Python Cheat Sheet PRO
Python Cheat Sheet PRO
Transitions 3
Position 5
Rotation 5
Scale 6
Actions 7
Generic 7
Sound 10
Video 11
Events 12
Input 12
Collision 12
Web 13
Other 13
Control 14
Loops 14
If 15
Other 16
Operators 17
Logic 17
Math 18
Items 20
Modify 20
Get 21
Data 23
Variables 23
Values 24
1
Physics
Simple 26
Advanced 27
Properties 27
Functions 29
Simple 29
2
Make an object move a
certain distance in a certain
degrees on the z-axis in 1
second.direction over time
Make an object or a
character turn over time
Stop an object or a
character
3
Make an object move on a
path over time
4
Change the position
of an object
5
Make an object
turn towards certain
position
6
Make a character
7
Show a quiz panel with a
question and answers that
can be clicked and will trigger
an action when the selected
answer is correct
or incorrect.
8
Play or stop the
animation
of an object
9
Define the text of a
text object
Switch to a different
camera in your scene
10
Start playing a video and
choose to wait for the video
to end or not before next
actions
11
Make something happen
when an item is clicked
Collision
12
Define what happens when
a certain object collides
with any other object and
no longer collides with it
13
Removes existing events on
an object (e.g. when this
object is clicked or
hovered)
14
Make one or more actions
repeat a certain amount
of times
Repeats the action X times
15
Make an action
repeat for
each entry in a
list
16
Make my program wait for
some time
Go to specific scene
17
Enter an arithmetic condition
18
Get a random number
within a certain range
19
Check if a certain number is even or odd.
Returns true for even, false for odd.
Delete an object
21
Change the name of an object
22
Get an object of a certain name
Currently not supported in Python
23
Create a variable with a certain
initial value
24
Use a certain number
Use no value
25
Use certain coordinates
26
Note: To use physics on an item, enable physics with the item inspector. By
default, items ignore physics collisions and forces.
27
Define a duration for
physics TypeScript code
to get executed
28
Define whether an object can
collide with other objects
29
Stop a function from executing
further
30