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SOLID Principles

The document outlines the SOLID principles of software development, which include Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion. Each principle emphasizes best practices for creating maintainable and scalable code, such as isolating features and depending on abstractions. The author, Anton Martyniuk, encourages sharing knowledge and improving .NET skills through his resources and newsletter.

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Prem Shankar Ray
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0% found this document useful (0 votes)
5 views12 pages

SOLID Principles

The document outlines the SOLID principles of software development, which include Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion. Each principle emphasizes best practices for creating maintainable and scalable code, such as isolating features and depending on abstractions. The author, Anton Martyniuk, encourages sharing knowledge and improving .NET skills through his resources and newsletter.

Uploaded by

Prem Shankar Ray
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SOLID Part 1: Single Responsibility

Part 2: Open/Closed

Principles Part 3: Liskov Substitution


Part 4: Interface Segregation

Roadmap Part 5: Dependency Inversion

Report as of April, 2025

Anton Martyniuk antondevtips.com


S = Single Responsibility
Principle
One job. One reason to change.
• Keep features isolated (logging ≠ business logic).
• Smaller methods → easier tests → faster refactors.

Anton Martyniuk antondevtips.com


S = Single Responsibility
Principle

Anton Martyniuk antondevtips.com


O = Open / Closed Principle


Extend ‑ modify ❌
• Add new behaviour with inheritance, strategy, DI.
• Proven code stays untouched.

Anton Martyniuk antondevtips.com


O = Open / Closed Principle

Anton Martyniuk antondevtips.com


L = Liskov Substitution Principle

Subclasses must fully honour the base contract.


• If you replace the base with a subtype, nothing breaks.
• Don’t force penguins to fly.

Anton Martyniuk antondevtips.com


L = Liskov Substitution Principle

Anton Martyniuk antondevtips.com


I = Interface Segregation
Principle
Small, purpose‑built interfaces.
• Clients use only what they need.
• Fewer “god” interfaces, more cohesion.

Anton Martyniuk antondevtips.com


I = Interface Segregation
Principle

Anton Martyniuk antondevtips.com


D = Dependency Inversion
Principle

Depend on abstractions, not concretes.


• High‑level code knows nothing about HTTP requests or SQL.
• Swap implementations without rewriting logic.

Anton Martyniuk antondevtips.com


D = Dependency Inversion
Principle

Anton Martyniuk antondevtips.com


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