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GMM Record

The document is a certificate template for B. Tech students, detailing their completion of various modules in graphics and animation. It includes an index of programs with specific procedures for creating animations and designs using software like Flash and Adobe Photoshop. Each program outlines steps for tasks such as drawing, animating, and applying effects to images and text.

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0% found this document useful (0 votes)
7 views23 pages

GMM Record

The document is a certificate template for B. Tech students, detailing their completion of various modules in graphics and animation. It includes an index of programs with specific procedures for creating animations and designs using software like Flash and Adobe Photoshop. Each program outlines steps for tasks such as drawing, animating, and applying effects to images and text.

Uploaded by

yoursvishnation
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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CERTIFICATE

This is to certify that Mr./Miss_________________________________ is


studying B. Tech-III Year Branch ______________________ Section ____
Register No.____________ has successfully completed ________no. of
Modules during the Academic Year ____________ in the subject
________________________________.

Marks Awarded: _________________

Lecturer-in-charge Head of the Department


INDEX
Sl. No. Date Name of the Topic CO Marks/Grade Signature
1 To implement CO1
Bresenham’s
algorithms for line,
circle drawing
2 To perform 2D CO1
Transformations such
as translation,
rotation, scaling,
reflection and
shearing
3 To implement CO1
Cohen–Sutherland
2D clipping
4 To perform 3D CO1
Transformations such
as translation,
rotation and scaling
5 User Interface Design CO3
& Graphics II: Create
a user interface for
your final project.
Include 2
backgrounds and 1
button set. Aim for a
cohesive look.
6 Multimedia Sound: CO3
Create 2 soundtracks
and 2 EFX sounds for
a previous project
7 Procedure to create CO2
an animation to
indicate a ball
bouncing on steps
8 Procedure to CO2
simulate movement
of a cloud
9 Procedure to create CO2
an animation with
the following
features: WELCOME
10 Letters should appear CO2
one by one. The fill
color of the text
should change to a
different color after
the display of the full
word. Procedure to
create an animation
to represent the
growing moon
11 Procedure to extract CO3
the flower only from
a given photographic
image and organize it
on a background.
Selecting your own
background for
organization
12 Procedure to use CO3
appropriate tool(s)
from the toolbox to
cut the objects from
3 files (f1.jpg, f2.jpg
& f3.jpg); organize
them in a single file
and apply feather
effects
PROGRAM-1
PROCEDURE TO CREATE AN ANIMATION TO REPRESENT THE GROWING
MOON.
1. Open flash 8 software ->click on flash document->go to windows->properties
->select the properties tool-> choose the Background to black.
2. Go to fill color under tool bar-> select the white color.
3. Select the oval tool in order to draw the moon. u will get a white circle.
4. Select the oval tool in order to draw the moon. u will get a white circle.
5. Select the white circle on the worksheet using the selection tool->right click-
>convert to symbol->select movie clip->give suitable name Eg: moon->click ok.
6. Go to filter->click on the + symbol->select glow to apply glowing effect->select the
color to white under glow and adjust the blur x/blur y values.
7. click on the + symbol again and chose blur-> again adjust the blur x/blur y values.
8. Place the moon where ever you want on the work area. Double click on layer 1 and
rename as MOON.
9. Insert another layer->rename it as Animation.
10. Select the fill color to black-> select oval tool and draw a circle on the moon to
cover the moon->select the newly added circle-> right click->convert to symbol-
>movie clip-> name it as Animation.
11. Go to filter-> select + symbol->give the glow and blur effect as did for moon.
12. Select the 150th frame in moon layer->right click->insert key frame. repeat the same
for Animation layer.
13. Click on the 149th keyframe of animation layer ->right click->press create motion->
select the animation movie clip and move slowly across the moon.
14. Finally go to control->test movie-> u will get a growing moon as the output.
PROGRAM 2

PROCEDURE TO CREATE AN ANIMATION TO INDICATE A BALL


BOUNCING ON STEPS.

1. Go to start- macromedia- click on flash document


2. select the line tool and draw the steps. Color it using the paint bucket tool.
3. Select the circle from the tool bar and create a circle on the work area.
4. Now fill the color to the circle using the paint bucket tool from the toolbar.
5. Go to frames right click on the first frame and choose insert key frame. slightly
move the ball. Repeat the same procedure by adding new key frames to show the
ball change the shape of the ball slightly when it touches the surface.
6. In order to change the shape use the free transform tool.
7. Go to control and click on test movies. you will observe the ball bouncing on steps.
PROGRAM 3

PROCEDURE TO SIMULATE MOVEMENT OF A CLOUD.

1. go to start- macromedia- click on flash document


2. create a blue background in layer1
3. Now insert a layer 2 and draw the clouds in this layer.
4. In order to create the clouds, go to tool bar and select pencil option, draw the cloud
inlayer2
5. fill the colour to the cloud, right click on it- choose convert to symbol option- give
the name as cloud
6. select the movie clip option and click ok.
7. Go to filter->click on the + symbol->select glow to apply glowing effect-> select
the colour to white
8. under glow and adjust the blur x/blur y values.
9. give the appropriate blur effect to the cloud.
10. go to frames, insert key frame on both the layer, create the motion tween on 2nd
layer and move the clouds finally go to control->click on test movies
PROGRAM 4

PROCEDURE TO DRAW THE FAN BLADES AND TO GIVE PROPER


ANIMATION.

1. go to start->macromedia-> click on flash document


2. Create a background on layer1.
3. Insert another layer-> draw only fan blades and its circle.
4. Insert another layer and draw fan stand.
5. On each layer right click on frames and insert keyframes.
6. Select the fan blade’s layer and insert new key frame-> select the fan blades by free
transform tool and rotate the circle a little bit.
7. repeat the rotation until you get the fan rotation animation
8. Go to control->test movie to see the animation.
PROGRAM 5

PROCEDURE TO DISPLAY THE BACKGROUND THROUGH YOURNAME.

1. Go to start->macromedia-> click on flash document

2. Go to file->import->open external library-> select a background image Click open.

3. The selected image will be stored in your library. Open library and drag the image on the
work area by selecting the image.

4. Resize the image to fit on the work area.

5. Select the text tool from the tool bar.

6. Type your name. Select the text and go to property to apply appropriate font effects like
font size, style and Color etc.

7. Go to control->movie clip to see the final output.


PROGRAM 6
procedure to create an animation with the following features.
Word-WELCOME
* Letters should appear one by one
* The fill color of the text should change to a different color after the display of the
full word.
1. Go to start->Macro Media-click on Flash document.
2. Choose the textbox from the tool bar. Type the word as ‘WELCOME’ onlayer1.
3. Select the complete word, increase its Font size and change the color.
4. In the timeline window, select the 1st frame-Right click on it-choose insert key frame.
Now delete a last letter {E} and change the color of the remaining word.
5. Repeat the above procedure till you delete every word in ‘WELCOME’.
6. Now select all the key frames->Right click ->choose ‘Reverse keyframes’.
7. After reversing the frames copy the last frame and paste on its next. now in the new frame
Select all the complete word ‘welcome’ and change the color.
8. Finally, go to ‘control’-click on ‘test movie’ you will get the required animation.
PROGRAM 7

PROCEDURE TO SIMULATE A BALL HITTING ANOTHER BALL.

1. Go to start->Macro Media-click on Flash document.


2. choose the circle option displayed in the toolbar. create two circles at the opposite ends.
3. go to frames-> right click on the 1stblank frame and click insert keyframes.
4. Select the 1st ball and make it to move towards the other till it touches.
5. Change the shape of the ball using free transform tool as soon as the two ball touches
each other. after hitting each other make them to move towards opposite direction.
6. before moving to the opposite direction bring back the balls to its original shapes.
7. finally test the animation by selecting control->movie clip.
PROGRAM 8

PROCEDURE TO CREATE AN ANIMATED CURSOR USING STARTDRAG("SS",


TRUE); MOUSE.HIDE();

1. Go to start->Macro Media-click on Flashdocument


2. Insert or draw any object of your choice for example butterfly in thisexample.
3. Using free transform tool select the object-right click-convert to symbol-select
movie clip- give the name(mm)- click ok.
4. Enter the instance name as (mm) using the property tool box.
5. Select the object using free transform tool- go to modify->timeline->distribute to
layers.
6. Select layer1 and rename it to Action
7. Select the first key frame in the action layer- go to windows- click action.
8. You will get action frame- enter the following code in the actionframe.

Mouse.hide();
this.mm.onEnterFrame=function() {
startDrag(this,true);
};
9. To run the animation go to control->movie clip.
PROGRAM 9

PROCEDURE TO DESIGN A VISITING CARD CONTAINING ATLEAST ONE


GRAPHIC AND TEXT INFORMATION.

1. Open adobe Photoshop 7.0->file-> new-> enter height 200 and width 400 for the visiting
card.
2. Select the rectangle tool in the tool bar and draw on the half of the work area->colour it.
Repeat the same for remaining half-> use different colours to colour.
3. Copy any picture of your choice and place it on the work area-> Resize it using transform
tool.
4. Select the text tool and type text of your choice.

5. Apply the text font size, colour and style of your choice.
PROGRAM 10

PROCEDURE TO TAKE A PHOTOGRAPHIC IMAGE. GIVE A TITLE FOR THE


IMAGE. PUT THE BORDER. WRITE YOUR NAMES. WRITE THE NAME OF
INSTITUTION AND PLACE.

1. Open adobe Photoshop 7.0->file->new-> enter height 800 and width 600.

2. Open an image file and copy the image->paste the copied image on the newfile.

3. Right click on the rectangle tool->custom shape-> select the shape->selectthe


colour->drag on your image.

4. Select the text tool->type your name, institution name andplace.

5. Save thefile.

PROGRAM 11
PROCEDURE TO PREPARE A COVER PAGE FOR THE BOOK IN YOUR
SUBJECT AREA. PLAN YOUR OWN DESIGN.

1. open adobe Photoshop 7.0->file->new-> enter height 500 and width 400 for the cover
page.
2. Select the rectangle tool in the tool bar and draw on the half of the work area->colourit
Repeat the same for remaining area-> use different colours tocolour.
3. Copy any picture of ur choice and place it on the work area->resize it using free
transformtool.
4. Select the text tool and type text of yourchoice.

5. Apply the text font size, colour and style of yourchoice.

6. Go to layer->layer style->blended option-> select glow options of yourchoice.

7. Apply the effects using blendedoptions.

PROGRAM 12
PROCEDURE TO EXTRACT THE FLOWER ONLY FROM GIVEN
PHOTOGRAPHIC IMAGE AND ORGANISE IT ON A BACKGROUND.
SELECTING YOUR OWN BACKGROUND FOR ORGANISATION.

1. Open adobe Photoshop 7.0->file->open-> choose a file and openit.

2. Select the flower from the image using the lassotool.

3. Go to edit->copy->Again go to file->new->give height 500 and width500.

4. Choose appropriate background and foreground colour from the toolbar.

5. Go to edit->fill->under use select backgroundcolour->ok.

6. Go toedit->paste.

PROGRAM 13
PROCEDURE TO ADJUST THE BRIGHTNESS AND CONTRAST OF THE
PICTURE SO THAT IT GIVES AN ELEGANTLOOK.

1. Open adobe Photoshop 7.0-> file->open->choose a file and openit.

2. Go toimage->adjustments->Brightness/Contrast.

3. After getting the Brightness/Contrast window adjust the brightness and contrast by
Dragging the appropriate barsetting.

4. Finally save the imagefile.

PROGRAM 14
PROCEDURE TO POSITION THE PICTURE PREFERABLY ON A PLAIN
BACKGROUND OF A COLOUR OF YOUR CHOICE - POSITIONING INCLUDES
ROTATION AND SCALING.

1. Open adobe Photoshop 7.0-> file->open->choose a file and openit.

2. Select the flower from the image using the lassotool.

3. Go to edit-> copy->Again go to file->new->give height 500 and width500.

4. Choose appropriate background and foreground colour from the toolbar.

5. Go to edit->fill->under use select backgroundcolour->ok.

6. Go to edit->paste->again go to edit->free transform tool->you will get a box around


the image for scaling androtating.
7. Rotate and scale as per your requirement->and pressapply.

8. Save theimage.

PROGRAM 15
PROCEDURE TO REMOVE THE ARROWS AND TEXT FROM THE GIVEN
PHOTOGRAPHIC IMAGE

1. Open adobe Photoshop 7.0-> file->open->choose a file with arrows and some text ->
openit.
2. select the arrows from lasso tool from the tool bar which you want todelete->go to edit-
>cut.
3. Select the text on the image using text tool and pressdelete.

4. Save thefile.

PROGRAM 16
PROCEDURE TO TYPE A WORD AND APPLY THE EFFECTS SHADOW
EMBOSS

1. Open adobe Photoshop 7.0-> file->open->choose a file and openit.

2. Select the text tool and place on the work area-> type your institutename

3. Select the typed text go to layer->layer style->blended option->tick drop shadow,


inner shadow, bevel and emboss->contour->satin->gradient overlay.
4. finally save theimage.

PROGRAM 17
PROCEDURE TO USE APPROPRIATE TOOL(S) FROM THE TOOLBOX, CUT
THE OBJECTS FROM 3 FILES (F1.JPG, F2.JPG & F3.JPG); ORGANISE THEM IN
A SINGLE FILE AND APPLY FEATHER EFFECTS.

1. Open adobe Photoshop 7.0-> file->openf1.jpg.

2. Select the flower in it using lasso tool ->right click->feather->give feather radius 20
pixels.

3. Go to edit-> copy->open a new file with height 500 and width also 500->paste the
flower.

4. Repeat the same procedure for f2.jpg and f3.jpg-> select the flower ->give feathereffect-
> edit->copy->open a new file->paste.

5. You will get o final single file with 3 flowers from differentfiles.

6. Save the newfile.


PROGRAM 18

PROCEDURE TO DISPLAY THE BACKGROUND GIVEN (FILENAME:


GARDEN.JPG) THROUGH YOUR NAME USING MASK.

1. Go to start->macromedia-> click on flashdocument

2. Go to file->import->open external library-> select a background image Clickopen.

3. The selected image will be stored in your library. Open library and drag the image on the
work area by selecting the image.

4. go to view->zoom out->resize the picture such that it should fit the workarea.

5. insert layer2. choose the text tool from the toolbar and type yourname.

6. Select the text to change its font size and colour of your choice. place the text on the left
of the workarea.

7. Right click on the 70th keyframe of layer 2 and insert a keyframe. move the text to the
right side of the workarea->right click on the 69th frame of layer 2->choose create
motion tween.

8. right click on layer 2 choose the option mask. 9.Go to control->test movie to see
theanimation.

PROGRAM 19
PROCEDURE TO MAKE ANYONE OF ONE OF THE PARROTS BLACK &
WHITE IN A GIVENPICTURE.

1. Open adobe Photoshop 7.0-> file->open original parrotpicture.

2. Select a parrot using lasso tool from the toolbar.

3. after selection->go toimage-adjustments->desaturate.

4. Then selected picture will now turn to black andwhite.

5. save as modifiedimage.

PROGRAM 20
PROCEDURE TO CHANGE A CIRCLE INTO A SQURE USING FLASH.

1. Go to start->macromedia->flashdocument

2. Select the circle tool from the tool bar. draw a circle on the work area.colourit

3. Click on the 40th key frame-> insert new keyframe.

4. Selecting the last key frame->draw a rectangle on the circle by selecting therectangle
tool bar so that it will cover the circle. colour the rectangle by the different colour.
5. Again click on the last frame->under properties->under tween->change the optionshape

from none.

6. Then again select the last but one frame->go to properties->tween->change toshape.

7. Go to control->test movie->see the circle changing in torectangle.

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