2022 Long
2022 Long
1. Unconditional Transfer
An unconditional transfer occurs when the program jumps to a new location regardless of any
conditions. The most common instruction used for an unconditional transfer in assembly
language is the JMP (Jump) instruction.
The JMP instruction allows control to be transferred to a specified memory address or label.
When executed, the program counter (or instruction pointer) is updated to this new address, and
the execution continues from that point onward. This type of transfer is always executed, without
checking any conditions.
JMP destination
Here, destination refers to the label or address to which control should transfer.
Example:
An important feature of the JMP instruction is that it can be used to create loops. Since it always
causes a jump to the destination, it can be used to continuously loop back to the same point in the
program. For example, an infinite loop can be created using:
top:
; some instructions
JMP top ; jump back to the top to repeat
In this scenario, the loop will run indefinitely unless there is an external condition or instruction
to break the loop. Since JMP is unconditional, it doesn't depend on any condition and will
always jump to the destination.
2. Conditional Transfer
In contrast to the unconditional transfer, a conditional transfer occurs only if certain conditions
are met. This type of transfer is useful when implementing decision-making structures in
programs, such as if statements and loops. Conditional transfers are based on the evaluation of
certain flags in the CPU status register, such as Zero (ZF), Carry (CF), Sign (SF), etc.
Conditional jump instructions are used to check the state of these flags after arithmetic,
comparison, or logical operations, and the jump is taken only if the condition is true.
There are various conditional jump instructions available for different situations, such as JE
(Jump if Equal), JNE (Jump if Not Equal), JL (Jump if Less), JG (Jump if Greater), JZ (Jump if
Zero), and many others.
Jcond destination
Where Jcond refers to the specific condition (like JE, JNE, JL, etc.), and destination is the
address or label to jump to if the condition is satisfied.
For example, the JE (Jump if Equal) instruction will jump to a label if the Zero flag is set,
meaning the two compared values are equal.
Example:
In this example, if the value in EAX is equal to 5, the JE instruction will transfer control to the
equal label. If EAX is not equal to 5, the program continues executing the instructions following
the cmp and je.
1. Equality Based Jumps: These jumps occur based on whether two values are equal or
not. Examples include:
o JE (Jump if Equal): Jumps when the Zero flag is set.
o JNE (Jump if Not Equal): Jumps when the Zero flag is not set.
2. Signed/Unsigned Comparisons: These jumps evaluate signed or unsigned comparisons.
For example:
o JL (Jump if Less): Jumps if the first operand is less than the second operand
(signed comparison).
o JG (Jump if Greater): Jumps if the first operand is greater than the second
operand (signed comparison).
3. Zero or Non-zero Flag: Some instructions test the Zero flag specifically:
o JZ (Jump if Zero): Jumps when the Zero flag is set, i.e., the result of the
previous operation was zero.
o JNZ (Jump if Not Zero): Jumps when the Zero flag is not set.
JE (Jump if Equal):
JL (Jump if Less):
JG (Jump if Greater):
4. LOOP Instruction
Another conditional transfer is the LOOP instruction. It is used to repeat a block of statements a
specific number of times. The LOOP instruction uses the ECX register as a counter, which is
automatically decremented each time the loop is executed. When ECX reaches zero, the loop
ends.
LOOP destination
The LOOP instruction decrements ECX and checks if it is zero. If ECX is not zero, the jump to
the specified label (destination) is taken. Otherwise, execution continues from the next
instruction.
Example:
This loop will run 5 times, incrementing AX each time. The LOOP instruction is commonly
used in scenarios where a specific number of iterations is needed.
2. Discuss status flags with help of example.
In the x86 architecture, the status flags are used to indicate the outcome of various arithmetic
and logical operations performed by the CPU. These flags are stored in the EFLAGS register
(or simply FLAGS register in the 16-bit mode). They are crucial for control flow in assembly
programs, as they can influence conditional jumps and other instructions based on the results of
operations.
mov al, 0 ; AL = 0
add al, 0 ; AL = 0 (still zero)
; ZF is set because the result of the addition is zero.
o
Use Case: ZF is frequently used in conditional jump instructions like JZ (jump if
zero).
5. Auxiliary Carry Flag (AC):
o Description: The Auxiliary Carry Flag is set when a carry occurs from bit 3 to bit
4 during an arithmetic operation. This flag is mainly used in BCD (Binary-
Coded Decimal) operations.
o Example:
o
Use Case: AC is used in BCD arithmetic to handle carry between 8-bit groups
(decimal digits).
6. Parity Flag (PF):
o Description: The Parity Flag is set if the least-significant byte of the result
contains an even number of 1 bits. If the number of 1 bits is odd, PF is cleared.
o Example:
.386
.model flat,stdcall
.stack 4096
.code
Main PROC
L1:
MOV eax, 2 ; Load 2 into EAX (we are working with multiples of 2)
MOV DWORD PTR [esi], eax ; Store the result in the current Arr1 element
mov ecx, 10
L2:
exit
main ENDP
END main
4. x86 processors have three primary modes of operation:
protected mode, real-address mode, and system management
mode. A sub-mode, named virtual-8086, is a special case of
protected mode. You are supposed to discuss these modes.
x86 processors have three primary modes of operation: Protected Mode, Real-Address Mode,
and System Management Mode (SMM). Additionally, there is a sub-mode called Virtual-8086
Mode which is a special case of Protected Mode. Here's a detailed explanation of each mode:
1. Protected Mode
Definition: Protected mode is the default operating mode of modern x86 processors
(especially from Intel and AMD). In this mode, the processor can access all of its
features, including advanced memory management and protection.
Key Features:
o Memory Segmentation: In protected mode, the memory is divided into
segments, and each program runs in its own separate memory area. This
segmentation ensures that programs cannot access memory outside of their
assigned segments, providing a layer of protection and preventing programs from
overwriting each other’s memory.
o Multitasking Support: The processor can manage multiple tasks or programs
simultaneously without one program interfering with another. This is important
for modern operating systems like Windows and Linux, which rely on protected
mode for multitasking.
o Access to 32-bit Address Space: Unlike Real-Address Mode, which limits
addressing to 20 bits, Protected Mode enables 32-bit addresses, which
significantly increases the amount of available memory.
Example Use: Modern operating systems, like Windows XP, use Protected Mode to
execute programs. It provides a stable environment by isolating running programs.
3. Real-Address Mode
Definition: Real-Address Mode is the mode in which the Intel 8086 processor operated,
and it is the most basic mode of the x86 processor. It provides direct access to memory
and hardware devices but without any memory protection or segmentation.
Key Features:
o Direct Access to Hardware: In Real-Address Mode, programs can directly
access the system’s memory and hardware devices, allowing low-level system
operations.
o Limited Memory Access: This mode uses a 20-bit address bus, which limits the
maximum addressable memory to 1 MB.
o Lack of Memory Protection: Since there is no memory protection or
multitasking, programs running in Real-Address Mode can overwrite each other’s
memory. This can lead to system crashes and instability, as one faulty program
can crash the entire system.
Example Use: Real-Address Mode is typically used in older operating systems like MS-
DOS or in compatibility modes for running older software on newer systems, such as
Windows 98.
mov ebx,myPointer