Cert Cert Final
Cert Cert Final
In
Mrs G.Sowmya
Assistant Professor
This is to certify that the project report titled PAIN-VR : VIRTUAL
REALITY FOR PAIN RELIEF is being submitted by M. Koushik Rao bearing
roll no. 21R21A6631, B. Sai Chaitanya bearing roll no. 21R21A6606, R. Shiva
Kumar bearing roll no. 21R21A6647 and M. Ritika Bala bearing roll no.
21R21A6632, In we B.Tech IV II semester Computer Science and
Engineering-Artificial Intelligence & Machine Learning is a recordbonafidework
carriedoutbythem.Theresultsembodiedinthisreporthavenotbeensubmittedto
any other University for the award of any degree.
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Department of Computer Science and Engineering-Artificial Intelligence &
Machine Learning
DECLARATION
We hereby declare that the project entitled PAIN-VR : VIRTUAL
REALITY FOR PAIN RELIEF is theworkdoneduringtheperiodfromAugust
2024toMay2025andissubmittedinpartialfulfillmentoftherequirementsforthe
award of degree of Bachelor of Technology in Computer Science and
Engineering-Artificial Intelligence & Machine Learning from Jawaharlal Nehru
Technology University, Hyderabad. The results embodied in this project have not
beensubmittedtoanyotheruniversityorInstitutionfortheawardofanydegreeor
diploma.
.Koushik Rao
M 21R21A6631
B.Sai Chaitanya 21R21A6606
R.Shiva Kumar 21R21A6647
M.Ritika Bala 21R21A6632
ii
Department of Computer Science and Engineering-Artificial Intelligence &
Machine Learning
ACKNOWLEDGEMENT
Firstofall,wewouldliketoexpressourdeepgratitudetowardsourinternal
guide Mrs. G.Sowmya, AssistantProfessor,DepartmentofComputerScienceand
Engineering-Artificial Intelligence & Machine Learning for her support in the
completionofourdissertation.WewishtoexpressoursincerethankstoDr.K.Sai
Prasad, HOD, Department of Computer Science and Engineering-Artificial
Intelligence & Machine Learning for providing the facilities to complete the
dissertation.
WewouldliketothankallourManagement,Principal,ProjectCoordinator,
faculty and friends for their help and constructive criticism during the project
period. Finally, we are very much indebted to our parents for their moralsupport
and encouragement to achieve goals.
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Department of Computer Science and Engineering-Artificial Intelligence &
Machine Learning
ABSTRACT
PainVRisavirtualrealityprojectdevelopedforpainreliefforpatientswhohaveto
go through certain medical treatments. The system is designed to be immersive,
age-specificforcateringtotheneedsofthevariousagegroupsofpatients,whichare
channeled into three categories: children aged 2-16, adults aged 17-50, and older
adultsabove50.Thosespecificgroupsreceivetailoredcontent,includinginteractive
games with AI-driven cartoon characters for kids, AI therapist-guidedinteractions
for adults, and spiritual guidance through reveredfiguresandholybooksforolder
adults. Apart from the core experience in VR, all users get the presence of anAI
therapist, whichfosterspersonalizedemotionalandpsychologicalsupportforeach.
The project uses multi-sensory engagement and real-time feedback to provide an
all-encompassing therapeutic experience aimed at alleviating physical discomfort
and emotional pain. Pain VR is a non-pharmacological alternative for traditional
pain management by using advanced VR technology and AI.
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APPENDIX-1
LIST OF FIGURES
LIST OF FIGURES
Fig 4.5.1 Module diagram illustrating the working of Pain VR. 27
Fig 5.1.1 Flow of Pain VR: AI-Powered Virtual Pain Management 29
System.
Fig 5.1.2 Flow of AI NPC Interactions in Pain VR. 30
Fig 6.1.4 Dora Character Assigned to Its Scene with Demi Dragon 53
in Pain VR.
Fig 6.1.7 Calm and Therapeutic Virtual Environment Designed for 55
Sara in Pain VR.
Fig 6.1.8 A Calming and Interactive Healing Space in Pain VR. 55
ig
F Grand Entrance to the Spiritual Temple in Pain VR. 56
6.1.10
Fig Divine Hanuman Idol in the Spiritual Realm of Pain VR 57
6.1.11
Fig Sacred and Tranquil Temple Setting in Pain VR. 57
6.1.12
Fig 6.2.3 Pain Reduction Across Age Groups and Pain 60
Types
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APPENDIX-2
LIST OF TABLES
LIST OF TABLES
Table 2.4.1 Comparison table between the existing systems and 7
the proposed system.
Table 2.5.1 Work Evaluation Table to keep a track of the system’s 8
progress.
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APPENDIX-3
LIST OF ABBREVIATIONS
ABBREVIATIONS
vii
APPENDIX-4
REFERENCES
REFERENCES
References
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Chronic Pain Treatment.
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[4] Garcia, F., Lopez, M., Nguyen, T., et al. (2022). Pain Management and
Conditioning through Virtual Reality and Affective Computing.
[5] Brown, K., Singh, R., Park, J., et al. (2020). Analyzing the Efficacy of a
Restorative Virtual Reality EnvironmentUsingHRVBiofeedbackforPainand
Anxiety Management.
[6] Viderman, D., Tapinova, K., Dossov, M., Seitenov, S., Abdildin, Y. (2023).
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[17] Thompson, B., Kim, J., Davis, L., et al. (2024). Cognitive Load and Pain
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[18] Miller, T., Garcia, L., O’Reilly, H., et al. (2021). Evaluating the Long-Term
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[19]Roberts,C.,Nguyen,K.,Park,D.,etal.(2023).PersonalizedVRTherapyfor
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[20] Johnson, P., Wu, S., Martinez, F., et al. (2022). Virtual Reality Exposure
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[21]Wilson,R.,Hart,J.,Singh,M.,etal.(2024).Augmentedvs.VirtualReality:A
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[22]Cooper,A.,Zhang,R.,Choi,W.,etal.(2023).TheIntersectionofAIandVR
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