Chat GPT
Chat GPT
Software Crisis refers to the challenges and problems faced during the development, maintenance,
and management of software systems, especially as the complexity and scale of software projects
grew. This term was first used in the 1960s when software projects frequently failed to meet
deadlines, budgets, or performance expectations.
1. Increasing Complexity: Software systems became more complex, making them harder to
design, develop, and maintain.
2. Lack of Proper Planning: Inadequate project planning and unrealistic deadlines led to
project failures.
4. Rapid Technology Changes: The fast evolution of technology made existing knowledge and
skills obsolete quickly.
5. Poor Design Practices: Inexperienced developers and lack of standard design practices led to
poorly structured code.
6. Insufficient Testing: Limited testing resulted in bugs and errors in the final product.
2. Proper Project Management: Utilizing techniques like Agile, Scrum, or Waterfall models for
better project control.
4. Design Patterns and Architecture: Using standard design patterns and maintaining clear
architecture.
5. Code Quality Standards: Implementing best practices like code reviews, pair programming,
and clean code principles.
6. Thorough Testing: Conducting rigorous testing, including unit, integration, and system
testing.
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You said:
yes please
ChatGPT said:
Definition:
Software Crisis refers to the set of problems encountered during the development, maintenance,
and management of software systems, particularly due to their increasing complexity and size.
5. Code Quality Standards: Using code reviews, pair programming, and clean code principles.
The best solution is adopting software engineering principles and continuous improvement.
I have created a well-organized one-page note on "Software Crisis" for your exam.
You said:
Explain SDLC. Also discuss various activities during SDLC.what is the need of sdlc
ChatGPT said:
SDLC (Software Development Life Cycle) is a systematic process used for designing, developing,
testing, and deploying software systems. It provides a structured approach to ensure software
quality, cost control, and project management.
2. System Design:
3. Implementation (Coding):
4. Testing:
o Performing various tests (Unit testing, Integration testing, System testing, User
Acceptance Testing).
5. Deployment:
Timely Delivery: Provides clear milestones and timelines for project completion.
Continuous Improvement: Allows feedback and updates to enhance software over time.
2. Process Layer:
3. Methods Layer:
o Specifies the techniques and practices used for software analysis, design, coding,
testing, and maintenance.
4. Tools Layer:
o Includes IDEs, code editors, testing tools, version control systems, and project
management tools.
Flexibility: Changes in one layer (like switching methods) do not directly impact others.
Diagram:
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CopyEdit
+--------------------+
| Tools |
+--------------------+
| Methods |
+--------------------+
| Process |
+--------------------+
| Quality Focus |
+--------------------+
1. TESTING SHOWS THE PRESENCE OF BUGS
Testing an application can only reveal that one or more defects exist in the application,
however, testing alone cannot prove that the application is error free. Therefore, it is
Unless the application under test has a very simple logical structure and limited input, it
is not possible to test all possible combinations of data and scenarios. For this reason, risk
and priorities are used to concentrate on the most important aspects to test.
3. EARLY TESTING
The sooner we start the testing activities the better we can utilize the available time. As
soon as the initial products, such the requirement or design documents are available, we
can start testing. It is common for the testing phase to get squeezed at the end of the
development lifecycle, i.e. when development has finished, so by starting testing early, we
Another important point about early testing is that when defects are found earlier in the
lifecycle, they are much easier and cheaper to fix. It is much cheaper to change an
incorrect requirement than having to change a functionality in a large system that is not
4. DEFECT CLUSTERING
During testing, it can be observed that most of the reported defects are related to small number
of modules within a system. i.e. small number of modules contain most of the defects in the
system. This is the application of the Pareto Principle to software testing: approximately 80% of
If you keep running the same set of tests over and over again, chances are no more new defects
will be discovered by those test cases. Because as the system evolves, many of the previously
reported defects will have been fixed and the old test cases do not apply anymore. Anytime a
fault is fixed or a new functionality added, we need to do regression testing to make sure the new
changed software has not broken any other part of the software. However, those regression test
cases also need to change to reflect the changes made in the software to be applicable and
hopefully fine new defects.
Different methodologies, techniques and types of testing is related to the type and nature of the
application. For example, a software application in a medical device needs more testing than a
games software. More importantly a medical device software requires risk based testing, be
compliant with medical industry regulators and possibly specific test design techniques. By the
same token, a very popular website, needs to go through rigorous performance testing as well as
functionality testing to make sure the performance is not affected by the load on the servers.
Just because testing didn’t find any defects in the software, it doesn’t mean that the software is
ready to be shipped. Were the executed tests really designed to catch the most defects? or where
they designed to see if the software matched the user’s requirements? There are many other
If the system built is unusable and does not fulfil the user’s needs and expectations then finding and
of the program.
conditions.
test is valid.