of the widget on the

screen.

The root of the widget tree is the runApp() widget, which is the entry point for all

Flutter apps. The runApp() widget takes a single widget as its argument, which becomes the

root of the widget tree.

For example, a Scaffold widget can have a Row widget as its child, and the Row widget can

have a Text widget as its child.The Flutter framework then uses the RenderObjects to create

the final rendering of the app’s UI.

Here is an example of a simple widget tree:

1runApp(

2 Center(

3 child: Text('Hello, world!'),

4 ),

5);

o The widget tree is a recursive structure. This means that a widget can have children,

which can also have children, and so on.


o The widget tree is immutable. This means that once a widget is added to a tree, it

cannot be removed or changed.

o The widget tree is dynamic. Run-time modifications can be made to the tree in

response to user input or other events.

Three Types Of Widget Trees In Flutter:

1. The widget tree is the root of the widget hierarchy. It is created by

the runApp() function and contains all the widgets that make up the app’s UI.

2. An element tree is a representation of the widget tree at a specific point in time. It

is created by the Flutter framework when the widget tree is built.

3. The render object tree is a representation of the widget tree. The widget tree,

which serves as the foundation for the app’s user interface, is used to construct the

element tree and render object tree.

The render object tree, which is a flat structure, contains the underlying graphics

objects that are used to generate the user interface on the screen. The Flutter framework

builds the render object tree based on the element tree.

Understanding the three different types of widget trees is crucial to comprehending how

Flutter apps operate. The element tree manages the widget tree’s state, the render object tree

renders the UI on the screen, and the widget tree


The Relationship Between The Three Types Of Widgets Trees:

1Widget Tree

2 |

3 |-- Element Tree

4 |

5 |-- Render Object Tree

StatelessWidgetandElementTrees

Each Stateless Widget has a corresponding stateless element. The Flutter framework makes a

request from the widget using the createElement method and then mounts the element to the

element tree. Each element contains a reference back to the widget.

Every child widget produces its own element and mounts it to the element tree once the

element initiates the widget’s build function and checks for children widgets.

StatefulWidgetandElementTrees

Each stateful widget has an analogous stateful element. This widget is stateful, thus the

stateful element asks that it construct a state object by invoking the createState function of the

Stateful Widget class.


The stateful element now has a reference to the state object and the widget at the given

location in the element tree. To check for children widgets, the stateful element calls the build

method of the state object widget. Each child widget then produces a new element and

mounts it to the element tree.

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