3 - Arduino Program Structure
3 - Arduino Program Structure
In this chapter, we will study in depth, the Arduino program structure and we will learn more
new terminologies used in the Arduino world. The Arduino software is open-source. The source
code for the Java environment is released under the GPL and the C/C++ microcontroller
libraries are under the LGPL.
Sketch − The first new terminology is the Arduino program called “sketch”.
Structure
Arduino programs can be divided in three main parts: Structure, Values (variables and
constants), and Functions. In this tutorial, we will learn about the Arduino software program,
step by step, and how we can write the program without any syntax or compilation error.
Let us start with the Structure. Software structure consist of two main functions −
Setup () function
Loop () function
Void setup ( ) {
}
PURPOSE − The setup() function is called when a sketch starts. Use it to initialize the
variables, pin modes, start using libraries, etc. The setup function will only run once,
after each power up or reset of the Arduino board.
INPUT − -
OUTPUT − -
RETURN − -
Void Loop ( ) {
}
PURPOSE − After creating a setup () function, which initializes and sets the initial
values, the loop () function does precisely what its name suggests, and loops
consecutively, allowing your program to change and respond. Use it to actively control
the Arduino board.
INPUT − -
OUTPUT − -
RETURN − -