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Unit 4 & 5 SC

Genetic Algorithms (GAs) are optimization techniques inspired by natural selection, used to find approximate solutions to complex problems. They involve a population of potential solutions that evolve through processes like selection, crossover, and mutation, ultimately aiming for optimal solutions. GAs have practical applications in various fields, including autonomous vehicles, e-commerce, manufacturing, and drug discovery.

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0% found this document useful (0 votes)
14 views23 pages

Unit 4 & 5 SC

Genetic Algorithms (GAs) are optimization techniques inspired by natural selection, used to find approximate solutions to complex problems. They involve a population of potential solutions that evolve through processes like selection, crossover, and mutation, ultimately aiming for optimal solutions. GAs have practical applications in various fields, including autonomous vehicles, e-commerce, manufacturing, and drug discovery.

Uploaded by

arunsharma3289
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Genetic Algorithm (GA)

A Genetic Algorithm (GA) is a search and optimization technique inspired by the process of
natural selection in biological evolution. It's often used to find approximate solutions to
complex problems where traditional methods might be too slow or ineffective. It is frequently
used to find optimal or near-optimal solutions to difficult problems which otherwise would take
a lifetime to solve. It is frequently used to solve optimization problems, in research, and in
machine learning.

What are Genetic Algorithms?


Nature has always been a great source of inspiration to all mankind. Genetic Algorithms (GAs)
are search based algorithms based on the concepts of natural selection and genetics.
GAs are a subset of a much larger branch of computation known as Evolutionary Computation.
In GAs, we have a pool or a population of possible solutions to the given problem. These
solutions then undergo recombination and mutation (like in natural genetics), producing new
children, and the process is repeated over various generations. Each individual (or candidate
solution) is assigned a fitness value (based on its objective function value) and the fitter
individuals are given a higher chance to mate and yield more "fitter" individuals. This is in line
with the Darwinian Theory of "Survival of the Fittest".
Genetic Algorithms are sufficiently randomized in nature, but they perform much better than
random local search (in which we just try various random solutions, keeping track of the best so
far), as they exploit historical information as well.
**Key Concepts of Genetic Algorithms:**

1. **Population**: A set of possible solutions (called chromosomes or individuals).


2. **Chromosome**: A representation of a possible solution (often a string or array).
3. **Fitness Function**: A way to evaluate how "good" each solution is.
4. **Selection**: Choosing the best individuals to reproduce based on fitness.
5. **Crossover (Recombination)**: Combining parts of two individuals to create new offspring.
6. **Mutation**: Randomly altering part of a solution to maintain genetic diversity.
7. **Generation**: One complete cycle of selection, crossover, and mutation.

**How Genetic Algorithms Work (Simplified Process):**

1. **Initialize**: Generate a random population of solutions.


2. **Evaluate**: Calculate the fitness of each individual.
3. **Select**: Pick the best individuals to reproduce.
4. **Crossover**: Mix selected individuals to create offspring.
5. **Mutate**: Apply small changes to some offspring.
6. **Replace**: Form a new generation from the offspring.
7. **Repeat**: Continue the process for many generations or until an acceptable solution is
found.

**Example Use Cases:**

* Optimizing a complex mathematical function


* Scheduling problems (e.g., job-shop scheduling)
* Evolving strategies in games or AI
* Feature selection in machine learning
* Network design or layout optimization

Genetic Algorithms (GAs) are used in real-world, live applications where traditional methods
struggle due to complexity or a huge search space. Here are several impactful live and practical
applications of GAs:

1. **Autonomous Vehicles (Self-Driving Cars)**

**Use Case**: Path planning and control optimization.

**How GAs help**: GAs evolve optimal driving paths, avoiding obstacles and minimizing travel
time or energy.

**Example**: Tesla and other autonomous systems have explored GAs to evolve decision-
making policies for edge cases.

2. **E-Commerce Product Recommendations**

**Use Case**: Optimize recommendation strategies for better user engagement.

**How GAs help**: Tune parameters of recommendation algorithms dynamically based on


user interactions.

* **Example**: Amazon or Netflix might evolve recommendation strategies using GAs in A/B
testing environments.

3. **Manufacturing & Industrial Scheduling**

**Use Case**: Optimize job-shop scheduling, minimizing downtime and maximizing


throughput.

**How GAs help**: Solve NP-hard scheduling problems where tasks, machines, and resources
must be allocated efficiently.

**Example**: Siemens and GE use such algorithms in smart factories.

4. **Antenna Design (NASA)**


**Use Case**: Design antennas with specific shape and radiation properties.

**How GAs help**: Automatically evolve antenna designs that would be hard to design
manually.

**Example**: NASA evolved a small, unusual antenna for satellites that outperformed
traditional designs.

5. **Financial Portfolio Optimization**

**Use Case**: Maximize return while minimizing risk in stock portfolios.

**How GAs help**: Select the best combination of assets under complex constraints.

**Example**: Hedge funds and algorithmic trading firms use GAs to evolve trading strategies.

6. **Drug Discovery & Bioinformatics**

**Use Case**: Identify molecules with desired properties for drugs.

**How GAs help**: Search through billions of molecular combinations efficiently.

**Example**: Used in pharmaceutical R\&D to simulate and evolve effective compounds.

7. **Game AI & Procedural Content Generation**

**Use Case**: Evolve intelligent behaviors or game levels.

**How GAs help**: Create non-repetitive, adaptive content and smarter AI agents.

**Example**: In games like *No Man’s Sky*, procedural worlds can be evolved using similar
concepts.

8. **Satellite Trajectory Optimization**

**Use Case**: Determine fuel-efficient paths for spacecraft or satellites.

**How GAs help**: Optimize complex gravitational assist routes.

**Example**: European Space Agency (ESA) has used GAs in mission planning.

Procedure of Genetic Algorithm

The procedure of a Genetic Algorithm (GA) is a step-by-step method to evolve a solution to a


problem using the principles of natural selection. Here's a clear and structured breakdown:

1. Start / Initialization

 Generate an initial population of individuals (solutions).


 Population size is usually fixed.
 Each individual is a chromosome, often represented by a binary string, array, or vector.

🔹 Example: For a 4-variable problem:


Chromosome = [1, 0, 1, 1]

2. Evaluate Fitness

 Use a fitness function to score each individual.


 The function measures how well a solution performs on the task.

🔹 Example: For maximizing a function f(x), higher f(x) means better fitness.

3. Selection

 Select individuals from the population to be parents.


 Fitter individuals have a higher chance of being selected.

🔹 Common methods:

 Roulette Wheel Selection


 Tournament Selection
 Rank Selection

4. Crossover (Recombination)

 Create offspring by combining parts of two parent chromosomes.


 This allows good traits to be passed on.

🔹 Example:
Parent 1: 1010
Parent 2: 1100
Child: 1010 (from 1st half of P1 + 2nd half of P2)

5. Mutation

 Randomly change some genes (bits or values) in the offspring.


 Introduces new genetic material and prevents stagnation.

🔹 Example:
Before: 1010
After: 1000 (bit flipped)

6. Create New Population

 The offspring form the next generation.


 Sometimes, elitism is used: the best individuals from the current generation are kept
unchanged.

7. Check Stopping Condition

 Repeat steps 2–6 until a stopping criterion is met:


o A solution with acceptable fitness is found
o Maximum number of generations reached
o No significant improvement over time

Flowchart of GA

Encoding Methods in Genetic Algorithm

Biological Background :
Chromosome: All living organisms consist of cells. In each cell, there is the same set of
Chromosomes. Chromosomes are strings of DNA and consist of genes, blocks of DNA. Each
gene encodes a trait, for example, the color of the eye.
Reproduction: During reproduction, combination (or crossover) occurs first. Genes from
parents combine to form a whole new chromosome. The newly created offspring can then be
mutated. The changes are mainly caused by errors in copying genes from parents. The fitness
of an organism is measured by the success of the organism in its life.

Operation of Genetic Algorithms :


Two important elements required for any problem before a genetic algorithm can be used for
a solution are
 Method for representing a solution ex: a string of bits, numbers, character ex:
determination total weight.
 Method for measuring the quality of any proposed solution, using a fitness function.

Basic principles :

 An individual is characterized by a set of parameters: Genes


 The genes are joined into a string: Chromosome
 The chromosome forms the genotype
 The genotype contains all information to construct an organism: Phenotype
 Reproduction is a "dumb" process on the chromosome of the genotype
 Fitness is measured in the real world ('Struggle for life') of the phenotype.

Algorithmic Phases :

Encoding using string :


Encoding of chromosomes is the first step in solving the problem and it depends entirely on
the problem heavily. The process of representing the solution in the form of a string of bits
that conveys the necessary information. just as in a chromosome, each gene controls
particular characteristics of the individual, similarly, each bit in the string represents
characteristics of the solution.

Encoding Methods :
 Binary Encoding: Most common methods of encoding. Chromosomes are string of 1s and
0s and each position in the chromosome represents a particular characteristics of the
solution.

 Permutation Encoding: Useful in ordering such as the Travelling Salesman Problem (TSP).
In TSP, every chromosome is a string of numbers, each of which represents a city to be
visited.

 Value Encoding: Used in problems where complicated values, such as real numbers, are
used and where binary encoding would not suffice. Good for some problems, but often
necessary to develop some specific crossover and mutation techniques for these
chromosomes.

Operators of Genetic Algorithms


Once the initial generation is created, the algorithm evolves the generation
using following operators -
1) Selection Operator: The idea is to give preference to the individuals with
good fitness scores and allow them to pass their genes to successive
generations.
2) Crossover Operator: This represents mating between individuals. Two
individuals are selected using selection operator and crossover sites are
chosen randomly. Then the genes at these crossover sites are exchanged
thus creating a completely new individual (offspring). For example -

3) Mutation Operator: The key idea is to insert random genes in offspring to


maintain the diversity in the population to avoid premature convergence. For
example -

SELECTION OPERATOR IN GA

In Genetic Algorithms (GAs), the selection operator chooses individuals from the current population to
act as parents for creating the next generation. The idea is to favor fitter individuals, while still
maintaining some genetic diversity to avoid premature convergence.

Here are the main types of selection operators used in GAs:

1. Roulette Wheel Selection (Fitness Proportionate Selection)


 Each individual is assigned a slice of a roulette wheel proportional to its fitness.
 Individuals with higher fitness have a higher chance of being selected.
Pros: Simple, intuitive.
Cons: Can be dominated by very fit individuals, causing loss of diversity.
Example:
If total fitness is 100, and one individual has fitness 40, it has a 40% chance of being selected.
2. Tournament Selection
 Randomly selects a group of individuals (a "tournament").
 The fittest in the group is selected as a parent.
 Tournament size (usually 2 or 3) controls selection pressure.
Pros: Simple, efficient, no need for normalization.
Cons: Higher pressure can lead to premature convergence if not tuned.
3. Rank Selection
 Individuals are ranked based on fitness.
 Selection probability is based on rank, not raw fitness.
Pros: Prevents domination by super-fit individuals.
Cons: Slower convergence.
4. Stochastic Universal Sampling (SUS)
 A variation of roulette wheel selection.
 Ensures a more even and less random spread of selected individuals.
How it works:
 One spin selects multiple individuals at equal intervals.
5. Elitism
 The best individuals from the current generation are automatically passed to the next
generation.
 Ensures that the solution doesn't degrade over generations.
Common practice: Copy top 1–5% of individuals directly.
6. Boltzmann Selection
 Inspired by simulated annealing.
 Uses a temperature parameter to control selection pressure, which decreases over time.
7. Truncation Selection
 Only the top N% (say, top 50%) of individuals are selected to breed.
 Simple but can lead to loss of diversity.

Summary Table

Selection
Based on Suitable For Pros Cons
Method

Roulette Wheel Fitness General cases Simple Sensitive to fitness scaling

Needs tuning of
Tournament Fitness Most GAs Easy, scalable
tournament size

Avoiding Maintains
Rank Selection Rank Slower convergence
dominance diversity

More complex to
SUS Fitness Fair distribution Less stochastic
implement
Guarantees
Top
Elitism Any GA best Can reduce diversity
fitness
preserved

Truncation Fitness Fast filtering Simple, fast Harsh cutoffs

Crossover in Genetic Algorithm


Crossover is a genetic operator used to vary the programming of a chromosome or
chromosomes from one generation to the next. Crossover is sexual reproduction. Two strings
are picked from the mating pool at random to crossover in order to produce superior
offspring. The method chosen depends on the Encoding Method.

Different types of crossover :


1 Single Point Crossover:
A crossover point on the parent organism string is selected. All data beyond that point in the
organism string is swapped between the two parent organisms. Strings are characterized by
Positional Bias.

2 Two-Point Crossover :
This is a specific case of a N-point Crossover technique. Two random points are chosen on the
individual chromosomes (strings) and the genetic material is exchanged at these points.
3 Uniform Crossover:
Each gene (bit) is selected randomly from one of the corresponding genes of the parent
chromosomes.
Use tossing of a coin as an example technique.

The crossover between two good solutions may not always yield a better or as good a
solution. Since parents are good, the probability of the child being good is high. If offspring is
not good (poor solution), it will be removed in the next iteration during "Selection".

4. Arithmetic Crossover

 Used mainly in real-valued representations.


 Offspring are created by taking a weighted average of the parents.

5. Order Crossover (OX)

 Used for permutation-based problems (like TSP).


 Maintains relative order of genes.

Example:Select a segment from parent 1 and preserve the order of the remaining genes from
parent 2.

6. Cycle Crossover (CX)


 Ensures each position comes from one of the parents without duplicates (for
permutations).
 Cycles are identified and swapped.

7. Partially Mapped Crossover (PMX)

 Also for permutation problems.


 A mapping is created between the crossover segments of two parents.

Choosing a Technique:

 Binary encoding → Single-point, two-point, uniform.


 Real-valued encoding → Arithmetic crossover.
 Permutation encoding (e.g., TSP) → OX, CX, PMX.

Problems with Crossover:


 Depending on coding, simple crossovers can have a high chance to produce illegal
offspring.
E.g. in TSP with simple binary or path coding, most offspring will be illegal because not all
cities will be in the offspring and some cities will be there more than once.
 Uniform crossover can often be modified to avoid this problem
E.g. in TSP with simple path coding:
Where the mask is 1, copy cities from one parent
Where the mask is 0, choose the remaining cities in the order of the other parent.

Mutation in GA
In Genetic Algorithms (GA), the mutation operator is a critical mechanism used to maintain
genetic diversity in the population of candidate solutions and to help the algorithm explore the
solution space more thoroughly. Here's a breakdown of what the mutation operator does and

**What Is Mutation in GA?**

**Mutation** introduces small, random changes to individuals (also called chromosomes or


solutions) in the population. This helps prevent the algorithm from getting stuck in **local
optima** and encourages exploration of new areas of the search space.

**Why Use Mutation?**

**Diversity:** Prevents premature convergence.

**Exploration:** Explores new solutions that may not be possible through just crossover.

**Recovery:** Can reintroduce lost genetic material that might be beneficial.


**Types of Mutation Operators**

Mutation varies depending on how the individuals are represented:

1. **Binary Representation**

Used when individuals are represented as bit strings (e.g., `1010110`).

**Bit Flip Mutation**: Randomly selects one or more bits and flips them (0 → 1 or 1 → 0).

**Example**:

`1010110` → flip 3rd bit → `1000110`

2. **Real-Valued Representation**

Used in continuous domains.

**Uniform Mutation**: Replace a gene with a random value within the gene’s allowed range.

**Gaussian Mutation**: Add a small random value from a Gaussian distribution.

3. **Permutation Representation**

Used for problems like the **Traveling Salesman Problem (TSP)**.

**Swap Mutation**: Two positions in the chromosome are swapped.

**Inversion Mutation**: A subsequence is reversed.

**Scramble Mutation**: A subsequence is randomly shuffled.

**Mutation Rate**

* The mutation rate is a parameter that defines the probability of mutation occurring in an
individual.

* Typical values: 0.001 to 0.01 (for binary GAs), but this can vary depending on the problem and
representation.

GENERATIONAL CYCLE

The generational cycle in a Genetic Algorithm (GA) refers to the iterative process that mimics
natural evolution to evolve a population of candidate solutions toward better solutions over time.

Here’s a step-by-step breakdown of a typical generational cycle:

1. Initialization
 Generate an initial population of individuals (randomly or heuristically).
 Each individual represents a potential solution, often encoded as a binary string, real-
valued vector, or permutation.

2. Fitness Evaluation

 Evaluate the fitness of each individual in the population.


 The fitness function quantifies how good a solution is for the problem at hand.

3. Selection

 Select parents based on their fitness.


 Fitter individuals have a higher chance of being selected.
 Common selection methods: roulette wheel, tournament, rank selection.

4. Crossover (Recombination)

 Combine pairs of parents to produce offspring.


 This step explores new regions of the solution space by mixing genes.
 Crossover types: single-point, two-point, uniform, PMX, OX, etc.

5. Mutation

 Randomly alter one or more genes in the offspring.


 Ensures genetic diversity and prevents premature convergence.
 Mutation rate is usually low (e.g., 0.01 or 1%).

6. Replacement (Survivor Selection)

 Form the new generation by selecting individuals from the current population and
offspring.
 Strategies:
o Generational replacement: Replace the entire population.
o Steady-state replacement: Only a few individuals are replaced.
o Elitism: Keep the best individuals from the previous generation.

7. Repeat Until Stopping Criteria Met

 Repeat the process from fitness evaluation onward.


 Stopping criteria could be:
o A fixed number of generations
o No improvement over time
o A fitness threshold is met

Diagram of a GA Generational Cycle:


The generational cycle ensures continual improvement by evolving the population toward better
solutions through selection, variation (crossover + mutation), and survivor selection.

CONVERGENCE IN GA

In the context of Genetic Algorithms (GAs), convergence refers to the process by which the
population of solutions becomes increasingly similar over generations, often resulting in little
to no variation between individuals.

Convergence: What It Means

 The algorithm has found a solution (or a set of similar solutions) and is no longer
exploring much of the search space.
 Most individuals in the population have very similar or identical genetic material
(genes).
 Fitness values across the population become similar, indicating reduced diversity.

Why Convergence Happens

1. Selection Pressure: Favoring the best individuals too strongly can cause their genes to
dominate the population.
2. Low Mutation Rate: Without enough mutation, diversity isn't maintained.
3. Small Population Size: Fewer individuals can limit the exploration of the search space.
4. Noisy or Simple Fitness Landscape: The problem may not have many viable diverse
solutions.

Types of Convergence
Type Description
Desirable Convergence Population converges to a global optimum or near-optimal solution.

Premature Convergence Population converges too early to a local optimum, missing better
solutions.

How to Detect Convergence

 Genetic Diversity Metrics: Measure how different individuals are from each other.
 Fitness Stagnation: The best fitness hasn't improved over many generations.
 Entropy of Population: Low entropy suggests similarity in genetic makeup.

How to Avoid Premature Convergence

1. Increase Mutation Rate (slightly).


2. Use Diverse Initialization.
3. Introduce Elitism Carefully: Preserve best individuals without dominating.
4. Use Niching or Speciation: Maintain subpopulations to explore different peaks.
5. Restart Mechanisms: Reinitialize population if stuck.

COMPARE GENETIC LEARNING OF RULE BASES AND KNOWLEDGE BASES

Aspect Rule Base Knowledge Base


A set of if-then rules used for A broader system storing facts, rules,
Definition
decision-making relationships, etc.
Genetic Learning Optimize or evolve effective Learn or adapt structured domain
Goal decision rules knowledge
Complex, multi-format information (rules,
Structure Compact, often logic-based rules
facts, logic)

Knowledge-based systems, reasoning


Common Expert systems, classification, control
engines, ontologies
Use systems

Hybrid Systems
Hybrid systems: A Hybrid system is an intelligent system that is framed by combining at least
two intelligent technologies like Fuzzy Logic, Neural networks, Genetic algorithms,
reinforcement learning, etc. The combination of different techniques in one computational
model makes these systems possess an extended range of capabilities. These systems are
capable of reasoning and learning in an uncertain and imprecise environment. These systems
can provide human-like expertise like domain knowledge, adaptation in noisy environments,
etc.

Types of Hybrid Systems:


 Neuro-Fuzzy Hybrid systems
 Neuro Genetic Hybrid systems
 Fuzzy Genetic Hybrid systems

(A) Neuro-Fuzzy Hybrid systems:

The Neuro-fuzzy system is based on fuzzy system which is trained on the basis of the working
of neural network theory. The learning process operates only on the local information and
causes only local changes in the underlying fuzzy system. A neuro-fuzzy system can be seen as
a 3-layer feedforward neural network. The first layer represents input variables, the middle
(hidden) layer represents fuzzy rules and the third layer represents output variables. Fuzzy
sets are encoded as connection weights within the layers of the network, which provides
functionality in processing and training the model.

Working flow:
 In the input layer, each neuron transmits external crisp signals directly to the next layer.
 Each fuzzification neuron receives a crisp input and determines the degree to which the
input belongs to the input fuzzy set.
 The fuzzy rule layer receives neurons that represent fuzzy sets.
 An output neuron combines all inputs using fuzzy operation UNION.
 Each defuzzification neuron represents the single output of the neuro-fuzzy system.

Advantages:
 It can handle numeric, linguistic, logic, etc kind of information.
 It can manage imprecise, partial, vague, or imperfect information.
 It can resolve conflicts by collaboration and aggregation.
 It has self-learning, self-organizing and self-tuning capabilities.
 It can mimic the human decision-making process.

Disadvantages:
 Hard to develop a model from a fuzzy system
 Problems of finding suitable membership values for fuzzy systems
 Neural networks cannot be used if training data is not available.

Applications:
 Student Modelling
 Medical systems
 Traffic control systems
 Forecasting and predictions
Classification of Neuro-Fuzzy Hybrid Systems
Neuro-fuzzy systems can be classified based on how the integration occurs between neural networks
and fuzzy systems.
Main Classifications:
1. Cooperative Neuro-Fuzzy Systems
Neural networks are used to help design or optimize parts of a fuzzy system.
 Learning Stage: Neural network tunes parameters (e.g., membership functions).
 After Learning: The neural component is removed; only the fuzzy system is used.
✅Static hybrid: no learning during runtime.
Example:
 Use a neural network to tune the membership functions of a fuzzy controller offline.
2. Concurrent Neuro-Fuzzy Systems
Neural networks and fuzzy systems work in parallel or independently but share information during
execution.
 NN and fuzzy logic run simultaneously
 Each may contribute to decision-making
Useful for multi-modal systems (e.g., if one fails, the other supports).
Example:
 A fuzzy rule-based system handles known conditions; an NN takes over in novel situations.
3. Fully Integrated (or Fused) Neuro-Fuzzy Systems
Neural networks and fuzzy systems are tightly integrated — the system acts like a neural network
structure that embeds fuzzy logic.
 Fuzzy inference is represented in neural network form
 Parameters (like membership functions and rules) are learned automatically
 Also called adaptive neuro-fuzzy systems
Most common and powerful type
Online learning is supported

(B) Neuro Genetic Hybrid systems:


A Neuro Genetic hybrid system is a system that combines Neural networks: which are capable
to learn various tasks from examples, classify objects and establish relations between them,
and a Genetic algorithm: which serves important search and optimization techniques. Genetic
algorithms can be used to improve the performance of Neural Networks and they can be used
to decide the connection weights of the inputs. These algorithms can also be used for
topology selection and training networks.
Working Flow:
 GA repeatedly modifies a population of individual solutions. GA uses three main types of
rules at each step to create the next generation from the current population:
1. Selection to select the individuals, called parents, that contribute to the population at
the next generation
2. Crossover to combine two parents to form children for the next generation
3. Mutation to apply random changes to individual parents in order to form children
 GA then sends the new child generation to ANN model as a new input parameter.
 Finally, calculating the fitness by the developed ANN model is performed.

Advantages:
 GA is used for topology optimization i.e to select the number of hidden layers, number of
hidden nodes, and interconnection pattern for ANN.
 In GAs, the learning of ANN is formulated as a weight optimization problem, usually using
the inverse mean squared error as a fitness measure.
 Control parameters such as learning rate, momentum rate, tolerance level, etc are also
optimized using GA.
 It can mimic the human decision-making process.
Disadvantages:
 Highly complex system.
 The accuracy of the system is dependent on the initial population.
 Maintenance costs are very high.
Applications:
 Face recognition
 DNA matching
 Animal and human research
 Behavioral system

(C) Fuzzy Genetic Hybrid systems:


A Fuzzy Genetic Hybrid System is developed to use fuzzy logic-based techniques for improving
and modeling Genetic algorithms and vice-versa. Genetic algorithm has proved to be a robust
and efficient tool to perform tasks like generation of the fuzzy rule base, generation of
membership function, etc.
Three approaches that can be used to develop such a system are:
 Michigan Approach
 Pittsburgh Approach
 IRL Approach

Working Flow:
 Start with an initial population of solutions that represent the first generation.
 Feed each chromosome from the population into the Fuzzy logic controller and compute
performance index.
 Create a new generation using evolution operators till some condition is met.
Advantages:
 GAs are used to develop the best set of rules to be used by a fuzzy inference engine
 GAs are used to optimize the choice of membership functions.
 A Fuzzy GA is a directed random search over all discrete fuzzy subsets.
 It can mimic the human decision-making process.
Disadvantages:
 Interpretation of results is difficult.
 Difficult to build membership values and rules.
 Takes lots of time to converge.
Applications:
 Mechanical Engineering
 Electrical Engine
 Artificial Intelligence
 Economics

Genetic Fuzzy Rule-Based Systems (GFRBS)

Genetic Fuzzy Rule-Based Systems are intelligent hybrid systems that combine:
 Fuzzy logic: to handle uncertainty, imprecision, and human-like reasoning.
 Genetic algorithms (GA): to automatically learn, optimize, or evolve the fuzzy rules
and/or membership functions.

Core Concept
A GFRBS uses a fuzzy rule-based system as its reasoning engine, and genetic algorithms to
evolve the rules or tune parameters — making the system self-adaptive and data-driven.

Key Components
1. Fuzzy Rule-Based System (FRBS)

 Uses fuzzy if–then rules like:


IF temperature is high AND humidity is low THEN fan_speed is high
 Fuzzy sets and membership functions define linguistic terms (e.g., high, low, medium).

2. Genetic Algorithm (GA)

 Chromosomes represent:
o Rule sets
o Membership function parameters
o Rule weights or priorities
 GA operations:
o Selection (based on fitness)
o Crossover (combine rules or parameters)
o Mutation (change part of rules or MFs)
 Fitness function measures:
o Accuracy (e.g., classification)
o Error (e.g., in regression or control tasks)
o Complexity (e.g., number of rules)

What GFRBS Can Do


Task GA Role
Learn fuzzy rules Evolve rule antecedents and consequents
Adjust shape, position, width, or type of
Tune membership functions
fuzzy sets
Optimize rule weights Assign confidence or strength to each rule
Select relevant features GA selects the most useful input variables
Applications
 Classification (e.g., medical diagnosis)
 Time series prediction (e.g., stock markets)
 Control systems (e.g., robot navigation, temperature control)
 Decision support systems
 Fault detection and diagnosis
Advantages
 Human-readable knowledge: Uses interpretable rules
 Adaptability: Automatically evolves optimal rule sets
 Robustness: Works well with noisy or uncertain data
 Hybrid power: Combines fuzzy reasoning with evolutionary learning

Challenges
 Computational cost: Evolving rule sets can be expensive
 Rule bloat: Too many rules can reduce interpretability
 Overfitting risk: Needs proper validation and pruning

Difference: Tuning vs. Learning


Aspect Learning Tuning
Discovering or evolving the fuzzy Adjusting the parameters of existing
Definition
rules themselves rules or fuzzy sets
Structure of the rule base (which rules Parameters (e.g., shape/position of
Focus
exist) membership functions)
- Selecting rule
- Modifying fuzzy set boundaries
Involves antecedents/consequents
- Adjusting rule weights
- Generating new rules

Discrete and combinatorial (rule


Search Space Continuous (real-valued parameters)
combinations)

“Which fuzzy rules best describe the “Where should the membership
Example Task
system?” functions peak or spread?”
GA
Encodes fuzzy rules Encodes fuzzy parameters
Chromosome
Create or select effective rule Fine-tune existing rules to improve
Goal
combinations performance
Optimized membership functions, rule
Typical Output A new or evolved rule base
weights, or thresholds

Cooperative Neuro-Fuzzy System

A Cooperative Neuro-Fuzzy System is a hybrid intelligent system where neural networks


and fuzzy systems work together, but sequentially, not simultaneously.

Key Idea
 Neural Network is used to support the fuzzy system — typically to help design,
initialize, or tune it.
 Once this support is complete, the neural part is removed or frozen.
 The resulting system is a pure fuzzy system, but it’s been optimized using neural
learning.

How It Works
Step-by-Step Process:

1. Collect Data
o Input–output pairs for training.
2. Use Neural Network to Learn
o Train a neural network to approximate the input–output mapping.
o Extract fuzzy rules, or tune membership functions, based on NN behavior.
3. Build Fuzzy Inference System
o Use the knowledge from the NN to define fuzzy sets, rules, or parameters.
4. Use Only the Fuzzy System
o After training, the NN is no longer used.
o The system runs as a standalone fuzzy system.

Purpose
 Neural networks are good at learning from data.
 Fuzzy systems are good at interpretability and handling uncertainty.
 A cooperative system learns from data (via NN) but runs using fuzzy rules
(interpretable).

Example Use Case


Temperature Control System:

 Use a neural network to learn how to adjust fan speed based on temperature and
humidity.

Benefits
 Combines data-driven learning and expert knowledge.
 Produces interpretable models (unlike black-box neural networks).
 Easier to deploy and explain, especially in expert systems.

Limitations
 Not adaptive during execution (since NN is removed/frozen).
 Performance depends on quality of initial neural training.

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