0% found this document useful (0 votes)
5 views4 pages

1st Assessment

The document covers four Java programming concepts: Enumerations, Autoboxing and Unboxing, Annotations with Reflection, and Collections with Iterators. Each section includes a question, explanation, and an example program demonstrating the respective concept. Key features such as the values() and valueOf() methods for enums, automatic conversion between primitive types and wrapper classes, custom annotations with runtime retention, and iterating over a list using an Iterator are highlighted.

Uploaded by

Santhosh Sgrao
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
5 views4 pages

1st Assessment

The document covers four Java programming concepts: Enumerations, Autoboxing and Unboxing, Annotations with Reflection, and Collections with Iterators. Each section includes a question, explanation, and an example program demonstrating the respective concept. Key features such as the values() and valueOf() methods for enums, automatic conversion between primitive types and wrapper classes, custom annotations with runtime retention, and iterating over a list using an Iterator are highlighted.

Uploaded by

Santhosh Sgrao
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4

1.

Enumerations: values () and valueOf () Methods (10 Marks)

Question:
Explain how Java Enumerations are different from regular classes. Demonstrate the use of values ()
and valueOf () methods with an example program.

Expected Code:

java

CopyEdit

// Defining an Enum for Days of the Week

enum Days {

SUNDAY, MONDAY, TUESDAY, WEDNESDAY, THURSDAY, FRIDAY, SATURDAY;

public class EnumExample {

public static void main(String[] args) {

// Using values() method to iterate over all constants

for (Days d : Days.values()) {

System.out.println(d);

// Using valueOf() method to get a specific enum constant

Days selectedDay = Days.valueOf("WEDNESDAY");

System.out.println("Selected Day: " + selectedDay);

2. Autoboxing and Unboxing in Expressions (10 Marks)

Question:
What is autoboxing and unboxing in Java? Explain how Java automatically converts primitive types to
their corresponding wrapper classes and vice versa. Write a program to demonstrate autoboxing and
unboxing in expressions.

Expected Code:

java

CopyEdit
public class AutoBoxingExample {

public static void main(String[] args) {

Integer num1 = 50; // Autoboxing (int → Integer)

Integer num2 = 30; // Autoboxing

// Performing arithmetic operations (Unboxing occurs automatically)

Integer sum = num1 + num2;

Integer product = num1 * num2;

System.out.println("Sum: " + sum); // Output: 80

System.out.println("Product: " + product); // Output: 1500

3. Annotations and Reflection to Access Metadata at Runtime (10 Marks)

Question:
What are annotations in Java? Explain how the @Retention policy affects the visibility of annotations
at runtime. Write a program to define a custom annotation and use reflection to retrieve its values
at runtime.

Expected Code:

java

CopyEdit

import java.lang.annotation.*;

import java.lang.reflect.*;

// Define a custom annotation with RetentionPolicy.RUNTIME

@Retention(RetentionPolicy.RUNTIME)

@interface DeveloperInfo {

String author();

int version();

}
// Using the custom annotation

@DeveloperInfo(author = "John Doe", version = 2)

class SampleClass {}

public class AnnotationExample {

public static void main(String[] args) throws Exception {

// Using Reflection to get the annotation value

Class<SampleClass> obj = SampleClass.class;

DeveloperInfo annotation = obj.getAnnotation(DeveloperInfo.class);

// Printing annotation values

System.out.println("Author: " + annotation.author());

System.out.println("Version: " + annotation.version());

4. Collections: Iterating Over a List Using an Iterator (10 Marks)

Question:
Explain the Java Collections Framework and the purpose of using an Iterator. Write a Java program
to store user-defined objects in an ArrayList and iterate over them using an Iterator.

Expected Code:

java

CopyEdit

import java.util.*;

// Defining a Student class

class Student {

String name;

int age;

Student(String name, int age) {

this.name = name;
this.age = age;

@Override

public String toString() {

return "Student{name='" + name + "', age=" + age + "}";

public class CollectionExample {

public static void main(String[] args) {

ArrayList<Student> students = new ArrayList<>();

students.add(new Student("Alice", 21));

students.add(new Student("Bob", 22));

students.add(new Student("Charlie", 20));

// Using an Iterator to access elements

Iterator<Student> iterator = students.iterator();

while (iterator.hasNext()) {

System.out.println(iterator.next());

You might also like